Magicka Nb Build! insane damage, high regen, duel wield :)

Abstraqt
Abstraqt
✭✭✭✭
Edited by Abstraqt on August 9, 2017 10:25AM
  • MarzAttakz
    MarzAttakz
    ✭✭✭✭
    Skoria? Check.
    Necropotence? Check.
    Torug's + Oblivion? Check.
    Dampen + Healing Ward? Check.
    Entropy + Inner Light? Check.

    About as gatanky as you're gonna get.

    Does the build come in Emmental or just Cheddar?
    Edited by MarzAttakz on August 9, 2017 10:34AM
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    PC EU
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Qura Scura | Altmer | MagBlade
    Lhylyth | Breton | MagPlar
    Nhynyth | Khajiit | MagDK
    Ghwynyth | Dunmer | MagSorc
    Loots-All-Urns | Argonian | MagDen
    Shades-Of-Gray | Argonian | StamDK
    Or'Chastration | Orc | StamSorc
    Little Miss Famished | Orc | StamCro
    Fhane Sharog | Orc | StamDen
    Dead Moons Rising | Khajiit | StamBlade
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    The aim of argument, or of discussion, should not be victory, but progress.
  • casparian
    casparian
    ✭✭✭✭✭
    ✭✭✭✭
    MarzAttakz wrote: »
    Skoria? Check.
    Necropotence? Check.
    Torug's + Oblivion? Check.
    Dampen + Healing Ward? Check.
    Entropy + Inner Light? Check.

    About as gatanky as you're gonna get.

    Does the build come in Emmental or just Cheddar?

    What is cheesy about this? Just because a build plays to a class's strengths doesn't mean it's cheesy.

    Now most Torug's builds are definitely cheesy: Torug's looks like the next FotM, so much so that even stam classes are trying it out. Using a set nust because it's OP is the kind of cheese you have to ask the attendant to cut for you.

    But melee magblades -- one of the most difficult playstyles in the game -- have been using Torug's since One Tamriel or before, simply because it fits that playstyle to a T. And now that melee magblade has finally gotten buffed (through the Torug's/Oblivion butf), it doesn't become cheese just because what we've been running for months suddenly works better than it used to.

    In other words: melee magblade used Torug's before it was cool, get off my lawn.
    7-day PVP campaign regular 2016-2019, Flawless Conqueror. MagDK/stamplar/stamwarden/mageblade. Requiem, Legend, Knights of Daggerfall. Currently retired from the wars; waiting on performance improvements.
  • Abstraqt
    Abstraqt
    ✭✭✭✭
    MarzAttakz wrote: »
    Skoria? Check.
    Necropotence? Check.
    Torug's + Oblivion? Check.
    Dampen + Healing Ward? Check.
    Entropy + Inner Light? Check.

    About as gatanky as you're gonna get.

    Does the build come in Emmental or just Cheddar?

    Just cheddar, the others are far too salty for my taste.
  • Biro123
    Biro123
    ✭✭✭✭✭
    ✭✭✭✭
    casparian wrote: »
    get off my lawn.


    Made me laugh..!

    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • MarzAttakz
    MarzAttakz
    ✭✭✭✭
    casparian wrote: »
    MarzAttakz wrote: »
    Skoria? Check.
    Necropotence? Check.
    Torug's + Oblivion? Check.
    Dampen + Healing Ward? Check.
    Entropy + Inner Light? Check.

    About as gatanky as you're gonna get.

    Does the build come in Emmental or just Cheddar?

    What is cheesy about this? Just because a build plays to a class's strengths doesn't mean it's cheesy.

    Now most Torug's builds are definitely cheesy: Torug's looks like the next FotM, so much so that even stam classes are trying it out. Using a set nust because it's OP is the kind of cheese you have to ask the attendant to cut for you.

    But melee magblades -- one of the most difficult playstyles in the game -- have been using Torug's since One Tamriel or before, simply because it fits that playstyle to a T. And now that melee magblade has finally gotten buffed (through the Torug's/Oblivion butf), it doesn't become cheese just because what we've been running for months suddenly works better than it used to.

    In other words: melee magblade used Torug's before it was cool, get off my lawn.

    If this is the ipso facto build you've been running since you planted that lawn, kudos to you, in a week sadly your lawn is gonna be mowed for you Grandpa. I do agree regarding playing to the class strengths though, hence the gatanky (a combination of gank and tanky) line.

