Kneighbors wrote: »My templartank is 32k hp and the rest is in magicka. Use froststaff on backbar.
Use Black Rose + Desert rose jewelry and weapons + Troll king (or resistance 2 pieces).
The resources gain is huge.
With this build i passed all vet dungeons and normal trials. Dont forget to put atleast 50-60 cp in Bastion.
Forget about ebon, for most of vet dungeons average player dont need your 1k hp. Only the clumsy ones. Ebon is armor for trials, vet trials.
jphipps85b14_ESO1 wrote: »I main magicka Templar and for normal dungeons you can just go full dps...
worsttankever wrote: »My main is an Argonian Healer Magicka Templar. I haven't finished undaunted yet, and am thinking of changing him to tank role (rather than healer) for faster queue times - and also more control over the pace of the dungeon when in a PuG. One of my alts (Stamina Dragonknight) hit undaunted 9 ages ago and I learned a lot from that experience. Lots of good advice in this thread..
I'm thinking all heavy, sturdy, Shacklebreaker, Ebon, not sure yet on Monster set (Swarm Mother sounds good for some extra crowd control) and Frost staff / Sword and Shield. Not sure on Mundus. (The Lady with resist increase in upcoming patch?).
Any recommendations for Radiant Aura versus Repentance? Repentance is nice for the stamina back, but against some bosses there aren't adds to convert to stam. Radiant aura seems to agro everybody which is a good thing. Does magickasteal return magicka even when blocking with a frost staff?
How about Channeled Focus versus Restoring Focus? Channeled focus - does it return magicka even when blocking with a frost staff? I haven't played with Restoring Focus yet, but minor vitality and minor protection look awesome for a tank.
Flameheart wrote: »hmsdragonfly wrote: »Must have set is Ebon. No argument in that. Tri glyphs and you will have enough stamina, around 15k is good enough.. For the 2nd set, you have any choices:
1) Shacklebreaker if you think you still don't have enough stamina.
2) Plague Doctor if you want to be a Boomplar.
3) Hist Bark if you want to permablock.
4) Torug's Pact (I assume that you don't have Alkosh) to maximize group support.
5) Sanctuary if you want to heal your group more.
6) Tava's Favor or Akaviri Dragonguard if you want to blow more Horns.
For the monster helm, you can go Engine's Guardian if you think you don't have enough sustain, or Swarm Mother if you already have enough sustain and want to run dungeons faster.
This is actually a nice summary for what you could go for as a templar tank for PvE.
For the beginning anything involving Seducer or Histbark in purple might be a really good option.
Personally I use Ebon + Akaviri + Swarm Mother. For Boss fights you might use Bloodspawn or even Engine Guardian if there is noone in the Group who delivers shards or bubbles.
I used Ebon/Tavas once - Tavas is still a good set - but I find it harder now as a magicka tank after the nerfs to ressources to sustain the medium armor evade buff, so I changed to Ebon/Akaviri to get a flat ultimate cost decrease (which will result in a comparable outcome concerning ultimate and makes playing even more relaxing). Tavas 5-set-bonus makes only sense when you use the Evade buff from the medium armor skill line. For tanking 4-man-stuff you don't need the evade buff anyways.
At best all pieces in sturdy except shields, because for some drop sets sturdy shields are either very rare or nonexistant. If you craft shields -> nirnhorned is bis.
All armor pieces + shield in prismatic is bis and Ebon/Akaviri on legendary will give you even as a Breton 30k+ health (with Ebon buff), around 28k magicka, around 16k Stamina and 28k+ resistances selfbuffed using triplestatfood. This is enough for any 4-man-content.
necklace -> shieldplay enchantment, 2 rings -> magicka reg
If you wear Ebon + Akaviri all pieces come in heavy anyways, if you craft stuff, get the belt in light armor and gloves maybe in medium for the undaunted passive bonus.
Weapons defending and crusher enchantent.
Skill bars:
(Boss bar) Balance, Pierce Armor, Heroic Slash, Absorb Magic, Channeled Focus, Warhorn
(Trash bar) Ritual of Retribution, Inner Rage, Shards, Blazing Shield, Repentance, Solar Prison
You might switch skills around between bars for your personal perference though.
