Waffennacht wrote: »LMFAO There it is!!!!
I need to go find the PTS that has me stating the forum goer will call for the nerf
I disagree, but I called it!
Waffennacht wrote: »LMFAO There it is!!!!
I need to go find the PTS that has me stating the forum goer will call for the nerf
I disagree, but I called it!
Saying that is not overperforming is like saying that magicka templar doesn't heal.
The main iusse people fail to see is: With a Healing ultimate i can be zerged down, but i won't die. Even if 4 people are hitting on me. Any other ultimate doesn't do this. Even the templar even ultimate (which got a nerf) can't do this. So. It's overperforming. A sorc with shields when he gets low can't just negate all my damage in a click. With a ceap ultimate. A templar in heavy can't just stay alive forever, becouse of this ultimate. It's just broken, who fails to admit it probably fails at the game.
Brutusmax1mus wrote: »The main iusse people fail to see is: With a Healing ultimate i can be zerged down, but i won't die. Even if 4 people are hitting on me. Any other ultimate doesn't do this. Even the templar even ultimate (which got a nerf) can't do this. So. It's overperforming. A sorc with shields when he gets low can't just negate all my damage in a click. With a ceap ultimate. A templar in heavy can't just stay alive forever, becouse of this ultimate. It's just broken, who fails to admit it probably fails at the game.
I promise me a 3 of my friends could kill you using this ultimate.
Brutusmax1mus wrote: »The main iusse people fail to see is: With a Healing ultimate i can be zerged down, but i won't die. Even if 4 people are hitting on me. Any other ultimate doesn't do this. Even the templar even ultimate (which got a nerf) can't do this. So. It's overperforming. A sorc with shields when he gets low can't just negate all my damage in a click. With a ceap ultimate. A templar in heavy can't just stay alive forever, becouse of this ultimate. It's just broken, who fails to admit it probably fails at the game.
I promise me a 3 of my friends could kill you using this ultimate.
I bet you can't.
It only lasts 5 seconds, you just got to Cc/root the user so he burn some resource and don't waste yours, just letting him regen hp, doesn't really matter. And again, it's not all that different from shield or warden healing ult. Do you want to nerf those too? What then, nerf to dawnbreaker, soul assault and incap?The main iusse people fail to see is: With a Healing ultimate i can be zerged down, but i won't die. Even if 4 people are hitting on me. Any other ultimate doesn't do this. Even the templar even ultimate (which got a nerf) can't do this. So. It's overperforming. A sorc with shields when he gets low can't just negate all my damage in a click. With a ceap ultimate. A templar in heavy can't just stay alive forever, becouse of this ultimate. It's just broken, who fails to admit it probably fails at the game.
Brutusmax1mus wrote: »The main iusse people fail to see is: With a Healing ultimate i can be zerged down, but i won't die. Even if 4 people are hitting on me. Any other ultimate doesn't do this. Even the templar even ultimate (which got a nerf) can't do this. So. It's overperforming. A sorc with shields when he gets low can't just negate all my damage in a click. With a ceap ultimate. A templar in heavy can't just stay alive forever, becouse of this ultimate. It's just broken, who fails to admit it probably fails at the game.
I promise me a 3 of my friends could kill you using this ultimate.
I bet you can't.
It only lasts 5 seconds, you just got to Cc/root the user so he burn some resource and don't waste yours, just letting him regen hp, doesn't really matter. And again, it's not all that different from shield or warden healing ult. Do you want to nerf those too? What then, nerf to dawnbreaker, soul assault and incap?The main iusse people fail to see is: With a Healing ultimate i can be zerged down, but i won't die. Even if 4 people are hitting on me. Any other ultimate doesn't do this. Even the templar even ultimate (which got a nerf) can't do this. So. It's overperforming. A sorc with shields when he gets low can't just negate all my damage in a click. With a ceap ultimate. A templar in heavy can't just stay alive forever, becouse of this ultimate. It's just broken, who fails to admit it probably fails at the game.
