hmr13.76preeb18_ESO wrote: »Hi. Sorry for the bad English translator program. I have an important question about the mechanics of the game. Currently, all players went crazy ( knock out as much DPS on the simulator skeleton). I have a question, need some DPS for one player in the experimental group in the Hof ? Because the developers creating mechanics in the Hof took into account the average DPS (in addition to the role of tanks and healers). What is the value of DPS of each player in the group enough to enter the Hof ?
I would like to see a response from the developers vHoF.
Kneighbors wrote: »Cut the crap.. People who will write "it doesn't need DPS, only teamplay" will be players who were there with group of maxed out players who pull 25k+ with ease.
If it doesn't requires any dps please upload video how you pass it with a group full of cp160-cp300. This will prove there's no DPS requirements.
Kneighbors wrote: »Cut the crap.. People who will write "it doesn't need DPS, only teamplay" will be players who were there with group of maxed out players who pull 25k+ with ease.
If it doesn't requires any dps please upload video how you pass it with a group full of cp160-cp300. This will prove there's no DPS requirements.
There are no real DPS checks. As Destruent said, you can complete the trial with as low DPS as possible as long as you can endure the mechanics. You could essentially stetch most of the fights on very long.
Having said that, bad DPS is inherently tied to bad awareness and movement. And that's going to wipe you.
IzakiBrotherSs wrote: »There are no real DPS checks. As Destruent said, you can complete the trial with as low DPS as possible as long as you can endure the mechanics. You could essentially stetch most of the fights on very long.
Having said that, bad DPS is inherently tied to bad awareness and movement. And that's going to wipe you.
Yeah? 4th boss execute phase without any DPS... Is tough. You have about 30 seconds to finish off the last 20% on the Reclaimer before he starts spawning the next wave of adds. If he does spawn the adds its basically a wipe since you already have static Kamikazes blowing up over the whole room, so if you add moving Kamikazes that run into the group, its a wipe.
So you do need some pretty high burst in the execute phase of the Comitee.
You also need some high burst in the execute phase of the General, because Novas will help you survive sure, but at the cost of DPS, which means that the already low DPS can't even be boosted by Warhorns from healers, which means that the Warhorn uptime is very low in the most important phase of the fight.
I kinda consider the 1st boss a DPS race too because of the tactics we're using. Once the spheres enrage you gotta have some pretty decent deeps to take the 2nd boss down quickly. But that can be avoided with a different tactic.
IzakiBrotherSs wrote: »There are no real DPS checks. As Destruent said, you can complete the trial with as low DPS as possible as long as you can endure the mechanics. You could essentially stetch most of the fights on very long.
Having said that, bad DPS is inherently tied to bad awareness and movement. And that's going to wipe you.
Yeah? 4th boss execute phase without any DPS... Is tough. You have about 30 seconds to finish off the last 20% on the Reclaimer before he starts spawning the next wave of adds. If he does spawn the adds its basically a wipe since you already have static Kamikazes blowing up over the whole room, so if you add moving Kamikazes that run into the group, its a wipe.
So you do need some pretty high burst in the execute phase of the Comitee.
You also need some high burst in the execute phase of the General, because Novas will help you survive sure, but at the cost of DPS, which means that the already low DPS can't even be boosted by Warhorns from healers, which means that the Warhorn uptime is very low in the most important phase of the fight.
I kinda consider the 1st boss a DPS race too because of the tactics we're using. Once the spheres enrage you gotta have some pretty decent deeps to take the 2nd boss down quickly. But that can be avoided with a different tactic.
You can kill those adds when they spawn...if you are already on the reclaimer this should happen more or less naturally...if you know you would struggle there you can time your ultimates for that point of the fight.
1st Boss is only about tactics...and even IF they enrage...it's just movement to avoid getting oneshot. No DPS needed there.
- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
Kneighbors wrote: »Cut the crap.. People who will write "it doesn't need DPS, only teamplay" will be players who were there with group of maxed out players who pull 25k+ with ease.
If it doesn't requires any dps please upload video how you pass it with a group full of cp160-cp300. This will prove there's no DPS requirements.
IzakiBrotherSs wrote: »There are no real DPS checks. As Destruent said, you can complete the trial with as low DPS as possible as long as you can endure the mechanics. You could essentially stetch most of the fights on very long.
Having said that, bad DPS is inherently tied to bad awareness and movement. And that's going to wipe you.
Yeah? 4th boss execute phase without any DPS... Is tough. You have about 30 seconds to finish off the last 20% on the Reclaimer before he starts spawning the next wave of adds. If he does spawn the adds its basically a wipe since you already have static Kamikazes blowing up over the whole room, so if you add moving Kamikazes that run into the group, its a wipe.
So you do need some pretty high burst in the execute phase of the Comitee.
You also need some high burst in the execute phase of the General, because Novas will help you survive sure, but at the cost of DPS, which means that the already low DPS can't even be boosted by Warhorns from healers, which means that the Warhorn uptime is very low in the most important phase of the fight.
I kinda consider the 1st boss a DPS race too because of the tactics we're using. Once the spheres enrage you gotta have some pretty decent deeps to take the 2nd boss down quickly. But that can be avoided with a different tactic.