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Sick and tired of blaming tanks

PoppinSoul
PoppinSoul
Soul Shriven
Tank is hard job.

blocking, taunting, making shield for others, being blamed by others...

Dpses always are blaming for their death and miss on tanks(or healers)

[slashing boss to get stamina to block] -> "Don't do unnecessary hit, you're not dps noob"
[moving position for evading boss attacks] -> "Why are you keep moving? My AoE is missed because of you!"
[If tanks have two-handed or other weapons for secondary] -> "just tank plz... two-handed tells a lot.."

yes, yes dpses my lords. my heros. I'm just a humble servant of you VIPs.
Edited by PoppinSoul on August 19, 2017 6:13AM
  • Waffennacht
    Waffennacht
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    If you're talking about 4 man Dungeons, them dps guys got no one to blame but themselves
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  • Betsararie
    Betsararie
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    PoppinSoul wrote: »
    Tank is hard job

    nah.

    Tank is an easy job. Very very easy. I've done a lot of it.

    The tank should never die. Ever. Yes if they die then, they now deserve to be blamed.

    If they stay alive, even if they're tanking is at a 'C' or 'D' grade level, then there is no need to blame them.
  • Tasear
    Tasear
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    Got to position yourself and adds. Always remember to taunt two handers.
  • Cave_Canem
    Cave_Canem
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    If the commentary is valid, learn from it, otherwise just give some back:

    [slashing boss to get stamina to block] -> "Don't do unnecessary hit, you're not dps noob"
    The fact that its still alive suggests that you're not DPS either.

    [moving position for evading boss attacks] -> "Why are you keep moving? My AoE is missed because of you!"
    If you can't kill it before I get bored and start shuffling, its your lack of DPS thats the problem.

    [If tanks have two-handed or other weapons for secondary] -> "just tank plz... two-handed tells a lot.."
    Just DPS plz... running commentary tells a lot...
  • goldenarcher1
    goldenarcher1
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    bwkdCru.gif
  • Shardan4968
    Shardan4968
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    Don't mind idiots. Tell them about mechanics and If they are still blaming, just kick them. I saw guy in PvP who was yelling on chat "Stop using ballista! It's doing no damage to gate!", lol.
    PC/EU
  • Rahotu
    Rahotu
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    Don't mind idiots. Tell them about mechanics and If they are still blaming, just kick them. I saw guy in PvP who was yelling on chat "Stop using ballista! It's doing no damage to gate!", lol.

    I saw a sorc taunting in pvp once...
  • Pele
    Pele
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    There will always be critics even if you don't do anything wrong especially if you pug. If you're doing your job correctly, don't worry about anything they say. As Cave_Canem said, if the criticism is ever valid, don't take it personally and learn from it.

    DPS death is the tank's fault if the tank fails to hold aggro when it's possible then mobs eat the squishy DPS or the tank fails to handle deadly mechanics. If you're holding aggro and dealing with deadly mechanics then ignore the critics. It's not worth arguing with them.
  • Rahotu
    Rahotu
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    and OP i'm concerned you seem to have an issue with dps,don't they blame the healer equally or don't you feel the need to stand up for healers?
  • KeiruNicrom
    KeiruNicrom
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    Sounds like someone needs to learn how to tank. You see all you are is a blocking taunt stick. You are nothing more. Dont do work above your paygrade mmmmmkay?

    /s



    Seriously though the talkative dds are usually the ones that deal less damage than the tank or healer. Shouldnt talk about how one member should do their job if you cant do yours
  • ofSunhold
    ofSunhold
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    If it makes you feel any better, the healer is probably laughing at them.
    Classes that don't need any class ability nerfs: Nightblades, Dragonknights, Sorcs, Templars, Wardens.
  • Ihatenightblades
    Ihatenightblades
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    If you're talking about 4 man Dungeons, them dps guys got no one to blame but themselves

    Your saying if a healer is not healing in a 4 man dungeon it's the dps fault? :|

    I would stick to normal content with a statement like that maybe thats what your talking about anyway.

