s7732425ub17_ESO wrote: »For players, use the formula:
resistance / 660 = damage mitigation
So if you put up a ward for 5000 resistance, 5000 / 660 = 7.58% damage mitigation.
paulsimonps wrote: »s7732425ub17_ESO wrote: »For players, use the formula:
resistance / 660 = damage mitigation
So if you put up a ward for 5000 resistance, 5000 / 660 = 7.58% damage mitigation.
Wrong. Its 662 for Max leveled players.
paulsimonps wrote: »s7732425ub17_ESO wrote: »For players, use the formula:
resistance / 660 = damage mitigation
So if you put up a ward for 5000 resistance, 5000 / 660 = 7.58% damage mitigation.
Wrong. Its 662 for Max leveled players.
s7732425ub17_ESO wrote: »paulsimonps wrote: »s7732425ub17_ESO wrote: »For players, use the formula:
resistance / 660 = damage mitigation
So if you put up a ward for 5000 resistance, 5000 / 660 = 7.58% damage mitigation.
Wrong. Its 662 for Max leveled players.
Doesn't really matter.
660 sounds correct actually. You might be factoring in the base penetration value of all players/NPCs in ESO of 100 when you add that 2.