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Restoration staff healing ultimate

  • Skander
    Skander
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    br0steen wrote: »
    Sounds like someone almost killed sombody but then they used the resto ult and are super salty about it.

    Both the warden and templar have better healing ults. The resto ult only shines when you are alone and outnumbered. Sometimes its still not enough though.

    Warden healing ultimate is fine. It's a ground limited ultimate that doesn't give major protection.

    Templar healing ultimate sucks. With the nerf to it.

    And i'm not salty. It's just broken and i'm reporting a broken thing
    I meme, but my memes are so truthful they hurt
    -Elder Nightblades Online
    Want competitive pvp while being outnumbered? Tough luck, the devs clearly said you have to die in those situations
  • br0steen
    br0steen
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    Skander wrote: »
    br0steen wrote: »
    Sounds like someone almost killed sombody but then they used the resto ult and are super salty about it.

    Both the warden and templar have better healing ults. The resto ult only shines when you are alone and outnumbered. Sometimes its still not enough though.

    Warden healing ultimate is fine. It's a ground limited ultimate that doesn't give major protection.

    Templar healing ultimate sucks. With the nerf to it.

    And i'm not salty. It's just broken and i'm reporting a broken thing

    It only effects 1 person and lasts 5 seconds, you that's not broken, you aren't invincible. Templar ult doesn't suck, still a very good counter to destro ults. If you play a warden right you can easily get 80% uptime on the healing ult in a prolonged fight.

    Are you saying its broken because you've been using it and don't think it should be as powerful or have you seen others use it and built your opinion from that?
  • Skander
    Skander
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    br0steen wrote: »
    Skander wrote: »
    br0steen wrote: »
    Sounds like someone almost killed sombody but then they used the resto ult and are super salty about it.

    Both the warden and templar have better healing ults. The resto ult only shines when you are alone and outnumbered. Sometimes its still not enough though.

    Warden healing ultimate is fine. It's a ground limited ultimate that doesn't give major protection.

    Templar healing ultimate sucks. With the nerf to it.

    And i'm not salty. It's just broken and i'm reporting a broken thing

    It only effects 1 person and lasts 5 seconds, you that's not broken, you aren't invincible. Templar ult doesn't suck, still a very good counter to destro ults. If you play a warden right you can easily get 80% uptime on the healing ult in a prolonged fight.

    Are you saying its broken because you've been using it and don't think it should be as powerful or have you seen others use it and built your opinion from that?

    I don't want to explain the entire dinamic of resto ulti again, read the previous comments.

    Warden ultimate can be countered by: major defile, negate, outdamaging opponents and next patch even a monster set. This doesn't happen to someone who has major protection

    Templar healing ultimate doesn't work. Works when you outnumber someone, but every ultimate even lacerate is good there
    Edited by Skander on August 2, 2017 3:41PM
    I meme, but my memes are so truthful they hurt
    -Elder Nightblades Online
    Want competitive pvp while being outnumbered? Tough luck, the devs clearly said you have to die in those situations
  • br0steen
    br0steen
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    Skander wrote: »
    The main iusse people fail to see is: With a Healing ultimate i can be zerged down, but i won't die. Even if 4 people are hitting on me. Any other ultimate doesn't do this. Even the templar even ultimate (which got a nerf) can't do this. So. It's overperforming. A sorc with shields when he gets low can't just negate all my damage in a click. With a ceap ultimate. A templar in heavy can't just stay alive forever, becouse of this ultimate. It's just broken, who fails to admit it probably fails at the game.

    Do I need to go make two videos showing how I dont die using a remembrance on my templar with multiple people hitting me but I do die using a resto ult on my sorc?
  • br0steen
    br0steen
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    Skander wrote: »
    Skander wrote: »
    The main iusse people fail to see is: With a Healing ultimate i can be zerged down, but i won't die. Even if 4 people are hitting on me. Any other ultimate doesn't do this. Even the templar even ultimate (which got a nerf) can't do this. So. It's overperforming. A sorc with shields when he gets low can't just negate all my damage in a click. With a ceap ultimate. A templar in heavy can't just stay alive forever, becouse of this ultimate. It's just broken, who fails to admit it probably fails at the game.

