Update 16 featuring the Clockwork City DLC Game Pack are now available on the PTS!  You can read the full patch notes here: https://forums.elderscrollsonline.com/en/discussion/371878/

Official Discussion thread for "Clockwork City and Update 16 Preview"

  • ManwithBeard9
    ManwithBeard9
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    To everyone asking about MA and DSA weapons- https://twitter.com/TESOnline/status/905165847781629953
  • zassasaurus
    zassasaurus
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    Need more info on transmutation, are the crystals a guaranteed drop? How many do you need to retrait one item? Will the crystals be bound? Can you retrait all items, even vMA/vDSA weapons?
  • BenevolentBowd
    BenevolentBowd
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    Rex-Umbra wrote: »
    @ZOS_GinaBruno Question; Does the transmutation system include changing the style of the gear?

    Not at this time. However, they are working on it. It has been confirmed again today on twitter.
    Elder Scrolls Online‏ @TESOnline 42m42 minutes ago

    Replying to @ManaBuilt @ethanmacfie
    We are working on a system for #ESO that is like what you're describing. We're calling it a transmogrify system.
    BenevolentBowd, a man of the cloth (metal, wood, provisioning, glyphs, and alchemy), scholar, craftingbagkleptomaniac, and dad.
    PC: NA Server
    Blog: Benevolentbowd.ca
    #ProvisioningTheNewMeta
  • arkansas_ESO
    arkansas_ESO
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    @ZOS_GinaBruno Will the Transmutation crystals be available in the Crown Store as well as in-game?


    Grand Overlord 25/8/17
  • bottleofsyrup
    bottleofsyrup
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    Hi everyone!

    We'd like to answer a few questions that we've seen pop up in this thread and elsewhere. The transmutation system will allow for re-traiting of any weapon or armor (including gear from Trials, VMA, and DSA.) The only items currently not included are jewelry since you cannot research jewelry Traits. We will be publishing a detailed guide for this new system that should answer any questions regarding exactly how it works.

    Even though they sound very similar, the transmutation system is not the transmogrify system (item re-skinning) you've heard we're working on (and may be called something different when we launch it.) The transmogrify system is still coming. The transmutation system is entirely different and separate.

    And lastly, Clockwork City and Update 16 will be on the PTS later this month (in September.) Keep an eye out for details.

    Thank you for confirming this. I'm as excited for this as I am Transmutation. Can't wait to someday have a decent looking shield!
    == Champion Rank 950 == (PC/NA)
    Brynjulf Wulfsbane - Lvl 50 Stamina Dragonknight - EP
    Mithron Larethian - Lvl 50 Magicka Dragonknight - AD
    Adele Dahzeem - Lvl 50 Magicka Templar - EP
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    Selenwe - Lvl 50 Magicka Sorcerer - EP
    Adalvas Severin - Lvl 50 Magicka Dragonknight - EP
    Aaliyah al-Rihad - Lvl 50 Stamina Templar - EP
    Drago Crowley - Lvl 50 Magicka Nightblade - EP
    Durok the Thunderous - Lvl 50 Stamina Sorcerer - EP
    Catia Mara - Lvl 50 Magicka Templar - DC
    Brinthir Wolf-Blood - Lvl 50 Stamina Warden - EP
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    vMA runs: 31. Good drops: 6 (Sharpened Dagger on 12th run! Sharpened Dagger + Sharpened Axe 16th run)
  • Vaoh
    Vaoh
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    Hi everyone!

    We'd like to answer a few questions that we've seen pop up in this thread and elsewhere. The transmutation system will allow for re-traiting of any weapon or armor (including gear from Trials, VMA, and DSA.) The only items currently not included are jewelry since you cannot research jewelry Traits. We will be publishing a detailed guide for this new system that should answer any questions regarding exactly how it works.

    Even though they sound very similar, the transmutation system is not the transmogrify system (item re-skinning) you've heard we're working on (and may be called something different when we launch it.) The transmogrify system is still coming. The transmutation system is entirely different and separate.

    And lastly, Clockwork City and Update 16 will be on the PTS later this month (in September.) Keep an eye out for details.

    HYPE!!!! :smiley:

    Now I don't want to push too far with questions..... but will that future transmogrify system allow item re-skinning AND weapon dyes, or just weapon re-skinning?
    Edited by Vaoh on September 6, 2017 1:06AM
  • Anhedonie
    Anhedonie
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    Avran_Sylt wrote: »
    Glad that Re-Forging is a thing, kinda let down at how uninspired it is.

    C'mon. Coulda had it been a reward from various overland dailies so there is a limit to how much you can get at a certain time while at the same introducing players to new aspects of the game.

    Coulda Dropped it from Cyrodil Bounties, Crafting Writs, Pledges, Fighters/Mages Guild Dailies, DLC Dailies, treasure maps, the Daily Dungeon Bonus...

    Something that has us interact with the game world in another way than just *** killing the ever living *** outta everything which is already done for the sets.

    Leave Dungeons for grinding sets (and dungeon nick-nacks for your house, which should be a thing with the undaunted chests) and have overworld interactions be how you modify those weapons.

