@Everstorm wrote: »What's recommended minimum hps for non-tanks for veteran dungeons these days? 25k-ish?
What's recommended minimum hps for non-tanks for veteran dungeons these days? 25k-ish?
LadyNalcarya wrote: »@Everstorm wrote: »What's recommended minimum hps for non-tanks for veteran dungeons these days? 25k-ish?
Hp? Around 17-18k is ok. However, if youre pugging, you might be grouped with really... special healers and tanks, so I'd recommend slotting shield (hardened ward, harness magicka) or some kind of self-heal.
 (though I've died very spectacularily in the first few seconds of the fight once in vVOM HM - the guys didn't bother to ress me then - felt bad - I've played it cool though with "That was sure a very short fight for me").
 (though I've died very spectacularily in the first few seconds of the fight once in vVOM HM - the guys didn't bother to ress me then - felt bad - I've played it cool though with "That was sure a very short fight for me").                     HorrorShow wrote: »I have done a few normal dungeons, but they seem to just be run and spam AOE. So not really a learning experience. Was hoping the normal dungeon boss fights would have the same mechanics with reduced damage but they end too fast to pick up on anything meaningful.
I just don't want to hop into a veteran and be causing wipes because I didn't know I had to skip backwards while reciting the Red Diamond song in order to become immune to the Skald Lich's AOE shot.
I am champion level 170 dps.
 
                      
                     Integral1900 wrote: »Why bother, stick to normal and play builds that are fun, not those boring as heck meta things
The loot is mostly vendor trash and as far as monster sets go... well... I ran hundreds of vet dungeons and never got devines or infused on anything! Including the 5 piece sets! Just let that settle in... thousands of items and not one was divines or infused!!!
Stuff it, I'm playing my way and leaving the masochists to bang their heads on the walls of rng