I don't want more classes prefer if the use te time on more content/story and new game systems
Unlikely_Ghostbuster wrote: »A new class would be a lot of work, and my understanding is that the Warden was considered a potential class before release and the spells for the new Warden class came largely from that work and the shelved Spellcrafting development.
Unlikely_Ghostbuster wrote: »A new class would be a lot of work, and my understanding is that the Warden was considered a potential class before release and the spells for the new Warden class came largely from that work and the shelved Spellcrafting development.
You understand incorrectly.
Warden and one other unnamed class were dropped in beta. But you're wrong about it being largely the same as what was originally planned and taken from spellcrafting.
https://www.reddit.com/r/elderscrollsonline/comments/2xpn39/data_mining_spellcrafting_what_is_it_and_what_are/
If ZO don't deliver another class with the next chapter it will be because of how poorly received the warden was. Not that I think they did a bad job, but they utterly failed to comprehend how unappealing the idea of a new class is in a game with lots of annoying time-gated character bound grind, i.e. horse training, trait research. Plus inventory upgrades, motifs etc.
DocFrost72 wrote: »
So would I!I would prefer that they add a fourth skill line to existing classes, and new weapons skill lines like a melee magicka weapon and some kind of healing stam weapon.