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What do you think of necropotence nerf?

  • Biro123
    Biro123
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    Biro123 wrote: »

    Its not like it suddenly makes the set trash..

    Its still a strong set. A loss of 850 magica isn't gonna suddenly mean you can no longer defeat a boss that you could last week. Yeah, it may not be bis anymore, but how much difference does it really make? How much longer will it take you to defeat that boss.? 3 seconds?, 5?

    (will probably really be quicker due to 2-4 piece buffs and pet buffs and more CP... but hey.)

    Seriously, this forum makes it sound like the end of the world.

    As I said, it's not just the Necro nerf that has me peeved. It's the nerf to 4/5 of the sets I've farmed. And besides which, people are already saying that Juli/Mother's Sorrow is going to be the new BiS - so if I want to participate in trials with the mag sorc currently running Necro, I have to change, don't I? More farming time, more gold mats.

    Wasn't purely directed at you, but at the general overboard outcry.

    But seriously, are you saying you won't be allowed in trials because your gear is now a smidgeon behind bis?
    Minalan owes me a beer.

    PC EU Megaserver
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  • MLGProPlayer
    MLGProPlayer
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    Biro123 wrote: »
    It's such a small nerf. Idk why people are so worried about it.

    Because now, it's a straight up dps loss to use in PvE.

    In PvP, you're right, it's too small to make a real difference in why you use it

    And they nerfed it because of PvP. :lol:

    Classic ZOS...

    Why do you keep saying that? They didn't say why they nerfed it.. You're just making stuff up and stating it as fact.

    Because people were asking non-stop on the PTS forum for it to get nerfed because it enabled shield stacking in PvP. All their PTS re-balancing so far has been geared towards PvP.

    It wasn't overperforming in PvE. There was literally not one reason to nerf it there. It was a niche set that only two classes could use, and even then, it was debatable whether it was BiS (for warden, it certainly wasn't).
    Edited by MLGProPlayer on August 8, 2017 1:10AM
  • WuffyCerulei
    WuffyCerulei
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    Currently, on the live server, this is what Necropotence does at cp160 gold quality:

    (2 items) Adds 967 Max Magicka
    (3 items) Adds 967 Max Magicka
    (4 items) Adds 967 Max Magicka
    (5 items) While you have pets active, increase Max Magicka by 4000

    Which adds up to 6901 magicka.

    For HotR, it'll look like this:

    (2 items) Adds 1096 Max Magicka
    (3 items) Adds 1096 Max Magicka
    (4 items) Adds 1096 Max Magicka
    (5 items) While you have pets active, increase Max Magicka by 3150

    Which is 6440 magicka.

    It's only a 461 magicka difference. It's a seriously minuscule nerf. Everyone seems to be forgetting that 2-4 piece bonuses are being buffed.
    Edited by WuffyCerulei on August 8, 2017 12:52AM
    Sorcerer's pretty much been the same for years. Nerf Rush of Agony and Saints&Seducer's
  • MehrunesFlagon
    MehrunesFlagon
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    Skander wrote: »
    Shield sieze would be too much, thus the set must be nerfed.

    who cares?
  • Runschei
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    I'd rather see ZOS start a buff spree
  • MehrunesFlagon
    MehrunesFlagon
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    Vaoh wrote: »
    Welcome to the Mother's Sorrow and Julianos meta, my fellow Mag Sorcs/NBs/Templars/Warden. DKs can still probably run Sun instead of Julianos.

    I've already got all of my gear ready. Just feels off that I'll have to drop Necropotence even on my pet DPS build.

    what about netch?
  • Zvorgin
    Zvorgin
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    Vaoh wrote: »
    Best example possible of listening to QQ instead of buffing the many sets that are completely trash. This change change will kill this set for any PvE build I would've used it for. Going from 4000 to 3150 is a massive nerf that even negates the 2/3/4 piece buffs.


    To put this nerf in perspective:
    People do not use Draugr Hulk, yet it doesn't even have a pet requirement. Necropotence has a serious requirement, yet now gives almost the same amount of stat bonus as Draugr Hulk. Moreover, the total Max Magicka increase is now a net loss from the value provided in Morrowind.

    It was already tough to run this set. Next patch, it doesn't seem like there will be a reason to run this set anymore over the already new meta combo: Mother's Sorrow+Julianos.

