With all due respect, considering how far off base you've been regarding pretty much everything - that was the most polite way to describe the situation.
Your posts aren't much of a "discussion" when you ignore everything others write (even the most obvious facts) and spout your own weird perceptions of things - perhaps you could try listening to people who actually play stamina builds before you start (rather obnoxiously) shouting what weapon they should/should not use on main bar?
He's not so different from you then one might add. You just acknowledge what falls into your category of view and what says what you are claiming. Your perception is main bow as weapon is too weak. That may be so. But you completely discard anyone saying buffs must be done very warily because it can be OP very quickly.
With all due respect, considering how far off base you've been regarding pretty much everything - that was the most polite way to describe the situation.
Your posts aren't much of a "discussion" when you ignore everything others write (even the most obvious facts) and spout your own weird perceptions of things - perhaps you could try listening to people who actually play stamina builds before you start (rather obnoxiously) shouting what weapon they should/should not use on main bar?
I guess you misunderstand me. I didn't say snipe is op. I just said if you increase the damage or change it into an instant cast spammable then something else has to be taken away to not make it OP then.
So instant cast frag (or warden bird) is fine, but instant cast snipe would immediately be op? Got to love this sorc logic.
If there was any build that actually deserved a strong/borderline op skill to make it competitive or even worth playing, that'd be the bow builds.
As a sorcerer you have no right to complain about Snipe, when it takes two of them even with 5x Hawk Eye stacks to break a single shield, while it takes any magicka build one Soul Assault to kill a sniper.
The point is crystal frag is a proc and not a spammable, and have a visual indicator before you use it.
Also, having a bow is used because it's give major speed buff and because of Poison injection, a pretty good skill.
How much is snipe tooltip damage with a buffed decent non proc build ? I only see 15k+ in my recap, but I would like to know if it's a "special build" or just a noob spamming it whitout knowing what it does.
Tell me how big it is
As big as dizzy swing and unprocced crystal frag
//edit: dizzy swing would have higher tooltip because of 2H weapon damage
Also can we move away from snipe. While it is very problematic skill because it is almost useless outside of zerg and gank and with Miat addon, it is barely small part of everything that is wrong with bow... like tooltip of vigor being 1-2k less than same build on 2H
@STEVIL why is anybody playing melee stamina at all when they can play ranged magicka because range is such a huge advantage
The difference between magica and stamina would be for instance having more stamina for cc, block and dodge all of which are critical in certain cases.
But again, the calls here are not to raise bow to magica weapons levels - we will note that staff like bow has less base weapon damage than 2h.
So, again you avoid the question - if i can get the same performance levels - not sub-par - as 2h/bow and dw/bow with bow/bow and not be shackled to close range and not have to spend on two-skill lines, why would we need dw or 2h?
Right now with 2h/bow and dw/bow being both very strong and both outperforming dw/dw or 2h/2h it seems odd to be wanting to buff bow to match the dw/bow and 2h/bow levels and call it balance.
right now bow is in the place of "best second bar" for stamina build and also provides ranged options for where those are necessary for stamina builds. that seems to give it a solid but not domineering place at the table.
Joy_Division wrote: »
With all due respect, considering how far off base you've been regarding pretty much everything - that was the most polite way to describe the situation.
Your posts aren't much of a "discussion" when you ignore everything others write (even the most obvious facts) and spout your own weird perceptions of things - perhaps you could try listening to people who actually play stamina builds before you start (rather obnoxiously) shouting what weapon they should/should not use on main bar?
You argue the same way. Worse. You go as far to say have "no right" to complain about skills because they play a class you perceive as OP.
People have right to express their opinions on these forums without being berated.
Bladerunner1 wrote: »Toc de Malsvi wrote: »@Toc de Malsvi first of all drop your bs tone. Secondly I know bow dps who can pull 35k so it is possible. I don't care about mag builds I play all stam and always have. But if you buff bow to the point where it can contend with 2H or dw you're talking about a bunch of ranged morons running around in pvp and killing everyone at range kind of like most mag sorcs. Currently if you want to play pve content with a bow you can do that. I can easily kill most solo content using a bow. The bow is best as a support weapon like all classes and weapons have certain strengths and weaknesses.
Edit: on top of that if bow gets a buff then you'll have all the mag sorcs in here peeing their pants because stam builds are ok par with them and they can no longer half ass it through content and pvp.
Many stam builds pull over 40k. 35k is not remotely competitive. There are people pulling 47k on NB's. No on is posting Bow parses over 40k since Morrowind, before Morrowind there was one at 41k at that was well behind the top melee but required full range to get there.
Has anyone even seen a bow/bow parse since Morrowind? 40k or even 35k? I'm thinking bows weren't lifted the same amount as melee stamina options after the big changes to additive CPs.
Joy_Division wrote: »
With all due respect, considering how far off base you've been regarding pretty much everything - that was the most polite way to describe the situation.
Your posts aren't much of a "discussion" when you ignore everything others write (even the most obvious facts) and spout your own weird perceptions of things - perhaps you could try listening to people who actually play stamina builds before you start (rather obnoxiously) shouting what weapon they should/should not use on main bar?
