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Is this game slowing down? Get people back on

richo262
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For me personally, there is nothing really to do anymore. Most items are bound so farming items is pointless. Farming these days is like gardening.

I see chat in zones is nowhere near as busy. Friends list only has half as many on, guild chats (mostly trading) don't talk much.

I'll be getting the DLC so I might actually get something to do, but there is really no reason to go to any of the older content. I'm max CP and have the items I sought out to farm.

ZOS desperately needs to remove the binding on items (Bind on Equip is fine), or implement a system to actually collect items (see below) to get people to go farm the old dungeons, it'd provide hundreds of hours of meaningful farming back to the game. As it stands now, there is nothing enticing me to log in anymore. It'll also work really well with the upcoming trait-change system in Clockwork.


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Collectible / Armory system

1) Have the undaunted quartermaster give the farming quest, only opens up a certain CP
2) Have an armory location in each zone, ie, Fighters guilds, Mages guilds, player homes, crafting station and places of note such as Amalexia temple in Deshaan.
3) When the quest is active it selects a zone at random and it only effects that zone. Quest changes weekly, all sets in quest zone are available to be racked. (Quest actually removes itself from Journal)
4) The goal is to collect every set item in every trait to complete a 'Master Project' item.
5) The master project item starts off terrible (white, no durability, no armor, no enchant) and gets better and better as more traits are added to it.
6) You have to do as much as you can in that week to complete the project.
7) You can recommence where you left off if that zone is randomly selected again by quest giver.
8) Zone is picked at random, but if you have completed the sets in that zone it won't be picked again.
9) If you complete a master project item (find and rack all 8 traits for the item and rack them) you lose 1 bank slot (max of 40 [80 for ESO+]).
10) Account wide, like housing and CP.

Racking

1) In order to rack an item you need to have already researched the trait the item and be level 4 in research.
2) Simply interact with the armor rack specific to the set you wish to rack to add the item similar to a workstation.
3) You cannot add items that are white, green or blue.
4) Purple items take 24 hours to successfully rack, Gold items are instant. (ESO+ is instant for purple too)
5) Purple items will take up one of the three research slots.
6) Items that can only be stored in purchasable homes - If owned by the player, then the player can enter and use the rack at will, if the house is not owned, the player has to pay a fee to take items from the rack and takes an additional day to add an item (ESO+ has no fee / delay). Gold 1 day, Purp 2 days.
7) There could also be a requirement that in order for an alt toon to access the rack they need to complete the quests in the zone.

How each trait added to the rack improves the master item

Well fitted - Temper increase by 1
Training - Level cap removed
Sturdy - Durability added
Reinforced - Armor added
Invigorating - Temper increased by 1
Infused - Enchantments can now be added
Impen - Temper increased by 1
Divine - Temper increased by 1

Any trait added can be used as the customary trait item benefit.

Loadout

1) The items, completed and works in progress, can be accessed via their prospective armory racks.
2) You can select any trait that has been added as it's item trait from a drop down menu
3) You can select any enchantment that has been added from the item from a drop down menu


This system can extend to master writs too for crafted items, if you complete a master writ it essentially unlocks the item, making certain writs extremely valuable.

1) Blacksmith, Clothing, Woodworking writs drop with the option of doing it in Gold or Purple.
2) If player chooses to do Gold it will unlock the item, trait, style and award many writs.
3) If player chooses to do Purple it will unlock the trait and style and award moderate writs.
4) Given so many combinations, prob should have a very low chance of unlocked traits / styles dropping twice.
5) At the rate motifs are added to the game, players will probably never run out of writs to do.
Edited by richo262 on September 11, 2017 4:36AM
  • FloppyTouch
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    What? :/
    Edited by FloppyTouch on September 11, 2017 4:37AM
  • sevomd69
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    2 Words...actually a word and a number... Destiny 2...
  • buttaface
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    The slow season for MMOs is the summer, when students don't have free easy internet access without parental scrutiny that they have at school. MMOs heat up as the weather cools, just like gyms. There is lots of competition for gamer time, but I haven't seen ESO slowing down generally other than seasonally, which is expected. Winter is peak time for MMOs IME, so if things still seem slow in the Winter, -then- worry about fundamental changes to the game.
  • richo262
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    sevomd69 wrote: »
    2 Words...actually a word and a number... Destiny 2...