    F*** daily limits.



    Edited by Anhedonie on September 6, 2017 1:06AM
    Profanity filter is a crime against the freedom of speech. Also gags.
  • GorraShatan
    GorraShatan
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    Hi everyone!

    We'd like to answer a few questions that we've seen pop up in this thread and elsewhere. The transmutation system will allow for re-traiting of any weapon or armor (including gear from Trials, VMA, and DSA.) The only items currently not included are jewelry since you cannot research jewelry Traits. We will be publishing a detailed guide for this new system that should answer any questions regarding exactly how it works.

    Even though they sound very similar, the transmutation system is not the transmogrify system (item re-skinning) you've heard we're working on (and may be called something different when we launch it.) The transmogrify system is still coming. The transmutation system is entirely different and separate.

    And lastly, Clockwork City and Update 16 will be on the PTS later this month (in September.) Keep an eye out for details.

    What happens with sets that don't come in a given trait to begin with? Can I finally get a powered transmutation staff (and is it even intentional that this has never come in powered)?
  • joaaocaampos
    joaaocaampos
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    @ZOS_GinaBruno Will the Transmutation crystals be available in the Crown Store as well as in-game?

    NO! HELL, NO! Transmutation Crystal at the Crown Store is P2W (without a doubt)!

    On the other hand, @ZOS_GinaBruno and @ZOS_JessicaFolsom Transmutation Crystal is a CRAFT item! Okay, veteran level content is fine. BUT... Why can't we get this crystal DECONSTRUCTING or REFINING items? Unless this item is bound ... Is it? If this item is not bound and you can sell at Guild Trader, please, let it be acquired through refinement and deconstruction!
  • ManDraKE
    ManDraKE
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    For a long time we asked for a better loot system in vMA, tokens or something like that, and the answer was always NO. And now you can run vma once, get the weapon and re-trait to BiS? lol, give me back the time i put doing 100+ plus vMA runs to get the perfect traits.

    What a perfect way of show the lack of long term planning in this game.
  • Morgul667
    Morgul667
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    I must say I am really excited about this

  • Lirkin
    Lirkin
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    Sorry but I dislike the mechanical things in a game like this. I prefer the non synthetic mobs.
  • FrancisCrawford
    FrancisCrawford
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    I think there should be a writ voucher price for Transmutation Crystals.
  • Deyoz
    Deyoz
    Hi everyone!

    We'd like to answer a few questions that we've seen pop up in this thread and elsewhere. The transmutation system will allow for re-traiting of any weapon or armor (including gear from Trials, VMA, and DSA.) The only items currently not included are jewelry since you cannot research jewelry Traits. We will be publishing a detailed guide for this new system that should answer any questions regarding exactly how it works.

    Even though they sound very similar, the transmutation system is not the transmogrify system (item re-skinning) you've heard we're working on (and may be called something different when we launch it.) The transmogrify system is still coming. The transmutation system is entirely different and separate.

    And lastly, Clockwork City and Update 16 will be on the PTS later this month (in September.) Keep an eye out for details.

    I hope the crystals are in the corresponding content to be found, so if I would like to change an vMSA staff, I need a crystal from the vMSA. Everything else would be far too easy and would make everything valuable
    >>> Platform: PS4 | Championpoints: 660+ <<<
    DD Sorcerer Magicka/Stamina | Off-/Maintank | DD Templar Magicka
    >>> Twitter | Facebook | YouTube <<<
  • Smaxx
    Smaxx
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    ManDraKE wrote: »
    For a long time we asked for a better loot system in vMA, tokens or something like that, and the answer was always NO. And now you can run vma once, get the weapon and re-trait to BiS? lol, give me back the time i put doing 100+ plus vMA runs to get the perfect traits.

    What a perfect way of show the lack of long term planning in this game.

    Well, we others who didn't (or don't want to) spend that time still don't have that BiS item. So we'll have to wait till October or possibly longer (to get the crystals as well), while you had your gear all those months as a reward for farming.
  • Cinbri
    Cinbri
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    So, it will finally be possible to have droped sets in nirn trait..
  • wildbear247
    wildbear247
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    First, ZOS thank you you very much for bringing a retraiting system to ESO. This has been long requested and has the potential to save folks from an untold number of hours dumped into fun-robbing & mindless grinding.

    However I do have two concerns about your plans to implement this feature, which follow:
    1) Please let players have other ways to obtain these transmutation crystals aside from running vet dungeons and trials. Let players focus on the content they enjoy most (e.g. PvP, exploration, crafting, etc.). With how important the retraiting system is to players of all types, it would be a shame to lock it behind a dungeon/trial grind.
    2) Do you plan to engage the players (to include those beyond these forums and streamers) to find out what we'd like to see in a retraiting system? I ask specifically with Battlegrounds (BGs) in mind, which was an example of a key feature requested for a long time that was developed with little feedback from all of the players (e.g. no email surveys, no in game surveys, no Survey Monkeys, limited PTS testing, etc.)...and the result wasn't good. It would be nice to see a change of direction with this retraiting system.
    PC NA
    The Ironwood Clan (all DC): Karbal Ironwood (Stamblade, PvP); Galtan Ironwood (Magblade, crafter, PvE, some PvP)

    Battlegrounds need some love...see this thread for great ideas on how ZOS can improve it, and to voice your concerns.

