LadyLethalla wrote: »
Its not like it suddenly makes the set trash..
Its still a strong set. A loss of 850 magica isn't gonna suddenly mean you can no longer defeat a boss that you could last week. Yeah, it may not be bis anymore, but how much difference does it really make? How much longer will it take you to defeat that boss.? 3 seconds?, 5?
(will probably really be quicker due to 2-4 piece buffs and pet buffs and more CP... but hey.)
Seriously, this forum makes it sound like the end of the world.
As I said, it's not just the Necro nerf that has me peeved. It's the nerf to 4/5 of the sets I've farmed. And besides which, people are already saying that Juli/Mother's Sorrow is going to be the new BiS - so if I want to participate in trials with the mag sorc currently running Necro, I have to change, don't I? More farming time, more gold mats.
MLGProPlayer wrote: »Waffennacht wrote: »WuffyCerulei wrote: »It's such a small nerf. Idk why people are so worried about it.
Because now, it's a straight up dps loss to use in PvE.
In PvP, you're right, it's too small to make a real difference in why you use it
And they nerfed it because of PvP.
Classic ZOS...
Why do you keep saying that? They didn't say why they nerfed it.. You're just making stuff up and stating it as fact.
The hulking draugr comparison is dumb because there are no shields that scale off max stamina and people do use the set anyway. If you think this nerf is worth getting hot and bothered about you aren't reasonable.Best example possible of listening to QQ instead of buffing the many sets that are completely trash. This change change will kill this set for any PvE build I would've used it for. Going from 4000 to 3150 is a massive nerf that even negates the 2/3/4 piece buffs.
To put this nerf in perspective:
People do not use Draugr Hulk, yet it doesn't even have a pet requirement. Necropotence has a serious requirement, yet now gives almost the same amount of stat bonus as Draugr Hulk. Moreover, the total Max Magicka increase is now a net loss from the value provided in Morrowind.
It was already tough to run this set. Next patch, it doesn't seem like there will be a reason to run this set anymore over the already new meta combo: Mother's Sorrow+Julianos.
Simply put, in HotR a Magicka Sorc would run
1x Ilambris/Iceheart+5x Mother's Sorrow+5x Julianos as the "BiS" build (according to every test right now besides the bugged Torug's Pact/Infused combo that just got fixed). Necropotence could replace one of these sets if a pet was used.
With this nerf, there is no need to use Necropotence at all, since the DPS will be the same (or less) and your pet can also die, leaving you with no 5-piece beneft and causing a large DPS loss.
......we will see. Not happy about this right now, especially with such of a massive nerf. It looks to me like there will be a singular "best" PvE DPS build in HotR now for most classes thanks to how ZOS is having a handful sets be even more powerful for PvE instead of buffing the weak sets.
PeaNutShotz wrote: »@SnubbS
Sorc pet builds will be unkillable in a 1v1. That made me chuckle.
No class is unkillable in a 1v1. Just gotta figure out that class's weakness in a single rotation.
I do understand that a pet build sorc won @Quantum_V dueling tournament last month if I'm not mistaken?
WuffyCerulei wrote: »Currently, on the live server, this is what Necropotence does at cp160 gold quality:
(2 items) Adds 967 Max Magicka
(3 items) Adds 967 Max Magicka
(4 items) Adds 967 Max Magicka
(5 items) While you have pets active, increase Max Magicka by 4000
Which adds up to 6901 magicka.
For HotR, it'll look like this:
(2 items) Adds 1096 Max Magicka
(3 items) Adds 1096 Max Magicka
(4 items) Adds 1096 Max Magicka
(5 items) While you have pets active, increase Max Magicka by 3150
Which is 6440 magicka.
It's only a 461 magicka difference. It's a seriously minuscule nerf. Everyone seems to be forgetting that 2-4 piece bonuses are being buffed.
MehrunesFlagon wrote: »WuffyCerulei wrote: »Currently, on the live server, this is what Necropotence does at cp160 gold quality:
(2 items) Adds 967 Max Magicka
(3 items) Adds 967 Max Magicka
(4 items) Adds 967 Max Magicka
(5 items) While you have pets active, increase Max Magicka by 4000
Which adds up to 6901 magicka.
For HotR, it'll look like this:
(2 items) Adds 1096 Max Magicka
(3 items) Adds 1096 Max Magicka
(4 items) Adds 1096 Max Magicka
(5 items) While you have pets active, increase Max Magicka by 3150
Which is 6440 magicka.
It's only a 461 magicka difference. It's a seriously minuscule nerf. Everyone seems to be forgetting that 2-4 piece bonuses are being buffed.
