DeathHouseInc wrote: »So many useless sets and skills
DeathHouseInc wrote: »So many useless sets and skills
There's a difference between useless and *you* not being able to find a use for them ...
DeathHouseInc wrote: »So many useless sets and skills
There's a difference between useless and *you* not being able to find a use for them ...
So instead of thinking for yourself, you just declare everything "useless" until someone else figures out how to make it work?DeathHouseInc wrote: »I'd also like to see since you are such a 'creative bad ass' what builds you have to offer the community that are 100% end game viable with these sets that no one ever uses.
So instead of thinking for yourself, you just declare everything "useless" until someone else figures out how to make it work?DeathHouseInc wrote: »I'd also like to see since you are such a 'creative bad ass' what builds you have to offer the community that are 100% end game viable with these sets that no one ever uses.
Nice try ...
https://www.youtube.com/watch?v=YiTn4Vv7Qmk&list=RDMMEjhsLblrctI&index=25 DeathHouseInc wrote: »DeathHouseInc wrote: »So many useless sets and skills
There's a difference between useless and *you* not being able to find a use for them ...
Here you go a head and make a list of all end game viable suits for healers, tanks, and DPS. You can try to play like things are worth using all you want. Simple fact is a lot of it sucks and is worthless based on mechanics a lone. You are so limited in this game with skills that actually do decent at what they are supposed to do it is pretty bad considering it is a small skill set to work with anyways. Sets are the same way. A lot of morphs as well. They sound cool but are completely impractical whether it be *** damage, mechanics, or situational use only in a game with extremely limited amount of skills allowed to be used at once.
They did a balance overhaul now it is time to bring other sets and skills up to par. There shouldn't be a BIS and nerfing everything to uselessness isn't a good option.
I'd also like to see since you are such a 'creative bad ass' what builds you have to offer the community that are 100% end game viable with these sets that no one ever uses.
It's all about approach, really. Let me put it this way, generally in life if you think something is useless or assign a negative value, you'll get that outcome. If you think of things in a positive light or rather look for a positive application you'll get that outcome.
Take the clip below. Some might look at it as a horrible song from the 70's with relevant clips from the period. Me? I look at it as a video that shows me Victoria Principal's ass in her prime, the uncanny beauty of Angie Dickinson, and Suzzane Summers timeless beauty.
So hang in there little buckaroo, sets in ESO, like life are what you make it.https://www.youtube.com/watch?v=YiTn4Vv7Qmk&list=RDMMEjhsLblrctI&index=25
DeathHouseInc wrote: »DeathHouseInc wrote: »So many useless sets and skills
There's a difference between useless and *you* not being able to find a use for them ...
Here you go a head and make a list of all end game viable suits for healers, tanks, and DPS. You can try to play like things are worth using all you want. Simple fact is a lot of it sucks and is worthless based on mechanics a lone. You are so limited in this game with skills that actually do decent at what they are supposed to do it is pretty bad considering it is a small skill set to work with anyways. Sets are the same way. A lot of morphs as well. They sound cool but are completely impractical whether it be *** damage, mechanics, or situational use only in a game with extremely limited amount of skills allowed to be used at once.
They did a balance overhaul now it is time to bring other sets and skills up to par. There shouldn't be a BIS and nerfing everything to uselessness isn't a good option.
I'd also like to see since you are such a 'creative bad ass' what builds you have to offer the community that are 100% end game viable with these sets that no one ever uses.
Didn't take you long to back off your original statement. A set might not be good for end game roles. Then again sets good for end game probably are not the best sets for leveling a new character. There are niche sets for making thieves guild quests easier. Should they be removed because there are better sets for end game?
There will always be a best in slot. Every time changes are made the players that care about that will do the math and hit the practice dummies. They will find the best even if it is only fractionally best. If there were not a best in slot why have different sets at all?
As we don't all agree on how or why we play the game it is good that we get so many choices. A set you call worthless may be exactly what someone else is looking for.
Of all the MMOs I've played this is the game that has the most end-game viable gearing options and builds.
The difference between BiS and other options is much closer in ESO than say WoW or SWTOR.
In truth this could be also due to most of the game being too easy.
DeathHouseInc wrote: »DeathHouseInc wrote: »DeathHouseInc wrote: »So many useless sets and skills
There's a difference between useless and *you* not being able to find a use for them ...
Here you go a head and make a list of all end game viable suits for healers, tanks, and DPS. You can try to play like things are worth using all you want. Simple fact is a lot of it sucks and is worthless based on mechanics a lone. You are so limited in this game with skills that actually do decent at what they are supposed to do it is pretty bad considering it is a small skill set to work with anyways. Sets are the same way. A lot of morphs as well. They sound cool but are completely impractical whether it be *** damage, mechanics, or situational use only in a game with extremely limited amount of skills allowed to be used at once.
They did a balance overhaul now it is time to bring other sets and skills up to par. There shouldn't be a BIS and nerfing everything to uselessness isn't a good option.
I'd also like to see since you are such a 'creative bad ass' what builds you have to offer the community that are 100% end game viable with these sets that no one ever uses.
Didn't take you long to back off your original statement. A set might not be good for end game roles. Then again sets good for end game probably are not the best sets for leveling a new character. There are niche sets for making thieves guild quests easier. Should they be removed because there are better sets for end game?
There will always be a best in slot. Every time changes are made the players that care about that will do the math and hit the practice dummies. They will find the best even if it is only fractionally best. If there were not a best in slot why have different sets at all?
As we don't all agree on how or why we play the game it is good that we get so many choices. A set you call worthless may be exactly what someone else is looking for.
Sorry, but I disagree. Utility should make sets equally as worth using and 90%+ of the time in this game they don't. I am negative because it is very clear in this game that the vast majority of sets need to be updated. Especially after the last patch. The math isn't complex in this game. This game has an issue with maxims. Time to admit it.
Again show me all these useful builds fellas. Seems we are all in the same train of thought about creativity and using your own mind, but when all the cards are left on the table all I see is a bunch of BIS BS.
There will always be a best in slot.
I'm simply telling you the way you play the game isn't the way others play the game. Your best in slot for DPS isn't anywhere near best in slot for pick pocketing or doing thieves guild quests. Your best in slot for healing doesn't help much for gathering resources.
Use what you want and ignore the rest.
If all the armor sets were equal how boring would that be?
Masel did a great post about balancing sets a while ago:
https://forums.elderscrollsonline.com/en/discussion/337112/a-detailed-tweaking-of-set-and-trait-numbers-to-achieve-a-better-balance-in-eso/p1
Check it out .)
SmellyUnlimited wrote: »I agree with OP. PLENTY of useless sets that no one would use. Assuming that person wants to get the most value from their equipment, and wants to be of help to a group.
Not addressing skills, just sets:
Light:
-Light Speaker
-Stendarr's Embrace
-Treasure a Hunter (an armor set to get major prophecy??? How bout pop a potion , or bar inner light AND get the extra mana and mage guild passives.
-Ygrammor's Birthright (not even wardens would put this kaka on)
Medium:
-Crusader
-Jailbreaker (not even in PvP is this worth it)
-Spelunkers (obviously. Not even good undaunted skills for medium armor users! Yes, I'm counting bone shield as well).
-Sword Singer/Sword Dancer (you can just use Automaton, which is so easy to farm, and get ALL your physical abilities with a 400 weapon damage increase).
-Toothrow (armor completely nullified by....popping a weapon power pot).
I'm not even venturing into Heavy or Crafted which have loads of useless junk. But the proof is obvious and OP's point is absolutely correct.