Well I may not agree with many balance changes that ZOS introduces (although it has become somewhat better with that over the past year or so), but I think they still do a better job than most players would. Including you, from what I've seen.
Did you consult with the thread makers of the "changes too often" threads?
Every patch people complain about the changes, accuse the devs of being clueless etc.
Yet every patch, overall balance magically gets better and better.
Just an observation.
Every patch people complain about the changes, accuse the devs of being clueless etc.
Yet every patch, overall balance magically gets better and better.
Just an observation.
MehrunesFlagon wrote: »Might as well add in the fact that they need to quit being stupid,and balance pve and pvp separately already.
there are some fundamental isssues with this game, that simply cant be "fixed", bacause they are .. well .. fundamental
scaling of damage by resourcepools, the animation structure of skills and casts ect
but the main reason for lack of changes seems to me, that they simply cant do anything. if i look at the time it takes them to fix some bugs, it is clear to me that they dont have full control over theyr own systems. the devs that work at ZOS seems to have just inherited this game from the original designers. that becomes even more evident when even brian wheeler says at some ESO LIVE that they rather not change some things out of fear to break some systems.
so they tinker around a bit here and there with some skills, but i have never the impression there is some structure, plan or concept behind all of it.
Every patch people complain about the changes, accuse the devs of being clueless etc.
Yet every patch, overall balance magically gets better and better.
Just an observation.
Could that be because there's less & less build diversity every patch? (Just an observation)
When everyone plays the same cookie cutter meta build, of course the game is going to feel more "balanced" - this is an illusion however.
If you want to know how good the balance has gotten, try running around as a medium armor user - or visit a duel spot & see how many medium armor builds there are.
Every patch people complain about the changes, accuse the devs of being clueless etc.
Yet every patch, overall balance magically gets better and better.
Just an observation.
Could that be because there's less & less build diversity every patch? (Just an observation)
When everyone plays the same cookie cutter meta build, of course the game is going to feel more "balanced" - this is an illusion however.
If you want to know how good the balance has gotten, try running around as a medium armor user - or visit a duel spot & see how many medium armor builds there are.
Does everything you post come back to medium armour? And why do you always start by assuming everyone disagrees with you on it?
I actually think there is more diversity now. People are using a much bigger selection of traits and munduses, more sets are used (but there is still work do do here, as some are still obviously weaker than others).
I mean, I remember when nobody used hvy in PvP, all the stam classes used med. They addressed that by tweaking heavy, went too far, so pulled it back a bit. Still more work to be done, but its closer.
But in terms of overall balance, it is better. Med may be weak at the mo, but no class has to use it. There are options. And at the minute, I think the classes, with decent builds, are the most balanced I've seen for a long time (probably ever) in most open-world situations.
FWIW, I dusted off my old stamblade that I've not played for about 2 years. And set up a med build. Still learning to play and missing a few key skills/morphs. Will let you know how it goes.
Every patch people complain about the changes, accuse the devs of being clueless etc.
Yet every patch, overall balance magically gets better and better.
Just an observation.
@Xsorus maybe because not everyone's a nighblade or some people don't like to run in a zerg,pick one.
Going back IT,I'm not sad about balancing,but how slow is the process. I'm not asking for a weekly tweak,but at least monthly,it's so painful to wait months to see something nerfed or buffed and then another 3 months of cheese abusing,rinse and repeat.
OP is right,its a big company and the game is alive but still we get a patch every 3 months like some empty indie game in perma alpha testing.
Despite that cheers to zenimax for having the best support team I've met so far.
@Xsorus maybe because not everyone's a nighblade or some people don't like to run in a zerg,pick one.
Going back IT,I'm not sad about balancing,but how slow is the process. I'm not asking for a weekly tweak,but at least monthly,it's so painful to wait months to see something nerfed or buffed and then another 3 months of cheese abusing,rinse and repeat.
OP is right,its a big company and the game is alive but still we get a patch every 3 months like some empty indie game in perma alpha testing.
Despite that cheers to zenimax for having the best support team I've met so far.
I have a stamina nightblade I play in medium; but I was referring to my stamina sorc I play in medium.
@Xsorus maybe because not everyone's a nighblade or some people don't like to run in a zerg,pick one.
Going back IT,I'm not sad about balancing,but how slow is the process. I'm not asking for a weekly tweak,but at least monthly,it's so painful to wait months to see something nerfed or buffed and then another 3 months of cheese abusing,rinse and repeat.
OP is right,its a big company and the game is alive but still we get a patch every 3 months like some empty indie game in perma alpha testing.
Despite that cheers to zenimax for having the best support team I've met so far.
I have a stamina nightblade I play in medium; but I was referring to my stamina sorc I play in medium.
Yeah, you play a S&B tank build. In medium.
You could do that in heavy armor, drop Impregnable or whatever defensive set you're running now & equip an offensive set that actually allows you to kill players with heals/shields on their bar - all without really losing any mitigation.
