DocFrost72 wrote: »hmsdragonfly wrote: »
NBs and DKs don't have burst heals, so not sure why bring them up at all.
And you are ignoring the main question. Why are best group running templar (and now warden sometimes) healers? Why not NBs and DKs if they are better? Did they suddenly stop running what works better and started running what they like instead?
Your information is incorrect, please research before spreading more false information...
NB's have one of the strongest burst heals in the game (stronger than a Templar) in SOUL SIPHON. Also HEALING WARD can be a big burst heal if built correctly.
Groups discriminate against healers other than Templars because of misinformation that gets propagated just like this.
paulsimonps wrote: »Fundamentally It's not the healers job to provide resources other than health. Incidentally a Templar can provide other resources other than health...shrug.
Anyone that would kick people from their guild over such a thing isn't worth following. Simple as that... More to say about such people but why? Why even bother?
All classes can provide resources that is not health.
Considering the size of this thread I should have quoted who I was responding to. Their argument seeming to support kicking all but Templar healers...because they give other resources. To be clear, I don't support such elitist bull. My point merely being it's not a healer's job to provide resources other than health.
You make a great point here though which lends to the notion that ultimately it's everyone's responsibility for managing their own resources and helping out how they can with what they have.
I keep.rrading allnthese posts saying it's up to the guild leader, and Templars ARE better healers, and if the focus is trials it's understandable. How many people can a guild hold? How many guilds have 100% of people running trials at all times, even in a trial guild? How many changes have been made to classes over the years?
This is straight up ***. If you got kicked out of that guild, feel lucky. The leader is obviously an elitist PoS, you don't want to deal with that. Give it a month or so and he will be kicking out all of the Templars, and bringing in wardens because of a balance change. There is no reason to kick people out of a guild for the spec they choose, because this crap is changing all the time. You got lucky, take the money and run, and eff that dude in the A.
Ah, blissful ignorance.
Don't take it the wrong way, I simply mean you've never had to waste an evening trying to coordinate people, asking simple things such as "not the archer, kill the one with the 3 banners shooting lightning first, wait, let me see how Overchargers are called in the french client" or "please free the healer, the healer is pinned, press X, please, stop shooting, just press X, please, he's right next to you, just press X, please... aaaand the he's dead, gg".
I envy you.
Alchemical wrote: »Things that matter about healing:
> Did anyone die?
>> No
>>> You are a good healer
That's it. Literally nothing else matters. If someone can perform their job, their class, build, etc does not matter.
'buh its not optimal!!1!'
Did you die? No? Then it's not a problem. The healer's job is keeping you alive.
If you did die then your healer needs to reevaluate the way they are playing.
It's that simple. Period. Case closed.
hmsdragonfly wrote: »
Barrier moves with you and makes you immortal while Nova stays where it is and only reduces 30% of the damage done so apparently Barrier has its edge compared to Nova, what to use entirely depends on your own group's strategy, example first boss AA instead of dropping Nova along the way, you can pop Barrier, or first boss HRC both Nova and Barrier are good options, many groups utilize Barrier there, it was also suggested by Alcast as a good strategy. Oh and Barrier provides a 4% magicka regen bonus.
It doesn't matter if Healing ward is delayed, once you pop it that low health guy is saved, and there's no "cone" so you can save the guy behind you. Pet isn't going to die if you Command Pet + Right click, first rule in "How to train your Twilight 101", try it.
You agree with me about Purge? Good.
Yes I did. Twice.hmsdragonfly wrote: »
No you didn't.
No, they can't and they don't. That's why they aren't used by competitive groups who use what works the best. Everyone always had access to combat prayer. Shards are still better than orbs, they simply give more.hmsdragonfly wrote: »Sure. Non-Templar healers now can feed resources to the group with the change to orb, Templar doesn't have access to Major Mending anymore, it's now an open playfield.
They have access to HoTs, burst heal, combat prayer, healing springs, ele drain (minor magickasteal), orbs etc.. all the tools needed to heal the group effectively while providing buffs, debuffs and extra resources to the group.
So yeah non-Templar healers can heal effectively in all kinds of content.
Already answered this. No idea why you don't read the entire post before replying. The answer is quoted below.hmsdragonfly wrote: »Yes, healing with Templar is like hammering a nail with a German hammer, and healing with non-Templar healers is like hammering with a French hammer, if I want to compete in my village's hammering contest, I would probably pick up a German hammer. Of course in a contest you will see mostly German hammers. But if someone wants to use a French hammer, please, by my guess.
The second best doesn't matter. If you choose between the two options, choosing between German and French hammer is the same as choosing between German hammer and a microscope. There is NO REASON to use the one that's less effective if you can choose the one that's more effective.
Why are you lying? Not even to others, to yourself. What you have in quotemarks is not what I said at all. You left out the part saying "IF you choose between two options" which changes everything. My statement is logically correct. Absolutely correct. You are choosing between a better and worse option AND have a freedom of using both. Then it doesn't matter how much worse the worse option is. It's worse period. End of discussion.hmsdragonfly wrote: »"Choosing between German and French hammer is the same as choosing between German hammer and a microscope." lol this is going to be in my signature (EDIT: forget it, French people will probably burn me alive). Did you realize that you just pissed off 66.9 millions people (aka the entire French population)?
