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Welp, It Happened Yet Again

  • Keep_Door
    Keep_Door
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    Someone got ganked. Quick get this guy a cookie.
  • Jamascus
    Jamascus
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    Thogard wrote: »
    The fact that you don't even know what animation cancelling is is why people tell you that you need to learn to play. Animation cancelling in no way allows you to bypass the global cooldown. All it does is prevent you from seeing animations...

    And whether or not you see an animation doesn't affect what actually hits you... animations are just... cosmetic...

    If someone is bypassing the global cooldown then they are hacking. Animation cancelling has nothing to do with it.

    Animations are not just cosmetic. In some cases you don't receive the effect until after the animation is over. Example: breath of life. It's an "instant" ability but you don't receive the heal until after the animation is over. Effectively giving it a cast time. That's why AC is a problem.
  • VampiricByNature
    VampiricByNature
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    Global cooldowns are testable on a skeleton. I think Gilliam the Rogue had a video at one time that explained them. There is no way to avoid GCDs, no matter how great someone gets at animation cancelling.

    As someone who is pvping for the first time in a LONG time on ps4, I DO feel like we have some questionable players. But I hesitate to say we have a lot of hackers. More like... It reminds me of my brother playing COD with nearly dial up internet quality. We called him, "Lag man" and he was able to teleport around and kill people with ferocity.
  • TequilaFire
    TequilaFire
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    Part of the problem is most take the broken death recap report at face value and it has been broken since the game was released.
    The recap is severely affected by lag.
    Edited by TequilaFire on July 23, 2017 12:58PM
  • Kay1
    Kay1
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    Stop with this, you play on console, what you had is lag.

    I consider myself one of the best anim canceler on my platform (yes I am cocky) and I can't throw 5 skills in 2 seconds, I can burst you with 5 direct damage in maybe 4-5 seconds but that's skill and I can't do it all the time I need to concentrate and time it, also I can only do it on Magsorc, on others classes my max attacks per seconds is 3 (Light skill bash) or if the campaign is dead and its lag free (light heavy skill bash) but it's not like everyone can do that.

    I've been playing 3 years in this game and I've never left Cyrodiil in those 3 years, in those 3 years I've never faced an opponent canceling that fast that I cannot see his animations, I am really being honest you just had lag I promise you that.

    I've read other threads of you and you seem a good person so don't take it personally but animation cancelling doesn't prevent the Global Cooldown, it's just a way to damage quicker by releasing the skill faster, but the cooldown is unbreakable not even Macros on PC can destroy it.
    Edited by Kay1 on July 23, 2017 1:29PM
    K1 The Big Monkey
  • theamazingx
    theamazingx
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    AC doesn't allow this to happen, skills with built in delay allow that kind of burst. And that's necessary to kill most decent players; the problem is that it's compounded with proc sets, burst that doesn't take any thought or resources. So yes, you're being hit by multiple skills in a second, but that's not how quickly they're casting them, and that's why AC isn't relevant.
  • DocFrost72
    DocFrost72
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    Ch4mpTW wrote: »
    Ch4mpTW wrote: »
    Brrrofski wrote: »
    At this point, you should know every classes combo. You shouldn't have to see anything. You should know what's coming.

    Do you know how ignorant that sounds...? How the hell you got an agree for that, I have no idea. I shouldn't have to see anything in order to defend myself? What...? Sorry, but this isn't like those animes where a person can close their eyes and fight what they can't see. The blind master doesn't exist in ESO.

    technically it does with combat addons .

    But besides the point . I don't know what causes this to happen but ZoS needs to figure it out . It's not a conspiracy and people have been reporting it for years . [ so proud of you for not Alex Jonesing this one BRUH , it's a real issue] Lastly it should not happen .

    I seriously don't know of animation canceling has anything to do with or some form of cheat that bypasses cooldown or of the server throws up information even with no lag , just want to see it go away .

    Fought a D.C. Sorc at Alessia farm earlier, and literally they bar swapped and I got hit with a: Crystal Frag, light attack, and Force Pulse literally instantly. Only for them to use Mage's Wrath and shield at apparently the same exact time.

    Frag procs, use. Frags has cast time. While it is traveling, light attack, then force pulse. Viola, three attacks instant. If you want that fixed, get frags to hit for less damage and make it an instant hit with no travel time.

    Mages' wrath can also have a delay (it doesn't proc when it hits, it's procced kinda like regen does at a fixed interval. Easy to replicate: spam it on a skeleton. It sometimes goes off BEFORE you cast it, other times takes a second) which means, you guessed it, it was delayed.