@Xsorus maybe because not everyone's a nighblade or some people don't like to run in a zerg,pick one.
Going back IT,I'm not sad about balancing,but how slow is the process. I'm not asking for a weekly tweak,but at least monthly,it's so painful to wait months to see something nerfed or buffed and then another 3 months of cheese abusing,rinse and repeat.
OP is right,its a big company and the game is alive but still we get a patch every 3 months like some empty indie game in perma alpha testing.
Despite that cheers to zenimax for having the best support team I've met so far.
I have a stamina nightblade I play in medium; but I was referring to my stamina sorc I play in medium.
Yeah, you play a S&B tank build. In medium.
You could do that in heavy armor, drop Impregnable or whatever defensive set you're running now & equip an offensive set that actually allows you to kill players with heals/shields on their bar - all without really losing any mitigation.
Why would I give up multiple dodge rolls and layered defense for heavy armor that wouldn't improve my durability and would limit my mobility in pvp?
@Xsorus maybe because not everyone's a nighblade or some people don't like to run in a zerg,pick one.
Going back IT,I'm not sad about balancing,but how slow is the process. I'm not asking for a weekly tweak,but at least monthly,it's so painful to wait months to see something nerfed or buffed and then another 3 months of cheese abusing,rinse and repeat.
OP is right,its a big company and the game is alive but still we get a patch every 3 months like some empty indie game in perma alpha testing.
Despite that cheers to zenimax for having the best support team I've met so far.
I have a stamina nightblade I play in medium; but I was referring to my stamina sorc I play in medium.
Yeah, you play a S&B tank build. In medium.
You could do that in heavy armor, drop Impregnable or whatever defensive set you're running now & equip an offensive set that actually allows you to kill players with heals/shields on their bar - all without really losing any mitigation.
Why would I give up multiple dodge rolls and layered defense for heavy armor that wouldn't improve my durability and would limit my mobility in pvp?
I don't know, maybe so you don't have to run Impregnable or other defensive set just to get even with heavy armor in terms of mitigation?
Especially when those dodge rolls accomplish next to nothing these days.
Unless you've changed your build, I remember it also had extremely low weapon damage & stamina regen - meaning there's no real reason to even run medium.
@Xsorus maybe because not everyone's a nighblade or some people don't like to run in a zerg,pick one.
Going back IT,I'm not sad about balancing,but how slow is the process. I'm not asking for a weekly tweak,but at least monthly,it's so painful to wait months to see something nerfed or buffed and then another 3 months of cheese abusing,rinse and repeat.
OP is right,its a big company and the game is alive but still we get a patch every 3 months like some empty indie game in perma alpha testing.
Despite that cheers to zenimax for having the best support team I've met so far.
I have a stamina nightblade I play in medium; but I was referring to my stamina sorc I play in medium.
Yeah, you play a S&B tank build. In medium.
You could do that in heavy armor, drop Impregnable or whatever defensive set you're running now & equip an offensive set that actually allows you to kill players with heals/shields on their bar - all without really losing any mitigation.
Why would I give up multiple dodge rolls and layered defense for heavy armor that wouldn't improve my durability and would limit my mobility in pvp?
I don't know, maybe so you don't have to run Impregnable or other defensive set just to get even with heavy armor in terms of mitigation?
Especially when those dodge rolls accomplish next to nothing these days.
Unless you've changed your build, I remember it also had extremely low weapon damage & stamina regen - meaning there's no real reason to even run medium.
You keep saying dodge rolls accomplish next to nothing but we both know that's not true. do you dodge everything? Nope.. but you can dodge quite a damn bit hence why it's far better then to sit there and take a beating to the face and hope I don't get overwhelmed by the Zerg.
*shrug* I don't know; maybe some people like dying and running back constantly. I prefer to be able to get away.
@Xsorus maybe because not everyone's a nighblade or some people don't like to run in a zerg,pick one.
Going back IT,I'm not sad about balancing,but how slow is the process. I'm not asking for a weekly tweak,but at least monthly,it's so painful to wait months to see something nerfed or buffed and then another 3 months of cheese abusing,rinse and repeat.
OP is right,its a big company and the game is alive but still we get a patch every 3 months like some empty indie game in perma alpha testing.
Despite that cheers to zenimax for having the best support team I've met so far.
I have a stamina nightblade I play in medium; but I was referring to my stamina sorc I play in medium.
Yeah, you play a S&B tank build. In medium.
You could do that in heavy armor, drop Impregnable or whatever defensive set you're running now & equip an offensive set that actually allows you to kill players with heals/shields on their bar - all without really losing any mitigation.
Why would I give up multiple dodge rolls and layered defense for heavy armor that wouldn't improve my durability and would limit my mobility in pvp?
I don't know, maybe so you don't have to run Impregnable or other defensive set just to get even with heavy armor in terms of mitigation?
