- Below 15k = Low - Suitable for solo/normal dungeons. Will struggle in most vet end game content
- 15-20k Ok = Will complete 90% of the content in the game
- 20-30k = Good - Will complete most vet content and allow some skipping of mechanics
- 30-40k = Excellent - Will complete all vet content in the game
- 40k+ = Elite - pushing for leaderboard scores in endgame content
I dunno if I agree with these exactly, but you are close. Mostly its about the "Below 15k" group. Its still very much possible to complete vet dungeons with 10k to 15k dps. It may take slightly longer, and experiences can vary per dungeon, but it is still very much possible.
I'm getting really tired of this.. People wear ridiculous sets, have the lover mundus when real settings you would have warrior or apprentice, and people beating down the 3mil dummy as fast they can without managing resources because its a short fight
HatchetHaro wrote: »With major fracture/breach, ~40k is what most end-game raiders can achieve on a 6mil target skeleton.
I'd love to see a full build and gear list of how people are getting 40k DPS parses on a MagSorc. Self-buffed, I highly doubt it.
Having seen a lot of DPS parse screenshots from MagSorcs, I typically see this:
- Someone is grouped with them and buffing using Combat Prayer, Worm Cult, and Elemental Drain.
- The player themselves are using Spell Power potions and vMA weapons.
All of these are going to inflate numbers. In a group, DPS may or may not be getting none, all or some external buffs. Assume that any competent Tank is at least applying Major Breach. But as a Sorc I cannot assume I'm getting Combat Prayer or Worm Cult and I'm going to be slotting Power Surge and not chugging Spell Power potions every 45 seconds. On a DPS test I'm casting Elemental Drain myself. And very, very few players have Maelstrom Staffs.
So when you read these DPS parses you have to look at the details and adjust your expectations accordingly.
If you aren't doing 20k plus you are doing something very wrong. If you aren't doing 25k+ please don't do vet content with serious players (But by all means casually go through, there are people who just like doing them). Ideally you want 30k+
People already do this...
Its generally accepted that while the target dummies don't give yoau a real world fight scenario, and therefore test how good the player is at coping with that, it will give you a comparatively stable test environment to compare gear sets, rotations, and the players ability to perform them.
All dps numbers are all single target (Should never be aoe), and you do include executes (why wouldn't you?).
Some use the 3m dummy, others the 6m dummy to better replicate a slightly longer fight.
General wisdom is that these dps tests are done solo with no other buffs except ele drain to provide the standard taunt debuff and help sustain (For magicka users).
As far as what good single target DPS is.. people playing in different circles and different content may have a different view on this, but looking at the big picture including everything from solo, to pug dungeons, to vet trials I'd say roughly:
- Below 15k = Low - Suitable for solo/normal dungeons. Will struggle in most vet end game content
- 15-20k Ok = Will complete 90% of the content in the game
- 20-30k = Good - Will complete most vet content and allow some skipping of mechanics
- 30-40k = Excellent - Will complete all vet content in the game
- 40k+ = Elite - pushing for leaderboard scores in endgame content
LuminaLilly wrote: »People already do this...
Its generally accepted that while the target dummies don't give yoau a real world fight scenario, and therefore test how good the player is at coping with that, it will give you a comparatively stable test environment to compare gear sets, rotations, and the players ability to perform them.
All dps numbers are all single target (Should never be aoe), and you do include executes (why wouldn't you?).
Some use the 3m dummy, others the 6m dummy to better replicate a slightly longer fight.
General wisdom is that these dps tests are done solo with no other buffs except ele drain to provide the standard taunt debuff and help sustain (For magicka users).
As far as what good single target DPS is.. people playing in different circles and different content may have a different view on this, but looking at the big picture including everything from solo, to pug dungeons, to vet trials I'd say roughly:
- Below 15k = Low - Suitable for solo/normal dungeons. Will struggle in most vet end game content
- 15-20k Ok = Will complete 90% of the content in the game
- 20-30k = Good - Will complete most vet content and allow some skipping of mechanics
- 30-40k = Excellent - Will complete all vet content in the game
- 40k+ = Elite - pushing for leaderboard scores in endgame content
@Flaminir that's a very decent rubric to go by. Unfortunately the Xbox community has grown into a bunch of elitist fools who lie about their dps numbers as per my thread here
https://forums.elderscrollsonline.com/en/discussion/368917/lying-about-your-target-skeleton-dps-test#latest
The Xbox community rubric is this:
- Below 15k = scrub
- 15-20k = scrub
- 20-30k = scrub
- 30-40k = scrub
- 40k+ = MAYBE I'll let you I to my vet trials guild.
Chugging potions and vMA weapons inflate numbers? Oh really now. I thought we use them because they look cool.
Of *** course they are going to use these. The whole point is to gauge how much damage they would do in a group setting (as a base damage line, it gets increased in group).
As for Combat prayer, yeah that's a no-no.
Nothing wrong with worm as it just helps with regen and you'll have the regen buff in a group anyways.
Ele Drain is very common, but its expected to mention you had ele drain when you state your parse.
Work with me here.
Assumption:
99%+ of MagSorcs are NOT going to have Maelstrom weapons. Of course, some do, and it's expected that they would use them in PVE. On a DPS parse it inflates the numbers for everyone else who doesnt.
Most MagSorcs probably aren't going to be slotting Elemental Drain. It's expected that a support class is going to slot it in a group, but my experience in Dungeons and any trial I've ever been in that no one else casts it. If I use it in my own DPS test, that means I have to give up a slot that I'd have another skill in when I PVE. Meaning, I substitute Ele Drain for Hardened Ward when I do my test. So my test gives me higher numbers, but unrealistically so because I can't depend on it being cast by someone else in my group and I'm not going to slot it in PVE because I need shields.
Doubt:
I doubt that the vast majority of MagSorcs are going to be chugging Spell Power potions every 45 seconds in PVE. If you do this, then that means you're not going to be slotting Power Surge, nor would you need Inner Light. Thus, you free up 2+ slots on your bars to use extra skills. Plus, you're going to be carrying 200k worth of Spell Power potions. This may be a perfectly viable solution for some players. But not for the 99%.
Where is the problem? Are YOU looking for BiS? Probably not. The majority will use findings of others.People have been posting parses because they're doing comparison testing of gear and Mundus setups to identify the new BiS. Everyone looks at the DPS number in the top-left. If I'm testing gear and skill rotations, it's very likely I'm not going to have a guildy around to buff me for an evening.
I may not get a healer that has Worm cult.
I may not get a healer that has SPC.
I may not get a healer that uses Combat Prayer.
My point is that when you see a DPS tests with a MagSorc getting external buffs from another player to simulate a Group situation, or using maelstrom staffs it doesn't really help the vast majority of people who are looking to improve their rotation and give them something realistic to shoot for.