andreasranasen wrote: »When you've invested time and money into a company, you have the right to be upset over changes that will negatively affect your experience and gameplay.
HEBREWHAMMERRR wrote: »Glass half full here...the change from siphoner in CP that is going to be changed from 15% to 25% is a step in the right direction for CP being added to BGs but there's still a lot of work that would need to be done to make this actually a viable and competitive format.
Lieblingsjunge wrote: »I play BGs because it lets me test builds in a relatively good environment - and without CP. So I know that if the build works in there, it's most likely working good on CP-campaigns as well, sustain-wise.
I like BGs. They're a nice distraction when other campaigns are unplayable.
HEBREWHAMMERRR wrote: »This is the only reason I even purchased the game, the hope that a small scale arena or battleground based combat would be introduced. I waited until the minute the reddit Q&A launched to ask about this, and now that it's finally here, it's being severely threatened by the idea of adding a largely unbalanced CP system in to the most competitive platform this game has ever had.
This isn't your cp 250 players pleading to rethink the decision to add CP in to the game. These are people who have been waiting for a change of pace in the competitive atmosphere of PvP after 2+ years of cyrodill. Now that we have that, it needs to be built on, not completely scrapped and force CP on us.
As Loko stated, this is easily the only reason myself and many of my guild members even still play the game. I can go in cyrodill and throw around my CP against inferior opponents coupled with my years of experience and absolutely dominate. This lost its allure with me almost a year ago. I can't imagine even a reason someone sub CP cap would think to go in to battlegrounds if this goes live.
Please, please, please don't force CP on battlegrounds.
Lieblingsjunge wrote: »I play BGs because it lets me test builds in a relatively good environment - and without CP. So I know that if the build works in there, it's most likely working good on CP-campaigns as well, sustain-wise.
I like BGs. They're a nice distraction when other campaigns are unplayable.