    Yeah, I'm keeping an eye on that one. Going to be looking at reviews, not pre-ordering.
  • richo262
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    buttaface wrote: »
    The slow season for MMOs is the summer, when students don't have free easy internet access without parental scrutiny that they have at school. MMOs heat up as the weather cools, just like gyms. There is lots of competition for gamer time, but I haven't seen ESO slowing down generally other than seasonally, which is expected. Winter is peak time for MMOs IME, so if things still seem slow in the Winter, -then- worry about fundamental changes to the game.

    That may be the case, perhaps it's just me that is finding the game dry all of a sudden. Really struggling to find something to do these days. It's just log on, feed horses, check research, do a random and hope it lands on a pledge. Log off.

    I just want a meaningful reason to go back out there and farm the whole map. :(
  • IwakuraLain42
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    sevomd69 wrote: »
    2 Words...actually a word and a number... Destiny 2...

    Yeah, I'm seeing a lot of my friends playing that (me included). We will see how long that will last, Bungie has a notorious bad record at delivering new content. Delivering new content is the problem here, the new DLC has the problem that SotH had before: these dungeons are only really accessible to good players organized in a group (unless you want to play these on Normal which is really boring). Getting into a organized Group is (and has been) a problem for the vast majority of players. Most good players that I know have farmed the skin+head and then stopped playing the dungeons.
    Edited by IwakuraLain42 on September 11, 2017 5:25AM
  • Cpt_Teemo
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    richo262 wrote: »
    sevomd69 wrote: »
    2 Words...actually a word and a number... Destiny 2...

    Yeah, I'm keeping an eye on that one. Going to be looking at reviews, not pre-ordering.

    I pre ordered mine without spending a penny, Blizz tokens ftw
  • Rohamad_Ali
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    I'm playing Skyrim like I always do when bored . Too many things are broken and need fixing this patch . Several people went to Black Desert . I'm not into grinding games but they swear it's fun there . Maybe it's just widespread burnout . Vacations are good sometimes . I wish ai was more excited to log in but between rl things and broken mechanics I just don't have the energy to fight through till a fix .
  • richo262
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    I'm playing Skyrim like I always do when bored . Too many things are broken and need fixing this patch . Several people went to Black Desert . I'm not into grinding games but they swear it's fun there . Maybe it's just widespread burnout . Vacations are good sometimes . I wish ai was more excited to log in but between rl things and broken mechanics I just don't have the energy to fight through till a fix .

    That fair, for me the bugs are manageable. It's that after you have learned to live with them, worked around them, completed the game, you're left with not much to do and the bugs to content ratio seems one sided.

    Edit: the game is value for money, a lot of content to go through. If I stopped playing today I still feel I would have gotten my monies worth. I don't intend to stop playing entirely as I said, waiting on DLC. I'm just saying they could easily boost the longevity with a collectible system, or allow item trading again. Anything to give farming meaning again.
    Edited by richo262 on September 11, 2017 6:00AM
  • richo262
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    Cpt_Teemo wrote: »
    richo262 wrote: »
    sevomd69 wrote: »
    2 Words...actually a word and a number... Destiny 2...

    Yeah, I'm keeping an eye on that one. Going to be looking at reviews, not pre-ordering.

    I pre ordered mine without spending a penny, Blizz tokens ftw

    Bliz tokens?
  • Cpt_Teemo
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    richo262 wrote: »
    Cpt_Teemo wrote: »
    richo262 wrote: »
    sevomd69 wrote: »
    2 Words...actually a word and a number... Destiny 2...

    Yeah, I'm keeping an eye on that one. Going to be looking at reviews, not pre-ordering.

    I pre ordered mine without spending a penny, Blizz tokens ftw

    Bliz tokens?

    Yeah Blizz tokens add 15$ Bnet currency which therefore bought 4 and got Destiny 2 on Bnet
  • Malmai
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    Destiny 2 will be ok game but its gonna be kinda expensive and some elements of p2w, but at least will be fresh, unsub to buy :D
  • KochDerDamonen
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    It would be easy to convince me to return if there was something that felt new to play with. The most 'refreshing' things that have been added to ESO since Imperial City (close-quarters combined PvE/PvP(before the flags)) were Battlegrounds (haven't messed with, but hey it's different right?) and Warden (didn't get too far along levelling mine 'fore going off to play other things, just kind of felt slow and more of the same with teal and blue glossed on).