    Simply put, in HotR a Magicka Sorc would run
    1x Ilambris/Iceheart+5x Mother's Sorrow+5x Julianos as the "BiS" build (according to every test right now besides the bugged Torug's Pact/Infused combo that just got fixed). Necropotence could replace one of these sets if a pet was used.
    With this nerf, there is no need to use Necropotence at all, since the DPS will be the same (or less) and your pet can also die, leaving you with no 5-piece beneft and causing a large DPS loss.

    ......we will see. Not happy about this right now, especially with such of a massive nerf. It looks to me like there will be a singular "best" PvE DPS build in HotR now for most classes thanks to how ZOS is having a handful sets be even more powerful for PvE instead of buffing the weak sets.
    The hulking draugr comparison is dumb because there are no shields that scale off max stamina and people do use the set anyway. If you think this nerf is worth getting hot and bothered about you aren't reasonable.
  • MehrunesFlagon
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    Ulo wrote: »
    I don't mind less people using Necropotence, means less dd's pets will pull agro from the boss during trials and cause the group to wipe.

    never had an issue with this when i was using pets.
  • Tryxus
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    Well at least I can replace those Argonian rags with something stylish and self-crafted for PvE :p
    "Stand strong, stay true and shelter all."
    Tryxus - Guardian of the Green - Warden - PC/EU
  • MehrunesFlagon
    MehrunesFlagon
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    @SnubbS

    Sorc pet builds will be unkillable in a 1v1. That made me chuckle.

    No class is unkillable in a 1v1. Just gotta figure out that class's weakness in a single rotation.

    I do understand that a pet build sorc won @Quantum_V dueling tournament last month if I'm not mistaken?

    Realistically a pet sorcs biggest weakness is when they have to resummon,and the pets are so easy to kill. Although this should be obvious.
  • MLGProPlayer
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    Ulo wrote: »
    I don't mind less people using Necropotence, means less dd's pets will pull agro from the boss during trials and cause the group to wipe.

    Pets don't draw aggro...

    And people will still use pets.
  • MehrunesFlagon
    MehrunesFlagon
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    Currently, on the live server, this is what Necropotence does at cp160 gold quality:

    (2 items) Adds 967 Max Magicka
    (3 items) Adds 967 Max Magicka
    (4 items) Adds 967 Max Magicka
    (5 items) While you have pets active, increase Max Magicka by 4000

    Which adds up to 6901 magicka.

    For HotR, it'll look like this:

    (2 items) Adds 1096 Max Magicka
    (3 items) Adds 1096 Max Magicka
    (4 items) Adds 1096 Max Magicka
    (5 items) While you have pets active, increase Max Magicka by 3150

    Which is 6440 magicka.

    It's only a 461 magicka difference. It's a seriously minuscule nerf. Everyone seems to be forgetting that 2-4 piece bonuses are being buffed.

    They should have buffed the 5 piece too to follow a logical path.
  • MLGProPlayer
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    Tryxus wrote: »
    Well at least I can replace those Argonian rags with something stylish and self-crafted for PvE :p

    Mother's Sorrow is the same style. :tongue:
  • Iselin
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    Same old lazy balancing: "What abilities or gear do people use the most? Let's nerf it because making other things competitive would take actual work."
  • WuffyCerulei
    WuffyCerulei
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    Currently, on the live server, this is what Necropotence does at cp160 gold quality:

    (2 items) Adds 967 Max Magicka
    (3 items) Adds 967 Max Magicka
    (4 items) Adds 967 Max Magicka
    (5 items) While you have pets active, increase Max Magicka by 4000

    Which adds up to 6901 magicka.

    For HotR, it'll look like this:

    (2 items) Adds 1096 Max Magicka
    (3 items) Adds 1096 Max Magicka
    (4 items) Adds 1096 Max Magicka
    (5 items) While you have pets active, increase Max Magicka by 3150

    Which is 6440 magicka.

    It's only a 461 magicka difference. It's a seriously minuscule nerf. Everyone seems to be forgetting that 2-4 piece bonuses are being buffed.

    They should have buffed the 5 piece too to follow a logical path.

    You're asking too much of ZOS.
    Sorcerer's pretty much been the same for years. Nerf Rush of Agony and Saints&Seducer's
  • LadyLethalla
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    Biro123 wrote: »
    Biro123 wrote: »

    Its not like it suddenly makes the set trash..

    Its still a strong set. A loss of 850 magica isn't gonna suddenly mean you can no longer defeat a boss that you could last week. Yeah, it may not be bis anymore, but how much difference does it really make? How much longer will it take you to defeat that boss.? 3 seconds?, 5?

