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Sorc Pve Tank

  • PlautisCarvain
    PlautisCarvain
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    I thought of that last month and you should give it a try, a tank pve sorcerer could be very very nice
  • Kneighbors
    Kneighbors
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    Sorc tanks hardly work, if at all. If your desire is to have faster queues by rerolling tank, please reconsider. Tank if that is what you want to do DPS if that is what you want to do.

    LOL. You don't know much about the game then. Sorc tank is one of the most powerful tanks in the game in many situations it can survive better than DK. My Sorc tank easily taking ANY vet dungeon and normal trials (didn't try nHOF yet). For vet trials I use DK.

    Sorc tank doesn't requires same amount of support as DK tank, specially the HP sponge build.

    As for the build:

    Gear: 5 Black Rose heavy + Lich (jewelry s&b + ice staff) or desert rose + Troll monster set.

    Mundus: Thief

    Most important skills: Critical lich, hardened ward, 3 first skills in one hand and shield

    Most important CP: Bastion, Blessed

    You must have 30k hp, the rest put in magicka

    The whole idea is that you are healing yourself all the time. There's no need to stand behind shield much outside boss fights. Better cast hardened ward.

  • greylox
    greylox
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    My sorc ice tank works fine in vet dungeons. Go for it
    PC EU

    House of the Black Lotus
    *{Smokes-in-the-Shade }* (Mag pet Sorc Argonian, prolific thief, willing participant of the dark arts, gardener of exotic...herbs)
    {Lugdum The Mechanist} (Hybrid Orc Templar, collector of ancient Ayleid smoking pipes)
    {Rantoul} (Dark Elf Magknight, likes an ale between boss fights, has been known to offer daedric princes out in a fist fight)
    {Red, The Wanderer} (Bosmer stam sorc and hunter extraordinaire)
    {Shoots-For-Stars} (Argonian Mag pet Sorc Ice mage Healer)
    *{Jinny the spark }* (Sassy Imperial Stamplar)
    {Crezzi the Drifter} (Magblade khajiit burglar, available for questionable operations)
    {Grif the Despised} (StamKnight Tank Nord, Eastmarch Master Drinker and spinner of tall yarns)
    {Geraldine Stone-Heart} (High Elf MagSorc Ice Tank, Mystic, practitioner of the ancient arts)
    *{Anawinn}* (Stam pet Ward Redguard, Mother to a bear and an unruly Hunger,Librarian, field medic and natures fist)

    {*}Mains
    { CP 900+ }

    Caretaker of Battle Island (Grand Topal), the holiday destination for the discerning warrior
    Residing in Stay-Moist Mansion-Shadowfen - The Smoking Den (as of 6th feb 2017)

  • Vaoh
    Vaoh
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    You can make it work, but please don't burden your team by bringing it into a Veteran trial...
  • kijima
    kijima
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    Sorc tanks hardly work, if at all. If your desire is to have faster queues by rerolling tank, please reconsider. Tank if that is what you want to do DPS if that is what you want to do.

    Pfftttttt...

    My Sorc Tank is A-mazing,. If you can't get a sorc tank to work, then you are using the wrong gear.
    Been here since Feb 2014 - You'd think I'd be half reasonable at this game by now...
  • Betsararie
    Betsararie
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    Whoever is saying sorcs don't make good tanks is Nutz


    They have never tried it are speaking out of pure Bias and opinion


    The only reason is because DK's have a couple of Niche passives for tanking that realistically only provide a marginal increase in effectiveness for veteran trials.


    The only difference is that sorcs will also out DPS any other class by miles by and far


    Sorcs are the GOD class. Always have been always will be

    I will explain to you very simply why I say they don't make good tanks.

    The reason is: DKs make better tanks. Sorcs don't have many skills that compliment the tank playstyle.

    Additionally, sorcs make better healers than tanks so I think it makes more sense to throw together a heal build and queue as a healer if the goal is faster queues.

    I've healed with matriarch many times in vet dungeons and it's good enough. And I'm still putting out 25k-30k+ dps at the same time (oftentimes).

    A sorc tank can do many veteran dungeons, but it isn't optimal, and is not preferable to a dk. Yes, personal opinion
  • paulsimonps
    paulsimonps
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    Blanco wrote: »
    Whoever is saying sorcs don't make good tanks is Nutz


    They have never tried it are speaking out of pure Bias and opinion


    The only reason is because DK's have a couple of Niche passives for tanking that realistically only provide a marginal increase in effectiveness for veteran trials.


    The only difference is that sorcs will also out DPS any other class by miles by and far


    Sorcs are the GOD class. Always have been always will be

    I will explain to you very simply why I say they don't make good tanks.

    The reason is: DKs make better tanks. Sorcs don't have many skills that compliment the tank playstyle.

    Additionally, sorcs make better healers than tanks so I think it makes more sense to throw together a heal build and queue as a healer if the goal is faster queues.

    I've healed with matriarch many times in vet dungeons and it's good enough. And I'm still putting out 25k-30k+ dps at the same time (oftentimes).

