Titansteele wrote: »paulsimonps wrote: »White wabbit wrote: »SydneyGrey wrote: »This. And on top of this, the alliance change would cost money. No one is going to be flipping alliances on a whim. Like I said earlier, if people wanted to flip alliances on a whim based on whatever's happening in Cyrodiil, they'd just switch characters, so what difference does it make if we get alliance change tokens. Basically the arguments against it are so easily refuted.@White wabbit @paulsimonps My proposal was insisting a pretty long cooldown (months) so flip flopping alliances often would not be plausible. Therefore rendering the argument you guys are having rather redundant.
Yet the majority are against it and still people make new polls for something that isn't needed or wanted
Its as of me writing this, 128 for it and 99 against it. So the Majority, of those that voted, wants it.
Check again ......
Titansteele wrote: »You could lump the middle vote in with either the "Yes" camp or "no" camp under different scenarios.
They are in favour assuming their proviso is met. That makes them conditionally in favour and that condition is not something you can rely upon or control. If the implementation was a simple 4000 crowns per switch how many of them would swap to "No"?
I choose to see them as fence sitters as a result and will therefore not bank upon them either way. You can choose to agree or disagree, I will sleep either way.
Data can be interpreted in many ways, you simply choose to interpret it in such a way that consolidates your point of view. I did read it properly, I read into is differently that's all.
Zos would make money off of it and make a lot of people happy. I don't see why they won't give us the option. As for people 'flip flopping' in Cyrodiil, it's instant and free to do that with their alts. :l
Zbigb4life wrote: »Traitors must be punished
paulsimonps wrote: »Titansteele wrote: »You could lump the middle vote in with either the "Yes" camp or "no" camp under different scenarios.
They are in favour assuming their proviso is met. That makes them conditionally in favour and that condition is not something you can rely upon or control. If the implementation was a simple 4000 crowns per switch how many of them would swap to "No"?
I choose to see them as fence sitters as a result and will therefore not bank upon them either way. You can choose to agree or disagree, I will sleep either way.
Data can be interpreted in many ways, you simply choose to interpret it in such a way that consolidates your point of view. I did read it properly, I read into is differently that's all.
Whatever man, 2 options had a "yes" in front and 1 option had a "no" in front. Read into it all you want, but the only difference between option 1 and 2 was the duration of the cooldown of such a token, both were in favor of the existence of the token.
Alliance Change Token
also known as the Bandwagon Token
grannas211 wrote: »Why is everyone acting like logging into a different character isn't somehow betraying your alliance but if you made a character two years ago and now you want to change it somehow is?
Horrible argument.
No. Just no. It's game breaking. It's not simply a matter of just changing a characters alliance.. but their entire progression too.
The problem is the big shift and transition of achievements and skill point distribution. Whilst 1T pretty much quashed the progression of Caldwell's Silver and Gold as each zone to as now accessible and scaled to your level.. the achievement ID's would have remained static.
That makes it very difficult from the perspective of progression because if you started in Auridon, did Grahtwood, then changed alliances, how do you translate the quests you've completed to say Ebonheart equivalents? The only way you could do it then is if the AD zone became your Caldwell's gold.. the quests were still marked complete - but you had to commence the EP base zones from scratch. Will people be motivated to change alliance if they have to do it all again?
Not to mention the lore breaking nature of it will invoke millions of rp'ers tears.
And what about skill points and skyshards.. ?
The thing is that whilst those achievement ID's could technically translate across and still be marked as complete - certain achievements will break completely as they're alliance specific.
It's too big a dogs breakfast to approach.. and if it ever was possible, I would be inclined to make it an option ONLY to people who have completed Caldwell's gold simply so it doesn't break anything achievement wise.. as you then have a marked completion for all main quests
paulsimonps wrote: »Titansteele wrote: »paulsimonps wrote: »White wabbit wrote: »SydneyGrey wrote: »This. And on top of this, the alliance change would cost money. No one is going to be flipping alliances on a whim. Like I said earlier, if people wanted to flip alliances on a whim based on whatever's happening in Cyrodiil, they'd just switch characters, so what difference does it make if we get alliance change tokens. Basically the arguments against it are so easily refuted.@White wabbit @paulsimonps My proposal was insisting a pretty long cooldown (months) so flip flopping alliances often would not be plausible. Therefore rendering the argument you guys are having rather redundant.
Yet the majority are against it and still people make new polls for something that isn't needed or wanted
Its as of me writing this, 128 for it and 99 against it. So the Majority, of those that voted, wants it.
Check again ......
@Titansteele I did check again, as of me responding to this its 120 against and 163 for it. Dude, read the fact that 2 out of the 3 options is FOR, and only 1 of the options is against. So Nothing really changed. 58% of current votes is for Faction change tokens. So good job on reading.