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Are Bow, Two-handers and Staff players getting cheated?

Inhuman003
Inhuman003
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The reason why I say this because of the 5 piece bonus set. What's the point of having a slot for the bow if you can't earn the bonus for a 5 piece set? Let's put it like this you can have a 2 piece set head & shoulder, you can have a set of two 5 piece sets, like jewelry and weapons that are one set of 5, The second set is Chest, feet, hand, leg, waist. So we should have specialty arrows to put in that slot for bows. We should have specialty rubies, diamonds, crystals, shards to put in that slot for staff. We should have specialty stones or oil to put in that slot for the two-hander, the 5 piece set so we can earn the bonus. Maybe I'm overthinking this, I just don't want to see no more people getting cheated out of the bonuses that they deserved. Even though it's just one empty slot.
Edited by Inhuman003 on September 5, 2017 2:28AM
  • Juhasow
    Juhasow
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    Seriously ? This again ?
  • BrianDavion
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    Juhasow wrote: »
    Seriously ? This again ?

    maybe if ZOS addressed the issue it wouldn't keep getting brought up
  • Wabu
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    Drop rates for BiS gear would be lower if ZoS added 2h complementary set pieces.
    Maybe the re-trait system leads in to 2h having a 5 set gear bonus (specialty arrows, etc).
    But don't think it will happen.
    EU PC | CP 1,000+
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  • [Deleted User]
    [Deleted User]
    Soul Shriven
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  • brandonv516
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    Juhasow wrote: »
    Seriously ? This again ?

    It's a valid topic and there are plenty of people who want it.
  • Shadzilla
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    PLEASE REPLACE "IS" WITH "ARE"!!!
  • Inhuman003
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    Shadzilla wrote: »
    PLEASE REPLACE "IS" WITH "ARE"!!!

    There you go are you happy
  • engramz
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    Juhasow wrote: »
    Seriously ? This again ?

    It's a valid topic and there are plenty of people who want it.

    Would they still want it if it came with balance nerfs to those weapon's abilities/passives?
  • bloodthirstyvampire
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    Bow has range duel wield has a throwing knife nobody uses basically that range is a 2nd trait same for staffs
    Edited by bloodthirstyvampire on September 5, 2017 2:43AM
  • SirAndy
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    Inhuman003 wrote: »
    The reason why I say this because of the 5 piece bonus set.
    dead_horse.gifheadbang.gif
  • klowdy1
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    I would love to see some weapons put on par with the monster sets to balance out that one less slot you would have.
  • Drummerx04
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    I think the most direct answer is that it would be a huge power increase with no risk/reward component.

    5-5-2 for any combination of gear.

    Imagine back when pet sorc was way overperforming and BiS was considered necro+ilambris+4moondancer(front bar lightning staff). Now just slap in 450 regen or spell damage for free on a build that was already pretty OP.

    I mean don't misunderstand, it would be cool, but it would completely change the balance of ESO for pvp and pve, and not necessarily in a good way.
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  • maryriv
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    Inhuman003 wrote: »
    The reason why I say this because of the 5 piece bonus set. What's the point of having a slot for the bow if you can't earn the bonus for a 5 piece set? Let's put it like this you can have a 2 piece set head & shoulder, you can have a set of two 5 piece sets, like jewelry and weapons that are one set of 5, The second set is Chest, feet, hand, leg, waist. So we should have specialty arrows to put in that slot for bows. We should have specialty rubies, diamonds, crystals, shards to put in that slot for staff. We should have specialty stones or oil to put in that slot for the two-hander, the 5 piece set so we can earn the bonus. Maybe I'm overthinking this, I just don't want to see no more people getting cheated out of the bonuses that they deserved. Even though it's just one empty slot.

    Short answer is yes, but unless they make it so you get two set credits for a 2H weapon (which is kinda cheesy) there is no way to fix it, it's a built in flaw.
  • SirAndy
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    Am i the only one who's been here long enough to remember the days when "play any way you want" meant you could play any class and build as long as it meant you were a sorc wearing a pretty dress and wielding a wooden stick?

    Thanks, but no thanks, we don't need those days back. I for one am glad we actually have some build diversity now.
    popcorn.gif
    Edited by SirAndy on September 5, 2017 3:21AM
  • Shadzilla
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    Strongly disagree with allowing any 2 handed weapon a 2 piece set bonus. ZOS has taken a very long time to achieve the current PVE balance, its at the best state it ever has been and this would completely ruin that.
  • Emma_Overload
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    Juhasow wrote: »
    Seriously ? This again ?

