We had that in Craglorn. And you know what? The most fun I've ever had in a zone was Upper Craglorn. We were 3 manning it and actually dying and actually having great fun. I remember getting hit by "taking aim" for the first time lol...actually having to look out for monsters in the open world.
They nerfed it because of "too hard" crowd. Thing is that wasn't the problem. Craglorn was one of the best things the game had, it FORCED people to learn. You refuse to bash? Have a Taking Aim to the face for 140% of your health. You don't like blocking? Have 5 wasps one shot you. You don't know how to break free? Enjoy being feared into a 2-shot aoe. We had far, far less noobs refusing to acknowledge mechanics whatsoever back then.
Just yesterday I was doing a WB in Vvardenfell, the Nix Ox, and a random cp 150 ran in. The Ox is a very easy boss, basically all he does is some aoes and a life draining cc which you can break free from. Now I know it's none of my business how others want to play but...the little cp 150 literally died every single time there were aoes and he didn't break free ONCE. He had agro a lot and got that cc like 5+ times. Not even once. I mean no offence to him/her personally, but thing is now it's totally possible to be cp 160+, with access to best gear and hardest content in game...and not know how to break free. Craglorn taught you how to do that at least.
Craglorn was indeed mostly empty but thing is it wasn't because of the sheer difficulty. It was because of awful forced grouping mechanics that required not just 2-4 people but 2-4 people on the same stage of the same quest as you to proceed...that should've been hotfixed within days yet they let it go on for months, basically killing the zone. It also lacked(still does mostly) any incentive whatsoever. Super tiny xp(not talking Skyreach here, actual questing) - you're literally better off doing ANYTHING else - crap loot, not even purple quality rewards for the most part, no useful sets. Craglorn probably had the absolutely worst time/effort spent:reward ratio in the whole game. Yet it could've been a totally amazing place with what, 10+ awesome group dungeons and fun journey between them but...it was easier to just nerf it.
Tl;dr - Craglorn was/could be great in its early days but they'll never do something like that again because they're catering to the casual crowd wayyy too much and have showed time and again they'd much rather nerf the mechanics than teach people how to do them.
I still have a screen shot of getting one shot by an archer back in the day. It was like 170k damage, lol.
DreamClown wrote: »Gave an Awesome simply for that epic run-on sentence.
RainfeatherUK wrote: »Half the reason I stopped playing ESO seriously (along with most of my guild) was this constant idea/shut down by people virtually claiming that the entire game is 'too hard'.
Personally I went to craglorn and places like that because it was the ONLY place that offered any challenge away from instances. What do you get when you try and ask for something harder? Abuse. Ironically from the over liberal 'things shouldn't be made to cater to hardcores' crowd.
And that to me is a hilarious joke in many ways. Considering many of these so called 'casuals' have over 300x my play hours! Sorry for having a different opinion but I use blue/green gear and sub-optimum builds and still annihilate mobs without losing any health at all. If thats fun for you great. Try being less selfish yourselves towards those who dont find it that way.
In reality people don't want any kind of challenge whatsoever here do they. They want it faceroll easy to feel good about themselves and their inability to handle anything with any depth at all. And its a shame. If 5 buttons is 'difficult' to you, id really hope none of you ever aspire to be engineers, doctors or anything requiring an ounce of motor ability or dexterity. It would be bad times indeed.
A shame that in the end people have allowed the casual anti-social bullies to win and reduce content for people like myself, to almost nothing but a few token trials and dungeons. If my little sister, who never has played any game! in her life. Thinks your game is so boring in a large amount of content that it ruins the worth of playing. Then yeah. That tells me its not just me or however pro you think I am. Its your agenda. One that is oh so clear every time you rush to harass anyone who mentions the word 'challenge'.
Some of you have a curious idea of 'compromise' with it too. When 90% of the game is an effortless faceroll it renders all of the story zones tedious. I cant even play with one other friend through any of it, because things die so quickly its dull. I can only imagine that you are lying for some strange reason.
Because I'd argue that overworld content in this game has an objectively laughable difficulty. It truly does. There is no sense in playing anything that doesn't lead to improvement. Progressive challenge and difficulty is one of those factors.
Sure I play casually. But is it fair that im forced to avoid 90% of content (along with many others) just so you can get your own way and auto attack everything to death brainlessly? I'd say no. Its laughably one sided. But hey. That's just me and I value some effort in the things I do. Good day.
Pepperidge Farms remembersKochDerDamonen wrote: »I 'member the time Craglorn was 'overworld group content'
haha...
RainfeatherUK wrote: »Half the reason I stopped playing ESO seriously (along with most of my guild) was this constant idea/shut down by people virtually claiming that the entire game is 'too hard'.
Personally I went to craglorn and places like that because it was the ONLY place that offered any challenge away from instances. What do you get when you try and ask for something harder? Abuse. Ironically from the over liberal 'things shouldn't be made to cater to hardcores' crowd.
And that to me is a hilarious joke in many ways. Considering many of these so called 'casuals' have over 300x my play hours! Sorry for having a different opinion but I use blue/green gear and sub-optimum builds and still annihilate mobs without losing any health at all. If thats fun for you great. Try being less selfish yourselves towards those who dont find it that way.
starkerealm wrote: »Yeah, lots of reading would be a pretty substantial challenge for some. I applaud that idea.