    As-is, if I logged in I'd maybe do a new dungeon with more of the same old spells on the same old characters wielding the same old weapons (even if they're of a new set, or in a new motif...), doing the same old impact-less limp-wristed swinging and button spamming. I could forego the combat content and roleplay or something, but really I've seen the sights and would rather dip my toes back into a single-player TES from a lore perspective.

    I don't expect ZOS to rework the game, to suddenly increase the available spells for classes or add weapon skill lines, or even retool what we have to feel more oomph-y and committal, it's not even worth considering really. I can just play something else, as I have been, and spend some time away from ZOS-Tamriel.
    If you quote someone, and intend for them to see what you have said, be sure to Mention them with @[insert name].
  • richo262
    richo262
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    It would be easy to convince me to return if there was something that felt new to play with. The most 'refreshing' things that have been added to ESO since Imperial City (close-quarters combined PvE/PvP(before the flags)) were Battlegrounds (haven't messed with, but hey it's different right?) and Warden (didn't get too far along levelling mine 'fore going off to play other things, just kind of felt slow and more of the same with teal and blue glossed on).

    As-is, if I logged in I'd maybe do a new dungeon with more of the same old spells on the same old characters wielding the same old weapons (even if they're of a new set, or in a new motif...), doing the same old impact-less limp-wristed swinging and button spamming. I could forego the combat content and roleplay or something, but really I've seen the sights and would rather dip my toes back into a single-player TES from a lore perspective.

    I don't expect ZOS to rework the game, to suddenly increase the available spells for classes or add weapon skill lines, or even retool what we have to feel more oomph-y and committal, it's not even worth considering really. I can just play something else, as I have been, and spend some time away from ZOS-Tamriel.

    That could be interesting.

    Like, they get rid of classes and have them as unlockable skill lines? so like the Abbott in DC can give you the templar healing class skill set?

    What would be cool is if you collect the shards / mage guild books, and redeem them to progress in the guilds (including class factions). Remove skill points entirely and have passives auto-add as you increase in rank, but you can only use 3 or 4 guild/faction skill trees at a time.

    or, alternatively, have no specific skills from factions, but have the weapons skills have many (like 5) tiers of morphing, where the morphs you are able to select from are determined by the factions / guilds you belong too, it would mean fewer base skills, but the base skills would have a huge amount of customizabiliy if you can morph them 5 or 6 times. They could even recycle the many of the skills already present.

    Edit: but ultimately I'm happy with my toons, I really just want a reason to use them :(
    Edited by richo262 on September 11, 2017 9:24AM
  • richo262
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    Cpt_Teemo wrote: »
    richo262 wrote: »
    Cpt_Teemo wrote: »
    richo262 wrote: »
    sevomd69 wrote: »
    2 Words...actually a word and a number... Destiny 2...

    Yeah, I'm keeping an eye on that one. Going to be looking at reviews, not pre-ordering.

    I pre ordered mine without spending a penny, Blizz tokens ftw

    Bliz tokens?

    Yeah Blizz tokens add 15$ Bnet currency which therefore bought 4 and got Destiny 2 on Bnet

    So you did spend a penny? :p
  • ValkynSketha
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    richo262 wrote: »
    Cpt_Teemo wrote: »
    richo262 wrote: »
    Cpt_Teemo wrote: »
    richo262 wrote: »
    sevomd69 wrote: »
    2 Words...actually a word and a number... Destiny 2...

    Yeah, I'm keeping an eye on that one. Going to be looking at reviews, not pre-ordering.

    I pre ordered mine without spending a penny, Blizz tokens ftw

    Bliz tokens?

    Yeah Blizz tokens add 15$ Bnet currency which therefore bought 4 and got Destiny 2 on Bnet

    So you did spend a penny? :p

    I think he means wow tokens, you can buy them from other players in game for gold and exchange them for game time for wow or blizzard balance.

    As for OP play other games, eso wont get any exciting.
    Edited by ValkynSketha on September 11, 2017 9:49AM
  • Yarlenzey
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    "Get people back on"

    No.