    (will probably really be quicker due to 2-4 piece buffs and pet buffs and more CP... but hey.)

    Seriously, this forum makes it sound like the end of the world.

    As I said, it's not just the Necro nerf that has me peeved. It's the nerf to 4/5 of the sets I've farmed. And besides which, people are already saying that Juli/Mother's Sorrow is going to be the new BiS - so if I want to participate in trials with the mag sorc currently running Necro, I have to change, don't I? More farming time, more gold mats.

    Wasn't purely directed at you, but at the general overboard outcry.

    But seriously, are you saying you won't be allowed in trials because your gear is now a smidgeon behind bis?


    There's the very real potential for that, yes.
    I already have a severe handicap with my extremely limited (and un-upgradeable) internet connection - to date the max DPS I have managed is just under 23k DPS (though to be fair I'm still learning this - my first - rotation, so it'll go up, but not by much, from what I've observed). The Necro nerf means less magicka pool, equals less damage output, equals less DPS.
    x-TallyCat-x // PC EU DC - For the Covenant! // ESO Platinum trophy - 16th May 2017.
    Melbourne Australia - the land of Potato Internet.WTB ESO OCEANIC SERVER
  • Lichbourne90
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    What nerf? The 2 3 and 4 pc bonuses were buffed. The set was evened out to be similar to it's original value otherwise it would have given WAY to much magicka....
    Edited by Lichbourne90 on August 8, 2017 1:15AM
  • DigitalEulogy
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    Vaoh wrote: »
    Best example possible of listening to QQ instead of buffing the many sets that are completely trash. This change change will kill this set for any PvE build I would've used it for. Going from 4000 to 3150 is a massive nerf that even negates the 2/3/4 piece buffs.


    To put this nerf in perspective:
    People do not use Draugr Hulk, yet it doesn't even have a pet requirement. Necropotence has a serious requirement, yet now gives almost the same amount of stat bonus as Draugr Hulk. Moreover, the total Max Magicka increase is now a net loss from the value provided in Morrowind.

    It was already tough to run this set. Next patch, it doesn't seem like there will be a reason to run this set anymore over the already new meta combo: Mother's Sorrow+Julianos.

    Simply put, in HotR a Magicka Sorc would run
    1x Ilambris/Iceheart+5x Mother's Sorrow+5x Julianos as the "BiS" build (according to every test right now besides the bugged Torug's Pact/Infused combo that just got fixed). Necropotence could replace one of these sets if a pet was used.
    With this nerf, there is no need to use Necropotence at all, since the DPS will be the same (or less) and your pet can also die, leaving you with no 5-piece beneft and causing a large DPS loss.

    ......we will see. Not happy about this right now, especially with such of a massive nerf. It looks to me like there will be a singular "best" PvE DPS build in HotR now for most classes thanks to how ZOS is having a handful sets be even more powerful for PvE instead of buffing the weak sets.

    What happened to torugs pact?
  • Massive_Stain
    Massive_Stain
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    I've got two sorcs. Dammit.
    PC: CP 1200+ DroDest, Bringer of light
    PS4: CP 1500+ Dro Dest, SoTN, Bringer of light, CragHMs, EoF, IR, TTT
    Xbox: CP 450 Fungal Grotto 1 HM
  • Waffennacht
    Waffennacht
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    Vaoh wrote: »
    Best example possible of listening to QQ instead of buffing the many sets that are completely trash. This change change will kill this set for any PvE build I would've used it for. Going from 4000 to 3150 is a massive nerf that even negates the 2/3/4 piece buffs.


    To put this nerf in perspective:
    People do not use Draugr Hulk, yet it doesn't even have a pet requirement. Necropotence has a serious requirement, yet now gives almost the same amount of stat bonus as Draugr Hulk. Moreover, the total Max Magicka increase is now a net loss from the value provided in Morrowind.

    It was already tough to run this set. Next patch, it doesn't seem like there will be a reason to run this set anymore over the already new meta combo: Mother's Sorrow+Julianos.

    Simply put, in HotR a Magicka Sorc would run
    1x Ilambris/Iceheart+5x Mother's Sorrow+5x Julianos as the "BiS" build (according to every test right now besides the bugged Torug's Pact/Infused combo that just got fixed). Necropotence could replace one of these sets if a pet was used.
    With this nerf, there is no need to use Necropotence at all, since the DPS will be the same (or less) and your pet can also die, leaving you with no 5-piece beneft and causing a large DPS loss.

