If you mean only to 50, sure. But with CP... No, it's not fast at all. In fact, after around 250CP it slows to such a point as to be discouraging to newer players.Smasherx74 wrote: »2) Fast leveling.
Once you hit max level in other MMOs, you’re really limited in relevant content because of the level brackets. It cuts down on the desire to revisit old zones. I don’t feel that way about ESO, though.
Kneighbors wrote: »There are some points where I could agree, but fast leveling? To develop a character who will take respectful place in vet trial you will need so much leveling, in no case you can call it fast.
You need:
- get lots of CP
- get max undaunted
- get max magic guild
- get assault/support line
- get big amount of skill points
- many other skill lines like drink passive etc.
I find leveling in ESO really nice actually. I can open 10 threads with different complains about ESO (I already did), but leveling? Its pretty much perfect now. Surely no need to nerf it.
If you mean only to 50, sure. But with CP... No, it's not fast at all. In fact, after around 250CP it slows to such a point as to be discouraging to newer players.Smasherx74 wrote: »2) Fast leveling.
I was just reading the subreddit earlier where someone was inquiring about if it was possible to make it from CP 240 to 660 within Witches' Festival, with scrolls and playing an absurd amount of time. And that was still a no. If someone doesn't have a lot of time or the will to grind nonstop constantly, and waiting on the measly 400k Enlightened xp per day... it takes a really long damn time.
I'm fine with that... but don't say the leveling is fast. Not everybody has a personal Skyreach slave.
Personally, I really enjoy the fact that max gear begins at 160, so if you can just get to that, your character can now start acquiring permanently useful things for yourself, valuable things to sell to others, etc. It gives you a reason to go back to newbie zones and farm certain sets, lets you feel like you can go anywhere at your choosing and always be accomplishing something still "relevant to endgame."
Pretty much what he said:Once you hit max level in other MMOs, you’re really limited in relevant content because of the level brackets. It cuts down on the desire to revisit old zones. I don’t feel that way about ESO, though.
Smasherx74 wrote: »A lot of players like my self have been here since beta. But we never stick with the game for more than a few months even though we always return off and on. I believe there are 2 main reasons for this.
1) Lack of content.
2) Fast leveling.
Before 1T you could revisit zones to farm lower level materials. Now you have to buy them.
And yes, sense of achievement outside of group quests is gone.
Smasherx74 wrote: »A lot of players like my self have been here since beta. But we never stick with the game for more than a few months even though we always return off and on. I believe there are 2 main reasons for this.
1) Lack of content.
2) Fast leveling.
When we had Veteran Ranks it felt like a real leveling system. It took a while to meet max rank. You had to do a lot of quests, pretty much clearing every quest in the zone to get proper leveling. Then they made it easier to level up, and finally introduced ChampionPoints for Veteran Ranks. With the CP there was a new reason to get XP after reaching max "level" (cp160/v16) since you had perks to spec. However the downside to this is everyone with CP160+ was automatically max "level" once they reached lvl50. Then you want to go through lvl1-50 as quick as possible so the gear drops you get will all be at max level. This makes the game feel boring and overused once you've completed just one character. You feel like you're always at end game.
When they introduced scaling it got even worse. Now instead of fighting high lvl mobs at low levels, you're always scaled so it's fair. Instead of feeling like windhelm is dangerous now it's like every zone is casual childs play. Me personally I liked MMOs where it felt like theres a huge gap between your new character and far off zones. The worst part is the scaling makes the available content seem even more lackluster, because you don't have to finish al your quests in the zone to be high enough lvl for the next zone. You just walk off ignoring 95% of the games quests. If this game was like WoW with a *** ton more content then maybe the scaling wouldn't of impacted it as much. But even then it makes players feel like they're gods when they can defeat a mob at lvl5 with the same difficulty as they could at Cp160.
Everything about ESO psychologically makes people feel like there isn't as much content as there is. And the amount of actual content, relative to other MMOs isn't that much. Excuses aside the game design choices here have made the lackluster content feeling even worse. For me, this is what really kills it. I like doing dailies, pledges, and stuff like that, but I also like questing in my spare time. I like having to do lots of quests to level up. But in ESO I just do all my dailies on my mains then I switch to some new character and just grind my character to CP. In my head I'm like "well I'd rather be Cp160 so I can get gear drops" or something like that. And for those who want to RP and take their time, too bad. If you do all the quests in a single zone you'll level up a few times. So you can't really "take it slow if you want to". You're forced to just speed level to CP160 in a day or two and then feel like all of the content in game is watered down casual ***. If they didn't have the scaling, and leveling up took longer to do, then It would make the world feel more real. It would make people like me, spend more time playing the game.
Kneighbors wrote: »All of you quit but still visit the forums. I'm pretty much sure you'll have 2-3 average pay hours a day too. To quit probably means for some people simply not to play 16 hours a day.
The leveling is allright. There are many smart shortcuts you can do to gain faster CPs and I liked that when I had to lvl.
I really liked that leveling in PvP is slow. So if you go low battlegrounds 45 lvl you can actually enjoy it for pretty long time till you will get a kick at level 50
I recently ended my subscription to WoW. I don’t miss the zone to zone progression at all, tbh. I really like that ESO is more like the rest of the TES games since One Tamriel was added.
Once you hit max level in other MMOs, you’re really limited in relevant content because of the level brackets. It cuts down on the desire to revisit old zones. I don’t feel that way about ESO, though.
One Tamriel is the reason I came back, that and morrowind. Before hand the game reminded me of a Korean MMO, and was nearly unplayable because you were expected to live and breath the game if you wanted to do any end game content.
The onl ything that bothers me about the game atm are the glaring issues with cyro ( load screen, miat style add ons, and the incredible lag ). PvE wise imo the game is in a really good place. The only thing I would add to pve is mini games. This game desperately needs somethign else to do aside from questing and decorating your house.