Needs a "balance upgrade" aka nerf. It's overperforming
Increasing the cost about 40-50 would be perfect
Increasing the cost about 40-50 would be perfect
I disagree. Just nerf the healing effect just a bit and its fine. Increasing the costs of skills like that, means to increase all costs for good working single target ultis too (like impen from nightblade or soul assoult). We just need more single target ultis for diversity.
Increasing the cost about 40-50 would be perfect
I disagree. Just nerf the healing effect just a bit and its fine. Increasing the costs of skills like that, means to increase all costs for good working single target ultis too (like impen from nightblade or soul assoult). We just need more single target ultis for diversity.
Healing is not the problem, major protection is
Increasing the cost about 40-50 would be perfect
I disagree. Just nerf the healing effect just a bit and its fine. Increasing the costs of skills like that, means to increase all costs for good working single target ultis too (like impen from nightblade or soul assoult). We just need more single target ultis for diversity.
Healing is not the problem, major protection is
The problem is, i like this ult, its the only way to survive the tons of damage like some nightblades do with ult and there assassination skill...
I think we need more of this low costs ultis..
Increasing the cost about 40-50 would be perfect
I disagree. Just nerf the healing effect just a bit and its fine. Increasing the costs of skills like that, means to increase all costs for good working single target ultis too (like impen from nightblade or soul assoult). We just need more single target ultis for diversity.
Healing is not the problem, major protection is
The problem is, i like this ult, its the only way to survive the tons of damage like some nightblades do with ult and there assassination skill...
I think we need more of this low costs ultis..
It's not the only way. There are a ton of ways of outdodging/healing nb damage. I find stamina nbs the easiest class to win in a 1v1
Magicka nb is just not viable in Cyrodill
Increasing the cost about 40-50 would be perfect
I disagree. Just nerf the healing effect just a bit and its fine. Increasing the costs of skills like that, means to increase all costs for good working single target ultis too (like impen from nightblade or soul assoult). We just need more single target ultis for diversity.
Healing is not the problem, major protection is
The problem is, i like this ult, its the only way to survive the tons of damage like some nightblades do with ult and there assassination skill...
I think we need more of this low costs ultis..
It's not the only way. There are a ton of ways of outdodging/healing nb damage. I find stamina nbs the easiest class to win in a 1v1
Magicka nb is just not viable in Cyrodill
Waffennacht wrote: »Increasing the cost about 40-50 would be perfect
I disagree. Just nerf the healing effect just a bit and its fine. Increasing the costs of skills like that, means to increase all costs for good working single target ultis too (like impen from nightblade or soul assoult). We just need more single target ultis for diversity.
Healing is not the problem, major protection is
The problem is, i like this ult, its the only way to survive the tons of damage like some nightblades do with ult and there assassination skill...
I think we need more of this low costs ultis..
It's not the only way. There are a ton of ways of outdodging/healing nb damage. I find stamina nbs the easiest class to win in a 1v1
Magicka nb is just not viable in Cyrodill
And wut do you run @Skander ?
Increasing the cost about 40-50 would be perfect
I disagree. Just nerf the healing effect just a bit and its fine. Increasing the costs of skills like that, means to increase all costs for good working single target ultis too (like impen from nightblade or soul assoult). We just need more single target ultis for diversity.
Healing is not the problem, major protection is
The problem is, i like this ult, its the only way to survive the tons of damage like some nightblades do with ult and there assassination skill...
I think we need more of this low costs ultis..
It's not the only way. There are a ton of ways of outdodging/healing nb damage. I find stamina nbs the easiest class to win in a 1v1
Magicka nb is just not viable in Cyrodill
I know magicka nightblades, who play very successful too and they use impen too! Its much easier to know what they want to do, but they have a hard CC (fear) and deal tons of damage nearly everytime the ult is up. I really like to have a counter for that and dont just need to break out and hope, that my healskills are strong enough for hugh burst..
Waffennacht wrote: »Increasing the cost about 40-50 would be perfect
I disagree. Just nerf the healing effect just a bit and its fine. Increasing the costs of skills like that, means to increase all costs for good working single target ultis too (like impen from nightblade or soul assoult). We just need more single target ultis for diversity.
Healing is not the problem, major protection is
The problem is, i like this ult, its the only way to survive the tons of damage like some nightblades do with ult and there assassination skill...
I think we need more of this low costs ultis..
It's not the only way. There are a ton of ways of outdodging/healing nb damage. I find stamina nbs the easiest class to win in a 1v1
Magicka nb is just not viable in Cyrodill
And wut do you run @Skander ?
A magplar, but that's OTIncreasing the cost about 40-50 would be perfect
I disagree. Just nerf the healing effect just a bit and its fine. Increasing the costs of skills like that, means to increase all costs for good working single target ultis too (like impen from nightblade or soul assoult). We just need more single target ultis for diversity.