    I promise me a 3 of my friends could kill you using this ultimate.

    I bet you can't.

    I got 5 bucks on the three players

    I got 50 on the three players!
  • br0steen
    br0steen
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    Skander wrote: »
    SanTii.92 wrote: »
    Skander wrote: »
    The main iusse people fail to see is: With a Healing ultimate i can be zerged down, but i won't die. Even if 4 people are hitting on me. Any other ultimate doesn't do this. Even the templar even ultimate (which got a nerf) can't do this. So. It's overperforming. A sorc with shields when he gets low can't just negate all my damage in a click. With a ceap ultimate. A templar in heavy can't just stay alive forever, becouse of this ultimate. It's just broken, who fails to admit it probably fails at the game.
    It only lasts 5 seconds, you just got to Cc/root the user so he burn some resource and don't waste yours, just letting him regen hp, doesn't really matter. And again, it's not all that different from shield or warden healing ult. Do you want to nerf those too? What then, nerf to dawnbreaker, soul assault and incap?

    It's 5 seconds of heals and major protection, then other 5 seconds of major protection. Total of 10 seconds of immortality. In a group, you won't die.

    No its 5 sec of healing major protection and force. You are fundamentally wrong. I'm enjoying reading through the thread and commenting bit by bit like you suggested.
  • br0steen
    br0steen
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    Skander wrote: »
    Skander wrote: »
    It's prefectly fine and dandy. It's actually a life-saver in BGs, but it doesn't overperform at all. You can still get killed by a group if you're by yourself.

    In those 10 seconds, is most unlikely

    Let's just say you're right.

    Then right @#$_ing after you're dead lmao

    True, but there is always the variable to get your friend to aid you. Or kill the frakers in the meatime. 10 seconds are a lot.

    That's the point man, it has a use, but not OP. The fact you have to use a resto staff is another reason why you don't see it on every build. It won't win you the match, but it can make a difference - as any good Ult should.

    The smart Healing can screw you over too. Nothing like healing a level 39 in a BG when you need it now lol

    This has happened to me a few times where a bad player steals my healing ult :'(
  • Skander
    Skander
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    br0steen wrote: »
    Skander wrote: »
    The main iusse people fail to see is: With a Healing ultimate i can be zerged down, but i won't die. Even if 4 people are hitting on me. Any other ultimate doesn't do this. Even the templar even ultimate (which got a nerf) can't do this. So. It's overperforming. A sorc with shields when he gets low can't just negate all my damage in a click. With a ceap ultimate. A templar in heavy can't just stay alive forever, becouse of this ultimate. It's just broken, who fails to admit it probably fails at the game.

    Do I need to go make two videos showing how I dont die using a remembrance on my templar with multiple people hitting me but I do die using a resto ult on my sorc?

    Remembrance will keep you alive for 5 seconds being useless. With resto ultimate you have offensivness. Remembrance costs 20ish more ult too
    br0steen wrote: »
    Skander wrote: »
    SanTii.92 wrote: »
    Skander wrote: »
    The main iusse people fail to see is: With a Healing ultimate i can be zerged down, but i won't die. Even if 4 people are hitting on me. Any other ultimate doesn't do this. Even the templar even ultimate (which got a nerf) can't do this. So. It's overperforming. A sorc with shields when he gets low can't just negate all my damage in a click. With a ceap ultimate. A templar in heavy can't just stay alive forever, becouse of this ultimate. It's just broken, who fails to admit it probably fails at the game.
    It only lasts 5 seconds, you just got to Cc/root the user so he burn some resource and don't waste yours, just letting him regen hp, doesn't really matter. And again, it's not all that different from shield or warden healing ult. Do you want to nerf those too? What then, nerf to dawnbreaker, soul assault and incap?

    It's 5 seconds of heals and major protection, then other 5 seconds of major protection. Total of 10 seconds of immortality. In a group, you won't die.

    No its 5 sec of healing major protection and force. You are fundamentally wrong. I'm enjoying reading through the thread and commenting bit by bit like you suggested.

