ParaNostram wrote: »Sorc tanks hardly work, if at all. If your desire is to have faster queues by rerolling tank, please reconsider. Tank if that is what you want to do DPS if that is what you want to do.
ParaNostram wrote: »Sorc tanks hardly work, if at all. If your desire is to have faster queues by rerolling tank, please reconsider. Tank if that is what you want to do DPS if that is what you want to do.
Nelson_Rebel wrote: »Whoever is saying sorcs don't make good tanks is Nutz
They have never tried it are speaking out of pure Bias and opinion
The only reason is because DK's have a couple of Niche passives for tanking that realistically only provide a marginal increase in effectiveness for veteran trials.
The only difference is that sorcs will also out DPS any other class by miles by and far
Sorcs are the GOD class. Always have been always will be
Nelson_Rebel wrote: »Whoever is saying sorcs don't make good tanks is Nutz
They have never tried it are speaking out of pure Bias and opinion
The only reason is because DK's have a couple of Niche passives for tanking that realistically only provide a marginal increase in effectiveness for veteran trials.
The only difference is that sorcs will also out DPS any other class by miles by and far
Sorcs are the GOD class. Always have been always will be
I will explain to you very simply why I say they don't make good tanks.
The reason is: DKs make better tanks. Sorcs don't have many skills that compliment the tank playstyle.
Additionally, sorcs make better healers than tanks so I think it makes more sense to throw together a heal build and queue as a healer if the goal is faster queues.
I've healed with matriarch many times in vet dungeons and it's good enough. And I'm still putting out 25k-30k+ dps at the same time (oftentimes).
A sorc tank can do many veteran dungeons, but it isn't optimal, and is not preferable to a dk. Yes, personal opinion
SilverIce58 wrote: »Would it be possible to have Defensive rune on one of the bars? I wouldn't know if the disorientating effect works on bosses or not, but it seems like a good buffer skill for if you run low on resources, and need to refuel without stopping the flow of battle.
paulsimonps wrote: »SilverIce58 wrote: »Would it be possible to have Defensive rune on one of the bars? I wouldn't know if the disorientating effect works on bosses or not, but it seems like a good buffer skill for if you run low on resources, and need to refuel without stopping the flow of battle.
Any type of CC will not work against bosses, with very very few exceptions. One of said exceptions being the Dragonknight trio in WGT.
SilverIce58 wrote: »paulsimonps wrote: »SilverIce58 wrote: »Would it be possible to have Defensive rune on one of the bars? I wouldn't know if the disorientating effect works on bosses or not, but it seems like a good buffer skill for if you run low on resources, and need to refuel without stopping the flow of battle.
Any type of CC will not work against bosses, with very very few exceptions. One of said exceptions being the Dragonknight trio in WGT.
What if the boss has adds? Would they be affected, or no?