You argue the same way. Worse. You go as far to say have "no right" to complain about skills because they play a class you perceive as OP.
People have right to express their opinions on these forums without being berated.
Key difference: I'm not wrong.
I'm all for people expressing their opinions - but when something they've said is categorically false (proven by every metric out there) & they keep repeating it even after being corrected on multiple accounts... well, I don't know if I could call that "expressing opinions" anymore - maybe we could go with "rebelling against facts"?
In any case, I'm surprised how much brigading a "buff bow" thread manages to attract from the sorc community. Aren't there stronger builds that you need to get rid of, like heavy armor stam builds for instance? Or magicka templar/DK or something - these are much closer competitors for the meta top dog position.
Why pick on the weakest build archetype there is currently, that is most direly in need of buffs (has been for years)?
Toc de Malsvi wrote: »Bladerunner1 wrote: »Toc de Malsvi wrote: »@Toc de Malsvi first of all drop your bs tone. Secondly I know bow dps who can pull 35k so it is possible. I don't care about mag builds I play all stam and always have. But if you buff bow to the point where it can contend with 2H or dw you're talking about a bunch of ranged morons running around in pvp and killing everyone at range kind of like most mag sorcs. Currently if you want to play pve content with a bow you can do that. I can easily kill most solo content using a bow. The bow is best as a support weapon like all classes and weapons have certain strengths and weaknesses.
Edit: on top of that if bow gets a buff then you'll have all the mag sorcs in here peeing their pants because stam builds are ok par with them and they can no longer half ass it through content and pvp.
Many stam builds pull over 40k. 35k is not remotely competitive. There are people pulling 47k on NB's. No on is posting Bow parses over 40k since Morrowind, before Morrowind there was one at 41k at that was well behind the top melee but required full range to get there.
Has anyone even seen a bow/bow parse since Morrowind? 40k or even 35k? I'm thinking bows weren't lifted the same amount as melee stamina options after the big changes to additive CPs.
I can pull 33.3k, and I think optimally I can get close to 35k. That's with sharpened VMA and VDSA bows, and 28m range. Best setup I have currently is with spriggan+Hundings but sustain is crap and I'm out of resources when the 3mil target is dead. Running Hawkeye subbed in for either is roughly a 1.5k dps loss and the sustain is only slightly improved.
But no I haven't seen anyone post a single bow parse since the changes. The changes to heavy attacks for bows really hurt, specifically because your heavy isn't actually getting its cast time reduced, so it's less damage and less resources with much longer cast time than DW.
I don't care if bows are top dog for PvE. If bows become the primary weapon for beating Rhakkat or the Assembly General, fine. By all means. I just care about bow BS in PvP. It's not like we didn't have that already in past times.
With all due respect, considering how far off base you've been regarding pretty much everything - that was the most polite way to describe the situation.
Your posts aren't much of a "discussion" when you ignore everything others write (even the most obvious facts) and spout your own weird perceptions of things - perhaps you could try listening to people who actually play stamina builds before you start (rather obnoxiously) shouting what weapon they should/should not use on main bar?
With all due respect, considering how far off base you've been regarding pretty much everything - that was the most polite way to describe the situation.
Your posts aren't much of a "discussion" when you ignore everything others write (even the most obvious facts) and spout your own weird perceptions of things - perhaps you could try listening to people who actually play stamina builds before you start (rather obnoxiously) shouting what weapon they should/should not use on main bar?
Actually, what you seem to be unable to acknowledge or admit is there was no need to say anything about the poster.
there is no requirement on these forums for you to describe other posters at all or to characterize them.
as a matter of fact, insulting the poster is generally a no-no.
but then you knew that when you CHOSE to do so anyway.
So, sorry but your jumped to conclusion about folks who disagree with you don't require you to try an politely insult them at all - one could and many do just choose to discuss the points and not the people.
but obviously, some don't no matter how they try to claim they made it as polite an insult as possible.
but thats OK, there is a button for that.
@DDuke
Playing the game just fine since launch, thank you. It would be nice indeed if you wouldn't assume everyone who disagrees with your age long wisdom is a newcomer.
Bow is and was always a staple of every stam build, with stamDK as exceptions. Your issue is you want bow to be a competitive main hand weapon. That it never was, I agree. And it's true apparently many people enjoy playing archer style characters, which probably has something to do with the image of being precisely lethal and practically untouchable.
All I want is not going back to the days where you couldn't walk a step in Cyrodiil without having 5 stealthed snipers hitting from 30m away on you. If you played any PvP in the last 3 years you know these days very much existed.
@DDuke
Playing the game just fine since launch, thank you. It would be nice indeed if you wouldn't assume everyone who disagrees with your age long wisdom is a newcomer.
Bow is and was always a staple of every stam build, with stamDK as exceptions. Your issue is you want bow to be a competitive main hand weapon. That it never was, I agree. And it's true apparently many people enjoy playing archer style characters, which probably has something to do with the image of being precisely lethal and practically untouchable.
