+ThisMain problem is that the DLC dungeons don't have level restrictions like the harder standard dungeons have.
An level 10-15 has 50% chance of getting an DLC dungeon rater than Elden hollow or wayrest
And its so stupid, simply add an level 45-50 as minimum level.KochDerDamonen wrote: »+ThisMain problem is that the DLC dungeons don't have level restrictions like the harder standard dungeons have.
An level 10-15 has 50% chance of getting an DLC dungeon rater than Elden hollow or wayrest
At level 10 you have the three base dungeons (Fungal, Banished, and Spindle), and if you're a level 10 subscriber you have those plus the IC dungeons(2), Hist dungeons(2), and soon the two nordic dungeons. It's already weighed in favor of getting a substantially more difficult DLC dungeon if you queue as a level 10 subscriber, and next update it will be 50/50 with the tier two dungeons (15? 20? forget what level they 'unlock' for your random queue). It's absolutely bonkers and unpleasant, makes the random Normal almost unusable for most actually lower level players.
MrBetadine wrote: »
MrBetadine wrote: »
No where in the OP does it mention DLC dungeons. And yes I've run ICP with lvl 14s. and even WGT a lvl 19 wearing lvl 10 gear who leveled in the middle and was thus wearing gear at half effectiveness. I've come in on CoS groups stuck at Dranos Velandor and had to pass out food, repair kits and even soul gems because they didn't have any (or even more ridiculous was the person who was "saving" them).
If you aren't prepared for a truly Random pug, make your group from zone chat.
MrBetadine wrote: »
No where in the OP does it mention DLC dungeons. And yes I've run ICP with lvl 14s. and even WGT a lvl 19 wearing lvl 10 gear who leveled in the middle and was thus wearing gear at half effectiveness. I've come in on CoS groups stuck at Dranos Velandor and had to pass out food, repair kits and even soul gems because they didn't have any (or even more ridiculous was the person who was "saving" them).
If you aren't prepared for a truly Random pug, make your group from zone chat.
MrBetadine wrote: »MrBetadine wrote: »
No where in the OP does it mention DLC dungeons. And yes I've run ICP with lvl 14s. and even WGT a lvl 19 wearing lvl 10 I gear who leveled in the middle and was thus wearing gear at half effectiveness. I've come in on CoS groups stuck at Dranos Velandor and had to pass out food, repair kits and even soul gems because they didn't have any (or even more ridiculous was the person who was "saving" them).
If you aren't prepared for a truly Random pug, make your group from zone chat.
There is no 'too low dps' for the first 6 dungeons, only for DLC dungeons.
You've run ICP with low levels, congratulations, but that does not make things logical. These decisions that mix level 10 dungeons and DLC dungeons are BAD GAME DESIGN AND NEEDS TO BE FIXED.
MrBetadine wrote: »MrBetadine wrote: »
No where in the OP does it mention DLC dungeons. And yes I've run ICP with lvl 14s. and even WGT a lvl 19 wearing lvl 10 I gear who leveled in the middle and was thus wearing gear at half effectiveness. I've come in on CoS groups stuck at Dranos Velandor and had to pass out food, repair kits and even soul gems because they didn't have any (or even more ridiculous was the person who was "saving" them).
If you aren't prepared for a truly Random pug, make your group from zone chat.
There is no 'too low dps' for the first 6 dungeons, only for DLC dungeons.
You've run ICP with low levels, congratulations, but that does not make things logical. These decisions that mix level 10 dungeons and DLC dungeons are BAD GAME DESIGN AND NEEDS TO BE FIXED.
If I agree with you that it poor game design, what do we discuss now?
Until such time as Zos changes it, you have to accept the reality as it is and figure out a way to reduce your aggravation.
To reduce your aggravation, change to a different method of grouping: form group from zone chat.
MrBetadine wrote: »MrBetadine wrote: »MrBetadine wrote: »
No where in the OP does it mention DLC dungeons. And yes I've run ICP with lvl 14s. and even WGT a lvl 19 wearing lvl 10 I gear who leveled in the middle and was thus wearing gear at half effectiveness. I've come in on CoS groups stuck at Dranos Velandor and had to pass out food, repair kits and even soul gems because they didn't have any (or even more ridiculous was the person who was "saving" them).
If you aren't prepared for a truly Random pug, make your group from zone chat.
There is no 'too low dps' for the first 6 dungeons, only for DLC dungeons.
You've run ICP with low levels, congratulations, but that does not make things logical. These decisions that mix level 10 dungeons and DLC dungeons are BAD GAME DESIGN AND NEEDS TO BE FIXED.
If I agree with you that it poor game design, what do we discuss now?
Until such time as Zos changes it, you have to accept the reality as it is and figure out a way to reduce your aggravation.
To reduce your aggravation, change to a different method of grouping: form group from zone chat.
Isnt it one of the function for the forum? Discuss potential problems and provide insight for the developers? If you want to accept everything wrong the developers feed you, then by all means.
Forming group from zone chat is an option, but that does not change the fact that grouping tool is badly designed.
MrBetadine wrote: »MrBetadine wrote: »MrBetadine wrote: »
No where in the OP does it mention DLC dungeons. And yes I've run ICP with lvl 14s. and even WGT a lvl 19 wearing lvl 10 I gear who leveled in the middle and was thus wearing gear at half effectiveness. I've come in on CoS groups stuck at Dranos Velandor and had to pass out food, repair kits and even soul gems because they didn't have any (or even more ridiculous was the person who was "saving" them).
If you aren't prepared for a truly Random pug, make your group from zone chat.
There is no 'too low dps' for the first 6 dungeons, only for DLC dungeons.
You've run ICP with low levels, congratulations, but that does not make things logical. These decisions that mix level 10 dungeons and DLC dungeons are BAD GAME DESIGN AND NEEDS TO BE FIXED.
If I agree with you that it poor game design, what do we discuss now?
Until such time as Zos changes it, you have to accept the reality as it is and figure out a way to reduce your aggravation.
To reduce your aggravation, change to a different method of grouping: form group from zone chat.
Isnt it one of the function for the forum? Discuss potential problems and provide insight for the developers? If you want to accept everything wrong the developers feed you, then by all means.
Forming group from zone chat is an option, but that does not change the fact that grouping tool is badly designed.
Lol every time Zos tries to "upgrade" the features on the group finder they break it. Even the simplest function "forming a group" is broken half the time and you believe they are going to start locking the dungeons that come from the PAID dlc? To Zos, these aren't noobs, these are customers who have purchased the optional DLC/optional membership. they aren't about to lock money spenders out of content to appease any of us.
bmannb16_ESO wrote: »I'm more frustrated with the not so random ICP/WGT