That's not translating to ESO at all, because:hmsdragonfly wrote: »Yes there are many reasons why you would go for a French hammer instead of a German hammer.
1) You are French.
2) You don't like German stuffs for some reasons. (Gods know why but you don't like them, probably just a personal preference).
3) You look at the price, the German hammer is significantly more expensive, and you don't want to spend that much for something that is only slightly better.
Translating to ESO:
1) You are a DK main, you love that class so much.
2) Templar bores you to death, you hate that class with a passion.
3) You want to be a healer, but you don't have a lot of time playing so you can't really level up an alt, also you hate Skyreach grinding so much you would rather uninstall the game than spending time in it. You have a vet Sorc already, so, sorc healer here we go.
Impressed by players, I assume. Which doesn't mean those players wouldn't be even more impressive as templars. And wasn't it his story where a sorc healer was great but then rerolled a templar? Either, I am not going to interpret his words and you shouldn't. He's here - ask him what he meant.hmsdragonfly wrote: »paulsimonps ran with non-Templar healers and he was impressed by them, are you implying that paulsimonps isn't a top tier raider?
I have always said that Templar is the best class in healing, I argued a lot with people who say it isn't. But i am a reasonable person, I understand that being the best doesn't mean other classes aren't viable, and it is a matter of fact that other classes are viable in healing even in vet trials. As for why go for why go for the 2nd best, if people ask me what class should they go for if they want to heal, I always suggest people to go for the best, as in, go for Templar healers. But if a person wants to be a DK healer for example, then I am not going to stop them because I know for a fact that DK healers are viable to do everything even vet trials.
hmsdragonfly wrote: »
Please point out where I said that non-Templar healers are better than Templar healers.
I even argued with people who said so to prove that Templar healers are the best.
My point is that French cars work perfectly so if someone wants to go for one of them, I am not going to stop them. If someone asks me "Which car should I buy", I will always say "Buy the German car", but people who say "French cars are *** don't buy them" *** me off, because it is objectively wrong. French cars are good enough, they are just slightly worse than German cars. AND THEY ARE ALL CARS. LIKE, DRAGONKNIGHT HEALERS ARE GOD DAMN HEALERS, GET IT? It's the point. Dragonknight healers are healers, performing slightly worse than Templar healers doesn't make them a microscope or a freaking apple, they are still healers, they are good enough to do all kinds of content effectively. Like French cars are cars, not the best cars but they are cars, good ones, get it?
hmsdragonfly wrote: »1) Nova reduces the damage done by 30%, as in you still take 70% of the damage during 8 seconds, and Barrier is "you become immortal until 20k shield runs out or after 30 seconds", or "you have 40k health now". What to use entirely depends on each group's own strategy.
https://alcasthq.com/eso-hel-ra-citadel/
Not just Barrier, Alcast even acknowledged that Nightblade's Veil of Blade can be used.
2) "Superior", as in, "i am only slightly better than you but "superior" makes me feel nicer about myself" or "i am miles better than you"? I understand if someone wants to feel better about themselves, but that's not the reality, Templar's passive and support abilities only make them slightly better.
You're wrong. We all agree that there's no reason to kick non templar healers from guilds.
Considering the size of this thread I should have quoted who I was responding to. Their argument seeming to support kicking all but Templar healers...because they give other resources. To be clear, I don't support such elitist bull. My point merely being it's not a healer's job to provide resources other than health.
You make a great point here though which lends to the notion that ultimately it's everyone's responsibility for managing their own resources and helping out how they can with what they have.
QuebraRegra wrote: »
NB's have one of the strongest burst heals in the game (stronger than a Templar) in SOUL SIPHON. Also HEALING WARD can be a big burst heal if built correctly.
Groups discriminate against healers other than Templars because of misinformation that gets propagated just like this.
Is this actually a thing? because i thought Magicka Templars were dead and Templar Healers were going to be replaced by Wardens?
Deltia told me so.
IronCrystal wrote: »I don't know what type of guild you are in.
I don't know their priorities.
But what you are going to get is people arguing that anyone can heal. But none of us know your situation or the guild leader's side of the story.
I suppose I should clarify..and will in the OP..that what i"m curious about is the idea that the only healer worth having is one who provides resources?
Yes you are supposed to make sure your groupmembers don't run out of resources and can do their job until the boss is dead. At least thats how I interpret being a healer.
The thing is, not only templars can do that. You got orbs for example which are accessible to all classes
IronCrystal wrote: »I don't know what type of guild you are in.
I don't know their priorities.
But what you are going to get is people arguing that anyone can heal. But none of us know your situation or the guild leader's side of the story.
I suppose I should clarify..and will in the OP..that what i"m curious about is the idea that the only healer worth having is one who provides resources?
Yes you are supposed to make sure your groupmembers don't run out of resources and can do their job until the boss is dead. At least thats how I interpret being a healer.