    If you have suspicious videos, upload them to a green text on here. They won't take disciplinary action if you do it the right way (and the worst you'd get for naming and shaming depends on your method. Likely a wrist slap tbh).

    I won't touch whether or not animation canceling ought to be a thing. You don't want my opinion :)
    Edited by DocFrost72 on July 23, 2017 1:53PM
  • Chufu
    Chufu
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    Thogard wrote: »
    The fact that you don't even know what animation cancelling is is why people tell you that you need to learn to play. Animation cancelling in no way allows you to bypass the global cooldown. All it does is prevent you from seeing animations...

    And whether or not you see an animation doesn't affect what actually hits you... animations are just... cosmetic...

    If someone is bypassing the global cooldown then they are hacking. Animation cancelling has nothing to do with it.

    EXACTLY why it should be removed.

    Yeah, I think the same, because I also always try to see animations and do something against them. When this is not possible, it feels not very good.

    And those who don't do animation cancelling will be always have a disadvantage over those who use it.
  • Dymence
    Dymence
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    Sounds like macroslicing. Blame the game not the players, noone has any control over this.
  • Luigi_Vampa
    Luigi_Vampa
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    You say you hate PvP and you keep coming here complaining about PvP. Earlier you had a problem with Werewolves, even claiming that 100% uptime was cheating. When someone explained 100% uptime in combat is intended you moved the goalpost to complaining about Troll King on Werewolves and high health and damage builds. Now here you are complaining about animation canceling. Do you just get mad whenever you lose?

    It sounds like if someone beats you they are cheesy and scrubby. Werewolf beat me? Cheese. ACing Sorc beat me? Scrub. Proc sets killed me? Cheesy scrub. Take your loses like a man and own up to someone being better than you or having a stronger build than you.

    I'd take your quitting and video threat seriously if you weren't the guy that has "quit" like ten times or something by now.
    PC/EU DC
  • WuffyCerulei
    WuffyCerulei
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    I feel that we need more info. Was the attacks from one person or several?
    "Buzz Lightyear toy isle shot" Stormcalling/Animal Companions/Assassination PVP build hater

    Bring Back Pure Class Build Power
  • Sneaky-Snurr
    Sneaky-Snurr
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    Thogard wrote: »
    The fact that you don't even know what animation cancelling is is why people tell you that you need to learn to play. Animation cancelling in no way allows you to bypass the global cooldown. All it does is prevent you from seeing animations...

    And whether or not you see an animation doesn't affect what actually hits you... animations are just... cosmetic...

    If someone is bypassing the global cooldown then they are hacking. Animation cancelling has nothing to do with it.
    @Thogard
    So in that logic, ZoS should just remove all animations and just have invisible attacks where your enemy just stands there doing nothing while your health bar goes down. Because animations are just... cosmetic...
    The Order of the Shadows: Nightmare
      EP CP810 Nightblade
      AD CP810 Templar
      AD CP810 Dragon Knight
      AD Lvl 25 Sorceror
      DC Lvl 23 Nightblade
    {PC•NA•no-CP Ravenwatch}

    Shadow hide you. -Unknown
    There is no clean fight in a war. -Shun Izaki
  • Waffennacht
    Waffennacht
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    That medium armor build can deal 25k in 2 sec, and therefore Soul Assault needs to be nerfed! If you can't insta give your opponent, how dare they have a way to kill the medium armor user!
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Savos_Saren
    Savos_Saren
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    TBH: Yeah, the proc sets with animation cancelling is kind of cheap. There's no "battle". However, it really is a Night Blade's expertise to gank you. I do, however, have an issue when someone can "gank" you without stealthily sneaking up on you.

    The other day while I was in IC sewers somefeng rushed me on their stamsorc. All I saw was a bow animation and I was toast. I was killed by Poison Injection, Red Mountain, and Viper...

    ...I'm still trying to figure out how I was killed by Viper from a bow attack from 15 meters away. :/
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • Thogard
    Thogard
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    Ch4mpTW wrote: »
    Ch4mpTW wrote: »
    Brrrofski wrote: »
    At this point, you should know every classes combo. You shouldn't have to see anything. You should know what's coming.

    Do you know how ignorant that sounds...? How the hell you got an agree for that, I have no idea. I shouldn't have to see anything in order to defend myself? What...? Sorry, but this isn't like those animes where a person can close their eyes and fight what they can't see. The blind master doesn't exist in ESO.

    technically it does with combat addons .