Brutusmax1mus wrote: »Brutusmax1mus wrote: »The main iusse people fail to see is: With a Healing ultimate i can be zerged down, but i won't die. Even if 4 people are hitting on me. Any other ultimate doesn't do this. Even the templar even ultimate (which got a nerf) can't do this. So. It's overperforming. A sorc with shields when he gets low can't just negate all my damage in a click. With a ceap ultimate. A templar in heavy can't just stay alive forever, becouse of this ultimate. It's just broken, who fails to admit it probably fails at the game.
I promise me a 3 of my friends could kill you using this ultimate.
I bet you can't.
It's only strong when the user is solo and receiving all the heals any way. So if it's 4v1 add they use it, line up your bust for 5 seconds....
Also, it's an ultimate..Do you whine when a damage dealing ultimate deals damage or kills you? (Probably) Do you cry over magma armor?? That literally makes someone unkillable. How about snb ultimate. You're hard to kill and reflect stuff!! Imba imba!
It is awesome for my small groups tho. I bet it's saved us as many times as we've killed using db together.
It only lasts 5 seconds, you just got to Cc/root the user so he burn some resource and don't waste yours, just letting him regen hp, doesn't really matter. And again, it's not all that different from shield or warden healing ult. Do you want to nerf those too? What then, nerf to dawnbreaker, soul assault and incap?The main iusse people fail to see is: With a Healing ultimate i can be zerged down, but i won't die. Even if 4 people are hitting on me. Any other ultimate doesn't do this. Even the templar even ultimate (which got a nerf) can't do this. So. It's overperforming. A sorc with shields when he gets low can't just negate all my damage in a click. With a ceap ultimate. A templar in heavy can't just stay alive forever, becouse of this ultimate. It's just broken, who fails to admit it probably fails at the game.
It's 5 seconds of heals and major protection, then other 5 seconds of major protection. Total of 10 seconds of immortality. In a group, you won't die.
Waffennacht wrote: »It only lasts 5 seconds, you just got to Cc/root the user so he burn some resource and don't waste yours, just letting him regen hp, doesn't really matter. And again, it's not all that different from shield or warden healing ult. Do you want to nerf those too? What then, nerf to dawnbreaker, soul assault and incap?The main iusse people fail to see is: With a Healing ultimate i can be zerged down, but i won't die. Even if 4 people are hitting on me. Any other ultimate doesn't do this. Even the templar even ultimate (which got a nerf) can't do this. So. It's overperforming. A sorc with shields when he gets low can't just negate all my damage in a click. With a ceap ultimate. A templar in heavy can't just stay alive forever, becouse of this ultimate. It's just broken, who fails to admit it probably fails at the game.
It's 5 seconds of heals and major protection, then other 5 seconds of major protection. Total of 10 seconds of immortality. In a group, you won't die.
I see what you mean, it can potentially trigger the second half if you receive that final tick.
In a group less likely for you to receive the final tick
Edit: so no more 1v4 immortality because of it though?
It only lasts 5 seconds, you just got to Cc/root the user so he burn some resource and don't waste yours, just letting him regen hp, doesn't really matter. And again, it's not all that different from shield or warden healing ult. Do you want to nerf those too? What then, nerf to dawnbreaker, soul assault and incap?The main iusse people fail to see is: With a Healing ultimate i can be zerged down, but i won't die. Even if 4 people are hitting on me. Any other ultimate doesn't do this. Even the templar even ultimate (which got a nerf) can't do this. So. It's overperforming. A sorc with shields when he gets low can't just negate all my damage in a click. With a ceap ultimate. A templar in heavy can't just stay alive forever, becouse of this ultimate. It's just broken, who fails to admit it probably fails at the game.
It's 5 seconds of heals and major protection, then other 5 seconds of major protection. Total of 10 seconds of immortality. In a group, you won't die.