    A sorc tank can do many veteran dungeons, but it isn't optimal, and is not preferable to a dk. Yes, personal opinion

    DKs are best Tank class we know, but that does NOT mean you can't tank on other classes, using the same logic Wardens don't make good tanks cause DK's are better. Which is just flat out wrong, Wardens are amazing tanks, but your logic dictates that they are not. Sorcs aren't bad tanks, they do have some things that do help them in their tankiness. High regen, lower costs, great Root and good sustain option if used right, good resistance buffs, great self heal, good group heal. Just cause a class makes a good healer and great DPS doesn't mean they can't tank too. And heck, its for fricking vet dungeons, not exactly vet Maw HM we are talking about here.
  • brandonv516
    brandonv516
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    Not much to it:

    http://xboxclips.com/Invincibullet/00c519ac-84b4-4920-accc-434c24355ee5/embed

    Older video but I ran my magicka sorcerer as tank until undaunted was capped.

    Sorry for the boring video lol.
    Edited by brandonv516 on July 31, 2017 2:35AM
  • SilverIce58
    SilverIce58
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    Would it be possible to have Defensive rune on one of the bars? I wouldn't know if the disorientating effect works on bosses or not, but it seems like a good buffer skill for if you run low on resources, and need to refuel without stopping the flow of battle.
    PC - NA
    CP 1125
    Veric Blackwood - Breton Magsorc DC
    Xhiak-Qua'cthurus - Argonian Frost Warden EP
    Kujata-qa - Khajiit Magplar AD
    Suunleth-dar - Khajiit Stamblade AD
    Teldryn Antharys - Dunmer Flame DK EP
    Strikes-With-Venom - Argonian Poison DK EP
    Rur'san-ra - Khajiit WW Stamsorc AD
    Ilianos Solinar - Altmer Stamplar AD
    Iscah Silver-Heart - Reachman Magden DC
  • paulsimonps
    paulsimonps
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    Would it be possible to have Defensive rune on one of the bars? I wouldn't know if the disorientating effect works on bosses or not, but it seems like a good buffer skill for if you run low on resources, and need to refuel without stopping the flow of battle.

    Any type of CC will not work against bosses, with very very few exceptions. One of said exceptions being the Dragonknight trio in WGT.
  • SilverIce58
    SilverIce58
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    Would it be possible to have Defensive rune on one of the bars? I wouldn't know if the disorientating effect works on bosses or not, but it seems like a good buffer skill for if you run low on resources, and need to refuel without stopping the flow of battle.

    Any type of CC will not work against bosses, with very very few exceptions. One of said exceptions being the Dragonknight trio in WGT.

    What if the boss has adds? Would they be affected, or no?
    PC - NA
    CP 1125
    Veric Blackwood - Breton Magsorc DC
    Xhiak-Qua'cthurus - Argonian Frost Warden EP
    Kujata-qa - Khajiit Magplar AD
    Suunleth-dar - Khajiit Stamblade AD
    Teldryn Antharys - Dunmer Flame DK EP
    Strikes-With-Venom - Argonian Poison DK EP
    Rur'san-ra - Khajiit WW Stamsorc AD
    Ilianos Solinar - Altmer Stamplar AD
    Iscah Silver-Heart - Reachman Magden DC
  • paulsimonps
    paulsimonps
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    Would it be possible to have Defensive rune on one of the bars? I wouldn't know if the disorientating effect works on bosses or not, but it seems like a good buffer skill for if you run low on resources, and need to refuel without stopping the flow of battle.

    Any type of CC will not work against bosses, with very very few exceptions. One of said exceptions being the Dragonknight trio in WGT.

    What if the boss has adds? Would they be affected, or no?

    Most adds will be affected but not all. For example the Stonegiant adds in Hel Ra can not be CC'ed but the welva adds on the bottom boss during the split can be. In Maw the cat adds are CC'able and so are the Twins Adds, but the Hulk, Archers and Assassins in the Rakkath fight are not CC'able. So it all depends on the fight. This goes for dungeons as well. Take Ruins of Mazzatun as an example, Xal-Nur. His Argonian adds can be CC'ed but not the Trolls. And on the last boss, they can all be CC'ed as long as they don't pick up the amber plasm, if they do they become immune. So again, its a case by case basis, just like the the bosses themselves, but bosses are 99% of them CC immune.
  • leem1988
    leem1988
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    Ok so I made a stam tank and ran a few normal dungeons. What am I suppose to be doing when facing a group of regular mobs? Right now I just chase them around and use pierce armor on each of them, and maybe a few heroic slashes. I tried using restraining prison a few times, but the range is terrible compared to talons.

    City of Ash II normal was a pain in the ass to tank. Most of the bosses kept spawning adds, so I had to help run around and tag all of the mobs and tank the bosses as well. We finally beat it after almost 2 hours in the dungeon lol.

    The good thing about tanking is that the queues are fast as hell. I don't think I waited longer than 3 minutes for a dungeon. I just wish there was some kind of skill or armor with an aoe taunt, that would make tanking so much easier for me.
  • Ferrofluid
    Ferrofluid
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    The undaunted skill line has a ranged taunt (inner rage i think it's called), you can just use that on mobs that are far away. If you use the swarm mother monster set, that will pull them too you as well.
    a.k.a. Aps
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