ZOS_JessicaFolsom wrote: »Wanted to give you all a quick update on this. In drilling down into the numbers further, we are seeing fewer Deathmatch mode games being spun up on PC (both NA and EU) since the July 10 incremental patch. The console servers are unaffected. We're still investigating the cause and hope to have an update for you early next week.
ZOS_JessicaFolsom wrote: »Wanted to give you all a quick update on this. In drilling down into the numbers further, we are seeing fewer Deathmatch mode games being spun up on PC (both NA and EU) since the July 10 incremental patch. The console servers are unaffected. We're still investigating the cause and hope to have an update for you early next week.
I guess the update early this week didn't include a fix after all. It just bugs me that this doesn't seem to be a priority. Some coder put in a typo that made deathmatch happen 1/23 instead of 1/3 when the queue was fixed and now the problem is seemingly being ignored..the most fun mode of play for the new expansion has vanished and nobody at ZOS seems to care. I'm disappointed.
ZOS_JessicaFolsom wrote: »So, no fix for deathmatches?
We're still working on it. We promised an update early this week, and we will still deliver on that promise. We're looking at numbers over the next 24 hours and should be able to provide an update tomorrow. In the meantime, if you're on PC/Mac let us know if you notice any difference today compared to last week.
ZOS_JessicaFolsom wrote: »Wanted to give you all a quick update on this. In drilling down into the numbers further, we are seeing fewer Deathmatch mode games being spun up on PC (both NA and EU) since the July 10 incremental patch. The console servers are unaffected. We're still investigating the cause and hope to have an update for you early next week.
I guess the update early this week didn't include a fix after all. It just bugs me that this doesn't seem to be a priority. Some coder put in a typo that made deathmatch happen 1/23 instead of 1/3 when the queue was fixed and now the problem is seemingly being ignored..the most fun mode of play for the new expansion has vanished and nobody at ZOS seems to care. I'm disappointed.
They have already mentioned they are still on it and will be getting everyone an update.
https://forums.elderscrollsonline.com/en/discussion/comment/4362004#Comment_4362004ZOS_JessicaFolsom wrote: »So, no fix for deathmatches?
We're still working on it. We promised an update early this week, and we will still deliver on that promise. We're looking at numbers over the next 24 hours and should be able to provide an update tomorrow. In the meantime, if you're on PC/Mac let us know if you notice any difference today compared to last week.
ZOS_JessicaFolsom wrote: »Wanted to give you all a quick update on this. In drilling down into the numbers further, we are seeing fewer Deathmatch mode games being spun up on PC (both NA and EU) since the July 10 incremental patch. The console servers are unaffected. We're still investigating the cause and hope to have an update for you early next week.
I guess the update early this week didn't include a fix after all. It just bugs me that this doesn't seem to be a priority. Some coder put in a typo that made deathmatch happen 1/23 instead of 1/3 when the queue was fixed and now the problem is seemingly being ignored..the most fun mode of play for the new expansion has vanished and nobody at ZOS seems to care. I'm disappointed.
They have already mentioned they are still on it and will be getting everyone an update.
https://forums.elderscrollsonline.com/en/discussion/comment/4362004#Comment_4362004ZOS_JessicaFolsom wrote: »So, no fix for deathmatches?
We're still working on it. We promised an update early this week, and we will still deliver on that promise. We're looking at numbers over the next 24 hours and should be able to provide an update tomorrow. In the meantime, if you're on PC/Mac let us know if you notice any difference today compared to last week.
Good to know, thank you
Deathmatch is a bad game type anyhow