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White Noob Tower

  • Tonnopesce
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    if dungeons are too hard, people complain about how long time it takes to grind the gear. All gear are currently bind on pickup, which means you cannot sell it in the guild stores. The more content comes, the more gear there is to farm. I remember 2-3 years ago when city of ash was a new dungeon and valkyn skoria monster set was best in slot. A friend of mine farmed that dungeon 70 times before he got his first helm, which was crappy trait as well btw. One city of ash run could take an hour or two if you didn't have the best group. that's over 100 hours farming for one valkyn skoria.

    Have in mind here, coa was one of the very few end game options in pve back then. Now, there is more to do where you basically have a reason to pug farm every normal trial + 3 pledges and get 6 keys. Correct me if I'm wrong, but before it was only one gold key a day right? And you could open 10 chests and get no shoulder, so drop rates was insanely bad.

    So they make dungeons easier becasue of all the content out there and all the possible bind on pickup gear out there. Is it the correct way to do it? Probably not, but that's why it's so easy atleast. I personally would like dungeons to be harder and make gear bind on equip, but then you would see pug rage posts on forums and people getting queued with a bow healer etc so idk. Every solution comes with a problem.

    This is not about gear... The current solution is okeish we have already bis gear locked behind super hard content, so the try hard people is happy.
    Giving a third option without bis rewards but only archivements/ cosmetics is not that bad as an idea.
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  • Tonnopesce
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    You figured out the mechanics, you won.

    Now you cry because other people won't learn them. Enough with your greed.

    Correct the post for you.
    They won't learn the mechanics but they want the reward... So they ask for nerfs
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  • Magdalina
    Magdalina
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    Apherius wrote: »
    You figured out the mechanics, you won.

    Now you cry because other people can learn them. Enough with your greed.

    quote the person plz, i don't even know if you are talking to me.

    Not quoting anyone. Take the statement as-is. Most whining about things being too easy stems from this simple postulate. People dont want others to be successfull. This is all.

    If you aren't talking to anyone in particular, where did that statement even come from? I see no relation to the topic at hand.

    Also, that statement is absurd. We elitists jerks(lol) are selfish you know - we don't give a damn about your success :p We do however give a damn about our fun, which is getting ruined by endless nerfs.

    The "selfish elitists" crap aside, I personally love nothing more than when I see people learn mechanics and progress not by better gear but by being able to work as a team better and do right things at the right time. It makes me super sad that it barely ever happens anymore and all of you people miss out on all the cool mechanics out there because they're so easy now it's like they're not there anymore. Seriously, no sarcasm, I am genuinely sorry for all the people who will NEVER learn all the fun mechanics because they miss out on imo most fun in this game.

    Rip 1.5 Praxin and Imril. Who thought I'd miss them.
  • djdc1234
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    red_emu wrote: »
    Never even completed WGT. I always play as a healer in dungeons but always end up with crappy squishy DDs or a tank with a bow lol

    a real healer can deal with squishy dds ...
  • Betsararie
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    djdc1234 wrote: »
    red_emu wrote: »
    Never even completed WGT. I always play as a healer in dungeons but always end up with crappy squishy DDs or a tank with a bow lol

    a real healer can deal with squishy dds ...

    A decent dps doesn't even need a healer in any 4 man content.

    Any dps who blames the healer when they die simply doesn't know what they're doing.

    Can honestly say I've never blamed the healer in this game and never will, unless the difficulty level were upped or something which will probably never happen.

    I play without consideration to the healer in order to test myself, also because I simply don't need to, that said I appreciate any heals provided to me.
    Edited by Betsararie on August 13, 2017 9:53PM
  • LadyNalcarya
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    djdc1234 wrote: »
    red_emu wrote: »
    Never even completed WGT. I always play as a healer in dungeons but always end up with crappy squishy DDs or a tank with a bow lol

    a real healer can deal with squishy dds ...

    Theres a big difference between "squshy glass cannon dd" and "squishy, and not even a dd" types...
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • MLGProPlayer
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    You figured out the mechanics, you won.

    Now you cry because other people can learn them. Enough with your greed.

    Anyone can learn mechanics. People just choose not to.

    This isn't calculus. It's a video game with straightforward mechanics. Sometimes, you need to learn the mechanics to complete content.

    In WGT, during the planar fight, If your screen turns grey, you have to kill the portals. If you choose not to, you, and your entire team, will die. When your teammates explain the mechanics to you and you cuss out their mothers instead while continuing to NOT do what you're supposed to, you're CHOOSING to fail. You can't tell me that "screen turning grey = kill portals" is a complex mechanic. A five year old can learn something that simple. It's just a matter of learning it or ignoring it. Most people, for some reason, choose to ignore it.