    Only thing worse than kids on the lawn and kids whacking off in campers. ;)
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    PC EU
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Qura Scura | Altmer | MagBlade
    Lhylyth | Breton | MagPlar
    Nhynyth | Khajiit | MagDK
    Ghwynyth | Dunmer | MagSorc
    Loots-All-Urns | Argonian | MagDen
    Shades-Of-Gray | Argonian | StamDK
    Or'Chastration | Orc | StamSorc
    Little Miss Famished | Orc | StamCro
    Fhane Sharog | Orc | StamDen
    Dead Moons Rising | Khajiit | StamBlade
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    The aim of argument, or of discussion, should not be victory, but progress.
  • Lexxypwns
    Lexxypwns
    ✭✭✭✭✭
    ✭✭✭✭
    Abstraqt wrote: »
    MarzAttakz wrote: »
    Skoria? Check.
    Necropotence? Check.
    Torug's + Oblivion? Check.
    Dampen + Healing Ward? Check.
    Entropy + Inner Light? Check.

    About as gatanky as you're gonna get.

    Does the build come in Emmental or just Cheddar?

    Just cheddar, the others are far too salty for my taste.

    Even cheddar could be made salty after a short time on these forums
  • Brutusmax1mus
    Brutusmax1mus
    ✭✭✭✭✭
    I'm trying out torugs and rattle cage for a melee mage blade
  • SirAndy
    SirAndy
    ✭✭✭✭✭
    ✭✭✭✭✭
    casparian wrote: »
    What is cheesy about this? Just because a build plays to a class's strengths doesn't mean it's cheesy.
    agree.gif

  • Lexxypwns
    Lexxypwns
    ✭✭✭✭✭
    ✭✭✭✭
    @Abstraqt it seems like this build is very strong, would you mind answering a few questions I have concerning? I'm particularly concerned with potential easy counters. To be specific, how does one deal with a mag sorc camping mines? Traditional meleebuilds are either stam and can afford to eat the root and damage or less reliant on light attack weaving than your build.

    Actually, this applies to all root spam, how do you deal with mDK root pressure with all those DoTs running on you, dueling trap spammers, etc.

    I understand it's not the most attractive footage and why you left it out of your highlights, but do you have videos of how you deal with these situations? I've been playing a Melee mageblade a bit for giggles and struggle with these things without having either mist form or forward momentum slotted.
    Edited by Lexxypwns on August 10, 2017 4:41PM
  • Abstraqt
    Abstraqt
    ✭✭✭✭
    Lexxypwns wrote: »
    @Abstraqt it seems like this build is very strong, would you mind answering a few questions I have concerning? I'm particularly concerned with potential easy counters. To be specific, how does one deal with a mag sorc camping mines? Traditional meleebuilds are either stam and can afford to eat the root and damage or less reliant on light attack weaving than your build.

    Actually, this applies to all root spam, how do you deal with mDK root pressure with all those DoTs running on you, dueling trap spammers, etc.

    I understand it's not the most attractive footage and why you left it out of your highlights, but do you have videos of how you deal with these situations? I've been playing a Melee mageblade a bit for giggles and struggle with these things without having either mist form or forward momentum slotted.

    Sure thing :) Vs sorcs I'll just cripple them when they're near the outside of the mines then just run around to start doing damage to them, taking out mines is pretty easy with this build just cripple, fear then run though a couple of them so the sorc can't captivate on it then they're left pretty open to attacks. Vs magdks it's easy, this build is super tanky so if they wanna root me that's fine, I just roll dodge out then just use cripple to remain behind them as much as I can. General truck to dealing with roots is spam cripple and stay behind them.
  • Abstraqt
    Abstraqt
    ✭✭✭✭
    I'm trying out torugs and rattle cage for a melee mage blade

    Nice, good look with it :)
  • Lexxypwns
    Lexxypwns
    ✭✭✭✭✭
    ✭✭✭✭
    Abstraqt wrote: »
    Lexxypwns wrote: »
    @Abstraqt it seems like this build is very strong, would you mind answering a few questions I have concerning? I'm particularly concerned with potential easy counters. To be specific, how does one deal with a mag sorc camping mines? Traditional meleebuilds are either stam and can afford to eat the root and damage or less reliant on light attack weaving than your build.