The thing is, not only templars can do that. You got orbs for example which are accessible to all classes
My templar healer will use both orbs and shards. Rarely do I ever see anyone using the orbs.
It makes me wonder if people know the orbs give resources.
The fact of the matter is that most of those 3 percent groups are conforming to standards that have been in place for years in regards to the healing role. When the gates opened for hof on live, leaderboard groups brought 2 templar healers without a second thought. The precedent is always set and everyone below follows it blindly. I can almost promise that if any top end trial group pushing 1st or 2nd at the least humored the notion of a non templar healer and brought an appropriately skilled player for the task, their results would hardly deviate from expectations.They test everything and choose what works the best.
IronCrystal wrote: »I don't know what type of guild you are in.
I don't know their priorities.
But what you are going to get is people arguing that anyone can heal. But none of us know your situation or the guild leader's side of the story.
I suppose I should clarify..and will in the OP..that what i"m curious about is the idea that the only healer worth having is one who provides resources?
hmsdragonfly wrote: »DjMuscleboy02 wrote: »hmsdragonfly wrote: »What? Are you trolling? In what fight is it an equivalence to Nova when Nova reduces all damage done to every and barrier simply gives a damage shield to 6 players, not even a full raid? + nova is still dealing some damage and provides 1 more synergy for Alkosh.hmsdragonfly wrote: »Every class can Purge, not just Templar. Every class has a burst heal (Healing Ward, Pet), not just Templar. Every class has Barrier, which is an equivalence to Nova.
Healing ward is delayed, pet can die and requires to be slotted on all bars. They are much much worse and less reliable than templar's burst heal.
Barrier moves with you and Nova stays where it is so apparently Barrier has its edge compared to Nova, what to use entirely depends on your own group's strategy, example first boss AA instead of dropping Nova along the way, you can pop Barrier, or first boss HRC both Nova and Barrier are good options, many groups utilize Barrier there, it was also suggested by Alcast as a good strategy.
It doesn't matter if Healing ward is delayed, once you pop it that low health guy is saved, and there's no "cone" so you can save the guy behind you. Pet isn't going to die if you Command Pet + Right click, first rule in "How to train your Twilight 101", try it.
You agree with me about Purge? Good.No it doesn't. Even if I didn't point out, which I did, it would only mean that I can't point it out. The absence of evidence is not the evidence of absence.
Moreover, you are the one making an affirmative claim so you need to prove other classes are as effective, which you tried, but didn't. The arguments are shown to be wrong the first paragraph.
Sure. Non-Templar healers now can feed resources to the group with the change to orb, Templar doesn't have access to Major Mending anymore, it's now an open playfield.
They have access to HoTs, burst heal, combat prayer, healing springs, ele drain (minor magickasteal), orbs etc.. all the tools needed to heal the group effectively while providing buffs, debuffs and extra resources to the group.
So yeah non-Templar healers can heal effectively in all kinds of content.
1) Barrier lasts all of like 2 seconds in a situation you'd drop it. Nova also lasts what, 8 seconds or something? And it provides a 30% damage mitigation to any enemy standing in it, so it doesn't matter if you move or not. I don't remember hearing anything from Alcast about barrier, but I'd imagine he says that because Nova does not affect the lightning on first boss. So dropping one would do nothing, however barrier would give people an extra 2-3 seconds to find the safe spot.
2) Major Mending was nice, but is not needed. Templar passives and support abilities make them superior, not their past access to MM. Wardens are nice, but provide nothing that can't be obtained elsewhere.
1) Nova reduces the damage done by 30%, as in you still take 70% of the damage during 8 seconds, and Barrier is "you become immortal until 20k shield runs out or after 30 seconds", or "you have 40k health now". What to use entirely depends on each group's own strategy.
https://alcasthq.com/eso-hel-ra-citadel/
Not just Barrier, Alcast even acknowledged that Nightblade's Veil of Blade can be used.
2) "Superior", as in, "i am only slightly better than you but "superior" makes me feel nicer about myself" or "i am miles better than you"? I understand if someone wants to feel better about themselves, but that's not the reality, Templar's passive and support abilities only make them slightly better.
DjMuscleboy02 wrote: »hmsdragonfly wrote: »DjMuscleboy02 wrote: »hmsdragonfly wrote: »What? Are you trolling? In what fight is it an equivalence to Nova when Nova reduces all damage done to every and barrier simply gives a damage shield to 6 players, not even a full raid? + nova is still dealing some damage and provides 1 more synergy for Alkosh.hmsdragonfly wrote: »Every class can Purge, not just Templar. Every class has a burst heal (Healing Ward, Pet), not just Templar. Every class has Barrier, which is an equivalence to Nova.
Healing ward is delayed, pet can die and requires to be slotted on all bars. They are much much worse and less reliable than templar's burst heal.
Barrier moves with you and Nova stays where it is so apparently Barrier has its edge compared to Nova, what to use entirely depends on your own group's strategy, example first boss AA instead of dropping Nova along the way, you can pop Barrier, or first boss HRC both Nova and Barrier are good options, many groups utilize Barrier there, it was also suggested by Alcast as a good strategy.