    It would take two months of my play style to get back to where I was, when I chucked it in.

    No. No. No. My last character was called 'Wunmor Tahm'. I gave it one more time. Now I'm done.

    The current ZOS development strategy is to make individual player development slower and slower.
    I am now so slow, that I have stopped. [snip]

    No.
    [Edited for inappropriate language]
    Edited by ZOS_Mika on September 11, 2017 1:32PM
    I got suspenders for saying "Testicular Mass" instead of "Balls". like, rilly.

  • richo262
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    richo262 wrote: »
    Cpt_Teemo wrote: »
    richo262 wrote: »
    Cpt_Teemo wrote: »
    richo262 wrote: »
    sevomd69 wrote: »
    2 Words...actually a word and a number... Destiny 2...

    Yeah, I'm keeping an eye on that one. Going to be looking at reviews, not pre-ordering.

    I pre ordered mine without spending a penny, Blizz tokens ftw

    Bliz tokens?

    Yeah Blizz tokens add 15$ Bnet currency which therefore bought 4 and got Destiny 2 on Bnet

    So you did spend a penny? :p

    I think he means wow tokens, you can buy them from other players in game for gold and exchange them for game time for wow or blizzard balance.

    As for OP play other games, eso wont get any exiting.

    Did you typo exiting to mean exciting? Because if it doesn't get exciting soon, I suspect there will be many exiting :(
  • xenowarrior92eb17_ESO
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    It would be easy to convince me to return if there was something that felt new to play with. The most 'refreshing' things that have been added to ESO since Imperial City (close-quarters combined PvE/PvP(before the flags)) were Battlegrounds (haven't messed with, but hey it's different right?) and Warden (didn't get too far along levelling mine 'fore going off to play other things, just kind of felt slow and more of the same with teal and blue glossed on).

    As-is, if I logged in I'd maybe do a new dungeon with more of the same old spells on the same old characters wielding the same old weapons (even if they're of a new set, or in a new motif...), doing the same old impact-less limp-wristed swinging and button spamming. I could forego the combat content and roleplay or something, but really I've seen the sights and would rather dip my toes back into a single-player TES from a lore perspective.

    I don't expect ZOS to rework the game, to suddenly increase the available spells for classes or add weapon skill lines, or even retool what we have to feel more oomph-y and committal, it's not even worth considering really. I can just play something else, as I have been, and spend some time away from ZOS-Tamriel.

    they wont do that as long as the game is available for consoles? look at WoW they are working and simplifying it so badly that in 1 or 2 more expansions it will be 5 skills on bar so then they can move it to consoles and get more money...if ESO would increase the number of spells and skills on bar it would mean 2 things...consoles death on eso or grow another pair of fingers for a brand now x2 more buttons controller!
  • richo262
    richo262
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    It would be easy to convince me to return if there was something that felt new to play with. The most 'refreshing' things that have been added to ESO since Imperial City (close-quarters combined PvE/PvP(before the flags)) were Battlegrounds (haven't messed with, but hey it's different right?) and Warden (didn't get too far along levelling mine 'fore going off to play other things, just kind of felt slow and more of the same with teal and blue glossed on).

    As-is, if I logged in I'd maybe do a new dungeon with more of the same old spells on the same old characters wielding the same old weapons (even if they're of a new set, or in a new motif...), doing the same old impact-less limp-wristed swinging and button spamming. I could forego the combat content and roleplay or something, but really I've seen the sights and would rather dip my toes back into a single-player TES from a lore perspective.

    I don't expect ZOS to rework the game, to suddenly increase the available spells for classes or add weapon skill lines, or even retool what we have to feel more oomph-y and committal, it's not even worth considering really. I can just play something else, as I have been, and spend some time away from ZOS-Tamriel.

    they wont do that as long as the game is available for consoles? look at WoW they are working and simplifying it so badly that in 1 or 2 more expansions it will be 5 skills on bar so then they can move it to consoles and get more money...if ESO would increase the number of spells and skills on bar it would mean 2 things...consoles death on eso or grow another pair of fingers for a brand now x2 more buttons controller!