Especially when those dodge rolls accomplish next to nothing these days.
Unless you've changed your build, I remember it also had extremely low weapon damage & stamina regen - meaning there's no real reason to even run medium.
You keep saying dodge rolls accomplish next to nothing but we both know that's not true. do you dodge everything? Nope.. but you can dodge quite a damn bit hence why it's far better then to sit there and take a beating to the face and hope I don't get overwhelmed by the Zerg.
*shrug* I don't know; maybe some people like dying and running back constantly. I prefer to be able to get away.
Well, I guess I can agree with that - medium armor is good at running away.
I'm looking at things more from 1v1/1vX perspective however.
As long as medium can't beat the meta Legion+Fury builds & Soul Assault heroes with 15k shields, I'm going to keep complaining. I'm not interested in running away unless I'm severely outnumbered.
I didn't say nothing btw, I said next to nothing, which is quite accurate. Dodgeable attacks ironically mostly come from other stamina builds (stamplar/stam warden being the exceptions).
@Xsorus maybe because not everyone's a nighblade or some people don't like to run in a zerg,pick one.
Going back IT,I'm not sad about balancing,but how slow is the process. I'm not asking for a weekly tweak,but at least monthly,it's so painful to wait months to see something nerfed or buffed and then another 3 months of cheese abusing,rinse and repeat.
OP is right,its a big company and the game is alive but still we get a patch every 3 months like some empty indie game in perma alpha testing.
Despite that cheers to zenimax for having the best support team I've met so far.
I have a stamina nightblade I play in medium; but I was referring to my stamina sorc I play in medium.
Yeah, you play a S&B tank build. In medium.
You could do that in heavy armor, drop Impregnable or whatever defensive set you're running now & equip an offensive set that actually allows you to kill players with heals/shields on their bar - all without really losing any mitigation.
Why would I give up multiple dodge rolls and layered defense for heavy armor that wouldn't improve my durability and would limit my mobility in pvp?
I don't know, maybe so you don't have to run Impregnable or other defensive set just to get even with heavy armor in terms of mitigation?
Especially when those dodge rolls accomplish next to nothing these days.
Unless you've changed your build, I remember it also had extremely low weapon damage & stamina regen - meaning there's no real reason to even run medium.
You keep saying dodge rolls accomplish next to nothing but we both know that's not true. do you dodge everything? Nope.. but you can dodge quite a damn bit hence why it's far better then to sit there and take a beating to the face and hope I don't get overwhelmed by the Zerg.
*shrug* I don't know; maybe some people like dying and running back constantly. I prefer to be able to get away.
Well, I guess I can agree with that - medium armor is good at running away.
I'm looking at things more from 1v1/1vX perspective however.
As long as medium can't beat the meta Legion+Fury builds & Soul Assault heroes with 15k shields, I'm going to keep complaining. I'm not interested in running away unless I'm severely outnumbered.
I didn't say nothing btw, I said next to nothing, which is quite accurate. Dodgeable attacks ironically mostly come from other stamina builds (stamplar/stam warden being the exceptions).
I do fine right now against most targets, magicka sorcs give me trouble because I swapped from vipers to spriggans and I've not decided how I like that set yet. I'll get another bump in power next patch when I can use DSA daggers for the rend increase.
I don't look forward to farming that either *grin*
How is that bleed set from the new dungeons? One that applies the 10k bleed after 1 second. You try that out?
Uh... what?
Cookie cutter builds are on their way out. Options have never been more plentiful than they are now.
Before HotR and Morrowind, the meta was Twin-Fang Snake + Vicious Ophidian for Stamina DPS. You had options, but all your options did the same, but were weaker (Like Spriggans instead of TFS)
Now, all you need to do to make an endgame build is reach 35k stamina, 17k health, 3500 weapon damage 10k penetration, and at least 1000 recovery.
You have many options to achieve those numbers.
Instead of getting penetration from TFS or Spriggans, you can get it from The Lover. Instead of getting recovery from Vicious Ophidian, you can create a heavy-attack-weave build. Or you can get penetration from your Champion Points in a far more efficient way, thanks to the Morrowind CP rebalance.
Want more stamina to boost templar skills? Try Hulkin Draugr or Pirate Skeleton. Want more weapon damage and crit? Try Hunding's Rage, one of the most buffed sets in HotR patch. You can also try Automaton if your build is based on physical damage.
If you have a good tank, feel free to ditch Sharpened in exchange for nirnhoned, infused or precise. If you have enough penetration from CP, you can return to sharpened and use two, non-penetration item sets.
2H has never been stronger and more viable, with a more situational moveset, but just as strong as DW.
There's still some negative aspects to the current balance, like the overnefing of Shadow/Thief, and the overbuffing of Warrior. Bow builds are still weak, and DoTs are clearly superior to direct damage...
But if you truly still believe that this game doesn't offer you build diversity, then simply put:
You do not know how to play this game.