Healing is not the problem, major protection is
The problem is, i like this ult, its the only way to survive the tons of damage like some nightblades do with ult and there assassination skill...
I think we need more of this low costs ultis..
It's not the only way. There are a ton of ways of outdodging/healing nb damage. I find stamina nbs the easiest class to win in a 1v1
Magicka nb is just not viable in Cyrodill
I know magicka nightblades, who play very successful too and they use impen too! Its much easier to know what they want to do, but they have a hard CC (fear) and deal tons of damage nearly everytime the ult is up. I really like to have a counter for that and dont just need to break out and hope, that my healskills are strong enough for hugh burst..
Literally every class can sustain the burst. The resto is immortality, which is bad, becouse with 1 skill you neglect a whole build your adversary is running
Waffennacht wrote: »Increasing the cost about 40-50 would be perfect
I disagree. Just nerf the healing effect just a bit and its fine. Increasing the costs of skills like that, means to increase all costs for good working single target ultis too (like impen from nightblade or soul assoult). We just need more single target ultis for diversity.
Healing is not the problem, major protection is
The problem is, i like this ult, its the only way to survive the tons of damage like some nightblades do with ult and there assassination skill...
I think we need more of this low costs ultis..
It's not the only way. There are a ton of ways of outdodging/healing nb damage. I find stamina nbs the easiest class to win in a 1v1
Magicka nb is just not viable in Cyrodill
And wut do you run @Skander ?
A magplar, but that's OTIncreasing the cost about 40-50 would be perfect
I disagree. Just nerf the healing effect just a bit and its fine. Increasing the costs of skills like that, means to increase all costs for good working single target ultis too (like impen from nightblade or soul assoult). We just need more single target ultis for diversity.
Healing is not the problem, major protection is
The problem is, i like this ult, its the only way to survive the tons of damage like some nightblades do with ult and there assassination skill...
I think we need more of this low costs ultis..
It's not the only way. There are a ton of ways of outdodging/healing nb damage. I find stamina nbs the easiest class to win in a 1v1
Magicka nb is just not viable in Cyrodill
I know magicka nightblades, who play very successful too and they use impen too! Its much easier to know what they want to do, but they have a hard CC (fear) and deal tons of damage nearly everytime the ult is up. I really like to have a counter for that and dont just need to break out and hope, that my healskills are strong enough for hugh burst..
Literally every class can sustain the burst. The resto is immortality, which is bad, becouse with 1 skill you neglect a whole build your adversary is running
Without that skill much more player had really trouble with nightblades again. The nightblades will allways come back, when the ultimate impen is full. Only skills like that allow to defend very good against this ganker and so we need to support skills like that.
Waffennacht wrote: »Increasing the cost about 40-50 would be perfect
I disagree. Just nerf the healing effect just a bit and its fine. Increasing the costs of skills like that, means to increase all costs for good working single target ultis too (like impen from nightblade or soul assoult). We just need more single target ultis for diversity.
Healing is not the problem, major protection is
The problem is, i like this ult, its the only way to survive the tons of damage like some nightblades do with ult and there assassination skill...
I think we need more of this low costs ultis..
It's not the only way. There are a ton of ways of outdodging/healing nb damage. I find stamina nbs the easiest class to win in a 1v1
Magicka nb is just not viable in Cyrodill
And wut do you run @Skander ?
A magplar, but that's OTIncreasing the cost about 40-50 would be perfect
I disagree. Just nerf the healing effect just a bit and its fine. Increasing the costs of skills like that, means to increase all costs for good working single target ultis too (like impen from nightblade or soul assoult). We just need more single target ultis for diversity.
Healing is not the problem, major protection is
The problem is, i like this ult, its the only way to survive the tons of damage like some nightblades do with ult and there assassination skill...
I think we need more of this low costs ultis..
It's not the only way. There are a ton of ways of outdodging/healing nb damage. I find stamina nbs the easiest class to win in a 1v1
Magicka nb is just not viable in Cyrodill
I know magicka nightblades, who play very successful too and they use impen too! Its much easier to know what they want to do, but they have a hard CC (fear) and deal tons of damage nearly everytime the ult is up. I really like to have a counter for that and dont just need to break out and hope, that my healskills are strong enough for hugh burst..
Literally every class can sustain the burst. The resto is immortality, which is bad, becouse with 1 skill you neglect a whole build your adversary is running
Without that skill much more player had really trouble with nightblades again. The nightblades will allways come back, when the ultimate impen is full. Only skills like that allow to defend very good against this ganker and so we need to support skills like that.
Outplaying a whole build and playstyle of a player by using one single skill, is even more disgusting.