    The proc is: 5 seconds of healing + 5 healing per tick of major protection, thus, last tick of healing (5th) gives you 5 more seconds of protection. Try it before writing
    Edited by Skander on August 2, 2017 4:16PM
    I meme, but my memes are so truthful they hurt
    -Elder Nightblades Online
    Want competitive pvp while being outnumbered? Tough luck, the devs clearly said you have to die in those situations
  • br0steen
    br0steen
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    Skander wrote: »
    Skander wrote: »
    Skander wrote: »
    SanTii.92 wrote: »
    Skander wrote: »
    The main iusse people fail to see is: With a Healing ultimate i can be zerged down, but i won't die. Even if 4 people are hitting on me. Any other ultimate doesn't do this. Even the templar even ultimate (which got a nerf) can't do this. So. It's overperforming. A sorc with shields when he gets low can't just negate all my damage in a click. With a ceap ultimate. A templar in heavy can't just stay alive forever, becouse of this ultimate. It's just broken, who fails to admit it probably fails at the game.
    It only lasts 5 seconds, you just got to Cc/root the user so he burn some resource and don't waste yours, just letting him regen hp, doesn't really matter. And again, it's not all that different from shield or warden healing ult. Do you want to nerf those too? What then, nerf to dawnbreaker, soul assault and incap?

    It's 5 seconds of heals and major protection, then other 5 seconds of major protection. Total of 10 seconds of immortality. In a group, you won't die.

    If youre in a group odds are it won't heal u 5 times. So say you get the first heal. You only get 1 heal, and 5 seconds off protection and crit dmg.

    It's a smart heal, you're in a group, YOU who casted it may never even get healed or buffed in fact. How is that op?

    If you are using it on a group, it's becouse YOU need it. You'll get 3-2 tick of heals and 7-8 seconds on protection, deleting EVERY effort made by the players to kill you

    And then you'll heal with the first tick, really doubt after that heal you'll be lower than anyone else in your group.

    It's a very good Ult, but I wouldn't consider it OP.

    Plus, every time you use a healing ult, that means -
    No destro ult
    No SA
    No Leap, Thicket, Incap, etc etc

    You will get more then one heal, if you use it correctly. And every other ult that mitiguates damage, proctects you, gives you heals are costwise 200+. The snb ultimate i don't take it in place becouse it's only for yourself, doesn't heal you, just mitiguates damage.
    In a 1v4, you get immortality for 10 seconds with bonus on crits.
    on a group vs group. You are immortal, the efforts of the other group fade into the aetherius, you still get the bonus buff. For a 100 cost ulti.

    You aren't immortal. Your facts are bad and you should feel bad.
  • Skander
    Skander
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    br0steen wrote: »
    Skander wrote: »
    Skander wrote: »
    Skander wrote: »
    SanTii.92 wrote: »
    Skander wrote: »
    The main iusse people fail to see is: With a Healing ultimate i can be zerged down, but i won't die. Even if 4 people are hitting on me. Any other ultimate doesn't do this. Even the templar even ultimate (which got a nerf) can't do this. So. It's overperforming. A sorc with shields when he gets low can't just negate all my damage in a click. With a ceap ultimate. A templar in heavy can't just stay alive forever, becouse of this ultimate. It's just broken, who fails to admit it probably fails at the game.
    It only lasts 5 seconds, you just got to Cc/root the user so he burn some resource and don't waste yours, just letting him regen hp, doesn't really matter. And again, it's not all that different from shield or warden healing ult. Do you want to nerf those too? What then, nerf to dawnbreaker, soul assault and incap?

    It's 5 seconds of heals and major protection, then other 5 seconds of major protection. Total of 10 seconds of immortality. In a group, you won't die.

    If youre in a group odds are it won't heal u 5 times. So say you get the first heal. You only get 1 heal, and 5 seconds off protection and crit dmg.

    It's a smart heal, you're in a group, YOU who casted it may never even get healed or buffed in fact. How is that op?

    If you are using it on a group, it's becouse YOU need it. You'll get 3-2 tick of heals and 7-8 seconds on protection, deleting EVERY effort made by the players to kill you

    And then you'll heal with the first tick, really doubt after that heal you'll be lower than anyone else in your group.

    It's a very good Ult, but I wouldn't consider it OP.

