Ihatenightblades wrote: »Not only is the daedroth strong but he moves faster than anything iv seen in this game. Literally runs at you breathing fire 40 mph.
Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.
Ihatenightblades wrote: »Not only is the daedroth strong but he moves faster than anything iv seen in this game. Literally runs at you breathing fire 40 mph.
Try kiting 4 OHKO-phase flesh atronachs while fighting Ibomez in vICP if you want to see fast NPCs that can destroy you.
lauykanson wrote: »
lauykanson wrote: »when u are up the roof u need to hide behind shields to avoid the knockdown....roll dodge the skull attack as well..however u need to have enough dps to kill all 3 crystals before the shields move too fast. Sorry but its a L2P issue. That being said I don't appreciate the disgusting RNG in this place, be it combat or loot
ztyhurstub17_ESO wrote: »I agree 100%...VMA is a miserable mess of content and I really hate the crematorium guards as well.
If I did it more I would be better at it, finish faster, etc, but I just can't stand it. It takes too long. They should at least cut it down to 3 rounds per stage... With the sustain changes it takes longer to do them now, so I am even less likely to put up with it.
I need the bow as well, but Al sums up my feelings about VMA pretty well:
"Weird Al" Yankovic - One More Minute
lauykanson wrote: »
I agree with this partially. But this kind of dps is really only possible with BiS gear and at least gold weapons. If you're lacking these things it's important to be able to sustain in place of a little dps. For example running hundings and spriggans with blue jewelry on my stam sorc. Two cost reduction glyphs went a loooong way and didn't impact my dps much.
Ihatenightblades wrote: »The last week i been farming a maelsrom bow because its the LAST maelstrom pc i needed.
I got every other pc i need
Dagger axe flame staff lightening staff and now i got the bow
BUT i must say vma is the most boring thing to do in this game. For me its a cake walk up until poison round. I wipe 5-6 times in poison round then the ONLY difficult part is the last stage.
No not because i dont got dps not because i dont know mechanics not because i didnt apply my shields not because a glitch no.
This stage is the most broken challenge in this game.
One of the problems is the daedroth. He does RIDICULOUS amount of damage and if you arent on a mag sorc shield stacking like i was GOOD LUCK.
Not only is the daedroth strong but he moves faster than anything iv seen in this game. Literally runs at you breathing fire 40 mph.
Anyways you can shield stack and interupt
Boss mechanic where he lifts staff and shoots skulls at you. Just gotta make sure to kill daedroth ASAP
The problem is once boss gets to 70 thats where it gets annoying any broken.
Once you reached time limit in portal he will knock you back down. You cant even avoid the knockback. And when you get knocked back YOU CANT BREAK FREE FFS and on top of that the daedroth randomly will be exactly where you fell and you cant break free so you have to sit there and die.. because you cant take the daedroth damage.
Sometimes the daedroth comes in portal i evej tried killing him everytime before i went up and he would still spawn on me when i fell !!
That isnt skill @zos thats you designing a broken stage and havint 0 competence to fox it.
Why should anybody attempt to get flawless conqueror if stupid mechanics like this exist?? Step it up zos for the sake of new players who want maelstrom weapons.
Anyways i kinda wanted to farm for a 2h nirn weapon but im not even gonna bother with that garbage.
That is all.
Ihatenightblades wrote: »lauykanson wrote: »when u are up the roof u need to hide behind shields to avoid the knockdown....roll dodge the skull attack as well..however u need to have enough dps to kill all 3 crystals before the shields move too fast. Sorry but its a L2P issue. That being said I don't appreciate the disgusting RNG in this place, be it combat or loot
Unfortunately you didnt read where my problem was even if you apply shield before he knocks
ztyhurstub17_ESO wrote: »I agree 100%...VMA is a miserable mess of content and I really hate the crematorium guards as well.
If I did it more I would be better at it, finish faster, etc, but I just can't stand it. It takes too long. They should at least cut it down to 3 rounds per stage... With the sustain changes it takes longer to do them now, so I am even less likely to put up with it.
I need the bow as well, but Al sums up my feelings about VMA pretty well:
"Weird Al" Yankovic - One More Minute
I feel you and its sad the vma bow is literally bis by far for pve. And bylauykanson wrote: »
I agree with this partially. But this kind of dps is really only possible with BiS gear and at least gold weapons. If you're lacking these things it's important to be able to sustain in place of a little dps. For example running hundings and spriggans with blue jewelry on my stam sorc. Two cost reduction glyphs went a loooong way and didn't impact my dps much.
2 reduce cost glyphs costed you a little over 300 weapon dmg which is DEFINITELY impact dps BUT if you are running low on stam then i guess its better for you.
Hundings and spriggan should def do the job in vma i know people who did it with 5 hundings 3 agility 2 engine guardian and 2 random daggers lol.
I thought you said you knew the mechanics. If you did you would know to hide behind the floating, rotating stone wall that he summons before he does his knockback.
Also, for the deadroths, just kill them before they do their fire breath. If that means saving ultimates for them then do it.
lauykanson wrote: »
I agree with this partially. But this kind of dps is really only possible with BiS gear and at least gold weapons. If you're lacking these things it's important to be able to sustain in place of a little dps. For example running hundings and spriggans with blue jewelry on my stam sorc. Two cost reduction glyphs went a loooong way and didn't impact my dps much.