Takes-No-Prisoner wrote: »Understand something here;
If hes only running the Resto Ult for Major Protection, he's not kiling you any time soon. Ult is one of the best forms of burst in the game. If hes just putting it on for Major Protection it becomes a waiting game and resource fight. I've fought a MagSorc running it.
Don't forget the Ult numbers drop to Zero every times he uses it. If he has destro on the other bar, it'll be REALLY obvious he's hoarding Ult up for it-- if he was originally crapping out Resto Ult.
phidonk526 wrote: »
Outplaying a whole build and playstyle of a player by using one single skill, is even more disgusting.
If you are getting "outplayed" by a single skill then there are a host of other issues going on. No single skill is that powerful including EoTS.
Also, to say magic nightblades are not viable in PvP is an absurd comment. There are some very good magblades that run around cyrodill that can dispatch other classes with ease.
Waffennacht wrote: »Increasing the cost about 40-50 would be perfect
I disagree. Just nerf the healing effect just a bit and its fine. Increasing the costs of skills like that, means to increase all costs for good working single target ultis too (like impen from nightblade or soul assoult). We just need more single target ultis for diversity.
Healing is not the problem, major protection is
The problem is, i like this ult, its the only way to survive the tons of damage like some nightblades do with ult and there assassination skill...
I think we need more of this low costs ultis..
It's not the only way. There are a ton of ways of outdodging/healing nb damage. I find stamina nbs the easiest class to win in a 1v1
Magicka nb is just not viable in Cyrodill
And wut do you run @Skander ?
A magplar, but that's OTIncreasing the cost about 40-50 would be perfect
I disagree. Just nerf the healing effect just a bit and its fine. Increasing the costs of skills like that, means to increase all costs for good working single target ultis too (like impen from nightblade or soul assoult). We just need more single target ultis for diversity.
Healing is not the problem, major protection is
The problem is, i like this ult, its the only way to survive the tons of damage like some nightblades do with ult and there assassination skill...
I think we need more of this low costs ultis..
It's not the only way. There are a ton of ways of outdodging/healing nb damage. I find stamina nbs the easiest class to win in a 1v1
Magicka nb is just not viable in Cyrodill
I know magicka nightblades, who play very successful too and they use impen too! Its much easier to know what they want to do, but they have a hard CC (fear) and deal tons of damage nearly everytime the ult is up. I really like to have a counter for that and dont just need to break out and hope, that my healskills are strong enough for hugh burst..
Literally every class can sustain the burst. The resto is immortality, which is bad, becouse with 1 skill you neglect a whole build your adversary is running
Without that skill much more player had really trouble with nightblades again. The nightblades will allways come back, when the ultimate impen is full. Only skills like that allow to defend very good against this ganker and so we need to support skills like that.
Outplaying a whole build and playstyle of a player by using one single skill, is even more disgusting.
Nightblades can do the most pressure on single target in short time. This is a fact and not just my experience. So i choose that example as argument. For sure there are some other builds and combination, which make similar pressure. For example the mages atronarch with the common skill rotation can be very deadly too. Another exemple is soul assoult with purifying light. For all this situations is lights champion a perfect answer to break the pressure and be able to do pressure on the enemy too. Its a very tactical ult!
Takes-No-Prisoner wrote: »Understand something here;
If hes only running the Resto Ult for Major Protection, he's not kiling you any time soon. Ult is one of the best forms of burst in the game. If hes just putting it on for Major Protection it becomes a waiting game and resource fight. I've fought a MagSorc running it.
Don't forget the Ult numbers drop to Zero every times he uses it. If he has destro on the other bar, it'll be REALLY obvious he's hoarding Ult up for it-- if he was originally crapping out Resto Ult.
People will get the chance to kill you without ultimates. By zerging, by bursting with other stuff. A sorc shard+execute+ crushing shock is most often enough to kill you if you don't play your cards rightphidonk526 wrote: »
Outplaying a whole build and playstyle of a player by using one single skill, is even more disgusting.
If you are getting "outplayed" by a single skill then there are a host of other issues going on. No single skill is that powerful including EoTS.
Also, to say magic nightblades are not viable in PvP is an absurd comment. There are some very good magblades that run around cyrodill that can dispatch other classes with ease.
When i talk about Cyrodill, i talk about group play. In a group play a Magblade that's not a bomblade is not as useful as other classesWaffennacht wrote: »Increasing the cost about 40-50 would be perfect
I disagree. Just nerf the healing effect just a bit and its fine. Increasing the costs of skills like that, means to increase all costs for good working single target ultis too (like impen from nightblade or soul assoult). We just need more single target ultis for diversity.
Healing is not the problem, major protection is
The problem is, i like this ult, its the only way to survive the tons of damage like some nightblades do with ult and there assassination skill...
