Did anyone else feel like the event was mostly aimed at pvp first timers? It would be great to see some more advanced achievements. And maybe even have unique role based achievements that could have unique titles for say tanks, stealth play, normal melee combat, etc. Idk but it would be interesting to hear some ideas on making things a bit more challenging, or adding a more unique dimension to some of the achievements. I suppose the 50 killing blows isn't bad, but anyone with a snipe build can rack that up fairly easily and not even have to put themselves in danger.