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Stealth damage

Ultiscrub Gaming
Ultiscrub Gaming
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So tried to change my gank build and i got around 7700 weapon damage and tried using strait max stam food and i had about 34-35k stam and with all that i only hit a 10k (empowered) roughly suprise attack from stealth on a 412 cp guy he had roughly 22k health with a food buff so i know he wasn't in heavy armor i was just wanting to know if stealth damage could be brought back because the real problem with people getting one shotted is from the onslaught builds and proc sets and they were really cheesy ways to gank. I allways used a bow and a 2h sword and i would charge a heavy attack and bar swap and hit suprise attack and it would some times insta kill but the build was balanced because i was soooo squishy and there were so many ways to counter it like scorching flare and its morphs, raident mage light, templar aoe's, detection pots and plenty of other things, i feel the nerf on stealth damage should be incremental instead of get rid of it all at once But sence there were too many bad players that didn't know how to counter it and they complained and we are where we are now with gankers, i think it should be brought back into the game because it encouraged solo play and it was so much fun. I will say it was slightly over powered but that was because no body knew how to counter it, you could add some tips on the death recap that would help newer players learn how to counter it like. " you were hit from stealth with out your buffs up try to keep them up more often" or " raident mage light may give you less magic than inmer light but it prevents stun and reduced damage you take from sneaking players by 50%". If you guys did that people would complain less. Also you never herd a ganker complain about how they were squishy and a vampire and got killed in 2 ticks of a destro ult. Witch has happened to me but it was ok because i was built to do burst damage and i accept that risk, then you have some people i hit really hard and they were some of the people that probably reported that ganking was too strong because he was a 123 cp wearing light arrmor and probably no impen and on top of that he had about 16-17k health he was way over matched with me being cap cp if he doesn't get hit for 32k damage from stealth then some thing isn't right. I just feel that the stealth damage is too week now that its been taken out of the game when attacking players. I really wish zos would consider bringing it back with some of the helpful tips giving new player advice on how to counter the gank, because there are so may beneficial things you can do to counter a gank for instance scorching flare whenever it's equipped on your bar you get extra magic recovery like 10%.
  • apostate9
    apostate9
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    ?
  • Ultiscrub Gaming
    Ultiscrub Gaming
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    apostate9 wrote: »
    ?
    What is your question man?
  • paulsimonps
    paulsimonps
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    For the love of reading.... That is one hell of a wall of text, my eyes hurt just scrolling past it. If you want more people to read it, please create paragraphs and separation in the text.
  • Gan Xing
    Gan Xing
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    ^ bloody hell dude, that is one wall of text.... let's see if I can make it more into bullet points
    So tried to change my gank build and i got around 7700 weapon damage and tried using strait max stam food and i had about 34-35k stam and with all that i only hit a 10k (empowered) roughly suprise attack from stealth on a 412 cp guy he had roughly 22k health with a food buff so i know he wasn't in heavy armor i was just wanting to know if stealth damage could be brought back because the real problem with people getting one shotted is from the onslaught builds and proc sets and they were really cheesy ways to gank.

    ^ 1 sentence!!!

    I allways used a bow and a 2h sword and i would charge a heavy attack and bar swap and hit suprise attack and it would some times insta kill but the build was balanced because i was soooo squishy and there were so many ways to counter it like scorching flare and its morphs, raident mage light, templar aoe's, detection pots and plenty of other things, i feel the nerf on stealth damage should be incremental instead of get rid of it all at once But sence there were too many bad players that didn't know how to counter it and they complained and we are where we are now with gankers, i think it should be brought back into the game because it encouraged solo play and it was so much fun.

    I will say it was slightly over powered but that was because no body knew how to counter it, you could add some tips on the death recap that would help newer players learn how to counter it like. " you were hit from stealth with out your buffs up try to keep them up more often" or " raident mage light may give you less magic than inmer light but it prevents stun and reduced damage you take from sneaking players by 50%".

    If you guys did that people would complain less.

    Also you never herd a ganker complain about how they were squishy and a vampire and got killed in 2 ticks of a destro ult.

    Witch has happened to me but it was ok because i was built to do burst damage and i accept that risk, then you have some people i hit really hard and they were some of the people that probably reported that ganking was too strong because he was a 123 cp wearing light arrmor and probably no impen and on top of that he had about 16-17k health he was way over matched with me being cap cp if he doesn't get hit for 32k damage from stealth then some thing isn't right.

    I just feel that the stealth damage is too week now that its been taken out of the game when attacking players.

    I really wish zos would consider bringing it back with some of the helpful tips giving new player advice on how to counter the gank, because there are so may beneficial things you can do to counter a gank for instance scorching flare whenever it's equipped on your bar you get extra magic recovery like 10%.

    ^ i split your wall of text up to make it easier to read, but even then, so many runon sentences (What have i become???)

    TL;DR
    • Changed gank build, got 7700 weapon damage
    • used max stam food = 34-35k stam
    • hit about 10k damage surprise attack from stealth on some dude
    • not looking to use cheese builds
    • how he kills, counter to his playstyle, criticism of nerf to stealth...
    • add suggestions in death recap
    • overall feels that stealth is too weak

    Basically, nerf to stealth was too strong, should do incremental nerfs instead of sudden stronk nerf.
    In death recaps suggest things like: "You were killed by some dude in stealth, keep buffs up more" etc.
    Gan Xing - Crafting Nightblade
    Elrana Tinuviel - Hybrid Dragonknight
    Elentári Peregrine - Sorcerer "bank"
    Rán Xīng - Hybrid Templar
    Laurïsil Imlachwen - Stamina Templar
    Helotë Tinuviel - Hybrid/Magicka Warden
    Odin banker - obv banker
    Yan of the Red Mountain - lvl 3 DK - not sure when I will work on em

    Seeks the unusual and unique playstyles...
  • Ultiscrub Gaming
    Ultiscrub Gaming
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    For the love of reading.... That is one hell of a wall of text, my eyes hurt just scrolling past it. If you want more people to read it, please create paragraphs and separation in the text.
    I will do that thanks for the advice ad sence someone was nice enough to get me started i should have it fixed when i get off work tonght
  • Gothren
    Gothren
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    180fc15e1db233b5b200666c95e6a9f32d89bc2f0ce9f809032212ab762871cf.jpg
  • Ultiscrub Gaming
    Ultiscrub Gaming
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    Gothren wrote: »
    180fc15e1db233b5b200666c95e6a9f32d89bc2f0ce9f809032212ab762871cf.jpg
    Will be fixing it when i get off work
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