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Your Opininon on the characters in ESO...?

mb10
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I hate to be that person but does anyone else feel like a large number of the characters in ESO are way too...forgettable and comical?

I wont even get into the characters in Oblivion because they were phenominal but even when compared to Skyrim, they just seem so dumbed down and plain to me. Usually trying to be funny or quite stupid. These are very dark times in ESO compared to the times of Skyrim, the world is practically at war and so many characters seem like nothing is happening. Of course the graphics in ESO might play a part as characters look more "cartoony".

Dont get me wrong, there are some memorable characters like Varen, Razum Dar, Glirion the Redbeard (a personal fav) etc but I feel like the others are just so bland. Ive met a few in the Thieves Guild and Dark Brotherhood and they are no where near as dark or ambigious as the other members of those guilds are in Skyrim for example. Like Brynjolf, Cicero, Delvin Mallory or Nazir.

Anyway, I wanted to know your opinion on the characters on ESO and how you feel about them.
Thank you.

  • Khenarthi
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    I find the ESO characters more memorable in general. Bear in mind that this game has a lot of them - in particular if you do all the DLC.

    All recent TES games happen in a time of crisis for a reason or another - which is solved with the help or our character the hero. Whether it's Dragons, portals into Oblivion, the Sixt House, or the Planemeld. Does not mean all npcs need to keep worrying about it, most are farmers, soldiers, merchants etc.

    I love it that in ESO even some random npcs have their own lines and comments.

    And we have really good characters here. Other than the recurring ones, I can think of the Drake of Blades, King Camoran, Khali and Shazah, Velsa...
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  • Rohamad_Ali
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    In this one's humble opinion , character development is one of the things ESO does very well . There are all types of people wandering Tamriel and some very serious and some comical . Even those that you may not know but know your accomplishments are very immersive . No I do not believe that ESO's lacking in memorable characters .
  • anitajoneb17_ESO
    anitajoneb17_ESO
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    Khenarthi wrote: »
    And we have really good characters here. Other than the recurring ones, I can think of the Drake of Blades, King Camoran, Khali and Shazah, Velsa...

    ^^THIS^^ to which Id add King Bazrag and a few others...
    Especially the Drake of Blades : despite of having done this quest more or less 50 times (that includes helping fellow guildies through it) I feel truly sad leaving her to her destiny in there.
    Velsa is memorable too.




  • lordrichter
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    I agree with @starkerealm . There are a boatload of characters that stand out because they turn up later in the game. I remember being taken aback by this when I first realized that this character before me was from another quest in another zone. With TES games, I am used to them being rooted in place and not really seeing them anywhere else (static relocation aside). After that, it became a lot more fun watching people re-enter my character's life as events unfolded.

    The single player TES games can do this, but not on the scale of ESO. ESO is an epic story that spans a lot of territory and encouters a lot of characters. The standard TES game is more like a chapter in a story that spans multiple games. They really don't have as much room within the same game to accomplish this. I can't think of any characters in TES that span the single player games, off the top of my head. The ones in the game either stay put, sometimes at our direction, or follow us around.

    It is true that there are a lot of amusing and comical situations, like pretty much anything to do with Stibbins, and the Daggers, but I don't find anything particularly wrong with that.

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  • starkerealm
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    I can't think of any characters in TES that span the single player games, off the top of my head.

    Neloth jumps from Morrowind to Dragonborn. Also, partial credit to Volrina Quarra who appears in both TES3 Morrowind, and in Online's Morrowind.

    Beyond that Mannimarco pops up in Daggerfall and Oblivion. Uriel Septim pops up as a character, just not one that's actually present for the events of the game in Daggerfall and Morrowind. Sinderion appears in Oblivion and (as a corpse) in Skyrim. So, similar situation there. And of course, there's the argument that Sheogorath in Skyrim is actually the player character from Oblivion post-Shivering Isles.

    Though, I mean, that I'm really stretching the definitions here and it's still not nearly as many callbacks as you'd see in a single zone of ESO says a lot.

    I get what it is though, with the single player games. For all that people groused about ESO being more linear, it does open the options for far more recurring characters.

    In contrast, Skyrim has a thing where you'll often find characters who can respond to your membeship in various guilds. Join the Dark Brotherhood after the Companions, and you'll get a line from the ex-Companion assassin. Join the College, and you'll get a line from the ex-instructor there. Join the Dark Brotherhood after you're a member of the Thieves Guild, and Devin will make a comment when you swing by with a weird amulet. That's fine, it's cool.

