Emma_Overload wrote: »Nobody asked for these poisons, and nobody likes them. I still don't understand why they are in the game.
Emma_Overload wrote: »Nobody asked for these poisons, and nobody likes them. I still don't understand why they are in the game.
Emma_Overload wrote: »Nobody asked for these poisons, and nobody likes them. I still don't understand why they are in the game.
Outcome 1: You have a fight, lets say a 1v3 or any kind of 1vX. Its going well, you kill 1 or 2ish players, but eventually die...you immediately review the fight and think to yourself "I coulda done that or that and maybe the fight woulda gone differently" you atempt to learn from it, and adapt and inevitably get better, if only a smidge each time. But you enjoyed it and think of it as a good fight, and you get back out there to chase more good fights.
Outcome 2: You have a fight, lets say a 1v3 or any kind of 1vX. Its going well, you damage or maybe even kill 1 players, but your otherwise well tought out build, runs out of resources faster then you could ever have thought and you die because you simply couldnt use any more skills. You basicly come to the conclusion that someone must have been using cost poisons and it wouldnt have mattered what your build was, youd have ended up the same way no matter what. You think to yourself, "F this *** im outta here"
Toughts?
Emma_Overload wrote: »Nobody asked for these poisons, and nobody likes them. I still don't understand why they are in the game.
mook-eb16_ESO wrote: »The problem here is how to keep everyone satisfied; good players and not soo good players. If good players win all the time then the problem is that more casual gamers give up. if good gamers don't feel they are winning enough for there skill levels then they give up. and here lie's the conundrum of developer . I guess in part this why they implemented these, to help people combat players that cant be hard cc'd or snared etc. Of course resource poisons are the best counter for sorc and dodge builds(non heavy armour) as they are resource intensive. Group play is prob best counter to resource poisons, which is how the developers intended people to play, but of course you already know this. I don't use poisons I like a battle :)Still come next patch as a sorc this will be the least of your worries
they have a purpose for those builds that beef up their damage output at the sacrifice of resource regen. poisons help punish that playstyle.
Emma_Overload wrote: »Nobody asked for these poisons, and nobody likes them. I still don't understand why they are in the game.
Outcome 1: You have a fight, lets say a 1v3 or any kind of 1vX. Its going well, you kill 1 or 2ish players, but eventually die...you immediately review the fight and think to yourself "I coulda done that or that and maybe the fight woulda gone differently" you atempt to learn from it, and adapt and inevitably get better, if only a smidge each time. But you enjoyed it and think of it as a good fight, and you get back out there to chase more good fights.
Outcome 2: You have a fight, lets say a 1v3 or any kind of 1vX. Its going well, you damage or maybe even kill 1 players, but your otherwise well tought out build, runs out of resources faster then you could ever have thought and you die because you simply couldnt use any more skills. You basicly come to the conclusion that someone must have been using cost poisons and it wouldnt have mattered what your build was, youd have ended up the same way no matter what. You think to yourself, "F this *** im outta here"
Toughts?
Outcome 1: You have a fight, lets say a 1v3 or any kind of 1vX. Its going well, you kill 1 or 2ish players, but eventually die...you immediately review the fight and think to yourself "I coulda done that or that and maybe the fight woulda gone differently" you atempt to learn from it, and adapt and inevitably get better, if only a smidge each time. But you enjoyed it and think of it as a good fight, and you get back out there to chase more good fights.
Outcome 2: You have a fight, lets say a 1v3 or any kind of 1vX. Its going well, you damage or maybe even kill 1 players, but your otherwise well tought out build, runs out of resources faster then you could ever have thought and you die because you simply couldnt use any more skills. You basicly come to the conclusion that someone must have been using cost poisons and it wouldnt have mattered what your build was, youd have ended up the same way no matter what. You think to yourself, "F this *** im outta here"
Toughts?
- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
Mangeli200194 wrote: »Outcome 1: You have a fight, lets say a 1v3 or any kind of 1vX. Its going well, you kill 1 or 2ish players, but eventually die...you immediately review the fight and think to yourself "I coulda done that or that and maybe the fight woulda gone differently" you atempt to learn from it, and adapt and inevitably get better, if only a smidge each time. But you enjoyed it and think of it as a good fight, and you get back out there to chase more good fights.
Outcome 2: You have a fight, lets say a 1v3 or any kind of 1vX. Its going well, you damage or maybe even kill 1 players, but your otherwise well tought out build, runs out of resources faster then you could ever have thought and you die because you simply couldnt use any more skills. You basicly come to the conclusion that someone must have been using cost poisons and it wouldnt have mattered what your build was, youd have ended up the same way no matter what. You think to yourself, "F this *** im outta here"
Toughts?Outcome 1: You have a fight, lets say a 1v3 or any kind of 1vX. Its going well, you kill 1 or 2ish players, but eventually die...you immediately review the fight and think to yourself "I coulda done that or that and maybe the fight woulda gone differently" you atempt to learn from it, and adapt and inevitably get better, if only a smidge each time. But you enjoyed it and think of it as a good fight, and you get back out there to chase more good fights.
Outcome 2: You have a fight, lets say a 1v3 or any kind of 1vX. Its going well, you damage or maybe even kill 1 players, but your otherwise well tought out build, runs out of resources faster then you could ever have thought and you die because you simply couldnt use any more skills. You basicly come to the conclusion that someone must have been using cost poisons and it wouldnt have mattered what your build was, youd have ended up the same way no matter what. You think to yourself, "F this *** im outta here"
Toughts?
@olsborg My advice= Monitor your buff and debuff tracker more closely, the cost increase is indicated, if you see it flashing up tune down your resource spending to a mimimum . I have no issues while doing that. I also got my friend to put in fallas and reverberating bash so can see and memorize the major and minor defile symbols in the buff tracker; highly recommendable grab a buddy and let him hit yo,with the dbuff , then when in PvP you can act accordingly. E. G. Never rally while major je minor defile tune down dps while resource poisoned etc
*pop tri-potion when needed* +Outcome 2: You have a fight, lets say a 1v3 or any kind of 1vX. Its going well......You basicly come to the conclusion that someone must have been using cost poisons.....
= gf