    I would agree if you are dying in a normal dungeon its in you.
  • Stannum
    Stannum
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    PoppinSoul wrote: »
    [slashing boss to get stamina to block] -> "Don't do unnecessary hit, you're not dps noob"
    HA for getting stamina on tank is not the best way of stamina mangement due to several reasons.
    PoppinSoul wrote: »
    [moving position for evading boss attacks] -> "Why are you keep moving? My AoE is missed because of you!"
    All boss attacks that could be blocked should be blocked not evaded. Evade only deadly mechs one.
    PoppinSoul wrote: »
    [If tanks have two-handed or other weapons for secondary] -> "just tank plz... two-handed tells a lot.."
    Yep 2h on tank tells a lot


    Edited by Stannum on August 19, 2017 10:17AM
  • Argah
    Argah
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    Tanking is a bottom of the pile job, it's boring asf in vet stuff you just stand and get hit no point damaging, just debuff now and again.

    For normal content I tank with light armour, undaunted taunt that light armour shield and good to go.
  • Tan9oSuccka
    Tan9oSuccka
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    Blanco wrote: »
    PoppinSoul wrote: »
    Tank is hard job

    nah.

    Tank is an easy job. Very very easy. I've done a lot of it.

    The tank should never die. Ever. Yes if they die then, they now deserve to be blamed.

    If they stay alive, even if they're tanking is at a 'C' or 'D' grade level, then there is no need to blame them.

    Edit* Tanking with a good group is very easy.

    Tanking in Vet Pugs is not. People think they're much better than they are. Especially the guys that start flopping out their e-peen with spell damage/Max stats.

    And then blame the tank because their 12K health was not enough to stay alive.

  • paulsimonps
    paulsimonps
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    Stannum wrote: »
    PoppinSoul wrote: »
    [slashing boss to get stamina to block] -> "Don't do unnecessary hit, you're not dps noob"
    HA for getting stamina on tank is not the best way of stamina mangement due to several reasons.
    PoppinSoul wrote: »
    [moving position for evading boss attacks] -> "Why are you keep moving? My AoE is missed because of you!"
    All boss attacks that could be blocked should be blocked not evaded. Evade only deadly mechs one.
    PoppinSoul wrote: »
    [If tanks have two-handed or other weapons for secondary] -> "just tank plz... two-handed tells a lot.."
    Yep 2h on tank tells a lot


    In a dungeons? Are you for real? I heavy attack in Trials too, any time there is time for it you SHOULD do it, its an amazing way to get stamina back. If the boss doesn't hurt enough to where you can drop block then you should as much as you can to keep stamina up. And I mean trying to taunt a crap ton of adds or Trash mobs will drain you of your stamina, heavy attacking is a perfect way to restore that.
    Blanco wrote: »
    PoppinSoul wrote: »
    Tank is hard job

    nah.

    Tank is an easy job. Very very easy. I've done a lot of it.

    The tank should never die. Ever. Yes if they die then, they now deserve to be blamed.

    If they stay alive, even if they're tanking is at a 'C' or 'D' grade level, then there is no need to blame them.

    Not for everyone and not for all content, regular dungeons sure, but not all, and not vet Trials. And its easier to be a tank if you are bad and think there is less to it, much harder to be a great tank.
  • Curragraigue
    Curragraigue
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    Argah wrote: »
    Tanking is a bottom of the pile job, it's boring asf in vet stuff you just stand and get hit no point damaging, just debuff now and again.

    For normal content I tank with light armour, undaunted taunt that light armour shield and good to go.

    A discussion about tanks should never involve a discussion about what someone does in a normal dungeon. You can throw out the window all four roles on normal. You just face roll the keyboard or controller and you finish a normal dungeon.
    PUG Life - the true test of your skill

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  • Balsagna
    Balsagna
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    As a dps it's almost always entirely my fault when I die
  • ArchMikem
    ArchMikem
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    I never thought of "making shields for others" was a Tank's job. Shields falls under keeping people alive, and that's squarely the Healer's job, which is why my Templar slots the Barrier Ultimate. All I think a Tank needs to do is keep the Boss focused on them, that's it really.

    Tank keeps the attention on themselves, which frees the Healer up to keep everyone alive, which lets the DPS hit things until they stop.
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  • DarkAedin
    DarkAedin
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    ArchMikem wrote: »
    I never thought of "making shields for others" was a Tank's job. Shields falls under keeping people alive, and that's squarely the Healer's job, which is why my Templar slots the Barrier Ultimate. All I think a Tank needs to do is keep the Boss focused on them, that's it really.