    What Skyrim can't really do is shuffle characters around a lot. Sure, they'll go out and adventure briefly, then come home. But, as a player, you need to be able to find them at any given moment. If Aela was hanging out in Morthal, because of a quest you did six hours ago, and you don't remember that, you might not be able to find her if you're trying to advance the Companions questline.

    So, when Skyrim does move a character, it needs to be definitively the final time you'll need them in the old location. Like Delphine. Also like when Jauffre relocates in Oblivion. You're never going back to Weynon Priory in Oblivion. It's done. So off to Cloud Ruler Temple with you.

    In contrast, it really doesn't matter if Naryu is in Eastmarch or Deshaan. It really doesn't matter if she's in both places at once. Because, the game isn't trying to simulate a massive open world in the same way. It can allow characters to wander the world more freely, because it doesn't need to let those characters also physically wander the map at the same time.
    Co-Host of The Tenets: a podcast focused on bringing new players up to speed in ESO.
  • zaria
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    Major characters are well done.

    Many of the minor characters is designed to be funny, or at lest the memorable ones are, you don't remember the "so much to do, so little time" characters, only benefit is that they have multiple random lines.
    You remember: cry me an river, perhaps you can float out of Craglorn.

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  • altemriel
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    mb10 wrote: »
    I hate to be that person but does anyone else feel like a large number of the characters in ESO are way too...forgettable and comical?

    I wont even get into the characters in Oblivion because they were phenominal but even when compared to Skyrim, they just seem so dumbed down and plain to me. Usually trying to be funny or quite stupid. These are very dark times in ESO compared to the times of Skyrim, the world is practically at war and so many characters seem like nothing is happening. Of course the graphics in ESO might play a part as characters look more "cartoony".

    Dont get me wrong, there are some memorable characters like Varen, Razum Dar, Glirion the Redbeard (a personal fav) etc but I feel like the others are just so bland. Ive met a few in the Thieves Guild and Dark Brotherhood and they are no where near as dark or ambigious as the other members of those guilds are in Skyrim for example. Like Brynjolf, Cicero, Delvin Mallory or Nazir.

    Anyway, I wanted to know your opinion on the characters on ESO and how you feel about them.
    Thank you.


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  • menedhyn
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    I think that the characters in ESO are generally well created, though inevitably some are more memorable than others. A few of them irritate me no end, but at least they have made an impression.

    The lesser characters and the snippets of story we are presented with interest me far more than the major players, such as the sorry tale of Three-Toes in Bleakrock. I quite like subtlety, and it is the minor NPCs I warm to more than anything else.
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  • Jacen_Veron
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    I think the only extremely noticeable problem with characters is when, due to certain quest decisions, characters tend to "vanish" and "re-appear" later on. Notable examples being: Gloria Fausta or worse Razum-Dar.

    This is a common problem in most "script"-based games, where the player is given a choice to kill or save a character. This often, regardless of choice, slates the character for death or writes them off the script with little to no explanation.

    With recent quests in the Morrowind Chapter, I have a strong feeling this will happen again within the story, with what feels like what would have been returning characters simply won't show up due to the "kill or no kill?" option in their questline. For example: Veya and Farwen Temorlire

    There is also the case that no dlc characters have returned in later added regions so far. Something I hope is rectified in later dlc's, as I feel some of their stories haven't been expanded on enough; like Eveli Sharp-Arrow or Tanek.

    Another glaring issue is all the plotlines that characters seemingly forget; I.E. the vague Fate-Bearer prophecy, and the ongoing Three-Banner War that everyone forgot about.

    Prithee never forget Clanker.
    May his soul gem rest in pieces.
  • FluffyReachWitch
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    To me the characters and their development are one of ESO's strong points. I was interested enough in the writing to remember most of the quests and stories for each faction, even ones I've only done a couple of times, several months apart.
  • WhiteCoatSyndrome
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    There is also the case that no dlc characters have returned in later added regions so far. Something I hope is rectified in later dlc's, as I feel some of their stories haven't been expanded on enough; like Eveli Sharp-Arrow or Tanek.