Brutusmax1mus wrote: »It only lasts 5 seconds, you just got to Cc/root the user so he burn some resource and don't waste yours, just letting him regen hp, doesn't really matter. And again, it's not all that different from shield or warden healing ult. Do you want to nerf those too? What then, nerf to dawnbreaker, soul assault and incap?The main iusse people fail to see is: With a Healing ultimate i can be zerged down, but i won't die. Even if 4 people are hitting on me. Any other ultimate doesn't do this. Even the templar even ultimate (which got a nerf) can't do this. So. It's overperforming. A sorc with shields when he gets low can't just negate all my damage in a click. With a ceap ultimate. A templar in heavy can't just stay alive forever, becouse of this ultimate. It's just broken, who fails to admit it probably fails at the game.
It's 5 seconds of heals and major protection, then other 5 seconds of major protection. Total of 10 seconds of immortality. In a group, you won't die.
If youre in a group odds are it won't heal u 5 times. So say you get the first heal. You only get 1 heal, and 5 seconds off protection and crit dmg.
It's a smart heal, you're in a group, YOU who casted it may never even get healed or buffed in fact. How is that op?
Brutusmax1mus wrote: »It only lasts 5 seconds, you just got to Cc/root the user so he burn some resource and don't waste yours, just letting him regen hp, doesn't really matter. And again, it's not all that different from shield or warden healing ult. Do you want to nerf those too? What then, nerf to dawnbreaker, soul assault and incap?The main iusse people fail to see is: With a Healing ultimate i can be zerged down, but i won't die. Even if 4 people are hitting on me. Any other ultimate doesn't do this. Even the templar even ultimate (which got a nerf) can't do this. So. It's overperforming. A sorc with shields when he gets low can't just negate all my damage in a click. With a ceap ultimate. A templar in heavy can't just stay alive forever, becouse of this ultimate. It's just broken, who fails to admit it probably fails at the game.
It's 5 seconds of heals and major protection, then other 5 seconds of major protection. Total of 10 seconds of immortality. In a group, you won't die.
If youre in a group odds are it won't heal u 5 times. So say you get the first heal. You only get 1 heal, and 5 seconds off protection and crit dmg.
It's a smart heal, you're in a group, YOU who casted it may never even get healed or buffed in fact. How is that op?
If you are using it on a group, it's becouse YOU need it. You'll get 3-2 tick of heals and 7-8 seconds on protection, deleting EVERY effort made by the players to kill you
Waffennacht wrote: »Brutusmax1mus wrote: »It only lasts 5 seconds, you just got to Cc/root the user so he burn some resource and don't waste yours, just letting him regen hp, doesn't really matter. And again, it's not all that different from shield or warden healing ult. Do you want to nerf those too? What then, nerf to dawnbreaker, soul assault and incap?The main iusse people fail to see is: With a Healing ultimate i can be zerged down, but i won't die. Even if 4 people are hitting on me. Any other ultimate doesn't do this. Even the templar even ultimate (which got a nerf) can't do this. So. It's overperforming. A sorc with shields when he gets low can't just negate all my damage in a click. With a ceap ultimate. A templar in heavy can't just stay alive forever, becouse of this ultimate. It's just broken, who fails to admit it probably fails at the game.
It's 5 seconds of heals and major protection, then other 5 seconds of major protection. Total of 10 seconds of immortality. In a group, you won't die.
If youre in a group odds are it won't heal u 5 times. So say you get the first heal. You only get 1 heal, and 5 seconds off protection and crit dmg.
It's a smart heal, you're in a group, YOU who casted it may never even get healed or buffed in fact. How is that op?
If you are using it on a group, it's becouse YOU need it. You'll get 3-2 tick of heals and 7-8 seconds on protection, deleting EVERY effort made by the players to kill you
And then you'll heal with the first tick, really doubt after that heal you'll be lower than anyone else in your group.
It's a very good Ult, but I wouldn't consider it OP.