    Plus, every time you use a healing ult, that means -
    No destro ult
    No SA
    No Leap, Thicket, Incap, etc etc

    You will get more then one heal, if you use it correctly. And every other ult that mitiguates damage, proctects you, gives you heals are costwise 200+. The snb ultimate i don't take it in place becouse it's only for yourself, doesn't heal you, just mitiguates damage.
    In a 1v4, you get immortality for 10 seconds with bonus on crits.
    on a group vs group. You are immortal, the efforts of the other group fade into the aetherius, you still get the bonus buff. For a 100 cost ulti.

    You aren't immortal. Your facts are bad and you should feel bad.

    You are immortal, you abusing the skill is bad, defending it it's ***
    I meme, but my memes are so truthful they hurt
    -Elder Nightblades Online
    Want competitive pvp while being outnumbered? Tough luck, the devs clearly said you have to die in those situations
  • Koolio
    Koolio
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    Just curious as to where this thread was when the move came out. Everyone used to tell me that ultimate was trash lol. Now after a fix for a set that buffed this it should be nerfed lol.
  • Skander
    Skander
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    Koolio wrote: »
    Just curious as to where this thread was when the move came out. Everyone used to tell me that ultimate was trash lol. Now after a fix for a set that buffed this it should be nerfed lol.

    Everyone that told you this, may have been refering to pve. It was always this strong.
    I meme, but my memes are so truthful they hurt
    -Elder Nightblades Online
    Want competitive pvp while being outnumbered? Tough luck, the devs clearly said you have to die in those situations
  • Koolio
    Koolio
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    Skander wrote: »
    Koolio wrote: »
    Just curious as to where this thread was when the move came out. Everyone used to tell me that ultimate was trash lol. Now after a fix for a set that buffed this it should be nerfed lol.

    Everyone that told you this, may have been refering to pve. It was always this strong.

    That the issue I see. How to change it for both pvp and pve. If it's only "good" in pvp then nerfing it would hurt other healers in pve.
  • BroanBeast1215
    BroanBeast1215
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    Guys its painfully clear that the OP is not listening to other opinions or viewpoints he just wants everyone to agree with him and anyone that doesn't; needs to learn to play..

    luls
  • QuebraRegra
    QuebraRegra
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    Skander wrote: »
    Skander wrote: »
    The main iusse people fail to see is: With a Healing ultimate i can be zerged down, but i won't die. Even if 4 people are hitting on me. Any other ultimate doesn't do this. Even the templar even ultimate (which got a nerf) can't do this. So. It's overperforming. A sorc with shields when he gets low can't just negate all my damage in a click. With a ceap ultimate. A templar in heavy can't just stay alive forever, becouse of this ultimate. It's just broken, who fails to admit it probably fails at the game.

    I promise me a 3 of my friends could kill you using this ultimate.

    I bet you can't.

    I got 5 bucks on the three players

    THIS IS EXACTLY WHY DUELING SHOULD HAVE BEEN DONE IN AN ARENA where other players could be invited to spectate and wager on matches.

    I have twenty quatloos on the new comer...
    Gamesters_of_triskelion_small.png

  • HiImRex
    HiImRex
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    I think people are confusing boring with op. It takes literally the barest modicum of skill to buy just enough time to cast a defensive ulti rinse and repeat. Also heals save zergs more than it saves solo/small scale.

    The moment I'm in a 1v1 and a third resto or snb ulti comes out from my opponent in a row I'm out. Literally a waste of time, if two average players always save their ulti for defensive reset the duel never ends and becomes about who is simple enough not to lose focus during the least engaging gameplay ever.

    Edited by HiImRex on August 2, 2017 4:32PM
  • Waffennacht
    Waffennacht
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    .
    Skander wrote: »
    Skander wrote: »
    The main iusse people fail to see is: With a Healing ultimate i can be zerged down, but i won't die. Even if 4 people are hitting on me. Any other ultimate doesn't do this. Even the templar even ultimate (which got a nerf) can't do this. So. It's overperforming. A sorc with shields when he gets low can't just negate all my damage in a click. With a ceap ultimate. A templar in heavy can't just stay alive forever, becouse of this ultimate. It's just broken, who fails to admit it probably fails at the game.

    I promise me a 3 of my friends could kill you using this ultimate.

    I bet you can't.