    Tank keeps the attention on themselves, which frees the Healer up to keep everyone alive, which lets the DPS hit things until they stop.

    Another line of thought is to have the tank keep igneus and vigor on the group. Between that and the healers rapid regen tics (+ ritual if templar) + combat prayer every 8sec there should be no need for real heals. And ur healer can push over 20k dps.
    In proper tanking gear, the tank cant do that. And this method speeds up runs.

    My fastest and safest runs have always been 1 tank 3 dps with 1 mag dps keeping up rapid regen while the stam dps vigors. Or a templar tank who is doing the work of both healer and tank so the dps can just push.
  • Stannum
    Stannum
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    Stannum wrote: »
    PoppinSoul wrote: »
    [slashing boss to get stamina to block] -> "Don't do unnecessary hit, you're not dps noob"
    HA for getting stamina on tank is not the best way of stamina mangement due to several reasons.
    PoppinSoul wrote: »
    [moving position for evading boss attacks] -> "Why are you keep moving? My AoE is missed because of you!"
    All boss attacks that could be blocked should be blocked not evaded. Evade only deadly mechs one.
    PoppinSoul wrote: »
    [If tanks have two-handed or other weapons for secondary] -> "just tank plz... two-handed tells a lot.."
    Yep 2h on tank tells a lot


    In a dungeons? Are you for real? I heavy attack in Trials too, any time there is time for it you SHOULD do it, its an amazing way to get stamina back. If the boss doesn't hurt enough to where you can drop block then you should as much as you can to keep stamina up. And I mean trying to taunt a crap ton of adds or Trash mobs will drain you of your stamina, heavy attacking is a perfect way to restore that.
    In most normal dungeons tank is not needed at all, and in lots of vet too. Charging HA makes you vulnerable for dmg and CC if your build depends greatly on HA stam back you may have great problems in some situation when you will need stam for block and cannot charge HA not to be hit hard or CC atm and have no stam for block.. You should allways have powerful alternative ways to regain stam back even while blocking.
  • Argah
    Argah
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    ArchMikem wrote: »
    I never thought of "making shields for others" was a Tank's job. Shields falls under keeping people alive, and that's squarely the Healer's job, which is why my Templar slots the Barrier Ultimate. All I think a Tank needs to do is keep the Boss focused on them, that's it really.

    Tank keeps the attention on themselves, which frees the Healer up to keep everyone alive, which lets the DPS hit things until they stop.

    Buffs and debuffs are best for tank, if dragon night you can give shields give weapon and spell buffs etc. A dragon night tank only need the taunt from sword and board everything else imo should be for making your team get through it quicker.
  • Destruent
    Destruent
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    Stannum wrote: »
    Stannum wrote: »
    PoppinSoul wrote: »
    [slashing boss to get stamina to block] -> "Don't do unnecessary hit, you're not dps noob"
    HA for getting stamina on tank is not the best way of stamina mangement due to several reasons.
    PoppinSoul wrote: »
    [moving position for evading boss attacks] -> "Why are you keep moving? My AoE is missed because of you!"
    All boss attacks that could be blocked should be blocked not evaded. Evade only deadly mechs one.
    PoppinSoul wrote: »
    [If tanks have two-handed or other weapons for secondary] -> "just tank plz... two-handed tells a lot.."
    Yep 2h on tank tells a lot


    In a dungeons? Are you for real? I heavy attack in Trials too, any time there is time for it you SHOULD do it, its an amazing way to get stamina back. If the boss doesn't hurt enough to where you can drop block then you should as much as you can to keep stamina up. And I mean trying to taunt a crap ton of adds or Trash mobs will drain you of your stamina, heavy attacking is a perfect way to restore that.
    In most normal dungeons tank is not needed at all, and in lots of vet too. Charging HA makes you vulnerable for dmg and CC if your build depends greatly on HA stam back you may have great problems in some situation when you will need stam for block and cannot charge HA not to be hit hard or CC atm and have no stam for block.. You should allways have powerful alternative ways to regain stam back even while blocking.

    His tactic works great in vHoF, can you name any place with more CC, deadly attacks and lots of incoming damage?
    Noobplar
  • Asardes
    Asardes
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    Tank is needed just for vet DLC dungeons and trials. Normal dungeons and vet non-DLC can be run with 4DDs.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
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  • theroyalestpythonnub18_ESO
    Blanco wrote: »
    PoppinSoul wrote: »
    Tank is hard job

    nah.