They should have buffed the 5 piece too to follow a logical path.
LadyLethalla wrote: »
Its not like it suddenly makes the set trash..
Its still a strong set. A loss of 850 magica isn't gonna suddenly mean you can no longer defeat a boss that you could last week. Yeah, it may not be bis anymore, but how much difference does it really make? How much longer will it take you to defeat that boss.? 3 seconds?, 5?
(will probably really be quicker due to 2-4 piece buffs and pet buffs and more CP... but hey.)
Seriously, this forum makes it sound like the end of the world.
As I said, it's not just the Necro nerf that has me peeved. It's the nerf to 4/5 of the sets I've farmed. And besides which, people are already saying that Juli/Mother's Sorrow is going to be the new BiS - so if I want to participate in trials with the mag sorc currently running Necro, I have to change, don't I? More farming time, more gold mats.
Wasn't purely directed at you, but at the general overboard outcry.
But seriously, are you saying you won't be allowed in trials because your gear is now a smidgeon behind bis?
Best example possible of listening to QQ instead of buffing the many sets that are completely trash. This change change will kill this set for any PvE build I would've used it for. Going from 4000 to 3150 is a massive nerf that even negates the 2/3/4 piece buffs.
To put this nerf in perspective:
People do not use Draugr Hulk, yet it doesn't even have a pet requirement. Necropotence has a serious requirement, yet now gives almost the same amount of stat bonus as Draugr Hulk. Moreover, the total Max Magicka increase is now a net loss from the value provided in Morrowind.
It was already tough to run this set. Next patch, it doesn't seem like there will be a reason to run this set anymore over the already new meta combo: Mother's Sorrow+Julianos.
Simply put, in HotR a Magicka Sorc would run
1x Ilambris/Iceheart+5x Mother's Sorrow+5x Julianos as the "BiS" build (according to every test right now besides the bugged Torug's Pact/Infused combo that just got fixed). Necropotence could replace one of these sets if a pet was used.
With this nerf, there is no need to use Necropotence at all, since the DPS will be the same (or less) and your pet can also die, leaving you with no 5-piece beneft and causing a large DPS loss.
......we will see. Not happy about this right now, especially with such of a massive nerf. It looks to me like there will be a singular "best" PvE DPS build in HotR now for most classes thanks to how ZOS is having a handful sets be even more powerful for PvE instead of buffing the weak sets.
DigitalEulogy wrote: »Best example possible of listening to QQ instead of buffing the many sets that are completely trash. This change change will kill this set for any PvE build I would've used it for. Going from 4000 to 3150 is a massive nerf that even negates the 2/3/4 piece buffs.
To put this nerf in perspective:
People do not use Draugr Hulk, yet it doesn't even have a pet requirement. Necropotence has a serious requirement, yet now gives almost the same amount of stat bonus as Draugr Hulk. Moreover, the total Max Magicka increase is now a net loss from the value provided in Morrowind.
It was already tough to run this set. Next patch, it doesn't seem like there will be a reason to run this set anymore over the already new meta combo: Mother's Sorrow+Julianos.
Simply put, in HotR a Magicka Sorc would run
1x Ilambris/Iceheart+5x Mother's Sorrow+5x Julianos as the "BiS" build (according to every test right now besides the bugged Torug's Pact/Infused combo that just got fixed). Necropotence could replace one of these sets if a pet was used.
With this nerf, there is no need to use Necropotence at all, since the DPS will be the same (or less) and your pet can also die, leaving you with no 5-piece beneft and causing a large DPS loss.
......we will see. Not happy about this right now, especially with such of a massive nerf. It looks to me like there will be a singular "best" PvE DPS build in HotR now for most classes thanks to how ZOS is having a handful sets be even more powerful for PvE instead of buffing the weak sets.
What happened to torugs pact?
DigitalEulogy wrote: »Best example possible of listening to QQ instead of buffing the many sets that are completely trash. This change change will kill this set for any PvE build I would've used it for. Going from 4000 to 3150 is a massive nerf that even negates the 2/3/4 piece buffs.
To put this nerf in perspective:
People do not use Draugr Hulk, yet it doesn't even have a pet requirement. Necropotence has a serious requirement, yet now gives almost the same amount of stat bonus as Draugr Hulk. Moreover, the total Max Magicka increase is now a net loss from the value provided in Morrowind.
It was already tough to run this set. Next patch, it doesn't seem like there will be a reason to run this set anymore over the already new meta combo: Mother's Sorrow+Julianos.
