why only one bar?
abit to early for me, so going to keep it short.
Trial tanking, since your new I'm guessing normal Trials? or do you mean veteran?
For vet trial tank you have 3 setups:
HP stacking (running green pact and plague doctor)
Ultimate recovery (Tava's Favor / Dragonguard / of the werewolf)
Buff set (ebon / toruq / alkosh)
Monster sets (Lord Warden / 1part HP 1part magrecover / bloodspawn)
These setups kinda depends on what content your doing and what your confindent in. not sure if a ultimate build would be any good on a warden as it's build for DK and theire ability to get resources back on ultimate. The buff sets and HP sets are still safe bets if you want to "BiS" your tank.
but as a tank the gear does not realy matter that much, you can do most vet trials with ebon / hist, what matters more is your understanding of mechanics, and your ability to execute said mechanics.
5 ebon
5 torug (crusher enchant?)
1 shadow rend
1 chokethorn
A realy good place too start.
And I'm not saying hist bark aint a good set or anything. it's just that the (5) set bonus can be replaced with Evasion from the medium armor skill line. so the item spots are better used elsewere. if you want the dodge, use the ability instead
First, I would suggest starting off with normal trials, get the feel of it. Especially since any group that clears vet trials with ease will want a tank with some experience and it helps to have an idea of what to expect when tanking for any group that struggles with vet trials.
Gear sets
- Ebon 5 pc - easy to obtain from Crypt of Hearts I and II. It also comes in jewelry. Do not use weapon or shields with this set because it offers a health bonus to the group that is or sometimes is briefly lost with bar swap. Farm it with a guild group so if they get something good they can give it to you.
- Torugs 5 pc and use Crusher enchant. If you already crafted Hist Bark, that is fine. Use Crusher regardless of what sets are being worn.
- The 3PC for Endurance is virtually lost as stamina regen ceases when block is up. As a new tank you will probably hold block up much of the time.
- Finish out the set with any 2 pc that adds max stat. 2 PC of Endurance is fine.
Especially since new at tanking, sturdy on all armor pieces. Shield can be reinforced or better being Nirn. Sturdy is ok.
Use Atronach Mundus for magicka regen.
For bars and CP I suggest looking at @Woeler . Here is his Warden build https://woeler.eu/guardian-morrowind/ Looks like you are using a Warden. Understand some skills are flex depending on what you are doing. No need for Frozen Gate if you do not need to pull anything in.
One thing to consider is that Bull Netch is not a panacea for stam recovery and neither are Orbs/Shards. You will need to actively manage your staminal so you do not run out.
First, I would suggest starting off with normal trials, get the feel of it. Especially since any group that clears vet trials with ease will want a tank with some experience and it helps to have an idea of what to expect when tanking for any group that struggles with vet trials.
Gear sets
- Ebon 5 pc - easy to obtain from Crypt of Hearts I and II. It also comes in jewelry. Do not use weapon or shields with this set because it offers a health bonus to the group that is or sometimes is briefly lost with bar swap. Farm it with a guild group so if they get something good they can give it to you.
- Torugs 5 pc and use Crusher enchant. If you already crafted Hist Bark, that is fine. Use Crusher regardless of what sets are being worn.
- The 3PC for Endurance is virtually lost as stamina regen ceases when block is up. As a new tank you will probably hold block up much of the time.
- Finish out the set with any 2 pc that adds max stat. 2 PC of Endurance is fine.
Especially since new at tanking, sturdy on all armor pieces. Shield can be reinforced or better being Nirn. Sturdy is ok.
Use Atronach Mundus for magicka regen.
For bars and CP I suggest looking at @Woeler . Here is his Warden build https://woeler.eu/guardian-morrowind/ Looks like you are using a Warden. Understand some skills are flex depending on what you are doing. No need for Frozen Gate if you do not need to pull anything in.
One thing to consider is that Bull Netch is not a panacea for stam recovery and neither are Orbs/Shards. You will need to actively manage your staminal so you do not run out.
Thx for reference. I'll give it a read. At this point I'm thinking about going with this.
5 ebon
5 torugs
2 chudan (that saves me a slot and gives a nice hp bonus)
Ok over the past couple days I managed to get alot of my gear.
I wanna do normal trials now, and eventually shift into vet once I get more experienced.
I'm using.
7h
5 ebon
5 torug pact
1 (eventually 2) mighty chudan
Got 8 sturdy on both bars. With a infused torug sword for both bars as well.
Front bar is a crushing enchant and haven't enchanted back bar yet.
Running gold health glyphs and gold shield play glyphs for jewelry.
Stats.
40k hp (prolly 42k after getting chudan)
20k stam
10k mag
1.7k mag regen.
26k spell 23k physical (without chudan)
paulsimonps wrote: »Seeing as you are a Warden Tank. PLEASE DO NOT USE CHUDAN! You give your Major Ward and Resolve the people around you increasing their survivability. This is really helpful. As well you can pick the morph with Minor Protection to make up for the fact that you lack the 10% damage reduction passive of the DKs. You really do not want Chudan as a Warden, you are limiting yourself so hard with that Monster set.