IzakiBrotherSs wrote: »Target Skeleton parses are very nice and informative. They allow us to test a ton of stuff and make cool, effective builds under controlled conditions.
.... it just sucks that people with big egos feel like they have to prove something by putting out their inflated DPS parses that are in no way representative of how they perform when doing actual content. NO ONE CARES ABOUT HOW MUCH DPS YOU DID TO THE TARGET SKELETON. The people who are obsessed with showing off the DPS are almost always perform terribly in dungeons/trials.
That second part. Not always true. Just because someone pulls high deeps on a dummy, doesn't mean he sucks in actual raid situations. And even if some dude with insanely high dummy parses doesn't know what to do in a raid, it will most certainly come with time and experience, provided the work is put into doing so. And either way, having high parses also indirectly shows that he isn't clueless about raids either... Most of the gear needed to pull high numbers is locked behind vMA and Raids.
I remember when I got a 48k 3mil dummy parse on a stamblade back when Morrowind went live on consoles, you bet I was boasting in guild chat about it. Sure its a burst fight, sure I barely had to heavy attack at all, sure its not representative of anything in a raid, but its still a personal achievement and a result of 4 weeks PTS testing tons of different setups and another 2 weeks of farming stuff.
Then of course, there are THOSE guys who don't test *** but just grab a build on YT and start dummy humping and talking smack about people in different teams/guilds (the all too common: "that dude doesn't deserve the spot on the 1st Team, my dps is higher"). Pretty sure this is the type you were referring to, right?
ClawmyName wrote: »If it don't move or fight back its not worth using to test on, just my opinion tho
IzakiBrotherSs wrote: »
Bobby_V_Rockit wrote: »What I dont get is HOW can people pull theee times the DPS as me using same skills, cp and gear? I'm getting a steady 16-17k dps on my Stamsorc (no assistance) and I do weave light attacks, keep up DOTs and just cant get the 35k+ everyone else seema to get.
It bottles the mind...
I wish more people thought like you, I really do.I honestly never ask what DPS a person can pull. If the boss dies, it's high enough.
LuminaLilly wrote: »Too many people do it. There are a select few who back it up using screenshots. But when people say they pull 40k+ dps in a short amount of time only running julianos and lich, I call bularky.
So this dude running the same build as mine, which is julianos and lich, he said he pulled over 50k dps. If course it's b.s. cause it's my PvP build and you can't pull off much dps with that.
So I ask for screenshot and offered to let him use my target skeleton. He kept dodging the subject.
Have you caught anyone lying about their dps time?
IzakiBrotherSs wrote: »
Totally incorrect. Maybe from a DPS perspective yes you will gimp yourself a bit running Lich.. but it's a sustain win for Heals. More sustain means I can spam more shards and orbs, which means my group (if they're not pugs who don't pop synergies) get an additional 6k HPS on Heals on top of the 25-30k sustained I'm already throwing at them with BoL/CP/other skills. oh did I mention 4k regen when procced I can keep doing that non stop if I weave, plus target gets CP damage buff AND the 12% critical damage buff if they pop the synergies.
Morrowind is about sustain. Not ermagerhd I did 50k burst deeps lewl meta builds.
Sheva I 7 I wrote: »I pull 38k self buffed (applying my own ele drain because its basically like a shield, anyone who has a healer with them is not a proper dps represantation, because instead of shield you can slot re-arming trap and get dps increase) on a sorc no pet.
On mageblade I pulled 31k before Morrowind, just didn't like playstyle. On my magdk I pulled 36k (using 5 bsw 5 moondancer, healer was there to give me a synergy every 30 seconds) 39k when I had lighting wall provided to me. Thing is dps on skele = not dps in trial, there are very few people who pull 40k in trials before all buffs come in and follow mechanics/dont die at same time. Those are people like Yolo-wizard, they are 0.5%, I pull 32-35k on my sorc before buffs in trials depending on mechanic in place. Still enough to do all content in the game and all hard-modes, so lets see 32k/38k = 8%-16% difference in trial compared to skeleton, now I am far from the best player but Ive been playing since game came out on and off, completed all hms except vmol/vhof and have general sense of what I am doing.
For Yolo/alcast this % is like 2.5-5%, they also co-ordinate every step of their trials, so yeah.
FloppyTouch wrote: »Sheva I 7 I wrote: »I pull 38k self buffed (applying my own ele drain because its basically like a shield, anyone who has a healer with them is not a proper dps represantation, because instead of shield you can slot re-arming trap and get dps increase) on a sorc no pet.
On mageblade I pulled 31k before Morrowind, just didn't like playstyle. On my magdk I pulled 36k (using 5 bsw 5 moondancer, healer was there to give me a synergy every 30 seconds) 39k when I had lighting wall provided to me. Thing is dps on skele = not dps in trial, there are very few people who pull 40k in trials before all buffs come in and follow mechanics/dont die at same time. Those are people like Yolo-wizard, they are 0.5%, I pull 32-35k on my sorc before buffs in trials depending on mechanic in place. Still enough to do all content in the game and all hard-modes, so lets see 32k/38k = 8%-16% difference in trial compared to skeleton, now I am far from the best player but Ive been playing since game came out on and off, completed all hms except vmol/vhof and have general sense of what I am doing.
For Yolo/alcast this % is like 2.5-5%, they also co-ordinate every step of their trials, so yeah.misses point of thread