    Now, I'm obviously aware that there are people with slower reflexes who might have a hard time reacting in time to cues like this. And that's fine. We have two dungeon difficulties for a reason. Allowing a few adds to spawn in nWGT isn't a problem.
    Edited by MLGProPlayer on August 13, 2017 9:06PM
  • FLuFFyxMuFFiN
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    Big ego this one has
  • zaria
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    You figured out the mechanics, you won.

    Now you cry because other people can learn them. Enough with your greed.

    Anyone can learn mechanics. People just choose not to.

    This isn't calculus. It's a video game with straightforward mechanics. Sometimes, you need to learn the mechanics to complete content.

    In WGT, during the planar fight, If your screen turns grey, you have to kill the portals. If you choose not to, you, and your entire team, will die. When your teammates explain the mechanics to you and you cuss out their mothers instead while continuing to NOT do what you're supposed to, you're CHOOSING to fail. You can't tell me that "screen turning grey = kill portals" is a complex mechanic. A five year old can learn something that simple. It's just a matter of learning it or ignoring it. Most people, for some reason, choose to ignore it.

    Now, I'm obviously aware that there are people with slower reflexes who might have a hard time reacting in time to cues like this. And that's fine. We have two dungeon difficulties for a reason. Allowing a few adds to spawn in nWGT isn't a problem.
    One problem is that most don't bother teaching mechanics, and none bother to look it up, this is double true on normal there you can burn trough most mechanic. Took an long time before I understood not all saw the portals.
    Same with throwing cabbage at zombies in IcP, yes you can burn trough in normal but it turned an annoying fight into an entertaining break.
    So you have burned trough the fights some times on normal and go vet :)
    Has not done the dlc in vet yet, working trough the 2 dungeons now. And yes fungal 2 is trivial, spending 4 hours back then it was vet fungal and dps was far lower teach you mechanic :)
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • LadyNalcarya
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    zaria wrote: »
    You figured out the mechanics, you won.

    Now you cry because other people can learn them. Enough with your greed.

    Anyone can learn mechanics. People just choose not to.

    This isn't calculus. It's a video game with straightforward mechanics. Sometimes, you need to learn the mechanics to complete content.

    In WGT, during the planar fight, If your screen turns grey, you have to kill the portals. If you choose not to, you, and your entire team, will die. When your teammates explain the mechanics to you and you cuss out their mothers instead while continuing to NOT do what you're supposed to, you're CHOOSING to fail. You can't tell me that "screen turning grey = kill portals" is a complex mechanic. A five year old can learn something that simple. It's just a matter of learning it or ignoring it. Most people, for some reason, choose to ignore it.

    Now, I'm obviously aware that there are people with slower reflexes who might have a hard time reacting in time to cues like this. And that's fine. We have two dungeon difficulties for a reason. Allowing a few adds to spawn in nWGT isn't a problem.
    One problem is that most don't bother teaching mechanics, and none bother to look it up, this is double true on normal there you can burn trough most mechanic. Took an long time before I understood not all saw the portals.
    Same with throwing cabbage at zombies in IcP, yes you can burn trough in normal but it turned an annoying fight into an entertaining break.
    So you have burned trough the fights some times on normal and go vet :)
    Has not done the dlc in vet yet, working trough the 2 dungeons now. And yes fungal 2 is trivial, spending 4 hours back then it was vet fungal and dps was far lower teach you mechanic :)

    Sadly, in ESO theres another huge problem: when you're actually trying to help teammates who are stuck at the mechanic, often it doesnt end up well. Most of time they just ignore any advices, and sometimes they are outright agressive (even if youre polite). Sometimes you meet really cool newbies, though. :) I've cleared normal DLC dungeons with them quite a few times, without carrying them too much, just by teaching them.
    But this mentality:
    fAUOr2c.png
    Is a big issue. :(
    Edited by LadyNalcarya on August 13, 2017 11:53PM
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • MLGProPlayer
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    zaria wrote: »
    You figured out the mechanics, you won.

    Now you cry because other people can learn them. Enough with your greed.

    Anyone can learn mechanics. People just choose not to.

    This isn't calculus. It's a video game with straightforward mechanics. Sometimes, you need to learn the mechanics to complete content.

    In WGT, during the planar fight, If your screen turns grey, you have to kill the portals. If you choose not to, you, and your entire team, will die. When your teammates explain the mechanics to you and you cuss out their mothers instead while continuing to NOT do what you're supposed to, you're CHOOSING to fail. You can't tell me that "screen turning grey = kill portals" is a complex mechanic. A five year old can learn something that simple. It's just a matter of learning it or ignoring it. Most people, for some reason, choose to ignore it.