    But besides the point . I don't know what causes this to happen but ZoS needs to figure it out . It's not a conspiracy and people have been reporting it for years . [ so proud of you for not Alex Jonesing this one BRUH , it's a real issue] Lastly it should not happen .

    I seriously don't know of animation canceling has anything to do with or some form of cheat that bypasses cooldown or of the server throws up information even with no lag , just want to see it go away .

    @Rohamad_Ali Lol. You're welcome, and yes. Something needs to be done immediately about it. Fought a D.C. Sorc at Alessia farm earlier, and literally they bar swapped and I got hit with a: Crystal Frag, light attack, and Force Pulse literally instantly. Only for them to use Mage's Wrath and shield at apparently the same exact time. I of course get insta-merked, and then teabagged by this player.

    I am at this point just awaiting for someone to just tell me to "L2P" or "git gud" in this thread. As this type of nonsense somehow gets defended to the tee.

    After you said you had video proof I was starting to believe that you had found some hackers who were bypassing the global cooldown

    Then you decided to post, as your example, one of the only five hit combos that's entirely possible for even moderately skilled players to pull off without any form of cheating or lag. In surprised you didn't include haunting curse in there since it's usually the fifth part of the combo...

    So bravo, buddy. maybe people tell you that you need to learn to play because you actually do? And maybe make a sorc... you can pull off that combo really really easily, and you'll also notice the easy easy counters to it when you try it on a good player.
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

    Stream: twitch.tv/THOGARDvsThePeasants
    YouTube: http://youtube.com/c/thogardpvp


  • Thogard
    Thogard
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    Thogard wrote: »
    The fact that you don't even know what animation cancelling is is why people tell you that you need to learn to play. Animation cancelling in no way allows you to bypass the global cooldown. All it does is prevent you from seeing animations...

    And whether or not you see an animation doesn't affect what actually hits you... animations are just... cosmetic...

    If someone is bypassing the global cooldown then they are hacking. Animation cancelling has nothing to do with it.

    EXACTLY why it should be removed.

    I mean it's not ideal but think of the consequences. You use a skill and then lose the ability to dodge roll or light attack for a second? You light attack and then lose the ability to block for a second? Imagine how clunky that combat would be.

    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

    Stream: twitch.tv/THOGARDvsThePeasants
    YouTube: http://youtube.com/c/thogardpvp


  • Drachenfier
    Drachenfier
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    For me, it only happens from night blades that I will die to 5 attacks in one second (they charge, I die - 4 to 5 attacks and a proc) and not surprisingly, it's always the same two players that do it
  • SanTii.92
    SanTii.92
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    What it shouldn't even existed is this thread that brings nothing new to a topic that has been discussed a million times already.

    Get over yourself.
    When the snows fall and the white winds blow,
    the lone wolf dies, but the pack survives.

    Arg | Pc Na | Factionless Mag Warden.
  • Mondini
    Mondini
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    I find it funny that AC has been an issue for so long yet no one seems to really appreciate the purpose of it and its intentions.
  • Bonzodog01
    Bonzodog01
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    He sounds a little like me - OCD means that we HAVE to be able to see all animations in order to react to them. If we can't see each individual animation for its full length, then we don't react. Its wierd, I know.

    But when i'm in PvP, I spend more time dodge-rolling just in case they are firing an ability than anything else. I need to see the animation and allow my brain time to work out what skill they are using before I react, and I only press my own buttons fast enough to make sure I see the animation.

    Some of us NEED, absolutely MUST see all animations, otherwise we are convinced the skill didn't go off, and will repeat it until we see the animation.

    Yes, it makes us slow fighters, but that I think is what we are asking for - people to slow down fighting a bit.

    Personally, I would rather they changed the combat system to where different skills had different cooldowns before you could use them again. Also, no proc sets, they are just cheesy.

    And a 3 second GCD.

    It would slow down combat, but also make it a lot more skilled.
    Xbox One - EU - EP/DC
    Trying and failing to hold the walls of his Templar house up since 2015
  • pema
    pema
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    macro's need to be banned and it has to be enforced... and animation canceling is making the macro's go so that's a cause of it.

    being hit by a lot of players is just good coordination and voice chat... sadly
    Officer of Alith Legion
    Ebonheart Pact guild, EU server.
    Check out our site alithlegion.com
  • Kalante
    Kalante
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    Ch4mpTW wrote: »
    Brrrofski wrote: »
    At this point, you should know every classes combo. You shouldn't have to see anything. You should know what's coming.