It doesn't matter if Healing ward is delayed, once you pop it that low health guy is saved, and there's no "cone" so you can save the guy behind you. Pet isn't going to die if you Command Pet + Right click, first rule in "How to train your Twilight 101", try it.
You agree with me about Purge? Good.No it doesn't. Even if I didn't point out, which I did, it would only mean that I can't point it out. The absence of evidence is not the evidence of absence.
Moreover, you are the one making an affirmative claim so you need to prove other classes are as effective, which you tried, but didn't. The arguments are shown to be wrong the first paragraph.
Sure. Non-Templar healers now can feed resources to the group with the change to orb, Templar doesn't have access to Major Mending anymore, it's now an open playfield.
They have access to HoTs, burst heal, combat prayer, healing springs, ele drain (minor magickasteal), orbs etc.. all the tools needed to heal the group effectively while providing buffs, debuffs and extra resources to the group.
So yeah non-Templar healers can heal effectively in all kinds of content.
1) Barrier lasts all of like 2 seconds in a situation you'd drop it. Nova also lasts what, 8 seconds or something? And it provides a 30% damage mitigation to any enemy standing in it, so it doesn't matter if you move or not. I don't remember hearing anything from Alcast about barrier, but I'd imagine he says that because Nova does not affect the lightning on first boss. So dropping one would do nothing, however barrier would give people an extra 2-3 seconds to find the safe spot.
2) Major Mending was nice, but is not needed. Templar passives and support abilities make them superior, not their past access to MM. Wardens are nice, but provide nothing that can't be obtained elsewhere.
1) Nova reduces the damage done by 30%, as in you still take 70% of the damage during 8 seconds, and Barrier is "you become immortal until 20k shield runs out or after 30 seconds", or "you have 40k health now". What to use entirely depends on each group's own strategy.
https://alcasthq.com/eso-hel-ra-citadel/
Not just Barrier, Alcast even acknowledged that Nightblade's Veil of Blade can be used.
2) "Superior", as in, "i am only slightly better than you but "superior" makes me feel nicer about myself" or "i am miles better than you"? I understand if someone wants to feel better about themselves, but that's not the reality, Templar's passive and support abilities only make them slightly better.
Forgive me if I've never had to drop a nova on the first boss of AA......
And like I've said, any class can heal. Templars are the best. Thinking otherwise is just ignorant. That being said, I'm completely ok bringing other classes to heal, so long as they do their job and the difference is not apparent. So long as I don't die and my buffs stay up, a *** stamdk could be healing me for all I care.
exeeter702 wrote: »The fact of the matter is that most of those 3 percent groups are conforming to standards that have been in place for years in regards to the healing role. When the gates opened for hof on live, leaderboard groups brought 2 templar healers without a second thought. The precedent is always set and everyone below follows it blindly. I can almost promise that if any top end trial group pushing 1st or 2nd at the least humored the notion of a non templar healer and brought an appropriately skilled player for the task, their results would hardly deviate from expectations.They test everything and choose what works the best.
No one is testing non templar healers at the highest level. And everyone else refuses to acknowledge non temp healers based on top 3 percent group makeups.
exeeter702 wrote: »The fact of the matter is that most of those 3 percent groups are conforming to standards that have been in place for years in regards to the healing role. When the gates opened for hof on live, leaderboard groups brought 2 templar healers without a second thought. The precedent is always set and everyone below follows it blindly. I can almost promise that if any top end trial group pushing 1st or 2nd at the least humored the notion of a non templar healer and brought an appropriately skilled player for the task, their results would hardly deviate from expectations.They test everything and choose what works the best.
No one is testing non templar healers at the highest level. And everyone else refuses to acknowledge non temp healers based on top 3 percent group makeups.
Obviously when the new update starts you bring what worked in the previous one. Other than that, yes they do test other people. BUT some of them aren't even necessary to test. You read skills and passives - and see if they have everything you need and add something to a group. That's all.
But you can argue that healing ward is as good as a non delayed burst heal that heals one other ally as well for half the amount.
Whatever, not trying to convince you about anything. Run whatever class you want. And what's the problem with basing it on all top 3% groups ( and it's not 3%, it's most of all leaderboards).
There's so many of you claiming other classes can do everything too. So what's the problem? Become one of the top groups with a non templar healer and prove your words. If you can't gather 12 people, well, start with vDSA maybe. Not that it's relevant or the same as actual trials, but it should be easy for your to get a group going to begin somewhere. I'm pretty sure I counted at least 4 in this thread.
"Effectively" is NOT an absolute term. It's relative. Effective = the best possible way, as opposed to ineffective = gets the job done, but slower/worse.
cbaudersub17_ESO wrote: »"Effectively" is NOT an absolute term. It's relative. Effective = the best possible way, as opposed to ineffective = gets the job done, but slower/worse.
You really should look up the word 'effective' in a dictionary.
Amusing thread.