Simply put, in HotR a Magicka Sorc would run
1x Ilambris/Iceheart+5x Mother's Sorrow+5x Julianos as the "BiS" build (according to every test right now besides the bugged Torug's Pact/Infused combo that just got fixed). Necropotence could replace one of these sets if a pet was used.
With this nerf, there is no need to use Necropotence at all, since the DPS will be the same (or less) and your pet can also die, leaving you with no 5-piece beneft and causing a large DPS loss.
......we will see. Not happy about this right now, especially with such of a massive nerf. It looks to me like there will be a singular "best" PvE DPS build in HotR now for most classes thanks to how ZOS is having a handful sets be even more powerful for PvE instead of buffing the weak sets.
What happened to torugs pact?
MehrunesFlagon wrote: »
DigitalEulogy wrote: »Best example possible of listening to QQ instead of buffing the many sets that are completely trash. This change change will kill this set for any PvE build I would've used it for. Going from 4000 to 3150 is a massive nerf that even negates the 2/3/4 piece buffs.
To put this nerf in perspective:
People do not use Draugr Hulk, yet it doesn't even have a pet requirement. Necropotence has a serious requirement, yet now gives almost the same amount of stat bonus as Draugr Hulk. Moreover, the total Max Magicka increase is now a net loss from the value provided in Morrowind.
It was already tough to run this set. Next patch, it doesn't seem like there will be a reason to run this set anymore over the already new meta combo: Mother's Sorrow+Julianos.
Simply put, in HotR a Magicka Sorc would run
1x Ilambris/Iceheart+5x Mother's Sorrow+5x Julianos as the "BiS" build (according to every test right now besides the bugged Torug's Pact/Infused combo that just got fixed). Necropotence could replace one of these sets if a pet was used.
With this nerf, there is no need to use Necropotence at all, since the DPS will be the same (or less) and your pet can also die, leaving you with no 5-piece beneft and causing a large DPS loss.
......we will see. Not happy about this right now, especially with such of a massive nerf. It looks to me like there will be a singular "best" PvE DPS build in HotR now for most classes thanks to how ZOS is having a handful sets be even more powerful for PvE instead of buffing the weak sets.
What happened to torugs pact?
Well It was stacking incorrectly with Infused. This allowed enchants to proc every single light attack weave (enchant cooldown was 0.8sec). ZOS luckily fixed this, and it now procs every other light attack weave (pretty sure it has a 1.2sec cooldown or so now) which decreases its effectiveness for DPS by something like 50%.
No longer broken for PvE DPS.
NukeAllTheThings wrote: »Ok, since many here are pretty upset with a 400-500 loss in magicka on Necro and state it is now a DPS loss.....how much DPS have you lost in testing it. or how much will you lose?
MLGProPlayer wrote: »NukeAllTheThings wrote: »Ok, since many here are pretty upset with a 400-500 loss in magicka on Necro and state it is now a DPS loss.....how much DPS have you lost in testing it. or how much will you lose?
Necropotence and Julianos were very close before the changes, like +/- 1% (Julianos better for Warden, Necro better for sorc). Julianos got buffed. Mother's Sorrow got buffed. Necro got nerfed.
It's not hard to see that Necro is out of the meta. It was barely in the meta before it got nerfed.
NukeAllTheThings wrote: »MLGProPlayer wrote: »NukeAllTheThings wrote: »Ok, since many here are pretty upset with a 400-500 loss in magicka on Necro and state it is now a DPS loss.....how much DPS have you lost in testing it. or how much will you lose?
Necropotence and Julianos were very close before the changes, like +/- 1% (Julianos better for Warden, Necro better for sorc). Julianos got buffed. Mother's Sorrow got buffed. Necro got nerfed.
It's not hard to see that Necro is out of the meta. It was barely in the meta before it got nerfed.
What is the actual DPS loss?
Agree here and I uses it, thought it was 2000 and gorgot about the extra magic.WuffyCerulei wrote: »Currently, on the live server, this is what Necropotence does at cp160 gold quality:
(2 items) Adds 967 Max Magicka
(3 items) Adds 967 Max Magicka
(4 items) Adds 967 Max Magicka
(5 items) While you have pets active, increase Max Magicka by 4000
Which adds up to 6901 magicka.
For HotR, it'll look like this:
(2 items) Adds 1096 Max Magicka
(3 items) Adds 1096 Max Magicka
(4 items) Adds 1096 Max Magicka
(5 items) While you have pets active, increase Max Magicka by 3150
Which is 6440 magicka.
It's only a 461 magicka difference. It's a seriously minuscule nerf. Everyone seems to be forgetting that 2-4 piece bonuses are being buffed.