    Do you know how ignorant that sounds...? How the hell you got an agree for that, I have no idea. I shouldn't have to see anything in order to defend myself? What...? Sorry, but this isn't like those animes where a person can close their eyes and fight what they can't see. The blind master doesn't exist in ESO.

    A skilled player can predict the many different variations of animation cancelling for attacks from all classes. When i fight high tier players how come i never get one shotted unless i am extremely unbuffed and unprepared.
    Edited by Kalante on July 23, 2017 5:06PM
  • Mondini
    Mondini
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    Bonzodog01 wrote: »
    He sounds a little like me - OCD means that we HAVE to be able to see all animations in order to react to them. If we can't see each individual animation for its full length, then we don't react. Its wierd, I know.

    But when i'm in PvP, I spend more time dodge-rolling just in case they are firing an ability than anything else. I need to see the animation and allow my brain time to work out what skill they are using before I react, and I only press my own buttons fast enough to make sure I see the animation.

    Some of us NEED, absolutely MUST see all animations, otherwise we are convinced the skill didn't go off, and will repeat it until we see the animation.

    Yes, it makes us slow fighters, but that I think is what we are asking for - people to slow down fighting a bit.

    Personally, I would rather they changed the combat system to where different skills had different cooldowns before you could use them again. Also, no proc sets, they are just cheesy.

    And a 3 second GCD.

    It would slow down combat, but also make it a lot more skilled.

    AHAHAHAHAH you would be removing any existing "skill" with a 3 second GCD.
  • Mondini
    Mondini
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    Ch4mpTW wrote: »
    Brrrofski wrote: »
    At this point, you should know every classes combo. You shouldn't have to see anything. You should know what's coming.

    Do you know how ignorant that sounds...? How the hell you got an agree for that, I have no idea. I shouldn't have to see anything in order to defend myself? What...? Sorry, but this isn't like those animes where a person can close their eyes and fight what they can't see. The blind master doesn't exist in ESO.

    You need to L2P. Seriously. It's not that hard to predict a combo. Oh someone just ambushed me, I bet they will use incap next, better make sure im dodging that.
    Oh a warden is coming, better make sure im stood behind them so I dont get hit by their burst.
  • Ch4mpTW
    Ch4mpTW
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    Mondini wrote: »
    Ch4mpTW wrote: »
    Brrrofski wrote: »
    At this point, you should know every classes combo. You shouldn't have to see anything. You should know what's coming.

    Do you know how ignorant that sounds...? How the hell you got an agree for that, I have no idea. I shouldn't have to see anything in order to defend myself? What...? Sorry, but this isn't like those animes where a person can close their eyes and fight what they can't see. The blind master doesn't exist in ESO.

    You need to L2P. Seriously. It's not that hard to predict a combo. Oh someone just ambushed me, I bet they will use incap next, better make sure im dodging that.
    Oh a warden is coming, better make sure im stood behind them so I dont get hit by their burst.

    So I need to L2P things I can't see and react to. Lmao. Ok. :D

    You're like those folks in the MVC2 community who used to say, "You should be able to defend yourself against infinite combos. L2P scrub! You should be able to predict the Magneto infinite upon getting hit with that first connect they made that put you in a hit-stun." Lol. FGC Shoryuken forums, is that you?
    Edited by Ch4mpTW on July 23, 2017 5:32PM
  • Fodore
    Fodore
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    ArchMikem wrote: »
    ZOS wouldn't dare touch something that would drive the PvP community completely bonkers if messed with.

    Also it would send the PvE community nuts too, everyone is so quick to blame the pvp community
    Before judging a man walk a mile in his shoes.
    After that who cares?
    They're a mile away and you've got their shoes.
  • MrBetadine
    MrBetadine
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    Thogard wrote: »
    Thogard wrote: »
    The fact that you don't even know what animation cancelling is is why people tell you that you need to learn to play. Animation cancelling in no way allows you to bypass the global cooldown. All it does is prevent you from seeing animations...

    And whether or not you see an animation doesn't affect what actually hits you... animations are just... cosmetic...

    If someone is bypassing the global cooldown then they are hacking. Animation cancelling has nothing to do with it.

    EXACTLY why it should be removed.

    I mean it's not ideal but think of the consequences. You use a skill and then lose the ability to dodge roll or light attack for a second? You light attack and then lose the ability to block for a second? Imagine how clunky that combat would be.