    YES. This is one of the worst imbalances in the game, and it needs to be addressed.
    #CAREBEARMASTERRACE
  • Emma_Overload
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    Bow has range duel wield has a throwing knife nobody uses basically that range is a 2nd trait same for staffs

    Wrong. There is no such thing as ranged combat in PvP, thanks to gap closers and root spam.
    #CAREBEARMASTERRACE
  • Emma_Overload
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    Shadzilla wrote: »
    Strongly disagree with allowing any 2 handed weapon a 2 piece set bonus. ZOS has taken a very long time to achieve the current PVE balance, its at the best state it ever has been and this would completely ruin that.

    LOL, what? Two-handers and Bows are TERRIBLE in PvE.
    #CAREBEARMASTERRACE
  • Sheezabeast
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    What is so hard to understand about the fact your character needs two hands to wield a bow, 2 hander, and staff? Thus equating to it being one item and NOT TWO

    tenor.gif
    Grand Master Crafter, Beta baby who grew with the game. PC/NA. @Sheezabeast if you have crafting needs!
  • starkerealm
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    Okay, here's my thoughts on sets... because I don't think I've ever written this down.

    If I were designing the sets, I'd run with a system where each piece of a set had a unique bonus.

    I'm going to use Hunding's as a very limited example.

    Your chest and helm would both have weapon damage increases. Your shoulders could have stamina increases, your pants could have weapon crit, and so on.

    In general you could stick unique effects on the chest, and weapons. Red Mountain could add its fire effect to your weapon, for example. A set like Knight Errant would apply its sword and board bonus to your 1h weapon. Possibly with its shield adding another effect.

    Instead of collecting pieces of a set to unlock more effects, what you'd be doing is applying more pieces of a set to increase the bonus from that set. So, if you equipped the Hunding's Rage chest piece, you might only see 40 weapon power from it. But, equipping that with additional pieces would cause it to scale up. So, a fully kitted 14pc Hundings Rage in gold could see something closer to 600 weapon power from that piece, plus the rest of their gear.

    Okay, so, three things: One: 14pc? Two: Jewelry? Three: Monster Sets, Master and Maelstrom Weapons?

    First, count both sets of weapons as constantly equipped for the set. Count 2h weapons as two set pieces (we're not adding new effects, just making the ones that exist slightly more potent.) The biggest change is, this would require making more sets dual function. So things like Knight Errant or Swordsinger would need to have synergy for their off bar weapon. Easiest solution would be to slightly rework these sets to that weapon dedicated sets cue off their equipped weapons. So if you're rocking Knight Errant, with a 2h sword, that one applies a weapon buff to your 2h skills. Though, you could also tweak this so that the set changes slightly, based on its off hand. For example, (again) with Knight Errant, you could actually have a resistance buff that kicks in if you have its Two Hander equipped.

    Second and third both work off the same concept. Chimerical items. Chimerical items will count as part of whatever set player has equipped to their chest, but will apply their own bonus instead. For example, if you swap out the head on that Hunding's Build earlier, you'd lose out on the weapon damage bonus from the head, but in its place you'd gain the benefit from whatever monster head you slotted. Monster sets are probably one of the only times where I'd keep the existing set system. Your first one applies a bonus (which scales with your total equipped set pieces), your second one unlocks the bonus power. But, honestly, this could work either way.

    Same concept for the special case weapons. Yes, they're there, they do their schtick. But, they also count as part of your set, so you're gaining the weapon's bonus, instead of the bonus from your set's normal weapon.

    Assuming there's a real reason we can't have jewelry, then this would be something to do with the 3pc jewelry sets. Make them Chimerical. They match to, and scale off of, your chest piece's set. Don't have a chest piece? Then they'll just build off each other normally.

    Another stray concept would be to have crafted sets alter slightly based on their material. For example, if Night's Silence Boots had a stamina regen bonus on medium armor, but changed to a detection radius decrease on light or heavy.
    Edited by starkerealm on September 5, 2017 3:33AM
  • Thrymbauld
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    Shadzilla wrote: »
    Strongly disagree with allowing any 2 handed weapon a 2 piece set bonus. ZOS has taken a very long time to achieve the current PVE balance, its at the best state it ever has been and this would completely ruin that.

    Agree, and by agree know that the exact opposite of this is true, and there isn't a PvE balance at all in regards to this subject.

    Bow damage underperforms on a DPS level compared to dual wield. Two hand damage underperforms compared to dual wield. The culprit is the missing set bonus, and it's easy to test.

    Create a build, a 5+5+2 build, and test it with dual wield. Now test it as a 5+4+2 build, and even a 5+5+1 build compared to it. Do this by making one of the weapons non-matching so that they trigger no set bonuses.