    Actually, this applies to all root spam, how do you deal with mDK root pressure with all those DoTs running on you, dueling trap spammers, etc.

    I understand it's not the most attractive footage and why you left it out of your highlights, but do you have videos of how you deal with these situations? I've been playing a Melee mageblade a bit for giggles and struggle with these things without having either mist form or forward momentum slotted.

    Sure thing :) Vs sorcs I'll just cripple them when they're near the outside of the mines then just run around to start doing damage to them, taking out mines is pretty easy with this build just cripple, fear then run though a couple of them so the sorc can't captivate on it then they're left pretty open to attacks. Vs magdks it's easy, this build is super tanky so if they wanna root me that's fine, I just roll dodge out then just use cripple to remain behind them as much as I can. General truck to dealing with roots is spam cripple and stay behind them.

    In my experience, "stay behind them" isn't a functional defense against root pressure.
  • CavalryPK
    CavalryPK
    ✭✭✭✭✭
    Abstraqt wrote: »
    Lexxypwns wrote: »
    @Abstraqt it seems like this build is very strong, would you mind answering a few questions I have concerning? I'm particularly concerned with potential easy counters. To be specific, how does one deal with a mag sorc camping mines? Traditional meleebuilds are either stam and can afford to eat the root and damage or less reliant on light attack weaving than your build.

    Actually, this applies to all root spam, how do you deal with mDK root pressure with all those DoTs running on you, dueling trap spammers, etc.

    I understand it's not the most attractive footage and why you left it out of your highlights, but do you have videos of how you deal with these situations? I've been playing a Melee mageblade a bit for giggles and struggle with these things without having either mist form or forward momentum slotted.

    Sure thing :) Vs sorcs I'll just cripple them when they're near the outside of the mines then just run around to start doing damage to them, taking out mines is pretty easy with this build just cripple, fear then run though a couple of them so the sorc can't captivate on it then they're left pretty open to attacks. Vs magdks it's easy, this build is super tanky so if they wanna root me that's fine, I just roll dodge out then just use cripple to remain behind them as much as I can. General truck to dealing with roots is spam cripple and stay behind them.

    Now I want to see a vide of that. We are expecting some good fights !

    THE CAVELRY HAS ARRIVED! Cav is a professional magblade, (in his not so professional opinion). He is immortal and is fighting for the Pact since 2E 572, amidst the turmoil of the Second Akaviri Invasion. He protects the provinces of Skyrim, Morrowind and Black Marsh.

    Check out his PVP YouTube channel !

    https://youtube.com/TheCavalryPK
  • Abstraqt
    Abstraqt
    ✭✭✭✭
    CavalryPK wrote: »
    Abstraqt wrote: »
    Lexxypwns wrote: »
    @Abstraqt it seems like this build is very strong, would you mind answering a few questions I have concerning? I'm particularly concerned with potential easy counters. To be specific, how does one deal with a mag sorc camping mines? Traditional meleebuilds are either stam and can afford to eat the root and damage or less reliant on light attack weaving than your build.

    Actually, this applies to all root spam, how do you deal with mDK root pressure with all those DoTs running on you, dueling trap spammers, etc.

    I understand it's not the most attractive footage and why you left it out of your highlights, but do you have videos of how you deal with these situations? I've been playing a Melee mageblade a bit for giggles and struggle with these things without having either mist form or forward momentum slotted.

    Sure thing :) Vs sorcs I'll just cripple them when they're near the outside of the mines then just run around to start doing damage to them, taking out mines is pretty easy with this build just cripple, fear then run though a couple of them so the sorc can't captivate on it then they're left pretty open to attacks. Vs magdks it's easy, this build is super tanky so if they wanna root me that's fine, I just roll dodge out then just use cripple to remain behind them as much as I can. General truck to dealing with roots is spam cripple and stay behind them.

    Now I want to see a vide of that. We are expecting some good fights !

    Stay tuned, I'll upload one this week, might even include a 1v1 an emp :p
  • Abstraqt
    Abstraqt
    ✭✭✭✭
    Lexxypwns wrote: »
    Abstraqt wrote: »
    Lexxypwns wrote: »
    @Abstraqt it seems like this build is very strong, would you mind answering a few questions I have concerning? I'm particularly concerned with potential easy counters. To be specific, how does one deal with a mag sorc camping mines? Traditional meleebuilds are either stam and can afford to eat the root and damage or less reliant on light attack weaving than your build.

