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Zos Make A Free Alliance!

mmolegends44
mmolegends44
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Alot of people wish there was a option to be apart of no alliance and be a individual being apart of these alliances cyrodil tactics is not what it use to be when the game first came out.
  • ifDoubtNerfIt
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    edwxi.jpg
  • Slick_007
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    6711316-cute-furious-ninja-with-katana-ready-to-attack.jpg?ver=6
  • MrGarlic
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    Yes please.

    I see a whole new DLC called 'Wandergeselle' or 'Wandering Journeyman.' Players with no affiliation with any alliance, order or guild, just go where they want.

    They could join the ranks of neutral NPCs, but woe-betide they join an alliance, as that will be their chosen path for evermore.

    whaddaya reckon?

    'Sharp Arrows'Mr.Garlic
    Hidden by darkness, a shadow in the night,A sped arrow dissecting the gloom,Finding it's target, such delight.
  • SilverIce58
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    Honestly, even though I'm vehemently for the Daggerfall Covenant, I think a faction that consists of wanderers and mercenaries would be absolutely amazing! They could introduce it in an update that also adds in 1-3 new playable races (Reachmen, Maormer, and Naga) who wouldn't fit with the other factions.
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  • mmolegends44
    mmolegends44
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    It's just when you are apart of no alliance you can just kill everyone just a free for all you don't have to see everyone's arguing or any of that no emp pushes which is irrelevant everyone takes empty keeps to win campaigns nobody pushes for emp the right way and hold and defend nomore
  • SydneyGrey
    SydneyGrey
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    But then where would they start the game, if they don't have Morrowind?
  • Rohamad_Ali
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    I believe that is what guilds are for . Living in a territory or born their automatically puts citizens under rule of which ever government holds the land . It is not always volunteers for this as kings and queens subjugation holds precedence over personal loyalties in medieval society .
  • Magdalina
    Magdalina
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    But what'd that offer that One Tamriel already doesn't have covered? You can already go anywhere you want in any order you like.
  • mmolegends44
    mmolegends44
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    i'm basing this off of cyrodil making a option for people to be in a free alliance lots of drama with all alliances on console ps4z
  • ofSunhold
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    This should always have been an option for Imperials at least.

    But I don't think any new features for the Alliance War are coming. Cyrodiil is a mess.
    Classes that don't need any class ability nerfs: Nightblades, Dragonknights, Sorcs, Templars, Wardens.
  • LMar
    LMar
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    N.b. "apart" and "a part" mean two different things, most often with conflicting meaning. Choose carefully :)
    "If a stick of fish is a fish stick, it will stick like other fish sticks stick"
    "Taller races now sit in chairs correctly"
  • Magdalina
    Magdalina
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    i'm basing this off of cyrodil making a option for people to be in a free alliance lots of drama with all alliances on console ps4z

    If you mean people should be allowed to wander around Cyrodiil and be immune to PvP basically then the answer should be no. Cyrodiil is for PvP. If one day all the complaining does push ZOS to a PvE Cyrodiil server then that's one thing but basically turning PvP off for yourself in a zone full of PvP is not a good idea.
    Edited by Magdalina on August 20, 2017 10:48AM
  • Theosis
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    Mages guild and fighters guild are neutral.. we should be able to join them exclusively.. PvP might be complicated though
    This is were my signature would be if I was allowed one.
  • Shardan4968
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    So this is another excuse for PVErs to have non-PvP Cyrodiil? Ok, but then add bounty hunters in PvE zones, so I can kill players with high bounty or they can kill me. There's no need for neutral faction If you can go to all provinces with One Tamriel and not being attacked by other alliance.
    Edited by Shardan4968 on August 20, 2017 1:22PM
    PC/EU
  • FoolishHuman
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    If one could join the imperial legion, be the bad guys, everyone could attack them.
  • BloodWolfe
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    being apart of these alliances cyrodil tactics is not what it use to be when the game first came out.