Kind of wondering why all these stam-dps are doing it wrong by not playing a magica character for the high end runs that define how the game must be played at all levels.
exeeter702 wrote: »
Well for what its worth, looking solely at passives and skill tooltips is not going to reinforce the argument that templars are definitively superior in the healing role. That is the first major misconception. Mathematically, the healing output is actually very similar between the 5 classes, this is a sinple truth. The argument for why templars are better in the role comes down to factors outside of raw healing output.
And while this is pure conjecture, i think its impossible to find 10+ players that are qualified to push for leaderbaords that would accept being in a group with non templar healers.
Its as i said, there is nothing wrong with basing anything on leaderboard representation. Im saying that one group goes into it early on in a content update with a new trial with established standards for the healing role despite the multitude of changes that have occurred over the last 4 - 5 updates in this game to reinforce non templars in the healing role, said group placed top 3 and everything else becomes an emulation all the way down to shitiest of players who are in no position to discuss the stregnths and weakness of non templar healers and their viability in end game, and base their opinions on leaderboards (which doesnt even distinguish roles) that have been unchanged for years.
cbaudersub17_ESO wrote: »"Effectively" is NOT an absolute term. It's relative. Effective = the best possible way, as opposed to ineffective = gets the job done, but slower/worse.
You really should look up the word 'effective' in a dictionary.
Amusing thread.
Kind of wondering why all these stam-dps are doing it wrong by not playing a magica character for the high end runs that define how the game must be played at all levels.
hmsdragonfly wrote: »@Artis You are just arguing for the sake of arguing, you avoid all the points, you change the topic, you talk gibberish about something entirely irrelevant, you spin things around so you don't have to focus on the point because as a matter fact you have no intention of participating in a proper debate to come up with something useful in the end, your tactic is to waste other people's time so they are tired and decide to give up, you just want to satisfy your own ego. Everyone can see that. I know your kind.
DK, Templar, NB DDs are still DDs, even if they pull lower numbers than Sorc and don't appear on the leaderboard as much, they are DDs, not Logitech loudspeakers.
DK, NB, Sorc healers are still healers, even if they perform slightly worse and don't appear on the leaderboard as much, they are still healers, not freaking tyrannosaurus.
I know you are going to write a full page essay on how lab-grown hybrids of cliffracers and Samsung Galaxy tablets are bad news to chimpanzees (I don't know if it has anything to do with this topic but whatever), know that even if you think Templar DDs are McDonald's sausages, the community doesn't share your view. For the majority of people here, non-Templar healers are healers, non-Sorc DDs are DDs, those are facts, that's what the community believes in (although there's a high chance that non-Templar healers and non-Sorc DDs are actually Batmen).
https://forums.elderscrollsonline.com/en/discussion/364912/are-non-sorc-damage-dealers-actual-damage-dealers-or-are-they-apples/p1
You know what, I am not going to waste more time with you. That's exactly what you want, wasting people's time. I don't think @paulsimonps will be fond of wasting his time either. Godspeed and let's hope I don't see you again. All of your upcoming posts will be ignored.
hmsdragonfly wrote: »cbaudersub17_ESO wrote: »"Effectively" is NOT an absolute term. It's relative. Effective = the best possible way, as opposed to ineffective = gets the job done, but slower/worse.
You really should look up the word 'effective' in a dictionary.
Amusing thread.
Kind of wondering why all these stam-dps are doing it wrong by not playing a magica character for the high end runs that define how the game must be played at all levels.
Psssh don't tell him the truth.
https://en.oxforddictionaries.com/definition/effective
exeeter702 wrote: »The fact of the matter is that most of those 3 percent groups are conforming to standards that have been in place for years in regards to the healing role. When the gates opened for hof on live, leaderboard groups brought 2 templar healers without a second thought. The precedent is always set and everyone below follows it blindly. I can almost promise that if any top end trial group pushing 1st or 2nd at the least humored the notion of a non templar healer and brought an appropriately skilled player for the task, their results would hardly deviate from expectations.They test everything and choose what works the best.
No one is testing non templar healers at the highest level. And everyone else refuses to acknowledge non temp healers based on top 3 percent group makeups.
Obviously when the new update starts you bring what worked in the previous one. Other than that, yes they do test other people. BUT some of them aren't even necessary to test. You read skills and passives - and see if they have everything you need and add something to a group. That's all.
But you can argue that healing ward is as good as a non delayed burst heal that heals one other ally as well for half the amount.
Whatever, not trying to convince you about anything. Run whatever class you want. And what's the problem with basing it on all top 3% groups ( and it's not 3%, it's most of all leaderboards).
There's so many of you claiming other classes can do everything too. So what's the problem? Become one of the top groups with a non templar healer and prove your words. If you can't gather 12 people, well, start with vDSA maybe. Not that it's relevant or the same as actual trials, but it should be easy for your to get a group going to begin somewhere. I'm pretty sure I counted at least 4 in this thread.
Mathematical healing output is not enough. Healing is not the only healer's job. 9 pages of this thread and you still didn't get it?