    Actually, this applies to all root spam, how do you deal with mDK root pressure with all those DoTs running on you, dueling trap spammers, etc.

    I understand it's not the most attractive footage and why you left it out of your highlights, but do you have videos of how you deal with these situations? I've been playing a Melee mageblade a bit for giggles and struggle with these things without having either mist form or forward momentum slotted.

    Sure thing :) Vs sorcs I'll just cripple them when they're near the outside of the mines then just run around to start doing damage to them, taking out mines is pretty easy with this build just cripple, fear then run though a couple of them so the sorc can't captivate on it then they're left pretty open to attacks. Vs magdks it's easy, this build is super tanky so if they wanna root me that's fine, I just roll dodge out then just use cripple to remain behind them as much as I can. General truck to dealing with roots is spam cripple and stay behind them.

    In my experience, "stay behind them" isn't a functional defense against root pressure.

    Luckily this build is all close quarters, if I get root spammed by a DK it doesn't make too much of a difference to the damage I'll be doing, and I can guarantee I'll out DPS them
  • CavalryPK
    CavalryPK
    ✭✭✭✭✭
    i wonder if you swap out resto staff for 2h weapon to use Forward Momentum.
    THE CAVELRY HAS ARRIVED! Cav is a professional magblade, (in his not so professional opinion). He is immortal and is fighting for the Pact since 2E 572, amidst the turmoil of the Second Akaviri Invasion. He protects the provinces of Skyrim, Morrowind and Black Marsh.

    Check out his PVP YouTube channel !

    https://youtube.com/TheCavalryPK
  • Jawasa
    Jawasa
    ✭✭✭
    @Lexxypwns In a 1v1 just root the dk right back
  • thankyourat
    thankyourat
    ✭✭✭✭✭
    Jawasa wrote: »
    @Lexxypwns In a 1v1 just root the dk right back

    Wings means you will just be double rooted lol
  • WildWilbur
    WildWilbur
    ✭✭✭✭
    Interesting... (tacked for further investigation)
    "Call me a killjoy, but I think that because this is not to my taste, no one else should be able to enjoy it." Marge Simpson
  • Jawasa
    Jawasa
    ✭✭✭
    @thankyourat I'd w8 for when he drops wings ofc. Because he will drop them or run dry.
  • thankyourat
    thankyourat
    ✭✭✭✭✭
    Jawasa wrote: »
    @thankyourat I'd w8 for when he drops wings ofc. Because he will drop them or run dry.

    Yes i was just implying that rooting the dk back may not always be a option at the time
  • Lexxypwns
    Lexxypwns
    ✭✭✭✭✭
    ✭✭✭✭
    Jawasa wrote: »
    @Lexxypwns In a 1v1 just root the dk right back

    Mageblade, particularly shield stacking ones, lack the ability to sustain defensively going toe to toe with an mDK so root them back isn't going to work either, you will still need to move out of melee range or their heals and pressure will ultimately beat you. They can stay offensive while you will have to stop pressuring to stack shields.

    I'm not being critical of OP, I'm just curious how one goes about certain fights with this setup. I would love to use dw melee mageblade, I just haven't found a build that can combat the mobility issues I'm faced with.
  • Abstraqt
    Abstraqt
    ✭✭✭✭
    Lexxypwns wrote: »
    Jawasa wrote: »
    @Lexxypwns In a 1v1 just root the dk right back

    Mageblade, particularly shield stacking ones, lack the ability to sustain defensively going toe to toe with an mDK so root them back isn't going to work either, you will still need to move out of melee range or their heals and pressure will ultimately beat you. They can stay offensive while you will have to stop pressuring to stack shields.

    I'm not being critical of OP, I'm just curious how one goes about certain fights with this setup. I would love to use dw melee mageblade, I just haven't found a build that can combat the mobility issues I'm faced with.

    I'm working on a video which goes into individual duels Vs all the classes and how I personally go about beating them on my build, does this sound like it could be useful? I don't think ive seen anything similar tbf
  • Minno
    Minno
    ✭✭✭✭✭
    ✭✭✭✭✭
    Lexxypwns wrote: »
    Abstraqt wrote: »
    Lexxypwns wrote: »
    @Abstraqt it seems like this build is very strong, would you mind answering a few questions I have concerning? I'm particularly concerned with potential easy counters. To be specific, how does one deal with a mag sorc camping mines? Traditional meleebuilds are either stam and can afford to eat the root and damage or less reliant on light attack weaving than your build.