    Now, I'm obviously aware that there are people with slower reflexes who might have a hard time reacting in time to cues like this. And that's fine. We have two dungeon difficulties for a reason. Allowing a few adds to spawn in nWGT isn't a problem.
    One problem is that most don't bother teaching mechanics, and none bother to look it up, this is double true on normal there you can burn trough most mechanic. Took an long time before I understood not all saw the portals.
    Same with throwing cabbage at zombies in IcP, yes you can burn trough in normal but it turned an annoying fight into an entertaining break.
    So you have burned trough the fights some times on normal and go vet :)
    Has not done the dlc in vet yet, working trough the 2 dungeons now. And yes fungal 2 is trivial, spending 4 hours back then it was vet fungal and dps was far lower teach you mechanic :)

    Sadly, in ESO theres another huge problem: when you're actually trying to help teammates who are stuck at the mechanic, often it doesnt end up well. Most of time they just ignore any advices, and sometimes they are outright agressive (even if youre polite). Sometimes you meet really cool newbies, though. :) I've cleared normal DLC dungeons with them quite a few times, without carrying them too much, just by teaching them.
    But this mentality:
    fAUOr2c.png
    Is a big issue. :(

    It's not just an issue with ESO. It's an issue with all games. Everyone thinks they're good at a game, so they get defensive when people try to explain things to them (they perceive it as an insult).
  • Betsararie
    Betsararie
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    zaria wrote: »
    You figured out the mechanics, you won.

    Now you cry because other people can learn them. Enough with your greed.

    Anyone can learn mechanics. People just choose not to.

    This isn't calculus. It's a video game with straightforward mechanics. Sometimes, you need to learn the mechanics to complete content.

    In WGT, during the planar fight, If your screen turns grey, you have to kill the portals. If you choose not to, you, and your entire team, will die. When your teammates explain the mechanics to you and you cuss out their mothers instead while continuing to NOT do what you're supposed to, you're CHOOSING to fail. You can't tell me that "screen turning grey = kill portals" is a complex mechanic. A five year old can learn something that simple. It's just a matter of learning it or ignoring it. Most people, for some reason, choose to ignore it.

    Now, I'm obviously aware that there are people with slower reflexes who might have a hard time reacting in time to cues like this. And that's fine. We have two dungeon difficulties for a reason. Allowing a few adds to spawn in nWGT isn't a problem.
    One problem is that most don't bother teaching mechanics, and none bother to look it up, this is double true on normal there you can burn trough most mechanic. Took an long time before I understood not all saw the portals.
    Same with throwing cabbage at zombies in IcP, yes you can burn trough in normal but it turned an annoying fight into an entertaining break.
    So you have burned trough the fights some times on normal and go vet :)
    Has not done the dlc in vet yet, working trough the 2 dungeons now. And yes fungal 2 is trivial, spending 4 hours back then it was vet fungal and dps was far lower teach you mechanic :)

    Sadly, in ESO theres another huge problem: when you're actually trying to help teammates who are stuck at the mechanic, often it doesnt end up well. Most of time they just ignore any advices, and sometimes they are outright agressive (even if youre polite). Sometimes you meet really cool newbies, though. :) I've cleared normal DLC dungeons with them quite a few times, without carrying them too much, just by teaching them.
    But this mentality:
    fAUOr2c.png
    Is a big issue. :(

    This is why using the internet and Google is imperative- to avoid the inevitable awkwardness of someone not knowing how to play.

    It amazes me how so many people refuse to do a simple Google search. You'd think people would be more inclined to use such a useful tool.
  • ccfeeling
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    ZOS please adjust the level of specific normal dungeons , such as WGT , ROM , ICP .

    TBH , we have limited play time a day after works , this is not funny you create the dungeons which are not for noobs at normal level .

    I agree those mentioned dungeons can be completed by cp100 or below , but not the guys 1st try .

    It's OK you don't adjust , just vote kick or I leave , is it your intention?
  • witchdoctor
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    ccfeeling wrote: »
    It's OK you don't adjust , just vote kick or I leave , is it your intention?

    Whilst I agree with Blanco and LadyNalcarya,

    We then have on the other extreme, this quoted mentality. Zones in, sees someone under whatever their 'threshold' is for 'high enough level,' and starts kicking someone.

    So, while I am not 'ZOS,' I'd ask you to just leave. 'Cause if the kick fails, I'll gladly vote to kick you.
  • Krayzie
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    Even on normal, people cannot handle having to get portals, they just cannot do it.

    Some people just do not get better at games, no matter the CP.
    I'm a PVE roleplayer concerned about my vampires stage 4 skin tone and keep getting load screens so I came here to distract people from major issues with a rant thread about my characters cosmetic appearance.
  • Tonnopesce
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    ccfeeling wrote: »
    ZOS please adjust the level of specific normal dungeons , such as WGT , ROM , ICP .

    TBH , we have limited play time a day after works , this is not funny you create the dungeons which are not for noobs at normal level .

    I agree those mentioned dungeons can be completed by cp100 or below , but not the guys 1st try .