    MY #1 ESO REQUEST: An overhauled way in which ZOS gathers, assesses, responds to, and incorporates player feedback on the current and future state of the game.
    http://forums.elderscrollsonline.com/en/discussion/260685/do-you-think-we-need-a-better-player-developer-feedback-system
  • maboleth
    maboleth
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    Hopefully it will be something as a rarity or only for bound items... because it would make no point to just take/buy any weapon/armour and then just retrait it with the best trait.

    It's a very nice thing but hopefully comes with a price and does not destroy the market. And the thrill of getting your gear in the right trait. (:
    Edited by maboleth on September 6, 2017 9:15AM
  • ManwithBeard9
    ManwithBeard9
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    Brrrofski wrote: »
    I do think PVPers should have a way to get them.

    They already have to level up and grind skill in Pve. Then grind gear in Pve.

    I do pledges at least daily, so I'll get them easy. Just saying, shouldn't force people to play what they don't want. Strict PVPers have to do a lot of Pve as it is.

    PvPers do have a way to get them, running Vet Dungeons. Just like theyve had to do for years to get a BiS monster set, or having to run trials to get BiS gear. The game is designed to reward those that play PvE and PvP. Thats why needed skills and gear are in both.
  • WhiteCoatSyndrome
    WhiteCoatSyndrome
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    However it is also good to offer alternatives. Not everyone has the time or physical ability to do such things. Intense dungeon combat is not always enjoyable or possible for those of us who have issues with our paws, or our eyes or other things. Perhaps you might consider also adding these shiny crystals to the list of things available for crafting vouchers?

    +1 this. Incentivizing the Vet content doesn't make it easier to find a competent PuG for those of us not in those sorts of guilds.
    #proud2BAStarObsessedLoony
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
    A useful explanation for how RNG works
  • Beardimus
    Beardimus
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    This is cool news. Am worried about the wider implications to play style - i.e. less people doing pledges / dungeons etc - but for the hard to get items, or old redundant golded gear this is awesome. and fair play to @ZOS_JessicaFolsom for the update on their thread to answer the vMA questions etc.
    Xbox One | EU | EP
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    Alts - - for the Lolz
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    Fighting for : [PvE] The SAXON Guild
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  • Tyrion87
    Tyrion87
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    Beardimus wrote: »
    This is cool news. Am worried about the wider implications to play style - i.e. less people doing pledges / dungeons etc - but for the hard to get items, or old redundant golded gear this is awesome. and fair play to @ZOS_JessicaFolsom for the update on their thread to answer the vMA questions etc.

    Hold on sir, we still don't know the drop rate of these crystals ;-)

    It might be even worse than the current grinding so I wouldn't be so optimistic... But if the drop rate was reasonable, then ironically it could be very healthy for vet content (including pledges) - people will start farming again, but this time the crystals, not gear - provided that the drop rate is reasonable.

    And also I would prefer the system to work like that: the harder content you do, the better chances are (with the highest chances or even certainty in vet trials HM).
  • Tasear
    Tasear
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    It's very nice this will revitalize pledges and dungeons. I wonder if they will be tradable or super rare while thinking how many will you need. Assuming it's not overkill this will bring at lot new things such new builds posted, better inventory management (no need to hoard) , encomany balance, a chance to explore instead of grind.

    * I hoping it's not bind on equip if you give item w new trait, but don't know how encomany will last.

    * I don't hope the Crystal are tradable as you really should explore dungeons, but then again options.

    * I am hoping the need Crafters I'm groups. This will make things interesting.

    * I am wondering @ZOS_GinaBruno will items with special effects like ones from mol for certain traits transfer it transmuted? Ex my charged staff has like bolts go through it.

    Looking forward to this, eso for best game of 2017
  • Asardes
    Asardes
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    Well I hope they have at least 20% drop rate. Otherwise the farming would be just about as frustrating.
    Beta tester since February 2014, playing ESO-TU since October 2015

    EU PC CP 1000+

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    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 23 | Master Crafter: 9 traits, all styles (pre-Morrowind)
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 15 |
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    Veronique Nicole | 50 Breton Templar | DC AR 15 |
    Ervesa Neloren | 15 Dark Elf Dragonknight | EP AR 0 |
    Fendar Khodwin | 15 Redguard Sorcerer | DC AR 0 |
    Surilanwe of Lillandril | 15 High Elf Nightblade | AD AR 0 |
    Joleen the Swift | 16 Redguard Templar | DC AR 0 |
    Plays-with-Sunray | 10 Argonian Templar | EP AR 0 |
    Sabina Flavia Cosades | 10 Imperial Warden | EP AR 0 |
    Draynor Telvanni | 10 Dark Elf Warden | EP AR 0 |
    Milariel | 10 Wolld Elf Warden | AD AR 0 |
    Tharkul gro-Shug | 10 Orc Dragonknight | DC AR 0 |
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