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Why cost increase poisons need to be removed. What sums it up imo..

  • SugaComa
    SugaComa
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    olsborg wrote: »
    Outcome 1: You have a fight, lets say a 1v3 or any kind of 1vX. Its going well, you kill 1 or 2ish players, but eventually die...you immediately review the fight and think to yourself "I coulda done that or that and maybe the fight woulda gone differently" you atempt to learn from it, and adapt and inevitably get better, if only a smidge each time. But you enjoyed it and think of it as a good fight, and you get back out there to chase more good fights.

    Outcome 2: You have a fight, lets say a 1v3 or any kind of 1vX. Its going well, you damage or maybe even kill 1 players, but your otherwise well tought out build, runs out of resources faster then you could ever have thought and you die because you simply couldnt use any more skills. You basicly come to the conclusion that someone must have been using cost poisons and it wouldnt have mattered what your build was, youd have ended up the same way no matter what. You think to yourself, "F this *** im outta here"


    Toughts?

    They're great ... I'm all for them and yes I use them ... Call me a scrub call me what you want.

    But as a healer my dogs isn't high, I'm not tanky making your abilities cost more allow me to gather time to get away or revive someone with the power to kill you

    If you can't figure out your abilities are costing more cos you're too busy spamming buttons then you need to pay more attention to what's happening in real time not reviewing death scripts n deciding what you will spam next
  • BohnT
    BohnT
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    SugaComa wrote: »
    olsborg wrote: »
    Outcome 1: You have a fight, lets say a 1v3 or any kind of 1vX. Its going well, you kill 1 or 2ish players, but eventually die...you immediately review the fight and think to yourself "I coulda done that or that and maybe the fight woulda gone differently" you atempt to learn from it, and adapt and inevitably get better, if only a smidge each time. But you enjoyed it and think of it as a good fight, and you get back out there to chase more good fights.

    Outcome 2: You have a fight, lets say a 1v3 or any kind of 1vX. Its going well, you damage or maybe even kill 1 players, but your otherwise well tought out build, runs out of resources faster then you could ever have thought and you die because you simply couldnt use any more skills. You basicly come to the conclusion that someone must have been using cost poisons and it wouldnt have mattered what your build was, youd have ended up the same way no matter what. You think to yourself, "F this *** im outta here"


    Toughts?

    They're great ... I'm all for them and yes I use them ... Call me a scrub call me what you want.

    But as a healer my dogs isn't high, I'm not tanky making your abilities cost more allow me to gather time to get away or revive someone with the power to kill you

    If you can't figure out your abilities are costing more cos you're too busy spamming buttons then you need to pay more attention to what's happening in real time not reviewing death scripts n deciding what you will spam next

    Really so you tell me that i should stop using skills because I'm poisoned? In a 1vX you can be poisoned for 100% of the time so you should just accept to die and stop using skills.

    You said you are a healer you shouldn't have such crazy influence on the offensive part of the fight. As a healer you can easily survive through 3-4 ppl without problems.
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