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Trial-vHoF

hmr13.76preeb18_ESO
Hi. Sorry for the bad English translator program. I have an important question about the mechanics of the game. Currently, all players went crazy ( knock out as much DPS on the simulator skeleton). I have a question, need some DPS for one player in the experimental group in the Hof ? Because the developers creating mechanics in the Hof took into account the average DPS (in addition to the role of tanks and healers). What is the value of DPS of each player in the group enough to enter the Hof ?
I would like to see a response from the developers vHoF.
  • Voxicity
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  • Destruent
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    Hi. Sorry for the bad English translator program. I have an important question about the mechanics of the game. Currently, all players went crazy ( knock out as much DPS on the simulator skeleton). I have a question, need some DPS for one player in the experimental group in the Hof ? Because the developers creating mechanics in the Hof took into account the average DPS (in addition to the role of tanks and healers). What is the value of DPS of each player in the group enough to enter the Hof ?
    I would like to see a response from the developers vHoF.

    You won't get a response from the developers (atleast i would be really surprised with that), but from my experience vHoF does not need that much DPS, it's much more mechanics based. Only little DPS-Race could be the execute-phase from the endboss, but if needed you could use protection ultimates and timed-DPS ults to get him down faster...so any DPS should be fine if you manage to survive long enough.
    Noobplar
  • stevepdodson_ESO888
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  • Kneighbors
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    Cut the crap.. People who will write "it doesn't need DPS, only teamplay" will be players who were there with group of maxed out players who pull 25k+ with ease.

    If it doesn't requires any dps please upload video how you pass it with a group full of cp160-cp300. This will prove there's no DPS requirements.
  • Destruent
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    Kneighbors wrote: »
    Cut the crap.. People who will write "it doesn't need DPS, only teamplay" will be players who were there with group of maxed out players who pull 25k+ with ease.

    If it doesn't requires any dps please upload video how you pass it with a group full of cp160-cp300. This will prove there's no DPS requirements.

    As i said, there is only one real DPS check and it's on the endboss, or do you know any other in there?
    Other question: What do you think how much DPS does it need and why?
    Noobplar
  • SammyFable
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    Over 8000.
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  • SoLooney
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    lol at those who say you dont need high dps to beat vmol or vhof. please show me a video with players with 25k dps each burning bosses in there.
  • Dymence
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    There are no real DPS checks. As Destruent said, you can complete the trial with as low DPS as possible as long as you can endure the mechanics. You could essentially stetch most of the fights on very long.

    Having said that, bad DPS is inherently tied to bad awareness and movement. And that's going to wipe you.
  • Izaki
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    Kneighbors wrote: »
    Cut the crap.. People who will write "it doesn't need DPS, only teamplay" will be players who were there with group of maxed out players who pull 25k+ with ease.

    If it doesn't requires any dps please upload video how you pass it with a group full of cp160-cp300. This will prove there's no DPS requirements.

    25k DPS is very low. Especially in a raid.
    @ Izaki #PCEU
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  • Izaki
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    Dymence wrote: »
    There are no real DPS checks. As Destruent said, you can complete the trial with as low DPS as possible as long as you can endure the mechanics. You could essentially stetch most of the fights on very long.

    Having said that, bad DPS is inherently tied to bad awareness and movement. And that's going to wipe you.

    Yeah? 4th boss execute phase without any DPS... Is tough. You have about 30 seconds to finish off the last 20% on the Reclaimer before he starts spawning the next wave of adds. If he does spawn the adds its basically a wipe since you already have static Kamikazes blowing up over the whole room, so if you add moving Kamikazes that run into the group, its a wipe.
    So you do need some pretty high burst in the execute phase of the Comitee.

    You also need some high burst in the execute phase of the General, because Novas will help you survive sure, but at the cost of DPS, which means that the already low DPS can't even be boosted by Warhorns from healers, which means that the Warhorn uptime is very low in the most important phase of the fight.

    I kinda consider the 1st boss a DPS race too because of the tactics we're using. Once the spheres enrage you gotta have some pretty decent deeps to take the 2nd boss down quickly. But that can be avoided with a different tactic.
    Edited by Izaki on September 17, 2017 2:20PM
    @ Izaki #PCEU
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  • Destruent
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    Dymence wrote: »
    There are no real DPS checks. As Destruent said, you can complete the trial with as low DPS as possible as long as you can endure the mechanics. You could essentially stetch most of the fights on very long.

    Having said that, bad DPS is inherently tied to bad awareness and movement. And that's going to wipe you.

    Yeah? 4th boss execute phase without any DPS... Is tough. You have about 30 seconds to finish off the last 20% on the Reclaimer before he starts spawning the next wave of adds. If he does spawn the adds its basically a wipe since you already have static Kamikazes blowing up over the whole room, so if you add moving Kamikazes that run into the group, its a wipe.
    So you do need some pretty high burst in the execute phase of the Comitee.

    You also need some high burst in the execute phase of the General, because Novas will help you survive sure, but at the cost of DPS, which means that the already low DPS can't even be boosted by Warhorns from healers, which means that the Warhorn uptime is very low in the most important phase of the fight.

