botanist92 wrote: »For battle posture, the 3rd skill. Instead of a 30s buff that reflects 1 projectile, make it a 10s buff which reflects whatever damage that has been mitigated.
Eg normally a base block mitigates 50% damage. A boss heavy attacks you that deals 20k damage normally. If blocked you receive 10k damage and reflect back the other 10k.
Morphs could be to increase buff duration to 20s and increase base mitigation by slotting the skill to 12% or to increase damage caused by reflect by 50%, so it deals 15k damage instead.
This would at least help tank builds a chance to deal damage and a more roleplay option of soloing vma with a tank. If it sounds too op then maybe give it a minor defile debuff. Yes it will break PvP but I don't care about PvP.. =/
And the shield bash passive could be reworked to increase reflect damage by 20-30% when battle posture is active..
paulsimonps wrote: »botanist92 wrote: »For battle posture, the 3rd skill. Instead of a 30s buff that reflects 1 projectile, make it a 10s buff which reflects whatever damage that has been mitigated.
Eg normally a base block mitigates 50% damage. A boss heavy attacks you that deals 20k damage normally. If blocked you receive 10k damage and reflect back the other 10k.
Morphs could be to increase buff duration to 20s and increase base mitigation by slotting the skill to 12% or to increase damage caused by reflect by 50%, so it deals 15k damage instead.
This would at least help tank builds a chance to deal damage and a more roleplay option of soloing vma with a tank. If it sounds too op then maybe give it a minor defile debuff. Yes it will break PvP but I don't care about PvP.. =/
And the shield bash passive could be reworked to increase reflect damage by 20-30% when battle posture is active..
Don't fix what isn't broken.
botanist92 wrote: »Just find it a little underwhelming on the pve side..
paulsimonps wrote: »botanist92 wrote: »For battle posture, the 3rd skill. Instead of a 30s buff that reflects 1 projectile, make it a 10s buff which reflects whatever damage that has been mitigated.
Eg normally a base block mitigates 50% damage. A boss heavy attacks you that deals 20k damage normally. If blocked you receive 10k damage and reflect back the other 10k.
Morphs could be to increase buff duration to 20s and increase base mitigation by slotting the skill to 12% or to increase damage caused by reflect by 50%, so it deals 15k damage instead.
This would at least help tank builds a chance to deal damage and a more roleplay option of soloing vma with a tank. If it sounds too op then maybe give it a minor defile debuff. Yes it will break PvP but I don't care about PvP.. =/
And the shield bash passive could be reworked to increase reflect damage by 20-30% when battle posture is active..
Don't fix what isn't broken.