    Tank is an easy job. Very very easy. I've done a lot of it.

    The tank should never die. Ever. Yes if they die then, they now deserve to be blamed.

    If they stay alive, even if they're tanking is at a 'C' or 'D' grade level, then there is no need to blame them.

    Except for with Dranos Velandor or Nerien'eth or literally any other fight where you are completely at the mercy of your group.
  • Gargath
    Gargath
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    Be a member of social guilds where many players play dungeons, don't play pugs, avoid toxic people, learn only from players being constructive and helpful. Toxic players should be placed into Ignore. Problem solved, fun restored.
    Edited by Gargath on August 19, 2017 11:59AM
    PC EU (PL): 14 characters. ESO player since 06.08.2015. Farkas finest quote: "Some people don't think I'm smart. Those people get my fist. But you, I like."
  • Stannum
    Stannum
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    Asardes wrote: »
    Tank is needed just for vet DLC dungeons and trials. Normal dungeons and vet non-DLC can be run with 4DDs.
    Yep but some vet non-DLC are much esier and more comfortable to run with tank ig Spindl1, Blessed crusible, WRS1
  • GreenhaloX
    GreenhaloX
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    Blanco wrote: »
    PoppinSoul wrote: »
    Tank is hard job

    nah.

    Tank is an easy job. Very very easy. I've done a lot of it.

    The tank should never die. Ever. Yes if they die then, they now deserve to be blamed.

    If they stay alive, even if they're tanking is at a 'C' or 'D' grade level, then there is no need to blame them.

    Yeah.. if you have good dps or toons that can actually dps. Since Morrowind, there have been an influx of new bloods into the game with a lot of lowbies and other lower cp toons/players running around. Tank is not invincible and can wipe when others aren't doing too well on a boss; particularly when you queue for a random group. You're not always going to get a sound group of toons/players. Sure, in normal dungeons and most contents in PvE land, it is hard to wipe as a tank. However, tanking for any DLC world boss, for example, it is a bit different. Certain boss has some crazy aoe that will drain the hp fast. Like the Looming Shadow pit in the Gold Coast. You get hit with a red curse that destroy your resistance and buffing up with Hardened Armor an Igneous Shield only aid a bit. I was tanking with my 72 hp tank and my hp went from 70k to the lower 30s quick. Although I didn't wipe, it was rough going when others can't seem to dps down the Minotaur boss and his cronies. It is a bad situation when a tank has to also dps. Same with vet dungeon and trial, a tank can also wipe when dps are lacking.

    On the latter.. you have a sorc "trying" to tank with the heavy ice staff blast. Now, this is ridiculous. I'm not going to get into tank 101, but a real tank does need certain amount of attributes and skillset to be effective. A sorc with an ice staff is not one so effective to act as a tank! In every situation so far that I have ran into a sorc using an ice staff trying to tank, all that sorc doing is blasting the boss with the heavy ice and then back-paddling around while the boss chased him. All the while, as the dps, you're also chasing around after the boss who is chasing after the sorc. Again, not tank 101 here, but big part of being a tank is keeping the boss stationary at bay so the dps can easily dps down the boss without having to run around everywhere chasing after the boss. There is no need for a tank then if dps still have to run around chasing after the boss. It is like a fight without a tank when a boss is chasing after a toon and the other toons are chasing after the boss. Same shite with a sorc using the ice staff to aggro the boss.
  • Jhalin
    Jhalin
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    The only time I rage on a tank is if I keep getting gibbed by a boss going wild on the group cause a tank has decided taunting is dumb.

    Otherwise I'm content with simple aggro holding. Garbage dps can cry about adds all they want but if they can't clear the trash with AoE before the trash mobs kill them, there's something wrong with their dps.
  • onemoredragon
    onemoredragon
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    Tanking is a fun job. But it pays off mostly when you're playing with a good group. So don't get discouraged, OP, if that were a few terrible pug runs that brought you to this forum with this post :)

    And I personally prefer having a tank in vet dungeons - makes runs much more cleaner. Sad that some people underestimate positioning and all the good stuff that tank brings to the group.

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