    Ummm, what?!? That is exactly what it was when the game came out. Be glad they allowed free roaming and questing across all alliances at any level. It used to be you were locked to your alliance completely until vet levels.

    Either you don't know what you are talking about or you need to learn better English (grammar and adding punctuations) because that was brutal to read. No offence, maybe English isn't your first language but that whole op made no sense.
  • generalmyrick
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    i like this idea...

    like barbarians in civilization!!! :-)
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  • mook-eb16_ESO
    mook-eb16_ESO
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    Intially when I read this post I thought this is a stupid idea, but the more I thought about it the more fun I thought it could actually be. So how would factionless play on a cyrodiil map work?. Everyone against everyone else unless grouped? Objectives to take or maybe even build your own? Interestingly though it would stop zerging especially if group size was maxed at 12. hmm food for thought.
  • idk
    idk
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    Alot of people wish there was a option to be apart of no alliance and be a individual being apart of these alliances cyrodil tactics is not what it use to be when the game first came out.

    Zos already removed the alliance restrictions from everything that does not need it. Clearly with Cyrodiil it is required and always will be. I thinking there is a lack of seriousness here. Certainly poinless since these no alliance beings could not take a keep and would merely be killing each other. Would be laughable hearing their qq because of the choices they made.
  • The_Smilemeister
    The_Smilemeister
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    I'd rather we choose to join a faction during the game rather than have to choose one as soon as you create a character like they do in Destiny. Only problem is I'm not sure how that would work with Cyrodiil and how it's designed.
  • tinythinker
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    I'd rather we choose to join a faction during the game rather than have to choose one as soon as you create a character like they do in Destiny. Only problem is I'm not sure how that would work with Cyrodiil and how it's designed.

    Step One. Have info about each of the three Alliances in the character creation screen like they do for class and race. Select an Alliance. You are, just as in the current system, a citizen with no military rank or designation. You start in your home Alliance if you don't have Morrowind.

    Step Two. Have recruitment NPCs for the army of each Alliance. Here is where you choose who to fight for. You are notified that this is a permanent decision.
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  • MrGarlic
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    Magdalina wrote: »
    i'm basing this off of cyrodil making a option for people to be in a free alliance lots of drama with all alliances on console ps4z

    If you mean people should be allowed to wander around Cyrodiil and be immune to PvP basically then the answer should be no. Cyrodiil is for PvP. If one day all the complaining does push ZOS to a PvE Cyrodiil server then that's one thing but basically turning PvP off for yourself in a zone full of PvP is not a good idea.

    Not in my mind.

    You would be a target to everyone in Cyrodiil, other neutrals included, unless you were grouped.

    In fact, why not join an alliance group and fight with them. Switch sides if you want (with cooldown,) fight as a mercenary.

    But how about this, if you are an alliance member and you kill a neutral, you get no alliance points or rewards. This adds a question into your mind. 'Do I waste time and resources fighting this person if I am not going to get anything out of it?' Risk versus reward type activity. (Neutrals would also receive no rewards.)

    Neutrals could also capture a Keep or resources. Cutting supply lines and requiring it to be recaptured by an Alliance.

    I just think this could add a bit more complexity to Cyrodiil, which In my view, it needs.

    But no, I don't think neutrals should get freedom of movement in Cyrodiil. It's a warzone after all.
    'Sharp Arrows'Mr.Garlic
    Hidden by darkness, a shadow in the night,A sped arrow dissecting the gloom,Finding it's target, such delight.
  • mook-eb16_ESO
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    MrGarlic wrote: »
    Neutrals could also capture a Keep or resources. Cutting supply lines and requiring it to be recaptured by an Alliance.

    I just think this could add a bit more complexity to Cyrodiil, which In my view, it needs.