    You can add skill customisability and more skills without necessarily having to increase the skill bar. Just increase the amount of morphs a skill can do, will still occupy one slot.
  • Kurkikohtaus
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    To OP and all others who start threads like this:

    You cannot present fully fleshed out ideas to a company that has no ideas to begin with. They have no context or frame of reference agains which to consider the new ideas and systems.
  • richo262
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    Who knows, they might listen. :)
  • Zyjin
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    they wont do that as long as the game is available for consoles? look at WoW they are working and simplifying it so badly that in 1 or 2 more expansions it will be 5 skills on bar so then they can move it to consoles and get more money...if ESO would increase the number of spells and skills on bar it would mean 2 things...consoles death on eso or grow another pair of fingers for a brand now x2 more buttons controller![/quote]

    In some ways I agree, there is an inherent limitation to some degree when it comes to having the game on console, but at the same time that doesn't mean we can't get perhaps more morphs/more skills within the skill trees, it just means we can't get more slots.

    I mean they could get creative with controller binds, or maybe introduce a 3rd sort of sudo weapon swap set, except this set uses the same weapon as your first? Just an idea.

    2x button controller sounds pretty funny actually as an aside xD.
  • Zyjin
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    And too OP, I think it's just because it's college season, and a slower season, and I think maybe you are burning out a bit being at the cap and everything. And I will say that the endgame for ESO is a bit lacking in many regards from what I gather(not at that point really yet personally)

    Perhaps you should get into another guild or something, and start looking to talk to people more, maybe do something new like PvP or Vet Dungeons or something, or create a new character!

    Or honestly play something else and just take a break, don't feel obligated to play the game or anything, it is a game, and is meant to be enjoyed, not to be a chore afterall!
  • richo262
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    Without an endgame, yes, I've essentially 'completed' the game. The natural course for me would be to find a new game at this stage. Which is why this message was about me pleading with ZOS to give me something to do.

    I have about 200 undaunted keys, another vet dungeon is not going to help my situation. I don't bother opening the containers because chances are its junk, and even if it is good, it is one more thing I cannot store.
  • NewBlacksmurf
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    sevomd69 wrote: »
    2 Words...actually a word and a number... Destiny 2...

    Madden
    2k18
    Elite Dangerous 2.4 update
    And there’s other games
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • idk
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    To OP and all others who start threads like this:

    You cannot present fully fleshed out ideas to a company that has no ideas to begin with. They have no context or frame of reference agains which to consider the new ideas and systems.

    There are no fully fleshed out ideas in this thread. No offense to OP. He presented his thought and nithung wrong with that.

    To OP there are probably a great many activities in the game for you to experience. Raids, PvP, guild fun.

    As for the idea, only looked at the first one. Seems rather arduous to begin with. As someone who has done almost every quest in this game it's something I would not consider. There are plenty of dailies available and more on their way.
  • Publius_Scipio
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    I don't know if the game is "slowing down" or not. I think ZOS is putting out the best stuff they ever have this past year. Overall the game is the most balanced its ever been and coming DLC like Clockwork City looks really good and fun. At the same time gamers can be fickle and jump around a lot. And right now there is hype around Destiny 2 and that PUBG game. But people seem to find their way back to ESO if the past is to repeat itself.
  • Publius_Scipio
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    sevomd69 wrote: »
    2 Words...actually a word and a number... Destiny 2...

    Destiny 2 is that great? Destiny was supposed to be the next big thing. And while successful I didn't see how Bungie really moved itself away from Halo.

    I'm not saying FPS games can't be good or fun, but after a while aren't all FPS games similar games with different skins (i.e. COD WW2 taking place in WW2 and Destiny 2 taking place in space)?
  • Wifeaggro13
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    sevomd69 wrote: »
    2 Words...actually a word and a number... Destiny 2...

    Yeah, I'm seeing a lot of my friends playing that (me included). We will see how long that will last, Bungie has a notorious bad record at delivering new content. Delivering new content is the problem here, the new DLC has the problem that SotH had before: these dungeons are only really accessible to good players organized in a group (unless you want to play these on Normal which is really boring). Getting into a organized Group is (and has been) a problem for the vast majority of players. Most good players that I know have farmed the skin+head and then stopped playing the dungeons.

    if you dont support the end game community they leave. thats just the facts ZOS has abondoned that community. as well as the pvp community. the amount of solo play content compared to group content is gross. its why we have a massive churn guilds collapse and zero longevity.
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