    I kinda consider the 1st boss a DPS race too because of the tactics we're using. Once the spheres enrage you gotta have some pretty decent deeps to take the 2nd boss down quickly. But that can be avoided with a different tactic.

    You can kill those adds when they spawn...if you are already on the reclaimer this should happen more or less naturally...if you know you would struggle there you can time your ultimates for that point of the fight.

    1st Boss is only about tactics...and even IF they enrage...it's just movement to avoid getting oneshot. No DPS needed there.
    Noobplar
  • Izaki
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    Destruent wrote: »
    Dymence wrote: »
    There are no real DPS checks. As Destruent said, you can complete the trial with as low DPS as possible as long as you can endure the mechanics. You could essentially stetch most of the fights on very long.

    Having said that, bad DPS is inherently tied to bad awareness and movement. And that's going to wipe you.

    Yeah? 4th boss execute phase without any DPS... Is tough. You have about 30 seconds to finish off the last 20% on the Reclaimer before he starts spawning the next wave of adds. If he does spawn the adds its basically a wipe since you already have static Kamikazes blowing up over the whole room, so if you add moving Kamikazes that run into the group, its a wipe.
    So you do need some pretty high burst in the execute phase of the Comitee.

    You also need some high burst in the execute phase of the General, because Novas will help you survive sure, but at the cost of DPS, which means that the already low DPS can't even be boosted by Warhorns from healers, which means that the Warhorn uptime is very low in the most important phase of the fight.

    I kinda consider the 1st boss a DPS race too because of the tactics we're using. Once the spheres enrage you gotta have some pretty decent deeps to take the 2nd boss down quickly. But that can be avoided with a different tactic.

    You can kill those adds when they spawn...if you are already on the reclaimer this should happen more or less naturally...if you know you would struggle there you can time your ultimates for that point of the fight.

    1st Boss is only about tactics...and even IF they enrage...it's just movement to avoid getting oneshot. No DPS needed there.

    Yeah, but its kind of pushing it, in theory yes you can kill the last execute adds as they spawn, but in reality if you even miss 1 of them, its basically a wipe, because it will run into the group which is stacked pretty closely to the Reclaimer in the first place.

    Yeah, the first boss is about tactics. But with the tactics we're using, (basically burn 1 boss and then the other), we need the DPS to be very consistent.
    @ Izaki #PCEU
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    #MoreDPSthanYou
    #Stamblade
  • Zer0oo
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    There are for most parts no real high dps races in the trial.

    First boss doesn't have any dps check. (You can easy survive even if the spheres enrage when one boss dies)
    Second boss has a little dps race: You need to be able to kill the conduit 500k in ~30sec with 4dd(5k dps per dd) and the spheres upstairs in under 60sec but you have a damage buff for that part.
    Third boss i am really not sure if there is a dps race or you could just can endless run in a cycle.
    Forth boss is only in execute alittle dps race or atleast it will be quite hard to survive in the under 20% phase
    Last boss has only a dps race to kill the spheres(shouldnt really be hard) in the shield phase and the execute phase.

    Most of the dps checks are in execute range so it is actually quite easy to get enough dps to pass them. Still the trial will be way more easier with enough dps.
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  • LadyNalcarya
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    Kneighbors wrote: »
    Cut the crap.. People who will write "it doesn't need DPS, only teamplay" will be players who were there with group of maxed out players who pull 25k+ with ease.

    If it doesn't requires any dps please upload video how you pass it with a group full of cp160-cp300. This will prove there's no DPS requirements.

    Because people who easily pull 25+ are usually decent at mechanics.
    The problem with low dps dds is that they often lack situational awareness and knowledge of game mechanics (thats why they do low dps in the first place).
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  • Dymence
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    Dymence wrote: »
    There are no real DPS checks. As Destruent said, you can complete the trial with as low DPS as possible as long as you can endure the mechanics. You could essentially stetch most of the fights on very long.

    Having said that, bad DPS is inherently tied to bad awareness and movement. And that's going to wipe you.

    Yeah? 4th boss execute phase without any DPS... Is tough. You have about 30 seconds to finish off the last 20% on the Reclaimer before he starts spawning the next wave of adds. If he does spawn the adds its basically a wipe since you already have static Kamikazes blowing up over the whole room, so if you add moving Kamikazes that run into the group, its a wipe.
    So you do need some pretty high burst in the execute phase of the Comitee.

    You also need some high burst in the execute phase of the General, because Novas will help you survive sure, but at the cost of DPS, which means that the already low DPS can't even be boosted by Warhorns from healers, which means that the Warhorn uptime is very low in the most important phase of the fight.

    I kinda consider the 1st boss a DPS race too because of the tactics we're using. Once the spheres enrage you gotta have some pretty decent deeps to take the 2nd boss down quickly. But that can be avoided with a different tactic.

    Yeah you're right about 4th boss, forgot about that. Ever since they removed the safe spots it's also a soft enrage with the exploding adds slowly going to the middle.

    Technically 3rd boss might be hard too with too low DPS, I actually have no idea what happens if you run out of levers.
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