Avran_Sylt wrote: »My Suggestions for the Asylum Destro Staff, bow, and Resto Staff:
Concentrated Force:
Non-perfected:
Force Shock will now detonate for additional damage against enemies with a status effect. Dealing [x] damage of the element type per elemental status effect.
Concentrated Force:
Perfected:
Force Shock will now detonate for additional damage against enemies with a status effect. Dealing [x] damage of the element type per elemental status effect in a 3m radius, and will always apply the status effect of the staff type.
Piercing Spray:
Non-perfected:
Arrow Spray ignores the Physical Resistances of a target.
Piercing Spray:
Perfected:
Arrow Spray ignores the Physical Resistances of a target. And when you deal damage with Arrow Spray, you cause enemies hit to take 50% more damage from the direct damage portion of your next Snipe, Scatter Shot, or Poison Arrow used within 5 seconds.
Timeless Blessing:
Non-perfected:
Regeneration on allies will now refresh itself every 5s as long as your ally is withing [x]m of you.
Timeless Blessing:
Perfected:
Regeneration on allies will now refresh itself every 5s as long as your ally is withing [x]m of you.
When you cast Blessing of Protection, the cost of your next Grand Healing, Regeneration, or Steadfast Ward used within 5 seconds is reduced by 50%.
Avran_Sylt wrote: »My Suggestions for the Asylum Destro Staff, bow, and Resto Staff:
Concentrated Force:
Non-perfected:
Force Shock will now detonate for additional damage against enemies with a status effect. Dealing [x] damage of the element type per elemental status effect.
Concentrated Force:
Perfected:
Force Shock will now detonate for additional damage against enemies with a status effect. Dealing [x] damage of the element type per elemental status effect in a 3m radius, and will always apply the status effect of the staff type.
Piercing Spray:
Non-perfected:
Arrow Spray ignores the Physical Resistances of a target.
Piercing Spray:
Perfected:
Arrow Spray ignores the Physical Resistances of a target. And when you deal damage with Arrow Spray, you cause enemies hit to take 50% more damage from the direct damage portion of your next Snipe, Scatter Shot, or Poison Arrow used within 5 seconds.
Timeless Blessing:
Non-perfected:
Regeneration on allies will now refresh itself every 5s as long as your ally is withing [x]m of you.
Timeless Blessing:
Perfected:
Regeneration on allies will now refresh itself every 5s as long as your ally is withing [x]m of you.
When you cast Blessing of Protection, the cost of your next Grand Healing, Regeneration, or Steadfast Ward used within 5 seconds is reduced by 50%.
Avran_Sylt wrote: »
Feel like other than the destro and the 2h one, other four are quite uninspiring and downright boring. Tho knowing Zos a full rework is really unlikely and best we can hope is for some buffing to make them at least viable.
Avran_Sylt wrote: »@Hutch679
Fantastic insight, but what are your ideas then? Or are ya just gonna complain?
Why are they terrible? What could be changed, improved?