    Simple. If you fire off a skill and during the animation you perform another action, you cancel the previous skill and that skill DOES NOT DO DAMAGE OR ANY OTHER EFFECTS.
    Edited by MrBetadine on July 23, 2017 5:40PM
  • Waffennacht
    Waffennacht
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    Stun from SA, Selene, Incap, Viper - 2 seconds, within CC break animation, 25k damage.

    It's not a L2P issue! It's NOT A L2P issue!

    It's a: either have a heavy armor 25k+ health build, or a Shield stacking build or a 2 sec gank build.

    I don't care who you are, if you have a low resistance build without massive defense, you'll be dropped in 2 sec to the above combo.

    It's that the 25k proc blades have destroyed any middle ground builds

    Not only do they want their 25k 2 sec combo to stay, they want to be able to dodge roll everything until their proc set cool down is up.

    It's not a L2P issue, it's a change your build issue.
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • dday3six
    dday3six
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    Ch4mpTW wrote: »
    actosh wrote: »
    Ch4mpTW wrote: »
    Ch4mpTW wrote: »
    Brrrofski wrote: »
    At this point, you should know every classes combo. You shouldn't have to see anything. You should know what's coming.

    Do you know how ignorant that sounds...? How the hell you got an agree for that, I have no idea. I shouldn't have to see anything in order to defend myself? What...? Sorry, but this isn't like those animes where a person can close their eyes and fight what they can't see. The blind master doesn't exist in ESO.

    technically it does with combat addons .

    But besides the point . I don't know what causes this to happen but ZoS needs to figure it out . It's not a conspiracy and people have been reporting it for years . [ so proud of you for not Alex Jonesing this one BRUH , it's a real issue] Lastly it should not happen .

    I seriously don't know of animation canceling has anything to do with or some form of cheat that bypasses cooldown or of the server throws up information even with no lag , just want to see it go away .

    @Rohamad_Ali Lol. You're welcome, and yes. Something needs to be done immediately about it. Fought a D.C. Sorc at Alessia farm earlier, and literally they bar swapped and I got hit with a: Crystal Frag, light attack, and Force Pulse literally instantly. Only for them to use Mage's Wrath and shield at apparently the same exact time. I of course get insta-merked, and then teabagged by this player.

    I am at this point just awaiting for someone to just tell me to "L2P" or "git gud" in this thread. As this type of nonsense somehow gets defended to the tee.

    ok but seriously, how is it that we get hit by the same 5 abilities esp by NBs over and over again in 1 second?

    Because 3of those 5 hits are procs and they have nothing to with ac.

    Dmg health glyph
    Selene/veli
    Viper

    So u got hit by just 2abilitys.

    Correct. Which is why I say that what I'm complaining about is entirely different. I'm not talking about proc sets activating and killing me. No. Not at all. Does it tick me off? Sure. But, not nearly as much to having my character flop over to something that I couldn't even defend myself to. It's beyond obnoxious and ridiculous. 1 minute I'm fighting a person. I do absolutely everything that I'm supposed to. When the next minute, I see them cast Hardened or Empowered Ward, and at that same exact time a: Crystal Fragment, Force Pulse, and Light Attack just manage to fire off at the exact same time. And on multiple occasions. Without fail. Or as someone else mentioned, you'll see someone managing to Bolt Escape and cast a ward simultaneously. Then when questioned, claim they are animation cancelling all of their skills to mix everything in together.

    You're talking about latency here. You're seeing the server clear cached inputs rapidly to become current. Actions input with latency don't just disappear into the void. The have to be executed, and when enough of them are built up they will appear to happen simultaneously. It has nothing to do with AC. It happens all the time in almost every online gam . Btw a proc'ed CF is a strange beast and doesn't trigger the GCD.

    [Edit to remove bait]
    Edited by [Deleted User] on July 23, 2017 9:20PM
  • Ch4mpTW
    Ch4mpTW
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    Fodore wrote: »
    ArchMikem wrote: »
    ZOS wouldn't dare touch something that would drive the PvP community completely bonkers if messed with.

    Also it would send the PvE community nuts too, everyone is so quick to blame the pvp community

    That would be a reasonable form of blame. Quick question, is animation cancelling as big of an issue in PvE as it is in PvP? Of course not. Lol. Are proc sets an issue in PvE? Once again, of course not. That would be silly. But are they a problem in a competitive environment like PvP? Without a doubt. And even then, if a person can't clear content without animation cancelling, then that says an awful lot about the player in question's knowledge of: Their class, the content's mechanics, etc.
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