Plus, every time you use a healing ult, that means -
No destro ult
No SA
No Leap, Thicket, Incap, etc etc
Dude, we play the game you know. And what you describe it just doens't happen. Why, because there are also other strong ultis. Give it up.Brutusmax1mus wrote: »It only lasts 5 seconds, you just got to Cc/root the user so he burn some resource and don't waste yours, just letting him regen hp, doesn't really matter. And again, it's not all that different from shield or warden healing ult. Do you want to nerf those too? What then, nerf to dawnbreaker, soul assault and incap?The main iusse people fail to see is: With a Healing ultimate i can be zerged down, but i won't die. Even if 4 people are hitting on me. Any other ultimate doesn't do this. Even the templar even ultimate (which got a nerf) can't do this. So. It's overperforming. A sorc with shields when he gets low can't just negate all my damage in a click. With a ceap ultimate. A templar in heavy can't just stay alive forever, becouse of this ultimate. It's just broken, who fails to admit it probably fails at the game.
It's 5 seconds of heals and major protection, then other 5 seconds of major protection. Total of 10 seconds of immortality. In a group, you won't die.
If youre in a group odds are it won't heal u 5 times. So say you get the first heal. You only get 1 heal, and 5 seconds off protection and crit dmg.
It's a smart heal, you're in a group, YOU who casted it may never even get healed or buffed in fact. How is that op?
If you are using it on a group, it's becouse YOU need it. You'll get 3-2 tick of heals and 7-8 seconds on protection, deleting EVERY effort made by the players to kill you
Dude, we play the game you know. And what you describe it just doens't happen. Why, because there are also other strong ultis. Give it up.Brutusmax1mus wrote: »It only lasts 5 seconds, you just got to Cc/root the user so he burn some resource and don't waste yours, just letting him regen hp, doesn't really matter. And again, it's not all that different from shield or warden healing ult. Do you want to nerf those too? What then, nerf to dawnbreaker, soul assault and incap?The main iusse people fail to see is: With a Healing ultimate i can be zerged down, but i won't die. Even if 4 people are hitting on me. Any other ultimate doesn't do this. Even the templar even ultimate (which got a nerf) can't do this. So. It's overperforming. A sorc with shields when he gets low can't just negate all my damage in a click. With a ceap ultimate. A templar in heavy can't just stay alive forever, becouse of this ultimate. It's just broken, who fails to admit it probably fails at the game.
It's 5 seconds of heals and major protection, then other 5 seconds of major protection. Total of 10 seconds of immortality. In a group, you won't die.
If youre in a group odds are it won't heal u 5 times. So say you get the first heal. You only get 1 heal, and 5 seconds off protection and crit dmg.
It's a smart heal, you're in a group, YOU who casted it may never even get healed or buffed in fact. How is that op?
If you are using it on a group, it's becouse YOU need it. You'll get 3-2 tick of heals and 7-8 seconds on protection, deleting EVERY effort made by the players to kill you
Its basicly like the Soul Siphoner ultimate (nb) on steroids, except it only costs about half the ultimate.
I say increase the cost by atleast 50, and nerf the burst heal somewhat.
WuffyCerulei wrote: »It's prefectly fine and dandy. It's actually a life-saver in BGs, but it doesn't overperform at all. You can still get killed by a group if you're by yourself.
WuffyCerulei wrote: »It's prefectly fine and dandy. It's actually a life-saver in BGs, but it doesn't overperform at all. You can still get killed by a group if you're by yourself.
In those 10 seconds, is most unlikely
Waffennacht wrote: »WuffyCerulei wrote: »It's prefectly fine and dandy. It's actually a life-saver in BGs, but it doesn't overperform at all. You can still get killed by a group if you're by yourself.
In those 10 seconds, is most unlikely
Let's just say you're right.
Then right @#$_ing after you're dead lmao
Waffennacht wrote: »WuffyCerulei wrote: »It's prefectly fine and dandy. It's actually a life-saver in BGs, but it doesn't overperform at all. You can still get killed by a group if you're by yourself.
In those 10 seconds, is most unlikely
Let's just say you're right.
Then right @#$_ing after you're dead lmao
True, but there is always the variable to get your friend to aid you. Or kill the frakers in the meatime. 10 seconds are a lot.