MADshadowman_ wrote: »Blooddrinker (Medium)
- (2) Weapon Critical
- (3) Weapon Damage
- (4) Weapon Critical
- (5) Increases the damage you deal with bleed damage over time effects by 20%.
Can we compile a list of sources for bleed damage? I'd like to see if there's anything i didn't think of yet.
These are the things i could come up with:
- 2H - Cleave
- DW - Twin Slashes
- Set - Twin Sisters
- Weapon - All 2H Axes
Do you know anything else that causes bleed damage?
For example WW light attacks.
Alchemical wrote: »For example WW light attacks.
Yeah, I was eyeing blood drinker for my WW the minute info on HotR came out. Haven't had the chance to start farming though. Still, mite be cool.
I think any kind of physical damage over time counts as bleed damage right?
UppGRAYxDD wrote: »So, 5 blood drinker, 5 hulking, and 2 pc kena...WW duel wielding charged axes and light attacking you to fn death...
UppGRAYxDD wrote: »So, 5 blood drinker, 5 hulking, and 2 pc kena...WW duel wielding charged axes and light attacking you to fn death...
UppGRAYxDD wrote: »So, 5 blood drinker, 5 hulking, and 2 pc kena...WW duel wielding charged axes and light attacking you to fn death...
Damage = Tooltip * Resistance * Critical * Damage Done * Damage Taken * Execute bonus
The 5 piece bonus of Blooddrinker falls under Damage Done (as is CP, Minor Slayer and Minor Berserk to name a few). All Damage Done buffs are additive with one another. If you had Minor Slayer and say 20% CP increasing your bleed damage then with Blooddrinker your Damage Done will be 5 (Minor Slayer) + 20 (CP) + 20 (Blooddrinker) for a total of 45.
Major Brutality will increase your weapon damage which increases the tooltip of the bleed damage.
UppGRAYxDD wrote: »So, 5 blood drinker, 5 hulking, and 2 pc kena...WW duel wielding charged axes and light attacking you to fn death...
Charged doesn't increase bleed uptime and if it did,it would be bad. Reason is that it is a dot that ticks for the first time after two seconds and you keep refreshing it within the first two seconds very often, rendering the bleed useless