Technically it's really that hard to get on leaderboards... especially vDSA ( it's a win if you complete it) . No really for most part it's team synergy, coordination, and knowing the mechanics...and time commitment.
I suppose we have issues when people try distort truth from reality. It's doesn't matter what truth is there will always debate at the greater truth.
Looking back, it's actually quite fun or I say assuming how things changed in but a year. Remember last year, notice of having a non Templar healer was a kick ( there was no voting) from group from a dungeon but later just dlc dungeons Then it was normal trials...and now we are here.
Now back to debate, I a sorrecer healer casually claim leaderboard positions in mid ranks. I have plenty room improvement ..be it me or my questionable pc. I believe given another years time or introduction of trial finder we will have a mix of trial healers.
As healers are job is to support. There's many ways to do so. It's not like dps we don't have push numbers...we just got make sure people are alive.
How I would describe each healer on a resume
Night blade
Powerful dps yet supportive close range with heals. Sets I would consider using to highlight strengths. Master architect, draugher, gossmber, infabile aether
- Drauger set small range is useful healers such as this would might be in the fray
- gossmber needs lots of hot and health not always at the top to work. Also using the nightblade can partake more in dps.
Master architect and spell power cure has me drooling...oh such power and cheap ult. Also note reduce potion cool down supposly will work after next patch.Imagine you can dps and provide dps to allies. Such power!
Dragon knight
I would say they are good at not letting damage touch you from crowd control to Shields. They migrate damage before it even happens. Sets of interest may be triminic and prayers shawal, shalks exoskeleton
Templar
I would say for job. Good for anything as it's balance. Gear sets I would recommend worm, mending.
Warden
Good at helping you endure fights. Involves taking care of timing and positioning. Does well in battlegrounds. Gear sets I would recommend, earth forge, inventors guard, mending
Sorrecer
Abundance of resources, good at dealing with choas by adapting to the situation. Gear sets that I would recommend are twlight remedy, necropotance, worm
exeeter702 wrote: »Mathematical healing output is not enough. Healing is not the only healer's job. 9 pages of this thread and you still didn't get it?
Are you serious? Pay attention man, that was one half of the point. There was a single person here that was arguing the point of utility responsibly vs raw healing. I am not that person. Actually read the thread and then feel free to edit this comment out. Thanks.
Technically it's really that hard to get on leaderboards... especially vDSA ( it's a win if you complete it) . No really for most part it's team synergy, coordination, and knowing the mechanics...and time commitment.
I suppose we have issues when people try distort truth from reality. It's doesn't matter what truth is there will always debate at the greater truth.
Looking back, it's actually quite fun or I say assuming how things changed in but a year. Remember last year, notice of having a non Templar healer was a kick ( there was no voting) from group from a dungeon but later just dlc dungeons Then it was normal trials...and now we are here.
Now back to debate, I a sorrecer healer casually claim leaderboard positions in mid ranks. I have plenty room improvement ..be it me or my questionable pc. I believe given another years time or introduction of trial finder we will have a mix of trial healers.
As healers are job is to support. There's many ways to do so. It's not like dps we don't have push numbers...we just got make sure people are alive.
How I would describe each healer on a resume
Night blade
Powerful dps yet supportive close range with heals. Sets I would consider using to highlight strengths. Master architect, draugher, gossmber, infabile aether
- Drauger set small range is useful healers such as this would might be in the fray
- gossmber needs lots of hot and health not always at the top to work. Also using the nightblade can partake more in dps.
Master architect and spell power cure has me drooling...oh such power and cheap ult. Also note reduce potion cool down supposly will work after next patch.Imagine you can dps and provide dps to allies. Such power!
Dragon knight
I would say they are good at not letting damage touch you from crowd control to Shields. They migrate damage before it even happens. Sets of interest may be triminic and prayers shawal, shalks exoskeleton
Templar
I would say for job. Good for anything as it's balance. Gear sets I would recommend worm, mending.
Warden
Good at helping you endure fights. Involves taking care of timing and positioning. Does well in battlegrounds. Gear sets I would recommend, earth forge, inventors guard, mending
Sorrecer
Abundance of resources, good at dealing with choas by adapting to the situation. Gear sets that I would recommend are twlight remedy, necropotance, worm
No one said it would be easy. But instead of crying - why don't they go and prove their words. When you make an affirmative claim challenging the current paradigm, the burden of proof is on you.exeeter702 wrote: »Mathematical healing output is not enough. Healing is not the only healer's job. 9 pages of this thread and you still didn't get it?
Are you serious? Pay attention man, that was one half of the point. There was a single person here that was arguing the point of utility responsibly vs raw healing. I am not that person. Actually read the thread and then feel free to edit this comment out. Thanks.
No, you pay attention and read and reply to the whole comment. Your other half of the point is refuted in that and other comments already.
When can I see your video demonstrating that non templar healers can beat templar healers and get the same scores? Should I follow you on twitch or youtube? Post a link, please.