    It's OK you don't adjust , just vote kick or I leave , is it your intention?

    Funny enought ROM one of the hardest vet dungeons in normal is suuuuuuper easy.
    You need tho have 1 player who knows what to do and is done, alone he can do most of the boss mechanics (might something charge, the bemoth poisons pools and in a certain range even the last boss) .
    WGT requires more group coordination than ROM.

    Now tell me that in a sp game you like when the final boss can be facerolled.
    I had this experience this year with Zelda botw, amazing game, but then you have a quick time event final boss that is embarassing easy that left me with an odd sensation.

    Again mmo it does not mean everything can be done by everyone, at least for me.
    If you spendt 20$ to buy SOTH and then the dungeon can be done in half an hour with a pug team how do you feel?
    I expect a certain range of time spent in there first to learn, then to master the mecanics and at last to farm the archivements/gear, if everything can be done in two runs probably you will be here asking for a refound.
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  • Mureel
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    djdc1234 wrote: »
    red_emu wrote: »
    Never even completed WGT. I always play as a healer in dungeons but always end up with crappy squishy DDs or a tank with a bow lol

    a real healer can deal with squishy dds ...

    Theres a big difference between "squshy glass cannon dd" and "squishy, and not even a dd" types...

    and does like 9k dps and is squishy and stands in red always so all my mana goes to one player ...
  • Malmai
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    Tonnopesce wrote: »
    So...
    I've made today my personal comeback in the pve side of the game after almost a year of pvp only (except questing and farming toons/gold/mats).
    I've decided to get ready for tomorrow dlc and to take off the dust in my templar heal.

    With crappy gear (4 trasmutation 5 SPC 1 pcs monster helm and 3 random seducer heavy) i've decided to go for the non dlc pledges as a heal, after a while we (pug) believed that it was too hard to find a tank and decided to go 3 dd 1heal holding aggro.

    As expected (not really) we facerolled the two pledges, elden hollow1 and blackheart heaven both in hard mode.
    Since we where pumped up by the results why not go in the third? wgt was the dlc pledge of the day and we made it... Hard mode with only 1 whipe ( the atronach on the last boss landed in the head of tree of us) with even a bunch of archivements done.

    The point is.... I' m the best player and i've found pug tree of the best dd's in the game OR this dungeon has become absolutly outdated and easymode.
    What do you guys think? With two new dungeons coming, is the game too easy and need a third stage of difficulty?

    Not that easy but if u farm it 500times than everything is walk in the park...
  • Juli'St
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    Im healer and i complet WGT some times. Its a HARD Dungeon, but need pratice.

    I suggest this page to who need be a good healer:

    http://tamrielfoundry.com/topic/reliever-healplar-build-pve-vanady-y/
    Edited by Juli'St on August 14, 2017 6:58AM
  • firedrgn
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    The first time I did wgt I got booted because I did not know mechanics. Did it two days ago and someone stopped the group amd explains the mechanics . I closed the portals and we blazed thru.

    The final boss mechanic was explained and we got thru that after only one wipe. Pug group.

    Normal dungeon mind you but a totally different,experience from my first go.

  • Betsararie
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    firedrgn wrote: »
    The first time I did wgt I got booted because I did not know mechanics. Did it two days ago and someone stopped the group amd explains the mechanics . I closed the portals and we blazed thru.

    The final boss mechanic was explained and we got thru that after only one wipe. Pug group.

    Normal dungeon mind you but a totally different,experience from my first go.

    I'll likely never pug this dungeon again after my last pug literally taking 4 hours.

    I'm also finished explaining mechanics in pugs. Granted I only ever did it before if I had to/someone asked me to.

    Is it wrong to refer someone to the internet? It's just such a good way to get information on the fights.
    Edited by Betsararie on August 14, 2017 8:13AM
  • Raezputin
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    ZoS should encourage people to make dungeon groups more by themselves not just by using dungeon finder.
    Yes, i despise finders of any kind, but today, what can i do right?
    I think that every problem mentioned here is becouse of dungeon finder. Why?
    Well, from my experience 90% of the time you either get a PUG group and you smash everything like nothing and thats super boring at least for me.
    Or you get a group that has no idea whats happening, lvl 10s in DLC dungeons and such. Most people dont respond to chat, if they do then its sometimes in russian or something. And sometimes they just start raging and vote a kick on you.
    Stop whining and dont use dungeon finder you scrub, you can say.
    Well gladly if it was possible. Most people just use finder becouse it gives more XP and undaunted bonuses and what not.
    This just breaks my mind, why would someone put such a game/immersion/community breaking feature that has been mostly broken in last half the year just becouse its considered a must for "modern" MMORPG, but everything in game has to be done in unique approach to diversify from other MMOs like worst kind of auction, no Cooldowns and list goes on.
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