    ^This IMO is a big problem. They drop hints that so-and-so will appear again, but then seem to recall that they can't guarantee that all the players who bought that DLC will buy the next one with that person in it and vice-versa, then don't end up adding them in. It is difficult to look forward to those sorts of things when they repeatedly never happen, and that kills a lot of the hype they could have gotten by following through.
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  • starkerealm
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    Yeah, so far the only direct continuity for characters between DLC, that I can think of, is Naryu referencing her Gold Coast quests on Vvardenfell. So, even then, a core game character.
    Co-Host of The Tenets: a podcast focused on bringing new players up to speed in ESO.
  • SirAndy
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    After that, it became a lot more fun watching people re-enter my character's life as events unfolded.
    Have you ever heard the old saying, "Neither a borrower nor a lender be"?

    She's one of the most annoying NPCs in the game and they made her *follow* you to oblivion and back ...
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  • starkerealm
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    SirAndy wrote: »
    After that, it became a lot more fun watching people re-enter my character's life as events unfolded.
    Have you ever heard the old saying, "Neither a borrower nor a lender be"?

    She's one of the most annoying NPCs in the game and they made her *follow* you to oblivion and back ...
    headbang.gif

    Except that's not her dialog, Andy. She actually butchers the quote and basic grammar to tell us, "neither a borrower or a lender be." *twitches*
    Co-Host of The Tenets: a podcast focused on bringing new players up to speed in ESO.
  • Korah_Eaglecry
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    I think the only extremely noticeable problem with characters is when, due to certain quest decisions, characters tend to "vanish" and "re-appear" later on. Notable examples being: Gloria Fausta or worse Razum-Dar.

    This is a common problem in most "script"-based games, where the player is given a choice to kill or save a character. This often, regardless of choice, slates the character for death or writes them off the script with little to no explanation.

    With recent quests in the Morrowind Chapter, I have a strong feeling this will happen again within the story, with what feels like what would have been returning characters simply won't show up due to the "kill or no kill?" option in their questline. For example: Veya and Farwen Temorlire

    There is also the case that no dlc characters have returned in later added regions so far. Something I hope is rectified in later dlc's, as I feel some of their stories haven't been expanded on enough; like Eveli Sharp-Arrow or Tanek.

    Another glaring issue is all the plotlines that characters seemingly forget; I.E. the vague Fate-Bearer prophecy, and the ongoing Three-Banner War that everyone forgot about.

    Prithee never forget Clanker.
    May his soul gem rest in pieces.

    Narsis Dren is first encountered in Wrothgar, and reappears in Morrowind. While that is the only one I can recall right now. Id say that he definitely falls into the DLC characters.
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  • Jacen_Veron
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    Narsis Dren is first encountered in Wrothgar, and reappears in Morrowind. While that is the only one I can recall right now. Id say that he definitely falls into the DLC characters.


    This is true, I kinda forgot about Narsis, he wasn't the most memorable character for me. He was very dry and typical.

    I hope that the Morrowind Chapter is more of a turning point in the story where we get a new returning cast, specifically from the dlc's, to connect with in future story dlc. Hopefully leading to another big team-up in the inevitable Daedra War.
  • starkerealm
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    Narsis Dren is first encountered in Wrothgar, and reappears in Morrowind. While that is the only one I can recall right now. Id say that he definitely falls into the DLC characters.

    Dren's another main game character... sorta. He originally popped up in one of the hireling mail chains back at launch. So his introduction in Wrothgar was, "here's someone you already know about, (potentially.)"

    I believe he's also the author of a couple in game books, though I'm less certain of that.
    Co-Host of The Tenets: a podcast focused on bringing new players up to speed in ESO.
  • WhiteCoatSyndrome
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    I believe he's also the author of a couple in game books, though I'm less certain of that.

    You're looking for these:

    Dwemer Dreams
    On Stepping Lightly
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  • starkerealm
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    I believe he's also the author of a couple in game books, though I'm less certain of that.

    You're looking for these:

    Dwemer Dreams
    On Stepping Lightly

    Yeah. But, did you follow those links? On Stepping Lightly is unintentionally hilarious.

    Well, okay, probably intentionally, but give it a second.

    The book appears in Skyrim and in ESO. Which is common enough on its own. There's a lot of books that have crossed over from the single player games into ESO. It's also not uncommon for minor changes to be made between editions. Usually editorial.

    However, On Stepping Lightly has significant differences between the two versions.

    In fact, I'm not even sure The Imperial Library has realized this, as they link the wrong text for the Online version.

    To be clear, the 4th Era version from Skyrim is not written by Narsis Dren. While large parts of the text are shared, the ESO version is far more self obsessed.

