Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
@Drelkag Clearly you understood you took the title and went with it but YOU DID NOT READ MY POST.
I made clear comparisons in the text before the spoiler (the spoiler adds pictures to which game I am comparing it too with the name of each game).
So again you just read my title and went with it, good try though.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
@BlazingDynamo
At-least you're honest about it and I agree yes it did suck and still sucks.
A game that continues to balance off a broken system and introduce little content/ has no creativity to explore different routes in existing content is without a doubt going to fail.
BlazingDynamo wrote: »Stopped reading after the title and first sentence.
This game did get a remake, they called it 1T and it sucked ass.
I wish they would jump off the deep end and just make a crazy immersing rpg experience. Let us have a heavy weight and presence in the world. Give combat more of a dark and menacing tone. Remake the zones to be as beautiful and atmospheric as the DLC zones. I want huge expansive landscapes riddled with danger and adventure.
I love this game but honestly it's just because I love elder scrolls. If this game wasn't elder scrolls I wouldn't even consider playing it still.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
@Drelkag
Uh plenty like Runescape, PSO2, Destiny, Gow4, heck you can include destiny 2 as they're exploring a different narrative as its sequel; nonetheless this list can go on.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
@Giles.floydub17_ESO
Love the condecensation it is truly amazing.
If you at-least read the conclusion then you'd know I touched on battle-grounds but that's ok I simply stated the time it took for such a thing to come out is incredible especially behind a paywall is even better (sarcasm) with how lackluster PvP is in general.
PvP isn't solely just adding one new thing especially when we're talking about cyrodiil, I take it you do not PvP a lot thus you don't understand how the same cycle is rather boring i.e. going for keeps, outposts, etc but with nothing remotely different to mix things up; Just the same thing that has been out since the game came out.
Regarding guilds again I love how you worded it very condescending if not patronizing which is funny. Yes you're in a guild cool you have a collection of people but there are no guild related activities that unlock guild perks like guild halls, custom guild banners, etc. I've been (past tense as I'm no longer active on ESO) apart of three major guilds for PvP/PvE one the Dueling guild and the other golden reavers + The legion of Daggerfall which in the past we were first to complete HMs in trials for XBL.
The clan wars I want is what Runescape has as it was fun then and still fun now. You'd get a terrain that wasn't too big and you could set some rules to keep the fight specific and prove who is the best as it would display on leaderboards. You could even use Runescapes castle wars as an example of what I'd love to see for ESO.
You get a pre-made terrain with a castle on both sides with the sole objective which would be stealing the clans opposing flag and to make it go by faster (in terms of gathering people) you could just make it where everyone could participate but the person who initiates the match has their clan banner represented. Castle wars has some unique items that you can only get by participating and more so winning the match.
@Drelkag
Runescape further expanded on its story and showed different aspects of the God war and even the ancient god so I doubt you played the game.
PSO2 literally went back to its roots but by delving back into the fantasy aspect instead of the sci-fi genre it had since 2012 so I doubt you played that game too.
Destiny/Destiny2 and Gears of war 4 (not god of war) in the way you're interpreting it wouldn't fit the description so I'll give you that. Although it seems you've interpreted what I said to suit your narrative.
Exploring different routes in current content doesn't necessarily mean doing a 180 as you seem to elude to as it could mean improving on existing content by adding something new to it; a twist of sorts. Lots of games tend to take different turns at their pre-existing content like Final Fantasy 15 which is building upon it's current game to add multi-player per player feedback. In my interpretation you can include GTA 5 although not drastic as what you're looking for but they too have added tons of new mini-games/missions per player feedback as even some were created by players in the first place.
All of this helps keep a game relevant. I believe the way ESO is doing i.e. pushing out broken content that you must pay for which will net you less than a days worth of entertainment, quickly propels its self to irrelevancy as new games come out.