    I got 5 bucks on the three players

    THIS IS EXACTLY WHY DUELING SHOULD HAVE BEEN DONE IN AN ARENA where other players could be invited to spectate and wager on matches.

    I have twenty quatloos on the new comer...
    Gamesters_of_triskelion_small.png

    Lmfao!!!

    Nice!
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Skander
    Skander
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    Guys its painfully clear that the OP is not listening to other opinions or viewpoints he just wants everyone to agree with him and anyone that doesn't; needs to learn to play..

    luls

    I'm just getting favor to my Tesis, you know. Arguments are made like this, tesis-antitetis- conclusion.
    What people brang up here is: "ur just bAd lulz" or "ultimate is fine becouse i wanna be op". Those are not arguments are bullcrap
    I meme, but my memes are so truthful they hurt
    -Elder Nightblades Online
    Want competitive pvp while being outnumbered? Tough luck, the devs clearly said you have to die in those situations
  • Brutusmax1mus
    Brutusmax1mus
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    Rianai wrote: »
    If you are alone you will get all heal ticks. If you are not alone, what's wrong with saving other peoples life that might need the heal more than you? I don't think i ever died because someone "stole" some healing from my resto ult.
    Go ahead and slap
    Skander wrote: »
    br0steen wrote: »
    Skander wrote: »
    The main iusse people fail to see is: With a Healing ultimate i can be zerged down, but i won't die. Even if 4 people are hitting on me. Any other ultimate doesn't do this. Even the templar even ultimate (which got a nerf) can't do this. So. It's overperforming. A sorc with shields when he gets low can't just negate all my damage in a click. With a ceap ultimate. A templar in heavy can't just stay alive forever, becouse of this ultimate. It's just broken, who fails to admit it probably fails at the game.

    Do I need to go make two videos showing how I dont die using a remembrance on my templar with multiple people hitting me but I do die using a resto ult on my sorc?

    Remembrance will keep you alive for 5 seconds being useless. With resto ultimate you have offensivness. Remembrance costs 20ish more ult too
    br0steen wrote: »
    Skander wrote: »
    SanTii.92 wrote: »
    Skander wrote: »
    The main iusse people fail to see is: With a Healing ultimate i can be zerged down, but i won't die. Even if 4 people are hitting on me. Any other ultimate doesn't do this. Even the templar even ultimate (which got a nerf) can't do this. So. It's overperforming. A sorc with shields when he gets low can't just negate all my damage in a click. With a ceap ultimate. A templar in heavy can't just stay alive forever, becouse of this ultimate. It's just broken, who fails to admit it probably fails at the game.
    It only lasts 5 seconds, you just got to Cc/root the user so he burn some resource and don't waste yours, just letting him regen hp, doesn't really matter. And again, it's not all that different from shield or warden healing ult. Do you want to nerf those too? What then, nerf to dawnbreaker, soul assault and incap?

    It's 5 seconds of heals and major protection, then other 5 seconds of major protection. Total of 10 seconds of immortality. In a group, you won't die.

    No its 5 sec of healing major protection and force. You are fundamentally wrong. I'm enjoying reading through the thread and commenting bit by bit like you suggested.

    The proc is: 5 seconds of healing + 5 healing per tick of major protection, thus, last tick of healing (5th) gives you 5 more seconds of protection. Try it before writing

    You compare only what you want.
  • Skander
    Skander
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    Rianai wrote: »
    If you are alone you will get all heal ticks. If you are not alone, what's wrong with saving other peoples life that might need the heal more than you? I don't think i ever died because someone "stole" some healing from my resto ult.
    Go ahead and slap
    Skander wrote: »
    br0steen wrote: »
    Skander wrote: »
    The main iusse people fail to see is: With a Healing ultimate i can be zerged down, but i won't die. Even if 4 people are hitting on me. Any other ultimate doesn't do this. Even the templar even ultimate (which got a nerf) can't do this. So. It's overperforming. A sorc with shields when he gets low can't just negate all my damage in a click. With a ceap ultimate. A templar in heavy can't just stay alive forever, becouse of this ultimate. It's just broken, who fails to admit it probably fails at the game.

    Do I need to go make two videos showing how I dont die using a remembrance on my templar with multiple people hitting me but I do die using a resto ult on my sorc?

