Sorc: mobility, barriers (even though you gave them top place at all aspects)
Templ: heal
NB: hide away/surprise/burst
DK: Stand your ground.
Warden: Idc about this ridiculous concept...
I play a stamDK so ima say this.
Fix our ulty gain mechanics, restore our wings, make our DoT dmg relevant in PvP, fix our chains and give us stamina utilities.
If you can recognize the strengths of each class here they are for you. Acknowledge that you failed to bring out their strengths and achieve balance. Go ahead and make it happen
Edited by GeorgeBlack on October 8, 2017 4:30AM