Technically it's really that hard to get on leaderboards... especially vDSA ( it's a win if you complete it) . No really for most part it's team synergy, coordination, and knowing the mechanics...and time commitment.
I suppose we have issues when people try distort truth from reality. It's doesn't matter what truth is there will always debate at the greater truth.
Looking back, it's actually quite fun or I say assuming how things changed in but a year. Remember last year, notice of having a non Templar healer was a kick ( there was no voting) from group from a dungeon but later just dlc dungeons Then it was normal trials...and now we are here.
Now back to debate, I a sorrecer healer casually claim leaderboard positions in mid ranks. I have plenty room improvement ..be it me or my questionable pc. I believe given another years time or introduction of trial finder we will have a mix of trial healers.
As healers are job is to support. There's many ways to do so. It's not like dps we don't have push numbers...we just got make sure people are alive.
How I would describe each healer on a resume
Night blade
Powerful dps yet supportive close range with heals. Sets I would consider using to highlight strengths. Master architect, draugher, gossmber, infabile aether
- Drauger set small range is useful healers such as this would might be in the fray
- gossmber needs lots of hot and health not always at the top to work. Also using the nightblade can partake more in dps.
Master architect and spell power cure has me drooling...oh such power and cheap ult. Also note reduce potion cool down supposly will work after next patch.Imagine you can dps and provide dps to allies. Such power!
Dragon knight
I would say they are good at not letting damage touch you from crowd control to Shields. They migrate damage before it even happens. Sets of interest may be triminic and prayers shawal, shalks exoskeleton
Templar
I would say for job. Good for anything as it's balance. Gear sets I would recommend worm, mending.
Warden
Good at helping you endure fights. Involves taking care of timing and positioning. Does well in battlegrounds. Gear sets I would recommend, earth forge, inventors guard, mending
Sorrecer
Abundance of resources, good at dealing with choas by adapting to the situation. Gear sets that I would recommend are twlight remedy, necropotance, worm
No one said it would be easy. But instead of crying - why don't they go and prove their words. When you make an affirmative claim challenging the current paradigm, the burden of proof is on you.exeeter702 wrote: »Mathematical healing output is not enough. Healing is not the only healer's job. 9 pages of this thread and you still didn't get it?
Are you serious? Pay attention man, that was one half of the point. There was a single person here that was arguing the point of utility responsibly vs raw healing. I am not that person. Actually read the thread and then feel free to edit this comment out. Thanks.
No, you pay attention and read and reply to the whole comment. Your other half of the point is refuted in that and other comments already.
When can I see your video demonstrating that non templar healers can beat templar healers and get the same scores? Should I follow you on twitch or youtube? Post a link, please.
Please read... already did. It's been a year and it's been great. Thanks all who made it possible friends and zos.
DocFrost72 wrote: »hmsdragonfly wrote: »
Because healing as a Sorc or a DK healer (for example) compared to healing as a Templar healer is like hammering with a microscope?
Tell me exactly what does a Sorc or a DK healer lack from his toolkit to heal effectively? I am all ears.
Yes, precisely that. It gets the job done, but why would you do that?
And how come you aren't asking about tanking? Forgot, just like you forgot that shards >orbs + they have purge and nice burst heal and nova for utility if needed, not to mention that that purge is an aoe heal with huge radius that can proc SPC. That's just things that come to mind right away.
Or wait, are you saying that templars aren't better in healing and DK in tanking? Or maybe they are even worse and competitive groups in this game run what they like and not what works the best?
Orbs and shards are situational. Orbs don't require you to stop healing to throw, and pushing more than one at once can give more people the chance at resources while healing. Shards is direct, and thus useful for specific individuals like the tank. One thing you ought to know though, is one healer can be a templar, still give the one or two tanks shards, and benefit from the other classes' strengths.
All classes have a purge, and tbh a better one that doesn't involve a synergy with a cooldown (purge is life saving in HoF). It also heals and has a massive radius. Nightblades have more hots to proc SPC than templars may, DKs can shield allies to ensure overhealing to proc SPC, and wardens have a delayed aoe heal they can activate as a burst AOE heal on demand, something templars definately don't have outside their ultimate.
Nova gives major maim. One templar healer can deliver this while a nightblade healer drops veil, granting twice as powerful a defense for the party by combining the two strengths. Sorcs can nullify entire areas of spells and heal while inside it for pretty sizeable amounts, and have a utility temp don't in their root (similar to DKs). Dk healers can chain adds or problems where they need to be to let the tank focus on their resources, and wardens can use frozen gate to do the same or even get allies out of tight spots.
I won't say any one class is the best. I'll say they're better together
yawn, you're just arguing for the sake of arguing. Orbs and shards are situational yes, no reason not to have both. NBs and DKs don't have burst heals, so not sure why bring them up at all. Veil has a small radius and is kinda useless. Moreover - it requires everyone to stack there. Not sure it will work vhof or even vhrc... What areas of spells can sorcs nullify in trials? In which fights? Where is it important and better than having an extra warhorn? I mean, all this theoretical blahblah is good and all to convince people, especially new, that class doesn't matter, but it just doesn't seem to be related to reality and what groups have to deal with in practice.