    The results you'll find are relative parity between 5+4+2, 5+5+1 Dual wield, Bow, and Two-Hand builds. The diversity of these builds is actually pretty fantastic. That extra set bonus, however, consistently and reliably puts the dual wield 5+5+2 build ahead of the other two, effectively destroying that diversity simply by existing.

    Having a bow equipped on the back bar to use endless hail does nothing to rectify this problem---the entire purpose behind it is to immediately switch back to your front bar to use the ability with 5+5+2 set bonuses because it'd be absurd to stay on the bow bar and neuter yourself. Any build using a two hander is a similar concept, it's there for the rally, not the weapon because staying off that bar as much as possible is what it takes to perform.

    As far as the "it's one weapon versus two weapons" logic goes......huh. It's two gloves, too, should each be considered a piece? How about boots? Heck, how about pauldrons, some sets only have one and others two, so that's a thing, right? Pants that are dresses only have one leg holes, but pants with two legs have two leg holes! Even the cuirass sometimes has sleeves, but sometimes has none at all!

    So rather than this mundane logic that doesn't actually work, please consider that you're using the Dual wield skill line, or Two Handed weapon skill line, or Bow, or Destruction staff, etc. You're using ONE weapon skill line per bar, with no exceptions, whether that weapon is a stick, two sticks, or a stick and a slab, you're using one weapon skill.

    With that in mind, I think your chosen weapons should either count as one set item, even if you're using two of them, or count as two items, even if you're using one of them.

    It's also easier to balance. At that point you know how many set bonuses any given setup is going to have and can actually balance the weapons lines against one another, rather than against the hundreds of variables that are varying amounts of set bonuses.
  • Lexxypwns
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    For pvp, the pressure destro staff weaves add is well worth the limitation it puts on set choices. You can still run 5/5/2 on destro/resto or 2h/bow you just need to make efficient set choices.
  • Juhasow
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    Juhasow wrote: »
    Seriously ? This again ?

    maybe if ZOS addressed the issue it wouldn't keep getting brought up
    Juhasow wrote: »
    Seriously ? This again ?

    It's a valid topic and there are plenty of people who want it.
    Juhasow wrote: »
    Seriously ? This again ?

    YES. This is one of the worst imbalances in the game, and it needs to be addressed.

    @BrianDavion it's not an issue it's game feature
    @brandonv516 And do You know how many people dont want it or simply dont care about that ?
    @Emma_Overload It's actually ballanced feature I dont see any imballances here.

    Ok many people is saying that 2 handed weapons should count as 2 slots , but lets revert that thinking and try to give me 1 reason why anyone with brain should run dual wield over staffs or 2 handed weapons (lets consider infused will be fixed) if that change would be maded ?

    The current dual wield PvE high DPS is strongly connected to infused trait bug and without it dual wield and 2 handed setups are close to each other. Also stamina DD's are dominating in PvE not because of dual wield itself but because of sets and buffs they can get in fully optimised teams like also the fact they have nicer sets.

    Anyone who thinks that setups with 2 handed weapons are underperforming and making 2 handed weapons counted as 2 slots will make them ballanced is mad. I wont even speak about totall lack of logic when You have 1 item that is counted as 2. That mechanic is existing since release and even before and everything is fine with it. People are so greedy ughh...
    Edited by Juhasow on September 5, 2017 4:57AM
  • Sigtric
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    I'm going to respond directly to the question in the title:

    As someone who is doing the best I've ever done in the game right now with a 5/4/2 double destro build, NO.

    Stormproof: Vibeke - 50 EP mDragonknight | Savi Dreloth - 50 EP Magsorc | Sadi Dreloth - 50 EP Magblade | Sigtric Stormaxe - 50 EP Stamsorc | Valora Dreloth - 50 EP Magplar | Sigtric the Unbearable 50 EP Stam Warden
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  • BossXV
    BossXV
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    Juhasow wrote: »
    Seriously ? This again ?

    maybe if ZOS addressed the issue it wouldn't keep getting brought up

    I love the fact ZOS just commented on the post....but ignored the question....
  • Slick_007
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    Juhasow wrote: »
    Seriously ? This again ?

    maybe if ZOS addressed the issue it wouldn't keep getting brought up

    what issue?
  • maryriv
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    Sigtric wrote: »
    I'm going to respond directly to the question in the title:

    As someone who is doing the best I've ever done in the game right now with a 5/4/2 double destro build, NO.

    So just erect a spine of middle finger to 2H and bow builds? Got it.
  • olsborg
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    2h and bow atleast, do need this. Staff, not so sure since they have pretty awesome passives.

    PC EU
    PvP only
  • Olen_Mikko
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    If you really need 3 item set bonuses instead of 2 to be competent, you need to you know what?

    You guessed it, you need to l2p a bit more
    NB enthusiastic:
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    Go dominion or go home

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