    Remembrance will keep you alive for 5 seconds being useless. With resto ultimate you have offensivness. Remembrance costs 20ish more ult too
    br0steen wrote: »
    Skander wrote: »
    SanTii.92 wrote: »
    Skander wrote: »
    The main iusse people fail to see is: With a Healing ultimate i can be zerged down, but i won't die. Even if 4 people are hitting on me. Any other ultimate doesn't do this. Even the templar even ultimate (which got a nerf) can't do this. So. It's overperforming. A sorc with shields when he gets low can't just negate all my damage in a click. With a ceap ultimate. A templar in heavy can't just stay alive forever, becouse of this ultimate. It's just broken, who fails to admit it probably fails at the game.
    It only lasts 5 seconds, you just got to Cc/root the user so he burn some resource and don't waste yours, just letting him regen hp, doesn't really matter. And again, it's not all that different from shield or warden healing ult. Do you want to nerf those too? What then, nerf to dawnbreaker, soul assault and incap?

    It's 5 seconds of heals and major protection, then other 5 seconds of major protection. Total of 10 seconds of immortality. In a group, you won't die.

    No its 5 sec of healing major protection and force. You are fundamentally wrong. I'm enjoying reading through the thread and commenting bit by bit like you suggested.

    The proc is: 5 seconds of healing + 5 healing per tick of major protection, thus, last tick of healing (5th) gives you 5 more seconds of protection. Try it before writing

    You compare only what you want.

    I compare only what you bring up

    I meme, but my memes are so truthful they hurt
    -Elder Nightblades Online
    Want competitive pvp while being outnumbered? Tough luck, the devs clearly said you have to die in those situations
  • br0steen
    br0steen
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    Skander wrote: »
    Guys its painfully clear that the OP is not listening to other opinions or viewpoints he just wants everyone to agree with him and anyone that doesn't; needs to learn to play..

    luls

    I'm just getting favor to my Tesis, you know. Arguments are made like this, tesis-antitetis- conclusion.
    What people brang up here is: "ur just bAd lulz" or "ultimate is fine becouse i wanna be op". Those are not arguments are bullcrap
    Skander wrote: »
    Guys its painfully clear that the OP is not listening to other opinions or viewpoints he just wants everyone to agree with him and anyone that doesn't; needs to learn to play..

    luls

    I'm just getting favor to my Tesis, you know. Arguments are made like this, tesis-antitetis- conclusion.
    What people brang up here is: "ur just bAd lulz" or "ultimate is fine becouse i wanna be op". Those are not arguments are bullcrap

    It doesn't make you invincible, saying it does points in the direction that you fought someone who used it and couldn't kill them. Thats where you get the ur bad lulz from.
  • Skander
    Skander
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    br0steen wrote: »
    Skander wrote: »
    Guys its painfully clear that the OP is not listening to other opinions or viewpoints he just wants everyone to agree with him and anyone that doesn't; needs to learn to play..

    luls

    I'm just getting favor to my Tesis, you know. Arguments are made like this, tesis-antitetis- conclusion.
    What people brang up here is: "ur just bAd lulz" or "ultimate is fine becouse i wanna be op". Those are not arguments are bullcrap
    Skander wrote: »
    Guys its painfully clear that the OP is not listening to other opinions or viewpoints he just wants everyone to agree with him and anyone that doesn't; needs to learn to play..

    luls

    I'm just getting favor to my Tesis, you know. Arguments are made like this, tesis-antitetis- conclusion.
    What people brang up here is: "ur just bAd lulz" or "ultimate is fine becouse i wanna be op". Those are not arguments are bullcrap

    It doesn't make you invincible, saying it does points in the direction that you fought someone who used it and couldn't kill them. Thats where you get the ur bad lulz from.

    You can't kill someone using Resto ulti. There is not much to talk about with that.