And you are ignoring the main question. Why are best group running templar (and now warden sometimes) healers? Why not NBs and DKs if they are better? Did they suddenly stop running what works better and started running what they like instead?
No, sorry, but that's just not true. There are classes that are the best in certain roles, it's just what it is.
And again you can play whatever you want and keep waiting for that situation where DK healer will be better ... in practice. But so far there's just no reason to bring another class over a templar(+warden maybe if you need 2 healers). Like, where exactly would it be needed? In which trials/dungeons?
exeeter702 wrote: »
Did someone *** in your cheerios? Why are you angry?
But since i guess i have to repeat myself. Clarifying the HPS values between the 5 classes is intended to shave off half the argument here as many people believe that templar healers on top of anything else, provide more healing throughput which is false. The discussion then falls into utility support and its reliable application.
Im also not sure what comments i have made in this thread that have been refuted. I have not claimed irrefutable proof that non templar healers can compete and the absolute highest to equivalent scores. I have said that i believe there is a precedent that has been set where non templar healers are not actually being tested at the highest level. And that influence effects everyone below.
Please read... already did. It's been a year and it's been great. Thanks all who made it possible friends and zos.
Already did what? Got to the mid ranks? That only proves my point so far. Get to the top, within a few percent of the top score, then we're talking.
Mid ranks? I was in mid ranks when my NB was a tank. That's nothing. That never changed the fact that DK was a tank class and NB was worse.
"If you are quitting, can I have your stuff??"
Veil is dropped under the caster, Nova can be dropped at the range of 25m. Stacking doesn't matter, in score runs - no place requires stacking veil and nova, not to mention that it's a DPS loss. 5ft radius - assuming this is true, I've no idea where you got this number from, link please - means 1.524 meters with the radius of veil being 5m. Thus the area covered by veil is 78.5 square meters and Nova covers 133.7 square meters, which is almost 2 times as much. And don't forget about 28m range. But most important? It doesn't matter what area is covered by Nova at all. Players don't need to be inside. They can be anywhere they want.DocFrost72 wrote: »
"Yawn"? I'm sorry I'm boring you I guess. Can't blame you, templar healers bore me so I have mine collecting dust.
Every single class in the game has a burst heal in healing ward.
Veil's radius is Novas minus about 5ft. It stacks with nova. You often stack to get the most out of healing springs (which, fun fact, only has a 3m larger radius than veil).
Sorcs can negate trash area damage, and of course it's not as useful as warhorn. Neither is nova or veil if you want damage. It's a utility skill for defense, and you left out the healing it does
It is theoretical blah blah blah? No, it is a discussion. We're talking about how you can heal on any class in any content and not drag your team down. I think you feel were arguing there is no "best"? I'm not. I'm saying not taking another healer besides a templar is silliness unless you're going for the all time score. There are so few competing you don't even really need it for weeklies. If you want a temp-temp run at all times, cool! Just know a sorc-temp or DK- temp won't suffer in the way you think.
"And you are ignoring the main question. Why are best group running templar (and now warden sometimes) healers?"
I actually don't know. And I'm not trolling when I ask why, I'm genuine. The answer "they're the best because the best use them" isn't an explanation, it is circular logic. Why use two temps. And moreover, isn't it telling people are starting to use one temp, and one off class?
"There are classes that are the best in certain roles, it's just what it is." Well, yeah. Math works. What I care about is HOW big the difference is and tbh, the difference is there, but not big enough to make or break you, all other variables controlled. Maybe a minute or two less? Maybe? If you're going for world first, this matters. Where else does it? Certainly not for me. That isn't Inherently any more or less selfish than asking me to play a class I don't like for anything other than a world first, world record etc. If we're clearing a vet HM trial, and we clear just fine with one none temp...who actually cares?
"there's just no reason to bring another class over a templar(+warden maybe if you need 2 healers). Like, where exactly would it be needed? In which trials/dungeons?"
If you need two healers? O.o If?
And the reason is I like it, and provide buffs and situational stuff for my group. Tank won't need to chain adds to safety rock in AA, can use shield instead for more stam to block and shield the group. Ever tried not stacking during last boss MoL? Having your group pile up together means veil AND nova together is a HUGE reduction in incoming, and veil lasts longer than nova (Almost double duration in fact).
That's only off the top of my head.
Please read... already did. It's been a year and it's been great. Thanks all who made it possible friends and zos.
Already did what? Got to the mid ranks? That only proves my point so far. Get to the top, within a few percent of the top score, then we're talking.
Mid ranks? I was in mid ranks when my NB was a tank. That's nothing. That never changed the fact that DK was a tank class and NB was worse.
You are so silly, but I will bite. You pointed out saying nobody on leaderboard is non Templar healer, but that's not the truth. I know a dragon knight healer who hangs way above my head. A nightblade healer who definitely pushed it to best you can be. I actually know two or three other sorrecer healers among the ranks. The point is traditional is changing. It's people like this who change such perception.
As to say it's in your head. It's the player not the class