Generic Fight: For starting a fight -> Channeled Focus -> Shards -> storm in -> Ritual (you should get Initial aggro of almost all adds, the radius is huge) -> Blazing Shield für some bang -> spot anything which isn't close to you yet by Inner Rage so that Swarm Mother does the rest. Change bar, use Heroic Slash on any target just for ulti reg -> maybe use Pierce Armor on big adds -> repeat as you wish. Use Repentance as needed. Use Balance if you need magicka, healer and your own ticking ritual does the rest.
I play my templar usually as a magicka DD and can be a full tank for 4-manstuff by just changing gear and skills in Dressing Room, no CP change at all. Usually I am even too lazy to change my Mundus (Thief isn't the best for a tank, if you have the time get the Atronach or anything else which makes more sense).
datoliteb16_ESO wrote: »The main thing to consider is your lack of health with a magicka build. This is easily remedied with a set like Pariah (truly underrated damage resist) fully outfitted with health enchants (infused on chest and legs, reinforced everywhere else).
GallantGuardian wrote: »Flameheart wrote: »hmsdragonfly wrote: »Must have set is Ebon. No argument in that. Tri glyphs and you will have enough stamina, around 15k is good enough.. For the 2nd set, you have any choices:
1) Shacklebreaker if you think you still don't have enough stamina.
2) Plague Doctor if you want to be a Boomplar.
3) Hist Bark if you want to permablock.
4) Torug's Pact (I assume that you don't have Alkosh) to maximize group support.
5) Sanctuary if you want to heal your group more.
6) Tava's Favor or Akaviri Dragonguard if you want to blow more Horns.
For the monster helm, you can go Engine's Guardian if you think you don't have enough sustain, or Swarm Mother if you already have enough sustain and want to run dungeons faster.
This is actually a nice summary for what you could go for as a templar tank for PvE.
For the beginning anything involving Seducer or Histbark in purple might be a really good option.
Personally I use Ebon + Akaviri + Swarm Mother. For Boss fights you might use Bloodspawn or even Engine Guardian if there is noone in the Group who delivers shards or bubbles.
I used Ebon/Tavas once - Tavas is still a good set - but I find it harder now as a magicka tank after the nerfs to ressources to sustain the medium armor evade buff, so I changed to Ebon/Akaviri to get a flat ultimate cost decrease (which will result in a comparable outcome concerning ultimate and makes playing even more relaxing). Tavas 5-set-bonus makes only sense when you use the Evade buff from the medium armor skill line. For tanking 4-man-stuff you don't need the evade buff anyways.
At best all pieces in sturdy except shields, because for some drop sets sturdy shields are either very rare or nonexistant. If you craft shields -> nirnhorned is bis.
All armor pieces + shield in prismatic is bis and Ebon/Akaviri on legendary will give you even as a Breton 30k+ health (with Ebon buff), around 28k magicka, around 16k Stamina and 28k+ resistances selfbuffed using triplestatfood. This is enough for any 4-man-content.
necklace -> shieldplay enchantment, 2 rings -> magicka reg
If you wear Ebon + Akaviri all pieces come in heavy anyways, if you craft stuff, get the belt in light armor and gloves maybe in medium for the undaunted passive bonus.
Weapons defending and crusher enchantent.
Skill bars:
(Boss bar) Balance, Pierce Armor, Heroic Slash, Absorb Magic, Channeled Focus, Warhorn
(Trash bar) Ritual of Retribution, Inner Rage, Shards, Blazing Shield, Repentance, Solar Prison
You might switch skills around between bars for your personal perference though.
Generic Fight: For starting a fight -> Channeled Focus -> Shards -> storm in -> Ritual (you should get Initial aggro of almost all adds, the radius is huge) -> Blazing Shield für some bang -> spot anything which isn't close to you yet by Inner Rage so that Swarm Mother does the rest. Change bar, use Heroic Slash on any target just for ulti reg -> maybe use Pierce Armor on big adds -> repeat as you wish. Use Repentance as needed. Use Balance if you need magicka, healer and your own ticking ritual does the rest.
I play my templar usually as a magicka DD and can be a full tank for 4-manstuff by just changing gear and skills in Dressing Room, no CP change at all. Usually I am even too lazy to change my Mundus (Thief isn't the best for a tank, if you have the time get the Atronach or anything else which makes more sense).
May i ask what your cp and attribute allocation is?