Hey I want to make my Nord Dragonknight into a trials and PvP tank. I'm not sure what sets would be best to use. Any feedback would be helpful and thanks!
Well, if you're asking about Vet Trials- it all depends on the trial/situation. You'll most likely be running with guildies:
The usual build is: Ebon (for group health benefit and your max health) Akaviri Dragonguard or Tava (for faster warhorn) Bloodspawn (for your protection and faster warhorns)
For normal trials, it's more flexible because you'll probably be running with PUGs:
Max Health sets are good: Ebon, Armor Master, Green Pact
Combined with faster ulti sets: Dragonguard, Tava, maybe Potentates (if you use a Master's Sword)
...or combined with utility sets that lower resistances for the enemies: Torug's Pact (crusher enchant), Roar of Alkosh, etc
For PVP tanking, there's a ton. It all depends on your playstyle: Unkillable Tank, Mag DPS Tank, stam DPS w/heavy armor
Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.
With next update I will probably swap my Dragon back to either Alkosh or Torugs. And in PvP I will probably use Torugs instead of Seventh Legion, and depending on how much the nerf effects Tremorscale I might swap that to something else.
I have my attributes set up to where it works for both and I PvP in non CP so I don't have to worry about that. My skills are also morphed to where I can do both.
@paulsimonps hey how's the Knightslayer working for you? Haven't been able to test it yet
Weave heavy attacks with Pierce armor and your golden. It doesn't work on all enemies but most, it kills shield stackers with ease, and since I am a DK with reflect and I use absorb magic and spell wall I rarely die from Magicka users. Not as much defense against stamina but if they get hit by their own poison injection, snipe or bow ultimate then they die pretty fast too. Its a burst build, but it works. And against other tanks that doesn't have knight slayer you can sustain them down really easy since it goes through block and shields. However depending on the attack they can block oblivion enchantments. And I of course use Infused Oblivion enchantment with this. But again, will do changes to it depending on next update, how it works in real combat, but Knight Slayer will stay.
I've been theorizing that the change with Slimecraw might work well with the Knight Slayer and Torug's build... especially for a DK. I don't believe that it increases the damage of Oblivion damage... but still, an 8% increase to a DK's heavy attacks...
Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.