    Given the content of the two books, I'm inclined to assume Dren is a plagiarist. He found a copy of the 4th Era book rewrote pieces, and is passing it off as his own. Which, frankly, is hilarious to me.
    Co-Host of The Tenets: a podcast focused on bringing new players up to speed in ESO.
  • WhiteCoatSyndrome
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    Given the content of the two books, I'm inclined to assume Dren is a plagiarist. He found a copy of the 4th Era book rewrote pieces, and is passing it off as his own. Which, frankly, is hilarious to me.

    You don't even need to read the books, have you played his quests? This is the guy who
    tries to get credit for removing Draugr he unleashed in the first place and is terrified of an ordinary non-hostile spider.

    It's obvious he's supposed to be an Elder Scrolls equivalent to Lockhart. :D
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  • starkerealm
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    Given the content of the two books, I'm inclined to assume Dren is a plagiarist. He found a copy of the 4th Era book rewrote pieces, and is passing it off as his own. Which, frankly, is hilarious to me.

    You don't even need to read the books, have you played his quests? This is the guy who
    tries to get credit for removing Draugr he unleashed in the first place and is terrified of an ordinary non-hostile spider.

    It's obvious he's supposed to be an Elder Scrolls equivalent to Lockhart. :D

    You're not saying Narsis may be a little narcissistic? :p
    Co-Host of The Tenets: a podcast focused on bringing new players up to speed in ESO.
  • WhiteCoatSyndrome
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    You're not saying Narsis may be a little narcissistic? :p

    Don't you mean Narsistic? >:) ;)
    #proud2BAStarObsessedLoony
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  • Berret
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    I find ESO's more memorable than the bunch, followed by Oblivion.

    Skyrim's are memorable for the wrong reason and that's do to how robotic they are and how they repeat the same line of dialog over and over again.

  • Tucker3711
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    I think they should add sanguine... In skyrim you drink with him and wake up in a debella temple groping a statue... Interesting fella... :)
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  • WhitePawPrints
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    I find that the Mane, Queen Aryenn and Razum'Dar standing oustide the temple in Dune indefinitely to be rather annoying. There certainly are memorable characters, but I do find most of them forgettable, mostly because they don't act any different as time goes on. The development stops, stonewalls, once you finish the questline. Only a few characters make cameos here and there but those don't feel all that engaging.

    It'd be nice if these characters would disappear from the final spot of their quest lines and were seen in the world continuing their work. If I could just see Queen Aryenn giving speeches at various cities randomly, or Razum'Dar sneaking around and killing Heritance followers now and then, then that'd keep them more alive and not so forgettable.
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  • Fereldyn
    Fereldyn
    I think ESO's characters are more difficult, but not forgettable, and I'm sometimes guilty of blending the two.

    By difficult, I purely mean difficult to keep track of. There are a lot of people in a lot of places doing a lot of things, and I often find myself Googling certain names to get a kick-start as to why what I'm doing is relevant, particularly when I've taken breaks away from it for awhile.
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  • Nerouyn
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    But, there's a lot more continuity with recurring characters in ESO than in the previous games

    I do generally regard the single player games as superior to ESO in most respects but have to admit that ESO does this really well. There's a lot more characters who have substantial stories which you play a recurring role in.
  • Smasherx74
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    mb10 wrote: »
    I hate to be that person but does anyone else feel like a large number of the characters in ESO are way too...forgettable and comical?

    I wont even get into the characters in Oblivion because they were phenominal but even when compared to Skyrim, they just seem so dumbed down and plain to me. Usually trying to be funny or quite stupid. These are very dark times in ESO compared to the times of Skyrim, the world is practically at war and so many characters seem like nothing is happening. Of course the graphics in ESO might play a part as characters look more "cartoony".

    Dont get me wrong, there are some memorable characters like Varen, Razum Dar, Glirion the Redbeard (a personal fav) etc but I feel like the others are just so bland. Ive met a few in the Thieves Guild and Dark Brotherhood and they are no where near as dark or ambigious as the other members of those guilds are in Skyrim for example. Like Brynjolf, Cicero, Delvin Mallory or Nazir.

    Anyway, I wanted to know your opinion on the characters on ESO and how you feel about them.
    Thank you.

    I disagree, there is character developement, plot, everything you need for a good immersive experience. I think its just the MMO style of the game thats turning you guys off, not the character themselves.