    Complexity , "yes we take the keep we get the ap but hey you cant kill us lol". Erm I think you just broke cyrodiil


    Edited by mook-eb16_ESO on August 20, 2017 10:45PM
  • Mettaricana
    Mettaricana
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    Honestly, even though I'm vehemently for the Daggerfall Covenant, I think a faction that consists of wanderers and mercenaries would be absolutely amazing! They could introduce it in an update that also adds in 1-3 new playable races (Reachmen, Maormer, and Naga) who wouldn't fit with the other factions.

    Reachmen are just bretons

    But the maomer are a good choice


    Id love a factionless option if for sake of cyrodill only be allowed to queue in for 1 faction for the duration so no multi spies etc maybe omit the emperor option for a lesser goal to make up for the factionless option.

    Also my personal factionless choices would be

    Maomer
    The more human like khajiits forgot name
    Imga
    Naga

    Basically races not in a faction but are carbon copies of exsisting races maomer can mimic altmer naga can mimic argonian, inga can mimic orcs or something with big stronkness lol.

    Can fit in epically with current storylines since you seem to be a factionless wanderer anyway aside from serving the faction you fell outta the sky at.
  • Taleof2Cities
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    Magdalina wrote: »

    If you mean people should be allowed to wander around Cyrodiil and be immune to PvP basically then the answer should be no. Cyrodiil is for PvP.

    ^This.^
  • SilverIce58
    SilverIce58
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    Honestly, even though I'm vehemently for the Daggerfall Covenant, I think a faction that consists of wanderers and mercenaries would be absolutely amazing! They could introduce it in an update that also adds in 1-3 new playable races (Reachmen, Maormer, and Naga) who wouldn't fit with the other factions.

    Reachmen are just bretons

    But the maomer are a good choice


    Id love a factionless option if for sake of cyrodill only be allowed to queue in for 1 faction for the duration so no multi spies etc maybe omit the emperor option for a lesser goal to make up for the factionless option.

    Also my personal factionless choices would be

    Maomer
    The more human like khajiits forgot name
    Imga
    Naga

    Basically races not in a faction but are carbon copies of exsisting races maomer can mimic altmer naga can mimic argonian, inga can mimic orcs or something with big stronkness lol.

    Can fit in epically with current storylines since you seem to be a factionless wanderer anyway aside from serving the faction you fell outta the sky at.

    Reachman would be like a Breton with stamina racials instead of magicka. Also they're not actually the same race, the reachmen come from bretons, but are a mix of breton and nord ancestry.

    Imga would be the lesser stamina versions of Altmer, since according to lore, Imga mimic Altmer since they think altmer are the best race.
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    Xhiak-Qua'cthurus - Argonian Frost Warden EP
    Kujata-qa - Khajiit Magplar AD
    Suunleth-dar - Khajiit Stamblade AD
    Teldryn Antharys - Dunmer Flame DK EP
    Strikes-With-Venom - Argonian Poison DK EP
    Rur'san-ra - Khajiit WW Stamsorc AD
    Ilianos Solinar - Altmer Stamplar AD
    Iscah Silver-Heart - Reachman Magden DC
  • mmolegends44
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    wander? smh people listen free alliance just mean you have a option to be by yourself not be apart of Ebonheart, Aldmeri Dominion, Daggerfall Cov. You get your own ap
  • mmolegends44
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    @LMar get your masters in english clearly you are in the wrong field correcting someone on words just saying.
  • Dracindo
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    I like the idea.

    In regards to Cyrodiil for these guys:
    They can join as a mercenary for any alliance. However, they can't switch sides during a campaign, (they earn less gold rewards or only gold rewards,) and they can't be crowned Emperor (for obvious reasons).

    As to where they start if they don't have Morrowind:
    Make Morrowind F2P, it's $40 crap anyway.
    Old but legit jokes aside:
    • Random
    • Player may choose
    • Race-dependant (eg., Argonians will start in Ebonheart teritory) (Imperial: See option 1 and 2)
  • MakoFore
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    brotherhood without banners! would be cool - but ive gone past fantasizing what zos can do with the game - so much cool stuff is possible- but they re more liable to *** *** up so yeah.
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