    ......we will see. Not happy about this right now, especially with such of a massive nerf. It looks to me like there will be a singular "best" PvE DPS build in HotR now for most classes thanks to how ZOS is having a handful sets be even more powerful for PvE instead of buffing the weak sets.

    What happened to torugs pact?

    Nothing new
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Vaoh
    Vaoh
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    Vaoh wrote: »
    Best example possible of listening to QQ instead of buffing the many sets that are completely trash. This change change will kill this set for any PvE build I would've used it for. Going from 4000 to 3150 is a massive nerf that even negates the 2/3/4 piece buffs.


    To put this nerf in perspective:
    People do not use Draugr Hulk, yet it doesn't even have a pet requirement. Necropotence has a serious requirement, yet now gives almost the same amount of stat bonus as Draugr Hulk. Moreover, the total Max Magicka increase is now a net loss from the value provided in Morrowind.

    It was already tough to run this set. Next patch, it doesn't seem like there will be a reason to run this set anymore over the already new meta combo: Mother's Sorrow+Julianos.

    Simply put, in HotR a Magicka Sorc would run
    1x Ilambris/Iceheart+5x Mother's Sorrow+5x Julianos as the "BiS" build (according to every test right now besides the bugged Torug's Pact/Infused combo that just got fixed). Necropotence could replace one of these sets if a pet was used.
    With this nerf, there is no need to use Necropotence at all, since the DPS will be the same (or less) and your pet can also die, leaving you with no 5-piece beneft and causing a large DPS loss.

    ......we will see. Not happy about this right now, especially with such of a massive nerf. It looks to me like there will be a singular "best" PvE DPS build in HotR now for most classes thanks to how ZOS is having a handful sets be even more powerful for PvE instead of buffing the weak sets.

    What happened to torugs pact?

    Well It was stacking incorrectly with Infused. This allowed enchants to proc every single light attack weave (enchant cooldown was 0.8sec). ZOS luckily fixed this, and it now procs every other light attack weave (pretty sure it has a 1.2sec cooldown or so now) which decreases its effectiveness for DPS by something like 50%.

    No longer broken for PvE DPS.
  • Vaoh
    Vaoh
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    Vaoh wrote: »
    Welcome to the Mother's Sorrow and Julianos meta, my fellow Mag Sorcs/NBs/Templars/Warden. DKs can still probably run Sun instead of Julianos.

    I've already got all of my gear ready. Just feels off that I'll have to drop Necropotence even on my pet DPS build.

    what about netch?

    Apparently not performing as well. Also you would have to run 6 Light/1 Heavy, losing you 2% Max stats.

    It can definitely work pretty well, but Julianos is preferred since it is craftable and allows you to go 5/1/1.
  • Tasear
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    Ulo wrote: »
    I don't mind less people using Necropotence, means less dd's pets will pull agro from the boss during trials and cause the group to wipe.

    It's a myth
  • NukeAllTheThings
    NukeAllTheThings
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    Ok, since many here are pretty upset with a 400-500 loss in magicka on Necro and state it is now a DPS loss.....how much DPS have you lost in testing it. or how much will you lose?
    "it's important to state that our decision to go with subscriptions is not a referendum on online game revenue models. F2P, B2P, etc. are valid, proven business models - but subscription is the one that fits ESO the best, given our commitment to freedom of gameplay, quality and long-term content delivery. Plus, players will appreciate not having to worry about being "monetized" in the middle of playing the game, which is definitely a problem that is cropping up more and more in online gaming these days." - Matt Firor
  • DigitalEulogy
    DigitalEulogy
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    Vaoh wrote: »
    Vaoh wrote: »
    Best example possible of listening to QQ instead of buffing the many sets that are completely trash. This change change will kill this set for any PvE build I would've used it for. Going from 4000 to 3150 is a massive nerf that even negates the 2/3/4 piece buffs.


    To put this nerf in perspective:
    People do not use Draugr Hulk, yet it doesn't even have a pet requirement. Necropotence has a serious requirement, yet now gives almost the same amount of stat bonus as Draugr Hulk. Moreover, the total Max Magicka increase is now a net loss from the value provided in Morrowind.

    It was already tough to run this set. Next patch, it doesn't seem like there will be a reason to run this set anymore over the already new meta combo: Mother's Sorrow+Julianos.