    Master Debater
  • Volsera
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    They are memorable and especially recurring characters, like Lady Laurent and Stibbons are something that I did not see in the single player games and I find it quite refreshing.
    ̡͌l̡ ̴̡ı̴̴̡|̲̲̲͡͡͡ ̲▫̲͡ ̲̲̲͡͡π̲̲͡͡ ̲̲͡▫̲̲͡͡ ̲|̡̡̡ ̡ ̴̡ı̴̡̡ ̡͌l̡ ̴̡ı̴̴̡ ̡l̡*̡̡ ̴̡ı̴̴̡ ̡̡͡|̲̲̲͡͡͡ ̲▫̲͡ ̲̲̲͡͡π̲̲͡͡ ̲̲͡▫̲̲͡͡ | ̡͌l̡ ̴̡ı̴̴̡ ̡͌l̡ ̴̡ı̴̴̡|̲̲̲͡͡͡ ̲▫̲͡ ̲̲̲͡͡π̲̲͡͡ ̲̲͡▫̲̲͡͡ ̲|̡̡̡ ̡ ̴̡ı̴̡̡ ̡͌l̡ ̴̡ı̴̴̡ ̡l̡*̡̡ ̴̡ı̴̴̡ ̡̡͡|̲̲̲͡͡͡ ̲▫̲͡ ̲̲̲͡͡π̲̲͡͡ ̲̲͡▫̲̲͡͡ | ̡͌l̡ ̴̡ı̴̴̡̡͌l̡ ̴̡ı̴̴̡|̲̲̲͡͡͡ ̲▫̲͡ ̲̲̲͡͡π̲̲͡͡ ̲̲͡▫̲̲͡͡ ̲|̡̡̡ ̡ ̴̡ı̴̡̡ ̡͌l̡ ̴̡ı̴̴̡ ̡l̡*̡̡ ̴̡ı̴̴̡ ̡̡͡|̲̲̲͡͡͡ ̲▫̲͡ ̲̲̲͡͡π̲̲͡͡ ̲̲͡▫̲̲͡͡ | ̡͌l̡ ̴̡ı̴̴̡̡͌l̡ ̴̡ı̴̴̡|̲̲̲͡͡͡ ̲▫̲͡ ̲̲̲͡͡π̲̲͡͡ ̲̲͡▫̲̲͡͡ ̲|̡̡̡ ̡ ̴̡ı̴̡̡ ̡͌l̡ ̴̡ı̴̴̡ ̡l̡*̡̡ ̴̡ı̴̴̡ ̡̡͡|̲̲̲͡͡͡ ̲▫̲͡ ̲̲̲͡͡π̲̲͡͡ ̲̲͡▫̲̲͡͡ | ̡͌l̡ ̴̡ı̴̴̡̡͌l̡ ̴̡ı̴̴̡|̲̲̲͡͡͡ ̲▫̲͡ ̲̲̲͡͡π̲̲͡͡ ̲̲͡▫̲̲͡͡ ̲|̡̡̡ ̡ ̴̡ı̴̡̡ ̡͌l̡ ̴̡ı̴̴̡ ̡l̡*̡̡ ̴̡ı̴̴̡ ̡̡͡|̲̲̲͡͡͡ ̲▫̲͡ ̲̲̲͡͡π̲̲͡͡ ̲̲͡▫̲̲͡͡ | ̡͌l̡ ̴̡ı̴̴̡̡͌l̡ ̴̡ı̴̴̡|̲̲̲͡͡͡ ̲▫̲͡ ̲̲̲͡͡π̲̲͡͡ ̲̲͡▫̲̲͡͡ ̲|̡̡̡ ̡ ̴̡ı̴̡̡ ̡͌l̡ ̴̡ı̴̴̡ ̡l̡*̡̡ ̴̡ı̴̴̡ ̡̡͡|̲̲̲͡͡͡ ̲▫̲͡ ̲̲̲͡͡π̲̲͡͡ ̲̲͡▫̲̲͡͡ | ̡͌l̡ ̴̡ı̴̴̡̡͌l̡ ̴̡ı̴̴̡|̲̲̲͡͡͡ ̲▫̲͡ ̲̲̲͡͡π̲̲͡͡ ̲̲͡▫̲̲͡͡ ̲|̡̡̡ ̡ ̴̡ı̴̡̡ ̡͌l̡ ̴̡ı̴̴̡ ̡
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