All I want is not going back to the days where you couldn't walk a step in Cyrodiil without having 5 stealthed snipers hitting from 30m away on you. If you played any PvP in the last 3 years you know these days very much existed.
@DDuke
Playing the game just fine since launch, thank you. It would be nice indeed if you wouldn't assume everyone who disagrees with your age long wisdom is a newcomer.
Bow is and was always a staple of every stam build, with stamDK as exceptions. Your issue is you want bow to be a competitive main hand weapon. That it never was, I agree. And it's true apparently many people enjoy playing archer style characters, which probably has something to do with the image of being precisely lethal and practically untouchable.
All I want is not going back to the days where you couldn't walk a step in Cyrodiil without having 5 stealthed snipers hitting from 30m away on you. If you played any PvP in the last 3 years you know these days very much existed.
It's simpler: We all want to play Legolas/Hawkeye/Green Arrow and no skill in the bow line allow you to do that.
Let's take Magnum shot: great idea but poor implementation. Being a short range skill, it is very hard to control were are gonna end. A shot to a moving zerg can send you in middle of the zerg in certain situations.
It's simpler: We all want to play Legolas/Hawkeye/Green Arrow and no skill in the bow line allow you to do that.
Let's take Magnum shot: great idea but poor implementation. Being a short range skill, it is very hard to control were are gonna end. A shot to a moving zerg can send you in middle of the zerg in certain situations.
Legolas??
Xvorg,
That reminds me though, I remember there used to be tons of "Legolas" character names back when the game launched - not so surprisingly they've all vanished over the years
The best buffs that could come to the Bow are buffs that support staying on the Bow bar. Increasing base weapon damage, and buffing the damage buffs granted by light attacks and staying at a range come to mind.
Also Cutting Dive, which is the Warden's Dive stamina morph, should gain a 15% ranged damage buff to support mainland bow gameplay and give Stamina a slightly better ranged damage option. It makes way more sense this way based on the class archetype and is shockingly decent in endgame PvE as it is. That Magicka morph (which currently has the 15% ranged damage buff) should do something else to increase a Magicka Warden overall DPS.
GreenSoup2HoT wrote: »If gap closer's were turned off in pvp, no sprint stamina regeneration reverted, the bow arch-type would be possible. Medium's power would be back.
Hell i'd argue pvp would feel amazing with these changes.
Joy_Division wrote: »
With all due respect, considering how far off base you've been regarding pretty much everything - that was the most polite way to describe the situation.
Your posts aren't much of a "discussion" when you ignore everything others write (even the most obvious facts) and spout your own weird perceptions of things - perhaps you could try listening to people who actually play stamina builds before you start (rather obnoxiously) shouting what weapon they should/should not use on main bar?
You argue the same way. Worse. You go as far to say have "no right" to complain about skills because they play a class you perceive as OP.
People have right to express their opinions on these forums without being berated.
Key difference: I'm not wrong.
I'm all for people expressing their opinions - but when something they've said is categorically false (proven by every metric out there) & they keep repeating it even after being corrected on multiple accounts... well, I don't know if I could call that "expressing opinions" anymore - maybe we could go with "rebelling against facts"?
You might find this hard to believe, but I actually hate repeating myself. Absolutely hate it. I expect people to understand the first time I write something, because I put a lot of effort in everything I write in order to cover every angle of the story.
In any case, I'm surprised how much brigading a "buff bow" thread manages to attract from the sorc community. Aren't there stronger builds that you need to get rid of, like heavy armor stam builds for instance? Or magicka templar/DK or something - these are much closer competitors for the meta top dog position.
Why pick on the weakest build archetype there is currently, that is most direly in need of buffs (has been for years)?
Bow is in a good place in my opinion, having very strong dots for PvE and high range and burst damage in PvP. In PvE bow buffs could lead to stamina becoming too strong in pure DPS, never the less Bow will never work as a main weapon. The reason is that stamina chars need to be melee to have a good rotation with enough dots to be effective. If you use a bow as your frontbar weapon you would need to use a twohander or dual wield on the backbar, which forces you into meele again. In PvP snipe and poison injection are already very strong, combining high range with the movement of stamina Bow is a more then viable mainweapon. If you know what you are doing you can already oneshot a lot of people and that with a setup that has a 30% speedbuff, can sprint/sneak forever and dodge all day long. If such a build could do the same constant damage as melee setup it would be straight up broken.
Bow is in a good place in my opinion, having very strong dots for PvE and high range and burst damage in PvP. In PvE bow buffs could lead to stamina becoming too strong in pure DPS, never the less Bow will never work as a main weapon. The reason is that stamina chars need to be melee to have a good rotation with enough dots to be effective. If you use a bow as your frontbar weapon you would need to use a twohander or dual wield on the backbar, which forces you into meele again. In PvP snipe and poison injection are already very strong, combining high range with the movement of stamina Bow is a more then viable mainweapon. If you know what you are doing you can already oneshot a lot of people and that with a setup that has a 30% speedbuff, can sprint/sneak forever and dodge all day long. If such a build could do the same constant damage as melee setup it would be straight up broken.