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Consider buffing healing ultimates to 12 instead of 6 people
For the sake of continued diversity, I believe it's should be considered to have warden, nightblade and sorcerer healing and migration ultimate effect 12 people so it can be applicable in situations where they can't pair with each other. For example warden- templar, sorc - nightblade, dk - nightblade (wouldn't that be intresting) these team ups are a distinct disadvantages because it's only effect half the group.
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@wrobel @ZOS_RichLambert @ZOS_Wrobel @ZOS_JessicaFolsom @ZOS_GinaBruno
Edited by Tasear on October 5, 2017 11:59PM