I think we need more of this low costs ultis..
It's not the only way. There are a ton of ways of outdodging/healing nb damage. I find stamina nbs the easiest class to win in a 1v1
Magicka nb is just not viable in Cyrodill
And wut do you run @Skander ?
A magplar, but that's OTIncreasing the cost about 40-50 would be perfect
I disagree. Just nerf the healing effect just a bit and its fine. Increasing the costs of skills like that, means to increase all costs for good working single target ultis too (like impen from nightblade or soul assoult). We just need more single target ultis for diversity.
Healing is not the problem, major protection is
The problem is, i like this ult, its the only way to survive the tons of damage like some nightblades do with ult and there assassination skill...
I think we need more of this low costs ultis..
It's not the only way. There are a ton of ways of outdodging/healing nb damage. I find stamina nbs the easiest class to win in a 1v1
Magicka nb is just not viable in Cyrodill
I know magicka nightblades, who play very successful too and they use impen too! Its much easier to know what they want to do, but they have a hard CC (fear) and deal tons of damage nearly everytime the ult is up. I really like to have a counter for that and dont just need to break out and hope, that my healskills are strong enough for hugh burst..
Literally every class can sustain the burst. The resto is immortality, which is bad, becouse with 1 skill you neglect a whole build your adversary is running
Without that skill much more player had really trouble with nightblades again. The nightblades will allways come back, when the ultimate impen is full. Only skills like that allow to defend very good against this ganker and so we need to support skills like that.
Outplaying a whole build and playstyle of a player by using one single skill, is even more disgusting.
Nightblades can do the most pressure on single target in short time. This is a fact and not just my experience. So i choose that example as argument. For sure there are some other builds and combination, which make similar pressure. For example the mages atronarch with the common skill rotation can be very deadly too. Another exemple is soul assoult with purifying light. For all this situations is lights champion a perfect answer to break the pressure and be able to do pressure on the enemy too. Its a very tactical ult!
It's an overperforming ultimate. Makes you invincible for the duration while you can continue to damage and pressure the opponent. That shoudn't be happening
IxskullzxI wrote: »@Skander
Thats an over exaggeration. It doesn't make you invincible. If strong defensive ults can't exist, then they should nerf every high burst out, too.
- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
The ulti is way too strong in my opinion for such a low cost same as the s&b ulti. It allows you such an high uptime that it is almost impossible to kill someone who basically spammes one the these ultis.
The ulti is way too strong in my opinion for such a low cost same as the s&b ulti. It allows you such an high uptime that it is almost impossible to kill someone who basically spammes one the these ultis.
And how you think about a ulti with lesser costs, what stuns, reduce healingeffect, deals good damage and gives you 20%increased damage over 6sec?
Sure the restroult is strong for a single player, but not stronger then his counterpart. The healingeffect can reduced slightly, but dont destroy this ultimate!
In reality we all should have more of these low costs single target ultis for more diversity. Everybody in PvP is using one of these because they give a good flexibility.
The ulti is way too strong in my opinion for such a low cost same as the s&b ulti. It allows you such an high uptime that it is almost impossible to kill someone who basically spammes one the these ultis.
And how you think about a ulti with lesser costs, what stuns, reduce healingeffect, deals good damage and gives you 20%increased damage over 6sec?
Sure the restroult is strong for a single player, but not stronger then his counterpart. The healingeffect can reduced slightly, but dont destroy this ultimate!
In reality we all should have more of these low costs single target ultis for more diversity. Everybody in PvP is using one of these because they give a good flexibility.
Incapacitating strike can be dodged or Blocked. It doesn't refull an healthbar from 0
The ulti is way too strong in my opinion for such a low cost same as the s&b ulti. It allows you such an high uptime that it is almost impossible to kill someone who basically spammes one the these ultis.
And how you think about a ulti with lesser costs, what stuns, reduce healingeffect, deals good damage and gives you 20%increased damage over 6sec?
Sure the restroult is strong for a single player, but not stronger then his counterpart. The healingeffect can reduced slightly, but dont destroy this ultimate!
In reality we all should have more of these low costs single target ultis for more diversity. Everybody in PvP is using one of these because they give a good flexibility.
Incapacitating strike can be dodged or Blocked. It doesn't refull an healthbar from 0
Because of that, some nightblades use fear before incap.
AverageJo3Gam3r wrote: »Leave it alone guys. I'm sure the OP is a salty NB who is jealous that he is no longer the only one with a cheap and efficient ult. Resto ult is balanced at 100 as long as incap exists at 75
Emma_Overload wrote: »This thread is RIDICULOUS! I use the Resto ultimate all the time, and I get killed all the time... by GOOD players. If you can't kill somebody because of their choice of ultimate, you are simply not a good player.