    I meme, but my memes are so truthful they hurt
    -Elder Nightblades Online
    Want competitive pvp while being outnumbered? Tough luck, the devs clearly said you have to die in those situations
  • exeeter702
    exeeter702
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    br0steen wrote: »
    Skander wrote: »
    SanTii.92 wrote: »
    Skander wrote: »
    The main iusse people fail to see is: With a Healing ultimate i can be zerged down, but i won't die. Even if 4 people are hitting on me. Any other ultimate doesn't do this. Even the templar even ultimate (which got a nerf) can't do this. So. It's overperforming. A sorc with shields when he gets low can't just negate all my damage in a click. With a ceap ultimate. A templar in heavy can't just stay alive forever, becouse of this ultimate. It's just broken, who fails to admit it probably fails at the game.
    It only lasts 5 seconds, you just got to Cc/root the user so he burn some resource and don't waste yours, just letting him regen hp, doesn't really matter. And again, it's not all that different from shield or warden healing ult. Do you want to nerf those too? What then, nerf to dawnbreaker, soul assault and incap?

    It's 5 seconds of heals and major protection, then other 5 seconds of major protection. Total of 10 seconds of immortality. In a group, you won't die.

    No its 5 sec of healing major protection and force. You are fundamentally wrong. I'm enjoying reading through the thread and commenting bit by bit like you suggested.

    Actually, while i dont agree with skander regarding the ultimate being too strong, you are wrong about how the ultimate works.

    Each time a single tick of healing from the ult is delivered, the recipient is granted 5 seconds of major prot and force. Since there are 5 ticks, one every second, thus 5 seconds, as long as you receive the first and last tick of the heal from the ult, you are garunteed 10 seconds of major prot and force.

    So if you are the exclusive recipient of the ultimate, you are getting 5 seconds of healing and 10 seconds of the major buffs

  • Waffennacht
    Waffennacht
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    Skander wrote: »
    Guys its painfully clear that the OP is not listening to other opinions or viewpoints he just wants everyone to agree with him and anyone that doesn't; needs to learn to play..

    luls

    I'm just getting favor to my Tesis, you know. Arguments are made like this, tesis-antitetis- conclusion.
    What people brang up here is: "ur just bAd lulz" or "ultimate is fine becouse i wanna be op". Those are not arguments are bullcrap

    Thesis, you mean thesis right?
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Sandman929
    Sandman929
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    I've only recently started using this ultimate for it's strength as a single target heal/buff. It's cheap, and Major Force/Major Protection are very useful. I've always thought of this as a single target ulti, but it seems like I'm not alone in not understanding the tooltip up until now, so let me know if what I'm getting out of this conversation is wrong.
    Lights Champion:

    Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for [x] Health every 1 second for [5] seconds.
    Any friendly target you heal gains Major Force and Major Protection for [5] seconds, increasing their Critical Damage done by 30% and reducing their Damage taken by 30%.
    Any friendly target you heal gains Major Force and Major Protection, increasing their Critical Damageand reducing their Damage taken.

    It seems like what I'm reading is that each tick of this ultimate is distinct and can hit any person. Any person hit by a single tick of this ultimate receives Major Force/Major Protection for 5 seconds and if they are hit again by a subsequent tick those buff timers are refreshed?
  • Valencer
    Valencer
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    Sandman929 wrote: »
    It seems like what I'm reading is that each tick of this ultimate is distinct and can hit any person. Any person hit by a single tick of this ultimate receives Major Force/Major Protection for 5 seconds and if they are hit again by a subsequent tick those buff timers are refreshed?

    Yep, thats exactly how it works
  • Cathexis
    Cathexis
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    Resto ult is in a good place right now.
    Destro ult and class based tanking skills are what is out of control (comparing class to class, dk/temp tanking skills/passives are insanely disproportionate to mobility/shields on sorcs and cloak/other defensive benefits on a nb in terms of how they stack with universal skills imo)

    With universal skills imbalance isnt as serious I think because everyone has access. I mean if you really think its op then you should use it.
    Edited by Cathexis on August 4, 2017 4:10PM
    Tome of Alteration Magic I - Reality is an Ancient Dwemer Construct: Everything You Need to Know About FPS
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    Tome of Alteration Magic II - The Manual of the Deceiver: A Beginner's Guide to Thieving
    https://forums.elderscrollsonline.com/en/discussion/462509/tome-of-alteration-mastery-ii-the-decievers-manual-thieving-guide-for-new-characters

