Rohamad_Ali wrote: »Well no one else is having issues so I probably just need better internet . Disregard .
I've noticed that something definitely is wrong with CC immunity... in PvE and PvP. Sometimes I'm getting 3x CCs in a row, even when after the first one I still have immunity buff...
Rohamad_Ali wrote: »I've noticed that something definitely is wrong with CC immunity... in PvE and PvP. Sometimes I'm getting 3x CCs in a row, even when after the first one I still have immunity buff...
Do you have good connection speed @Astrid_V ? I was hoping to eliminate that possibility of lag causing it .
Rohamad_Ali wrote: »I've noticed that something definitely is wrong with CC immunity... in PvE and PvP. Sometimes I'm getting 3x CCs in a row, even when after the first one I still have immunity buff...
Do you have good connection speed @Astrid_V ? I was hoping to eliminate that possibility of lag causing it .
60 fps, 80-120 ping.
With the new dungeons i cannto break free either. I thought it was just me, or a mechanic, I constantly got killed because of it
With the new dungeons i cannto break free either. I thought it was just me, or a mechanic, I constantly got killed because of it
@laced the new dungeons have a mob, one of the minitours, that chains 2 rng group members, u have to have the whole group on alert to bash.
On top of the chains, he puts a dot on that small area, so once ur chains have been broken by a groupmember, step out of the small aoe.
@Rohamad_Ali
I havent noticed stuns lasting longer, but the snare + fear unbreakable im still getting.
booksmcread wrote: »@Rohamad_Ali
I don't think it's the client, I feel like it's the server. There seems to be a significant delay between when I break-free on the client and when the server responds. It feels like it's the same with CC abilities, the server is delayed in signaling the client to release the player from the CC effect which leads to the effect lasting longer than it should. Ever since a couple weeks into the Morrowind launch, there has been very bad server performance and communication between the server and the client is significantly delayed.