    Actually, this applies to all root spam, how do you deal with mDK root pressure with all those DoTs running on you, dueling trap spammers, etc.

    I understand it's not the most attractive footage and why you left it out of your highlights, but do you have videos of how you deal with these situations? I've been playing a Melee mageblade a bit for giggles and struggle with these things without having either mist form or forward momentum slotted.

    Sure thing :) Vs sorcs I'll just cripple them when they're near the outside of the mines then just run around to start doing damage to them, taking out mines is pretty easy with this build just cripple, fear then run though a couple of them so the sorc can't captivate on it then they're left pretty open to attacks. Vs magdks it's easy, this build is super tanky so if they wanna root me that's fine, I just roll dodge out then just use cripple to remain behind them as much as I can. General truck to dealing with roots is spam cripple and stay behind them.

    In my experience, "stay behind them" isn't a functional defense against root pressure.

    If he changes to 2h and slots forward momentum, that should cover it lol.

    But like you said, shield stacking for defense is tough when you need to be offensive to counter another class. But the same can be said when trying to run vamp since mist form keeps you from doing anything but moving around like a fart in the wind.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Vapirko
    Vapirko
    ✭✭✭✭✭
    ✭✭✭✭✭
    I can't believe ZOS nerfed vipers and then introduced the exact same type of proc damage with torugs and obvlion except this can't be mitigated. Major facepalm.
  • Strider_Roshin
    Strider_Roshin
    ✭✭✭✭✭
    ✭✭✭
    Magicka players are so hypocritical.

    "Viper, and Selene? Cancer!"

    "Torug's, and Skoria? Nice legitimate build!"

    Just like the proctards, if you use Skoria; I won't respect you as an opponent.
  • Abstraqt
    Abstraqt
    ✭✭✭✭
    Magicka players are so hypocritical.

    "Viper, and Selene? Cancer!"

    "Torug's, and Skoria? Nice legitimate build!"

    Just like the proctards, if you use Skoria; I won't respect you as an opponent.

    What makes you think I was looking for your respect?
  • Strider_Roshin
    Strider_Roshin
    ✭✭✭✭✭
    ✭✭✭
    Abstraqt wrote: »
    Magicka players are so hypocritical.

    "Viper, and Selene? Cancer!"

    "Torug's, and Skoria? Nice legitimate build!"

    Just like the proctards, if you use Skoria; I won't respect you as an opponent.

    What makes you think I was looking for your respect?

    Oh I didn't assume you did. Just know that this is going to be the new scrub-blade. Enjoy the talentless title :smile:
  • Malic
    Malic
    ✭✭✭✭✭
    Need soul assault and we have a winner.
  • CavalryPK
    CavalryPK
    ✭✭✭✭✭
    Abstraqt wrote: »
    Lexxypwns wrote: »
    Jawasa wrote: »
    @Lexxypwns In a 1v1 just root the dk right back

    Mageblade, particularly shield stacking ones, lack the ability to sustain defensively going toe to toe with an mDK so root them back isn't going to work either, you will still need to move out of melee range or their heals and pressure will ultimately beat you. They can stay offensive while you will have to stop pressuring to stack shields.

    I'm not being critical of OP, I'm just curious how one goes about certain fights with this setup. I would love to use dw melee mageblade, I just haven't found a build that can combat the mobility issues I'm faced with.

    I'm working on a video which goes into individual duels Vs all the classes and how I personally go about beating them on my build, does this sound like it could be useful? I don't think ive seen anything similar tbf

    I am genuinely looking forward to your vid! cannot wait! Don't listen to stam players ! they know nothn !
    THE CAVELRY HAS ARRIVED! Cav is a professional magblade, (in his not so professional opinion). He is immortal and is fighting for the Pact since 2E 572, amidst the turmoil of the Second Akaviri Invasion. He protects the provinces of Skyrim, Morrowind and Black Marsh.

    Check out his PVP YouTube channel !

    https://youtube.com/TheCavalryPK
Sign In or Register to comment.