Know that it is a cheap and broken tactic to use.
Know that it is only "Okay" by the Developers because they failed and cannot fix it. (Which any competent team could -coughFFXIV)
Know defending it only makes you look like a child defending their toy from someone who would take away their only way to win in PVP.
Know that replying to this is only gonna make you look like a fool and give me entertainment as you prove my above statement.
You don't have to like it, but it isn't going anywhere. And if you arent animation canceling buffs and attacks in a heated PvP fight you are going to lose to someone who is.
Thats the facts. No point in posting a thread complaining about it.
Know that it is a cheap and broken tactic to use.
Know that it is only "Okay" by the Developers because they failed and cannot fix it. (Which any competent team could -coughFFXIV)
Know defending it only makes you look like a child defending their toy from someone who would take away their only way to win in PVP.
Know that replying to this is only gonna make you look like a fool and give me entertainment as you prove my above statement.
Know that it is a cheap and broken tactic to use.
Know that it is only "Okay" by the Developers because they failed and cannot fix it. (Which any competent team could -coughFFXIV)
Know defending it only makes you look like a child defending their toy from someone who would take away their only way to win in PVP.
Know that replying to this is only gonna make you look like a fool and give me entertainment as you prove my above statement.
Know that it is a cheap and broken tactic to use.
Know that it is only "Okay" by the Developers because they failed and cannot fix it. (Which any competent team could -coughFFXIV)
Know defending it only makes you look like a child defending their toy from someone who would take away their only way to win in PVP.
Know that replying to this is only gonna make you look like a fool and give me entertainment as you prove my above statement.
Know that it is a cheap and broken tactic to use.
Know that it is only "Okay" by the Developers because they failed and cannot fix it. (Which any competent team could -coughFFXIV)
Know defending it only makes you look like a child defending their toy from someone who would take away their only way to win in PVP.
Know that replying to this is only gonna make you look like a fool and give me entertainment as you prove my above statement.
My biggest issue with Ani canceling is that is not fair/ballanced across all skills/classes/builds. If this unintended feature is going to be a part of the game then they need to balance the DPS / HPS with AC in mind.
Certain skills have have high dps but even more DPS can be squeezed out if the skill can be Ani Canceled. So lets say Skill Z can be used 5 times in 10 seconds for X dps but because the skill can be Ani Canceled you can actually use skill X 9 times in 10 seconds... Where as a Templars Jabs cannot be Ani Canceled to speed up the DPS (you will always only be able to use Jabs an X amount of times in 10 seconds and not X plus AC). I honestly don't think Zos takes AC into consideration when they try to balance the game.... But they should if they are not going to fix AC.
I am basically a noob and may be wrong with my thinking so educate me if I am wrong.
I have no issues with animation cancelling but, the game should NEVER be balanced around it.
All the games content should be achievable and playable by people who don't cancel, with those who do getting the advantage of leaderboards and fast clears. I shouldn't have to be a member of top x% of players to complete veteran trials or get speed run achievements.
For PvP it's clearly harder as players can't be balanced as easy as NPC's.
The problem is if you're saying only people who can animation cancel can be accomplished players you're saying that it's a core mechanic of the game.I have no issues with animation cancelling but, the game should NEVER be balanced around it.
All the games content should be achievable and playable by people who don't cancel, with those who do getting the advantage of leaderboards and fast clears. I shouldn't have to be a member of top x% of players to complete veteran trials or get speed run achievements.
For PvP it's clearly harder as players can't be balanced as easy as NPC's.
Now I don't agree with that. I'm no PVE-er - and have never even attempted a trial (and I'm ok with that because I don't have the skillset for it so shouldn't be able to), but to get speed-run achievements in veteran trials.., well isn't that one of the hardest achievements to get?
Surely is *should* only be possible for the most accomplished players - otherwise, what is there to aspire to? Now if it was a case of excluding content based on skill-level (as opposed to achievements), I'd be more sympathetic - but not much, to be honest.
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Merlin13KAGL wrote: »You understand nothing you say will change it at this point, right?
So...not so much trying to have a meaningfull discussion. Just shouting from your soapbox?
The fact is simply that it's a way to get more dps. Everything else is pretty much irrelevant. If people get kicked from groups for not doing it, it's because the group is trying to get a competitive score, which means it's members have to do everything other competing teams are doing that gets them more dps and a faster completion time.
Let's take your complaints that it's a broken element of poor animation coding that the devs just gave up on as given. This doesn't change the situation at all for the people playing the game. You don't get consolation points for refusing to do it. Either do it and compete, or don't and don't compete.
Do you expect the devs to listen to you calling them incompetent and say "Hey, he's got a point. Let's actually knuckle down and fix this."?
...or did you just feel like venting? I guess it can be thereputic, so....there there.
The problem is if you're saying only people who can animation cancel can be accomplished players you're saying that it's a core mechanic of the game.I have no issues with animation cancelling but, the game should NEVER be balanced around it.
All the games content should be achievable and playable by people who don't cancel, with those who do getting the advantage of leaderboards and fast clears. I shouldn't have to be a member of top x% of players to complete veteran trials or get speed run achievements.
For PvP it's clearly harder as players can't be balanced as easy as NPC's.
Now I don't agree with that. I'm no PVE-er - and have never even attempted a trial (and I'm ok with that because I don't have the skillset for it so shouldn't be able to), but to get speed-run achievements in veteran trials.., well isn't that one of the hardest achievements to get?
Surely is *should* only be possible for the most accomplished players - otherwise, what is there to aspire to? Now if it was a case of excluding content based on skill-level (as opposed to achievements), I'd be more sympathetic - but not much, to be honest.
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In which case it needs to have mechanics explained by ZOS and everything has to be balanced around it. This also instantly pushes out anyone with physical disabilities.
The most accomplished players have leaderboards (which grant additional rewards), world first and plenty more to show they're the best.