    Simply put, in HotR a Magicka Sorc would run
    1x Ilambris/Iceheart+5x Mother's Sorrow+5x Julianos as the "BiS" build (according to every test right now besides the bugged Torug's Pact/Infused combo that just got fixed). Necropotence could replace one of these sets if a pet was used.
    With this nerf, there is no need to use Necropotence at all, since the DPS will be the same (or less) and your pet can also die, leaving you with no 5-piece beneft and causing a large DPS loss.

    ......we will see. Not happy about this right now, especially with such of a massive nerf. It looks to me like there will be a singular "best" PvE DPS build in HotR now for most classes thanks to how ZOS is having a handful sets be even more powerful for PvE instead of buffing the weak sets.

    What happened to torugs pact?

    Well It was stacking incorrectly with Infused. This allowed enchants to proc every single light attack weave (enchant cooldown was 0.8sec). ZOS luckily fixed this, and it now procs every other light attack weave (pretty sure it has a 1.2sec cooldown or so now) which decreases its effectiveness for DPS by something like 50%.

    No longer broken for PvE DPS.

    Thanks for the reply. Couldn't find it in the pts patch notes and ouch that is a big hit.
  • MLGProPlayer
    MLGProPlayer
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    Ok, since many here are pretty upset with a 400-500 loss in magicka on Necro and state it is now a DPS loss.....how much DPS have you lost in testing it. or how much will you lose?

    Necropotence and Julianos were very close before the changes, like +/- 1% (Julianos better for Warden, Necro better for sorc). Julianos got buffed. Mother's Sorrow got buffed. Necro got nerfed.

    It's not hard to see that Necro is out of the meta. It was barely in the meta before it got nerfed.
    Edited by MLGProPlayer on August 8, 2017 2:18AM
  • WreckfulAbandon
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    Until pet sorcs are deleted as a class and as an option, I will have to to settle for beautiful little pieces of news like this.
    PC NA

    All my comments are regarding PvP
  • NukeAllTheThings
    NukeAllTheThings
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    Ok, since many here are pretty upset with a 400-500 loss in magicka on Necro and state it is now a DPS loss.....how much DPS have you lost in testing it. or how much will you lose?

    Necropotence and Julianos were very close before the changes, like +/- 1% (Julianos better for Warden, Necro better for sorc). Julianos got buffed. Mother's Sorrow got buffed. Necro got nerfed.

    It's not hard to see that Necro is out of the meta. It was barely in the meta before it got nerfed.

    What is the actual DPS loss?
    "it's important to state that our decision to go with subscriptions is not a referendum on online game revenue models. F2P, B2P, etc. are valid, proven business models - but subscription is the one that fits ESO the best, given our commitment to freedom of gameplay, quality and long-term content delivery. Plus, players will appreciate not having to worry about being "monetized" in the middle of playing the game, which is definitely a problem that is cropping up more and more in online gaming these days." - Matt Firor
  • Betsararie
    Betsararie
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    Ok, since many here are pretty upset with a 400-500 loss in magicka on Necro and state it is now a DPS loss.....how much DPS have you lost in testing it. or how much will you lose?

    Necropotence and Julianos were very close before the changes, like +/- 1% (Julianos better for Warden, Necro better for sorc). Julianos got buffed. Mother's Sorrow got buffed. Necro got nerfed.

    It's not hard to see that Necro is out of the meta. It was barely in the meta before it got nerfed.

    What is the actual DPS loss?

    wouldn't really matter.... a loss is a loss, therefore necro is pure garbage now. My golded necro divines are going straight to the metaphorical trash bin.

    (in all honesty, I will be keeping them in anticipation of future patches, could become useful again at some point).
  • zaria
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    Currently, on the live server, this is what Necropotence does at cp160 gold quality:

    (2 items) Adds 967 Max Magicka
    (3 items) Adds 967 Max Magicka
    (4 items) Adds 967 Max Magicka
    (5 items) While you have pets active, increase Max Magicka by 4000

    Which adds up to 6901 magicka.

    For HotR, it'll look like this:

    (2 items) Adds 1096 Max Magicka
    (3 items) Adds 1096 Max Magicka
    (4 items) Adds 1096 Max Magicka
    (5 items) While you have pets active, increase Max Magicka by 3150

    Which is 6440 magicka.

    It's only a 461 magicka difference. It's a seriously minuscule nerf. Everyone seems to be forgetting that 2-4 piece bonuses are being buffed.
    Agree here and I uses it, thought it was 2000 and gorgot about the extra magic.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
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