I've noticed that many quests in this game face the player with moral dilemmas. Some other games that do this provide feedback to the player on whether the player's choices aligned with the majority of other players. This would be an interesting feature to add, just for player education. It would also generate a data trove that could be of interest to sociological researchers. Their attention to ESO in this regard would lead to ESO being cited in scholarly publications and occasional human or scientific interest news reports. Everybody wins! I'm not looking for a job but would be willing to discuss this idea further with somebody at an appropriate level in your organization.