    Ultrawide ESO Adventure Screenshots - 7680 x 1080 Resolution
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  • Sanctum74
    Sanctum74
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    Skander wrote: »
    br0steen wrote: »
    Skander wrote: »
    Guys its painfully clear that the OP is not listening to other opinions or viewpoints he just wants everyone to agree with him and anyone that doesn't; needs to learn to play..

    luls

    I'm just getting favor to my Tesis, you know. Arguments are made like this, tesis-antitetis- conclusion.
    What people brang up here is: "ur just bAd lulz" or "ultimate is fine becouse i wanna be op". Those are not arguments are bullcrap
    Skander wrote: »
    Guys its painfully clear that the OP is not listening to other opinions or viewpoints he just wants everyone to agree with him and anyone that doesn't; needs to learn to play..

    luls

    I'm just getting favor to my Tesis, you know. Arguments are made like this, tesis-antitetis- conclusion.
    What people brang up here is: "ur just bAd lulz" or "ultimate is fine becouse i wanna be op". Those are not arguments are bullcrap

    It doesn't make you invincible, saying it does points in the direction that you fought someone who used it and couldn't kill them. Thats where you get the ur bad lulz from.

    You can't kill someone using Resto ulti. There is not much to talk about with that.

    Yes you can easily kill someone using a restro ult. Starting to think this is just a troll thread since op doesnt want to hear anything other than his opinion.

  • phidonk526
    phidonk526
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    I have used the resto ulti a bunch in battlegrounds and sometimes it does save my life but I have had 4 people jump on me and that ulti is isn't going to save your life, sure you may heal up while getting hit but as soon as that last tick hits, good night.. cast that ulti in the middle of destro utli bomb and you are dead.. cast Templar utli and they can keep you alive more times then not... Going back to warden ultimate.... I have seen warden after warden bursted down to 10% health, pop their trees and boom back up... Resto ulti is in good position, stop trying to nerf things.
    CP 160 Magic DK
    CP 160 Magic Templar
    CP 160 Magic NB
    CP 160 Stam Templar
    CP 160 Stam NB
    CP 160 Stam Sorc

  • Darlgon
    Darlgon
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    Skander wrote: »
    SanTii.92 wrote: »
    Skander wrote: »
    The main iusse people fail to see is: With a Healing ultimate i can be zerged down, but i won't die. Even if 4 people are hitting on me. Any other ultimate doesn't do this. Even the templar even ultimate (which got a nerf) can't do this. So. It's overperforming. A sorc with shields when he gets low can't just negate all my damage in a click. With a ceap ultimate. A templar in heavy can't just stay alive forever, becouse of this ultimate. It's just broken, who fails to admit it probably fails at the game.
    It only lasts 5 seconds, you just got to Cc/root the user so he burn some resource and don't waste yours, just letting him regen hp, doesn't really matter. And again, it's not all that different from shield or warden healing ult. Do you want to nerf those too? What then, nerf to dawnbreaker, soul assault and incap?

    It's 5 seconds of heals and major protection, then other 5 seconds of major protection. Total of 10 seconds of immortality. In a group, you won't die.

    ROLF.

    You must SERIOUSLY not understand immortality if you think heals and major protection are immortality.

    Edit to clarify.

    Major Protection (Reduce damage taken by 30%) = getting hit by 70 percent of damage for 5 seconds, 10s if it happens to come your way on the last tick.

    Major Force (Increase Critical Damage by 15%) = only increase the outgoing damage of CRITS, not normal DPS.

    and, to borrow from a poster above, who wrote out the tooltip:
    Sandman929 wrote: »

    Lights Champion:

    Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for [x] Health every 1 second for [5] seconds.
    Any friendly target you heal gains Major Force and Major Protection for [5] seconds, increasing their Critical Damage done by 30% and reducing their Damage taken by 30%.
    Any friendly target you heal gains Major Force and Major Protection, increasing their Critical Damageand reducing their Damage taken.

    The heals are.. what? magicka pool based?, so.. if you think ONE heal from a full stam character makes you OP while it bounces among other players around you, your skooma addiction is real.
    Edited by Darlgon on August 4, 2017 5:10PM
    Power level to CP160 in a week:
    Where is the end game? You just played it.
    Why don't I have 300+ skill points? Because you skipped content along the way.
    Where is new content? Sigh.
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