neal_brasier wrote: »Wow! I thought wrothgar was the best zone in the game the stories immense, the areas beautiful and the public dungeons were great
Was thinking about this myself. I would like to play the DLC dungeons sometimes in the random dungeon rotation but not every time. They are way too long and with noobish players even too hard. I like the DLC dungeons anyway but sometimes just not worth the time. Don't make them easier. Just add a tick option that I want them included in the random dungeons or not.
Sometimes I feel a bit in a disadvantage that I have the DLC dungeons in the rotation.
It's so rare to get DLC dungeons on random, it's not that big a deal
This, i farm nWGT for spell power cure, honestly the dungeon is harder than the easy vet dungeons.FoolishHuman wrote: »
The problem is that dungeons has level requirements, this dates back to the start then dungeons had fixed mob level in normal, this was later changed to scaled to group leader before beeing set to fixed level with one tamriel.It's so rare to get DLC dungeons on random, it's not that big a deal
Wish that was true. Actually I nearly get into the DLC dungeons more often than the normal ones. And I could do 2-3 basic dungeons by the time I finish the DLC dungeons. Not talking about the new Horns of the Reach dungeons because they are nice and quick.
It's so rare to get DLC dungeons on random, it's not that big a deal